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fixed the missing outlines in displayglyph
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2
hud.cpp
2
hud.cpp
@ -197,7 +197,7 @@ bool displayglyph(int cx, int cy, int buttonsize, char glyph, color_t color, int
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if(graphglyph(isMonster)) {
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initquickqueue();
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poly_outline = bordcolor << 8;
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poly_outline = OUTLINE_DEFAULT;
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if(isMonster) {
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eMonster m = eMonster(id - ittypes);
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double bsize = buttonsize * 2/3;
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