Commit Graph

133 Commits

Author SHA1 Message Date
Jacob Mandelson 14519dc258 Show weapon watermark with geometric xbow. 2024-04-22 09:26:29 -07:00
Zeno Rogue dea9fea67f mention custom mode in watermark 2024-03-24 21:41:52 +01:00
Zeno Rogue 6b8adfde9e crossbow:: fire_mode can now be enabled even while reloading 2023-10-29 07:58:55 +01:00
Zeno Rogue 079094799d bow changes mode, disables achievements, displayed in rich presence and bottom line 2023-10-28 09:51:27 +02:00
Zeno Rogue 33d48a76b3 crossbow:: crossbow icon works 2023-10-28 09:51:27 +02:00
Zeno Rogue ce93910f0f fixed context help getting stuck in corner stats mode 2023-01-08 15:59:28 +01:00
Zeno Rogue 0f4cb95adc fixed the missing outlines in displayglyph 2022-12-04 15:35:44 +01:00
Zeno Rogue 3a95b5f8d5 made some item icons larger 2022-09-17 12:11:03 +02:00
Zeno Rogue cb839ed895 items/monsters in your collection have their text brightened if too dark (or the auxiliary orb color is used) 2022-09-17 12:10:44 +02:00
Zeno Rogue 4a4e48400a settings to view less stuff on the screen; fixed items/kills going over buttons in the portrait mode 2022-07-12 14:46:31 +02:00
Zeno Rogue 5d81260f0b expansion_analyzer is now in cgi 2021-12-11 23:28:05 +01:00
Jesse Ruderman f67452eccb Fix HUD kill list in 'items only' mode 2021-07-03 16:12:39 -07:00
Zeno Rogue 442a751a33 fixed 'inv' displayed incorrectly in HUD mode line 2021-06-17 09:44:48 +02:00
Zeno Rogue 57c75c6cb8 corner HUD now displays the active specimodes 2021-06-03 13:26:10 +02:00
Zeno Rogue 44ecbccb89 added option -nomsg 2021-06-01 13:07:55 +02:00
Zeno Rogue 61891c4eb8 implemented curses 2021-05-02 15:16:29 +02:00
Zeno Rogue 5a73510c4f added some guards for MAXMDIM >= 4 and CAP_SOLV 2021-03-30 11:27:48 +02:00
Zeno Rogue 317e2637ec fixed potential crashes when setting fontsize to a too large value 2021-02-07 22:55:10 +01:00
Zeno Rogue fc28c4c20a no icons in VR UI 2020-12-31 19:11:14 +01:00
Zeno Rogue 67b7e854b9 fixed dog drawing in kill list 2020-11-05 15:18:52 +01:00
Zeno Rogue b0d34adf32 nohud did not work 2020-08-10 18:06:21 +02:00
Zeno Rogue 4bddeedaf8 draw crosshair even if nohud 2020-08-08 16:05:28 +02:00
Zeno Rogue 82f32607e6 MAJOR CHANGE: replaced (transmatrix,band_shift) pair with shiftmatrix 2020-07-28 22:06:14 +02:00
Zeno Rogue d046023164 flatmodel now always use the standard geometry graphics 2020-07-26 15:05:42 +02:00
Zeno Rogue 6f6586b3f2
Merge branch 'master' into hooks-naming 2020-04-19 13:39:07 +02:00
Zeno Rogue 0a6c80e909 refactored flat_model_enabler 2020-04-17 15:54:48 +02:00
Zeno Rogue 0472bf764f moved all projection-related parameters to a special struct; another copy of that struct created for rug 2020-04-17 00:53:58 +02:00
Arthur O'Dwyer 0d42168139 Make hookset<T> a pointer type, just like purehookset.
No more declaring `hookset<T> *hooks_foo`; now it's just
`hookset<T> hooks_foo` at global scope. This clears the way to
make `hookset<T>` into a class type if we want.
2020-04-12 10:50:18 -04:00
Zeno Rogue 134d7493ed added margins for mobiles 2020-04-06 09:13:20 +02:00
Zeno Rogue 613577935c fixed XLAT used incorrectly for leaves cut 2020-03-07 04:47:10 +01:00
Zeno Rogue 70d7fde8d4 clearing:: fixed some bugs when reached too far into the center 2020-03-07 04:47:10 +01:00
Zeno Rogue 2271a67506 removed the MAX_EDGE limit 2020-01-18 16:03:32 +01:00
Zeno Rogue 4848cb1b87 show the big numbers in the Clearing 2019-12-25 21:57:25 +01:00
Zeno Rogue 8fad2bc9d5 replaced compute_relamatrix and some cases of calc_relativematrix with adj 2019-11-22 14:25:13 +01:00
Zeno Rogue 72b52e178f underlying space view is now available in product space 2019-10-28 17:26:59 +01:00
Zeno Rogue 85a08d205d refactored celldraw 2019-10-25 12:44:41 +02:00
Zeno Rogue 09fcd14aa7 redesigned shader system 2019-10-21 22:34:20 +02:00
Zeno Rogue 5ad1be2962 crosshair option 2019-09-12 22:50:16 +02:00
Zeno Rogue f8963a1c75 rots:: show the underlying geometry 2019-09-12 22:50:16 +02:00
Zeno Rogue 9647cbd47e added #include hyper.h to all cpp files 2019-09-12 22:50:16 +02:00
Zeno Rogue c01cef0de9 disabled compass in slr 2019-09-12 22:50:15 +02:00
Zeno Rogue 2f954d0538 nicer handling of WDIM, GDIM, MDIM, sig 2019-09-12 22:50:15 +02:00
Zeno Rogue 599783d4ab hud:: increased alpha/scale in prod to prevent some bad display 2019-09-12 22:50:14 +02:00
Zeno Rogue e5fb06e6cd product:: HUD items displayed correctly 2019-09-12 22:50:14 +02:00
Zeno Rogue 96bf478482 renamed DIM to GDIM 2019-09-12 22:50:13 +02:00
Zeno Rogue 8b1c7bffe4 initial reformatting of comments for Doxygen 2019-09-12 22:50:13 +02:00
Zeno Rogue a76a5dd265 further cleanup 2019-09-12 22:50:12 +02:00
Zeno Rogue 65c4e6a31c further cleanup 2019-09-12 22:50:12 +02:00
Zeno Rogue 05bd7a905c more header cleanup 2019-09-12 22:50:12 +02:00
Zeno Rogue a423dbd2da more header cleanup 2019-09-12 22:50:12 +02:00