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Fix HUD kill list in 'items only' mode
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parent
7f8d978beb
commit
f67452eccb
9
hud.cpp
9
hud.cpp
@ -173,10 +173,10 @@ int glyphflags(int gid) {
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return f;
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}
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EX bool graphglyph() {
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EX bool graphglyph(bool isMonster) {
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// if(GDIM == 3) return false;
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if(vrhr::active()) return false;
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return vid.graphglyph == 2 || (vid.graphglyph == 1 && vid.monmode);
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return vid.graphglyph == 2 || (vid.graphglyph == 1 && (isMonster ? mmmon : mmitem));
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}
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bool displayglyph(int cx, int cy, int buttonsize, char glyph, color_t color, int qty, int flags, int id) {
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@ -190,10 +190,11 @@ bool displayglyph(int cx, int cy, int buttonsize, char glyph, color_t color, int
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int d = ticks - glasttime[id];
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double zoom = (d <= 250 && d >= 0) ? 1.25 - .001 * d : 1;
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glsize = int(glsize * zoom);
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bool isMonster = (id >= ittypes);
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if(graphglyph()) {
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if(graphglyph(isMonster)) {
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initquickqueue();
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if(id >= ittypes) {
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if(isMonster) {
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eMonster m = eMonster(id - ittypes);
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double bsize = buttonsize * 2/3;
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if(m == moKrakenH) bsize /= 3;
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@ -534,7 +534,7 @@ EX namespace inv {
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ld py = current_display->ycenter + pos.second * rad3;
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int icol = iinf[o].color;
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if(!remaining[i]) icol = gradient(icol, 0, 0, .5, 1);
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bool gg = graphglyph();
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bool gg = graphglyph(false);
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if(!hiliteclick) {
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if(gg) {
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