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mention custom mode in watermark

This commit is contained in:
Zeno Rogue 2024-03-24 21:41:52 +01:00
parent d618b10889
commit dea9fea67f

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@ -708,9 +708,10 @@ EX void drawStats() {
if(bow::weapon && bow::style == bow::cbBull) vers += " b/bull";
if(bow::weapon && bow::style == bow::cbGeodesic) vers += " b/geo";
if(land_structure != default_land_structure())
vers += land_structure_name(true);
vers += " " + land_structure_name(true);
if(princess::challenge) vers += " Princess";
if(randomPatternsMode) vers += " RPM";
if(use_custom_land_list) vers += " custom";
if(geometry != gNormal || !BITRUNCATED)
vers = vers + " " + full_geometry_name();