Zeno Rogue
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e20868dd19
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2d3d:: fixed walls next to trees
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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684480ccaf
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2d3d:: colored rose scent
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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f2b0f33496
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2d3d:: fixed Field Pattern
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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f491e3ce99
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no more hiding the boat under the player
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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9dae2f4438
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2d3d:: proper placement of Big Carpet, Reptiles and Trihepta Special
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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14e9ebec57
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cones for bonfires, fires, thumpers, and sea buoys
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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b6c8727e1f
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2d3d:: boats
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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dbb8857a39
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2d3d:: cone graphics for trees etc.
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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13f3f49db9
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2d3d:: fixed the placement of monsters (including PC view) on rock levels etc.
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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563303acca
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2d3d:: fixed cloaks
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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41e868a795
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2d3d:: fixed levels of various stuff
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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d3b2d7f371
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2d3d:: fixed INFDEEP on sphere
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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8bcf1c2b74
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shark position
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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c297bbf52a
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2d3d:: compass
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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7255cb4e0d
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2d3d:: worm graphics
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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ef4d673196
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2d3d:: precise halfmirrors
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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01207a0e87
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2d3d:: fixed DIM to WDIM in landgen.cpp
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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0ecd8a058a
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2d3d:: fixed crash when setting subprio
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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7abbd6c07a
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2d3d:: added missing normalize and memory fix to chasmifyPoly
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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360f95ce43
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2d3d:: adjusted shmup to reversed Z
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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55d7678c99
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2D3D:: Hall of Mirrors
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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f652e6139c
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2D3D:: fixed Y/Z orientation
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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fb6a0829a2
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2d3d:: switch_fpp() now sets good defaults in spherical
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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2736c89563
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2d3d:: fog effect is now configurable
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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da49e6c8de
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2d3d:: textures on sidewalls
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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d89fb49e13
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refactured 'texture_order' as a separate function
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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80ce15ded9
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3d menu:: no more incorrect errors; change camera position right away in 2d3d
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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d1846f9325
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better cell-cursors; bad cell-cursors removed
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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9c1efae2f6
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2d3d:: mouse reading
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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0a4ccb2b5c
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2d3d:: no more player hiding if camera > 0
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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2acfd99d17
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refactored switch_* functions (fpp/tpp/always3)
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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5ab7249afd
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horopoint cleanup in 2D
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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9946ceb877
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fixed circle drawing
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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87c436b8cb
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2d3d:: fixed some 3d model elements
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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757a154399
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2d3d:: shapes such as shFloor are now full
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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450739b133
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2D3D: switch without changing the display
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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f675c08e7e
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fixed eyes a bit
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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db51c896ae
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2d3d:: shmup
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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6a7c1438eb
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2D3D:: Archimedean no longer crashes after changing
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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2d79243ca2
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2D3D:: 3D particles
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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4175c61486
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fixed pushdown
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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ca54c5cdfd
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fixed INFDEEP
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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aa8d4965e4
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some more DIM->WDIM/GDIM fixes
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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f8247073e7
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2D-as-3D works in all geometries
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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1c4d86e0e9
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3D graphics in 2D (first commit)
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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ea768b634b
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fixed Mutant Ivies appearing via Orb of Change
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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492a4dce8d
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set the current settings for the online version
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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5804387283
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animations:: env_shmup setting; also centers on the player if playermoved, shmup, and in inertia zone
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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70d4932c5d
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rogueviz:: removed some junk from rogueviz-graph.cpp
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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29a170f423
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fixed wrong declaration order with MINIMIZE_GL_CALLS
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2019-09-12 22:43:01 +02:00 |
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