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mention custom mode in watermark
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3
hud.cpp
3
hud.cpp
@ -708,9 +708,10 @@ EX void drawStats() {
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if(bow::weapon && bow::style == bow::cbBull) vers += " b/bull";
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if(bow::weapon && bow::style == bow::cbGeodesic) vers += " b/geo";
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if(land_structure != default_land_structure())
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vers += land_structure_name(true);
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vers += " " + land_structure_name(true);
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if(princess::challenge) vers += " Princess";
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if(randomPatternsMode) vers += " RPM";
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if(use_custom_land_list) vers += " custom";
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if(geometry != gNormal || !BITRUNCATED)
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vers = vers + " " + full_geometry_name();
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