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ads:: clear displayed to prevent crashes
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@ -82,6 +82,7 @@ void restart() {
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});
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ci_at.clear();
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displayed.clear();
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gen_terrain(vctr, ci_at[vctr], -2);
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forCellEx(c1, vctr) ci_at[c1].type = wtNone;
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@ -137,6 +138,7 @@ void run_ads_game() {
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void add_ads_cleanup() {
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rogueviz::on_cleanup_or_next([] {
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switch_spacetime_to(true);
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displayed.clear();
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});
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}
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@ -708,6 +708,7 @@ void ds_restart() {
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rocks.clear();
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history.clear();
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displayed.clear();
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init_ds_game();
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reset_textures();
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pick_textures();
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@ -739,6 +740,7 @@ void run_ds_game() {
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void add_ds_cleanup() {
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rogueviz::on_cleanup_or_next([] {
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main_rock = nullptr;
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displayed.clear();
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});
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}
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