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relhell:: ads:: turrets come with resources in Turretland
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@ -182,8 +182,8 @@ struct placement {
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ld shift;
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ld spinshift;
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ld rapidity;
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ads_matrix get() {
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return spin(alpha) * twist::uxpush(r/2) * chg_shift(shift) * spin(spinshift) * lorentz(0, 3, rapidity);
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ads_matrix get(const ads_matrix& M = Id) {
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return ads_matrix(Id) * spin(alpha) * twist::uxpush(r/2) * M * chg_shift(shift) * spin(spinshift) * lorentz(0, 3, rapidity);
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};
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};
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@ -233,6 +233,8 @@ void gen_rocks(cell *c, cellinfo& ci, int radius) {
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auto p = get_placement(c, cgi.rhexf, rock_max_rapidity / 10);
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hybrid::in_actual([&] {
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add_turret(c, ci, p.get());
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for(int r=0; r<6; r++)
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add_rsrc(c, ci, p.get(spin(r * 60._deg) * twist::uxpush(turret_dist * ads_scale)));
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turrets++;
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});
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}
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