Zeno Rogue
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32bf6e959e
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nilv:: darkval
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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8ac64fc2a0
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nilv:: Nil shader, and improved geodesics
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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9350053c49
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renamed mdSolPerspective to mdGeodesic
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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4f27b12ca2
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nilv:: preliminary implementation
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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b6c2457a13
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racing::standard_centering auto-disabled in Solv
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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b97326cfa8
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inscreenrange in sol now just returns gmatrix count
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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e7cf9692d9
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solv:: third person perspective works now
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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e8edff6ef7
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solv:: increased guaranteed drawing (without clipping) range
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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01647a34cf
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Yendor marker displays an approximate if celldistance returns DISTANCE_UNKNOWN
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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8830770982
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fixed celldistance parameter order (to a more popular c1) in two instances
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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96e160df78
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yendor:: removed break when looking for keycell -- the furthest cell is selected by default now
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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a50725b3b7
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fixed centerview not computed in masterful euclidean
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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1dd8a09bfd
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fixed inverse_exp being used in non-Sol in makeradar
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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2f0448dbc3
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fixed clipping: do not do it in 2D!
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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dc54135d5f
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radarrange configurable
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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44b9968ff8
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cleaned up invis_point -> point_behind and invalid_point(transmatrix), also implemented for Solv
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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1e81ed606d
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solv:: graphical coordinates are now always standard -- local_perspective used in all models
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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03119d0dd5
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solv:: behind-camera optimization
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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8ba99c42a0
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solv:: fixup to ilocal_perspective removal, to work in mdPerspective too
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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49c3a643ae
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solv:: backward wall optimization
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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3b7d80bb17
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solv:: Vineyard
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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487f5a0d24
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solv:: fixed minemarks obscuring the view
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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d36bd6977b
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fixed crash on displaying Rugs in inventory in 3D geometries
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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21a6e64e96
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more ddspin/nearcorner bugfixes
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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5a0d84683a
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fixed crash in (i)ddspin: move to cmove
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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c97ab10700
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pushed unimplemented Product
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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598603c937
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geodesics in Sol
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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9326b9594b
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fixed transwall coloring inconsistencies
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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cf496e8940
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kite-and-dart tiling
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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f72da51b38
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3D:: support for drawing walls on multiple types of cells
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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dd5d317cb3
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Sol geometry
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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946570da31
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moved zpush from 3dmodels to hyperpoint
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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2d30f3830c
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standard binary tiling, also improved the looks of variant binary tiling, and optimized shvid for pure
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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7baf97521c
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linewidth multipliers for grid and ring
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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5476b33e94
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fixed to work on OPENGL 1.0
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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1d8c086169
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more exports, inlines exported
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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e92b8c7512
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wclick fixup
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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4689b7a79a
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no below-centering in native perspective
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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de06aede33
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fixed movement in mobile 3D, also WAIT if held for 250-500 ms in full 3D geometry
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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77f7b42856
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camera movement in mobile/orientation/DRAG
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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a602dcc593
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added missing CAP_TEXTURE guard
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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c390c1c111
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a hack to make sky work correctly in stereo
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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db988058de
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added a separate option axes3 for highlighting forward, and in different location
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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3a4e84effe
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Orb of the Sword in non-shmup 3D geometries
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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84df837855
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fixed drawing the sky in stereo
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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1e8e8d9fa3
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fixed incorrect bridges on mercury rivers
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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7451d1886f
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improved the ceiling above the mercury rivers
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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06573ea3c8
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shadow of the player character is always shown
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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8ec38e36e2
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improved Tortoise graphics in 3D, Baby Tortoises appear
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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66560a6e9f
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fixed the vertical placement of Jiangshi
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2019-09-12 22:50:08 +02:00 |
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