Zeno Rogue
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93e8d6f92a
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asonov:: affected by binary_width
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2019-11-09 12:00:44 +01:00 |
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Zeno Rogue
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08700803c0
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wall coordinate reading
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2019-10-22 12:07:38 +02:00 |
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Zeno Rogue
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352f9ed8a9
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reg3:: cellrotations
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2019-10-12 11:22:13 +02:00 |
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Zeno Rogue
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b5f6e6f3f5
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inforder basics
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2019-10-10 13:08:06 +02:00 |
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Zeno Rogue
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d6ab96f821
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non-isotropic hyperbolic space
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2019-10-01 05:03:46 +02:00 |
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Zeno Rogue
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848eb8f48b
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export everything: modules compiled separately
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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82f24b4b6c
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exporting necessary stuff all over (in progress)
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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9647cbd47e
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added #include hyper.h to all cpp files
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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443ba65730
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rots:: fixed the confusion when switching tilings
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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f6f37b1e45
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Archimedean precise analyzer
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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19ba287b75
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changed creaturescale for hybrid
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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ea67cd88f1
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record underlying in cgi string
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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c33c79a902
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generalized PSL2 to spherical rotation spaces too
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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afa3cd599d
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SLR works with Archimedean
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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a0140254c8
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slr:: works with bitruncated tilings (Archimedean not tested)
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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86ca34669a
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slr:: generalized to other regular
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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fd42b45fce
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sl2:: 3d-models
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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1e6970ca28
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hybrid:: refactored the common parts of prod and sl2, also used them when applicable
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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136b931609
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PSL(2,R)
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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a03eb0d913
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fixed new geometry handling for Archimedean
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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2f954d0538
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nicer handling of WDIM, GDIM, MDIM, sig
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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0ab4a30406
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product:: backwall optimization
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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62214a26e1
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fixed the bug with black creatures in 3D
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2019-09-12 22:50:14 +02:00 |
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Zeno Rogue
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508742e7a9
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product:: set missing hexvdist
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2019-09-12 22:50:14 +02:00 |
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Zeno Rogue
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78cbec039b
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product:: fixed reversed 3d models
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2019-09-12 22:50:14 +02:00 |
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Zeno Rogue
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872abace91
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product:: nice ivies
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2019-09-12 22:50:14 +02:00 |
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Zeno Rogue
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1a1725dec8
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product:: selectable from menu
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2019-09-12 22:50:14 +02:00 |
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Zeno Rogue
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bfc573dc55
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product:: fixed too high creatures
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2019-09-12 22:50:14 +02:00 |
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Zeno Rogue
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ecfef817a9
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auto-adjusted plevel
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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a2919f5a9c
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product:: works for bitruncated tilings
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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3c8e9a5c94
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removed incorrect timestamping of cgi's
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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9d84d5393b
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product:: prevented underlying_cgip from being freed
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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fb0f5872c8
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3d models in product space
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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96bf478482
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renamed DIM to GDIM
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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8b1c7bffe4
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initial reformatting of comments for Doxygen
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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0ef57dde15
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further cleanup
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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609d1b91d3
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further cleanup
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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5ea055b39e
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split namespace conformal into models and history
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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e1194ff588
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more header cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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a423dbd2da
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more header cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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c2d56fb9bc
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autohdr.h applied in more files
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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4f27b12ca2
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nilv:: preliminary implementation
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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31ab7e63d7
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smaller stuff in sol
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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cf496e8940
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kite-and-dart tiling
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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2d30f3830c
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standard binary tiling, also improved the looks of variant binary tiling, and optimized shvid for pure
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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a1e1240d33
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creature_scale can now be changed in all geometries except standard non-cheater shmup
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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1d7892ff80
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missing MAXMDIM guard
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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c289345c79
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fixup cgi timestamps
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2019-09-12 22:50:07 +02:00 |
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Zeno Rogue
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9a1858e2f9
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clear cgis, fixed missing textures
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2019-09-12 22:50:07 +02:00 |
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Zeno Rogue
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d7d5f02a05
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3D:: conformal::rotation is now used to get the initial rotation right in 3D
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2019-09-12 22:50:06 +02:00 |
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Zeno Rogue
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5fc24ac17a
|
a bit higher sky, and Great Walls with more elements
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2019-09-12 22:50:05 +02:00 |
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Zeno Rogue
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01763d4f12
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2D3D:: eye level
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2019-09-12 22:50:05 +02:00 |
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Zeno Rogue
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1c6e6bafb4
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moved the parameters from geom3:: to videopar
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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867b3bf838
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auto-adjust in switch_fpp
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2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
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8295251cdc
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multigame support, including dualmode
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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b6e303ec7d
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MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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599d5d63e8
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2D3D:: higher ceilings in the Palace
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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8eb3fa65e2
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2D3D:: skies and ceilings
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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d08cfe9f2f
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2D3D:: larger items
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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704393295f
|
switch_fpp enables racing::player_relative
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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21f801d691
|
Hypersian Rug forbidden when using 3D engine
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2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
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df3e21b310
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debug cleanup
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2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
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a4e3289a98
|
2d3d:: correct bird levels
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2019-09-12 22:49:57 +02:00 |
|
Zeno Rogue
|
0dc552bac4
|
2d3d:: remove 3D options from the menu if not available
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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152ca6aacf
|
sanity checked the matrices in swapmatrix
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2019-09-12 22:43:02 +02:00 |
|
Zeno Rogue
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d3b2d7f371
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2d3d:: fixed INFDEEP on sphere
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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fb6a0829a2
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2d3d:: switch_fpp() now sets good defaults in spherical
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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2acfd99d17
|
refactored switch_* functions (fpp/tpp/always3)
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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757a154399
|
2d3d:: shapes such as shFloor are now full
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2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
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450739b133
|
2D3D: switch without changing the display
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2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
6a7c1438eb
|
2D3D:: Archimedean no longer crashes after changing
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2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
ca54c5cdfd
|
fixed INFDEEP
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2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
1c4d86e0e9
|
3D graphics in 2D (first commit)
|
2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
|
aefea03ce1
|
3d:: corner_bonus
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
fac176bb15
|
geometry: replaced binary search with cosine rule (in some places)
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
a07afdc0a7
|
added HEAD3 placement
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
5356eba11c
|
Asteroids
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
678747ceff
|
3d:: horo-rec geometry
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2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
14ea73be06
|
choice of the magic sword graphics now depends on the scale; in shmup, the tip is now set automatically based on the graphics
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
|
52ce5ac9aa
|
3d:: all the regular honeycombs
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2019-09-12 22:38:43 +02:00 |
|
?
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81dd0c71da
|
added some missing guards for CAP_BT and MAXMDIM
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2019-09-12 22:38:42 +02:00 |
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?
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56dc2d18c0
|
3D:: cleaned up the 3D menu in 3D geometry; also added creature_scale and height_width parameters
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2019-09-12 22:38:42 +02:00 |
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?
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a0bd6bf4b5
|
new hypot functions in goldberg
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2019-09-12 22:38:42 +02:00 |
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?
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bf95aa6e77
|
3d:: added VBODY1, VBODY2, VBODY3 to draw clothing correctly
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2019-09-12 22:38:42 +02:00 |
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?
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1a8f164572
|
3d:: 3D models are now centered correctly instead of on legs
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2019-09-12 22:38:42 +02:00 |
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?
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4e6a50f425
|
3D:: hair is now drawn above face
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2019-09-12 22:38:42 +02:00 |
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?
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c5f2dec44c
|
fixed leg position on wolves
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2019-09-12 22:38:42 +02:00 |
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?
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305ff5de33
|
fixed xspinpush in Euclidean
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2019-09-12 22:38:42 +02:00 |
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?
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c279e91600
|
3d:: set geometry parameters in sphere3
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2019-09-12 22:38:40 +02:00 |
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?
|
7687381e75
|
rem
|
2019-09-12 22:38:40 +02:00 |
|
?
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c3edbc0247
|
3D:: mscale performs zpush when in 3D
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2019-09-12 22:38:40 +02:00 |
|
?
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cf34b90373
|
binary::3D:: more efficient tmatrix
|
2019-09-12 22:38:40 +02:00 |
|
?
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56d628d4d8
|
adjusting for 3D part II
|
2019-09-12 22:38:39 +02:00 |
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?
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e73d2f2f22
|
some work on 3D view
|
2019-09-12 22:38:39 +02:00 |
|
?
|
b25730d5c9
|
geometry flags part 1
|
2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
b03f23cf65
|
increased fmax in hyperbolic space to make it work with larger tesselations
|
2018-12-11 22:10:53 +01:00 |
|
Zeno Rogue
|
9b4a53783c
|
removed MAX_S84 and some no longer used stuff using it
|
2018-12-11 22:10:53 +01:00 |
|
Zeno Rogue
|
b5542c66ba
|
hyperbolic_celldistance algorithm implemented for all hyperbolic tilings (minor bugs known in irregular, still ugly in bitrunc a45)
|
2018-09-23 16:34:53 +02:00 |
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Zeno Rogue
|
015e69cf30
|
simplified the scaling scode
|
2018-08-28 19:05:57 +02:00 |
|
Zeno Rogue
|
6de0f0a8aa
|
instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
|
2018-08-28 17:17:34 +02:00 |
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