Zeno Rogue
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b472601519
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relhell:: ads:: fixed a bug with incorrect crashing into walls
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2024-10-01 22:19:36 +02:00 |
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Zeno Rogue
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9190963d56
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relhell:: ads:: enemy missiles are now harmful
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2024-10-01 22:19:20 +02:00 |
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Zeno Rogue
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7114406290
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relhell:: ads:: turrets no longer shoot after being destroyed
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2024-10-01 22:18:54 +02:00 |
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Zeno Rogue
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8f99dd9ca4
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relhell:: ads:: turrets come with resources in Turretland
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2024-10-01 22:18:34 +02:00 |
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Zeno Rogue
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7769ff16f6
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relhell:: ads:: better optimized cell creation
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2024-10-01 22:17:59 +02:00 |
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Zeno Rogue
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3700acaf56
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fixup to expiries
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2024-10-01 22:17:19 +02:00 |
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Zeno Rogue
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afadd898a2
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relhell:: ads:: barrier-walls crash into
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2024-10-01 22:16:43 +02:00 |
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Zeno Rogue
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ea92d84b3e
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multiple treasure types and expiries
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2024-10-01 22:15:29 +02:00 |
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Zeno Rogue
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135b1d3779
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relhell:: ads:: four basic lands
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2024-10-01 15:13:56 +02:00 |
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Zeno Rogue
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3cefee3a54
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ads:: preliminary lands
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2024-09-17 18:25:18 +02:00 |
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Zeno Rogue
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eba9dd5624
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ads:: turrets
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2024-09-17 17:41:23 +02:00 |
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Zeno Rogue
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8c98d2f30e
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ads:: using the new 'twisted' names
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2024-06-25 11:18:55 +02:00 |
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Zeno Rogue
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06523e063e
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used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable
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2022-11-13 16:22:55 +01:00 |
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Zeno Rogue
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970c2acc96
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ads-game:: no longer crashes if underlying is not-gNormal hyperbolic
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2022-10-14 01:02:36 +02:00 |
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Zeno Rogue
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45141a9df0
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ads-game:: underlying/spacetime views
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2022-10-14 01:01:50 +02:00 |
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Zeno Rogue
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80c02c7e38
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ads-game:: fixed history view
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2022-09-29 14:24:57 +02:00 |
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Zeno Rogue
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6549637f8d
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ads-game:: fixed ads crash ship
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2022-09-29 11:13:35 +02:00 |
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Zeno Rogue
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a401a7ed67
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ads-game:: sounds
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2022-09-29 01:12:08 +02:00 |
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Zeno Rogue
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a84a9c94dd
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settings for dS (also are now separate from adS)
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2022-09-28 22:10:09 +02:00 |
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Zeno Rogue
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773e73dcc2
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ads-game:: priorities (and also main rock)
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2022-09-28 21:06:07 +02:00 |
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Zeno Rogue
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95b205cce0
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ads-game:: resources and crashes in dS
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2022-09-28 20:27:11 +02:00 |
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Zeno Rogue
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62fed6129f
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ads-game:: record a run
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2022-09-20 12:36:16 +02:00 |
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Zeno Rogue
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567ef8e7e6
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ads-game:: resource expiration
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2022-09-18 17:29:01 +02:00 |
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Zeno Rogue
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43305ea1cd
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vctr is now the hyperbolic cell (similar for some variables); also invincibility on start
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2022-09-18 17:02:15 +02:00 |
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Zeno Rogue
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62996d0d4c
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missile rapidity and particle settings
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2022-09-18 13:14:46 +02:00 |
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Zeno Rogue
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707247d297
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ads-game:: configurable scale
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2022-09-18 13:03:14 +02:00 |
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Zeno Rogue
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00b2dc522a
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better rock generation
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2022-09-18 12:58:18 +02:00 |
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Zeno Rogue
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9799ff1ccf
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ads-game:: view history while paused
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2022-09-17 17:34:54 +02:00 |
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Zeno Rogue
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8e23039fc0
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ads-game:: better swap
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2022-09-17 15:17:08 +02:00 |
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Zeno Rogue
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2f672bc4f3
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more precise checking whether a rock does not hit a wall (but too expensive to use)
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2022-09-17 15:17:01 +02:00 |
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Zeno Rogue
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fa1f237f37
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ads-game:: less expensive
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2022-09-17 15:16:26 +02:00 |
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Zeno Rogue
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b1baf393ba
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ads-game:: display other frames of reference while paused
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2022-09-17 15:16:04 +02:00 |
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Zeno Rogue
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818d943827
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ads-game:: crash with walls
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2022-09-12 14:57:47 +02:00 |
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Zeno Rogue
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ae0ab132e1
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ads-game:: do something about gameover, also spin the ship in handle_crashes
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2022-09-12 14:57:37 +02:00 |
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Zeno Rogue
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d4d7842e5a
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ads-game:: less walls
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2022-09-12 13:20:11 +02:00 |
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Zeno Rogue
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2f78601f0b
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ads-game:: fuel/crash particles
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2022-09-12 13:20:04 +02:00 |
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Zeno Rogue
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cd84dfca4f
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ads-game:: resources are used
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2022-09-12 12:57:52 +02:00 |
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Zeno Rogue
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dbcc88b42a
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ads-game:: renamed Energy to Ammo
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2022-09-12 12:23:49 +02:00 |
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Zeno Rogue
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b056b5c153
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shapes used, unique_ptrs, resources generated
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2022-09-12 11:49:28 +02:00 |
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Zeno Rogue
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2522b16e55
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renamed flatresult to cross_result
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2022-09-11 13:44:28 +02:00 |
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Zeno Rogue
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a221244cab
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renamed rockinfo to ads_object
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2022-09-11 13:43:44 +02:00 |
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Zeno Rogue
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06832c5371
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ads-game:: you can now shoot rocks
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2022-09-11 13:42:51 +02:00 |
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Zeno Rogue
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4eebc5858e
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first commit of AdS game
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2022-09-11 12:16:50 +02:00 |
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