LDDestroier
b8e4a61444
Added docs
2020-04-02 23:29:17 -04:00
LDDestroier
5fde0530fe
Create virtipheral.lua
2020-04-02 23:14:41 -04:00
LDDestroier
ba5287dd78
Fixed bad minification
2020-04-02 19:10:27 -04:00
LDDestroier
3a11d244f2
Improved intra-emulator communications
...
Using disknet between two emulators is much easier now, since all non-CCEmuX emulators will automatically synch their clock to the CCEmuX emulator.
The disk checking delay is also set by default to 0.05 seconds, instead of the ludicrous way it was before.
The files written to the disk are also minified slightly.
2020-04-02 18:47:11 -04:00
LDDestroier
d5fce05ffa
Fixed multiplayer graphical bug
2020-03-30 03:33:26 -04:00
LDDestroier
0e225b21f5
Fixed quitting while paused, added fade to dark
2020-03-29 23:23:06 -04:00
LDDestroier
eecfe5ec0c
Reduced game over duration
2020-03-29 22:32:06 -04:00
LDDestroier
4674858294
Update ldris.lua
2020-03-29 22:17:14 -04:00
LDDestroier
66c6f32ecd
Update ldris.lua
2020-03-29 21:19:35 -04:00
LDDestroier
4ac07a9404
Added TGM locking, T-spin detection, other
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Every time you place a mino down, it will now darken slightly before spawning the next one.
2020-03-29 20:55:31 -04:00
LDDestroier
40f7245e8c
Add files via upload
2020-03-25 21:02:12 -04:00
LDDestroier
ef41f2931c
Added -P and -R
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Now you have to add -P to add the `progdor2.lua` file is added, and -R to allow read-only files/folders to be in archives.
2020-03-25 20:55:15 -04:00
LDDestroier
b82df6741d
Update windont-shell.lua
2020-02-26 20:22:42 -05:00
LDDestroier
3c2a6b781b
Update windont-shell.lua
2020-02-26 20:18:38 -05:00
LDDestroier
079c4504cc
Update windont-shell.lua
2020-02-26 19:41:59 -05:00
LDDestroier
ba251ebbf4
Fixed a major oopsie
2020-02-26 18:34:53 -05:00
LDDestroier
7d17c201ed
Update windont.lua
2020-02-23 21:36:26 -05:00
LDDestroier
377d93cf5d
Update windont-shell.lua
2020-02-23 21:32:19 -05:00
LDDestroier
2bfc386a78
Update windont-shell.lua
2020-02-23 20:19:27 -05:00
LDDestroier
f316695a30
Added options to a window's redraw function
2020-02-23 19:03:50 -05:00
LDDestroier
5b525dcb6f
Update windont.lua
2020-02-23 18:54:44 -05:00
LDDestroier
7aa8bd6551
Fixed newBuffer when making smaller buffer from larger one
2020-02-23 18:45:00 -05:00
LDDestroier
9698ad50f2
Update demo.lua
2020-02-23 16:14:07 -05:00
LDDestroier
d06e4db74e
Update brednet.lua
2020-02-17 21:33:35 -05:00
LDDestroier
d784471ef5
Create piano.lua
2020-02-16 21:17:37 -05:00
LDDestroier
806a410a8d
Create aaaaaaa.lua
2020-02-13 00:52:34 -05:00
LDDestroier
f1f7581729
Update brednet.lua
2020-02-13 00:36:44 -05:00
LDDestroier
b9f9a9fc7c
Create brednet.lua
2020-02-13 00:34:17 -05:00
LDDestroier
d397cfb6d6
Made a shitty more program
2020-02-12 17:11:27 -05:00
LDDestroier
b04de3564e
Update dvdlogo.lua
2020-02-08 22:40:41 -05:00
JackMacWindows
634dc7d7e1
Add color change when hitting border ( #9 )
2020-02-08 18:22:35 -05:00
LDDestroier
82d3e236a1
Update dvdlogo.lua
2020-02-08 17:55:40 -05:00
LDDestroier
5092d45b25
Update dvdlogo.lua
2020-02-08 17:32:28 -05:00
LDDestroier
5a76c9ae51
Update dvdlogo.lua
2020-02-08 17:24:39 -05:00
LDDestroier
7c9dc9ee66
Create dvdlogo.lua
2020-02-08 17:24:25 -05:00
LDDestroier
984754a891
Update wpath.lua
2020-02-08 01:02:16 -05:00
LDDestroier
1b9ed0973b
Update wpath.lua
2020-02-08 00:58:50 -05:00
LDDestroier
23d1868801
Update wpath.lua
2020-02-08 00:56:44 -05:00
LDDestroier
cad7132e5b
Added automatic windon't download
2020-02-04 01:18:54 -05:00
LDDestroier
279fc3b7c3
Add files via upload
2020-02-04 01:17:42 -05:00
LDDestroier
914c549ee7
Update windont.lua
2020-02-04 00:53:49 -05:00
LDDestroier
e87bfa0ff9
Updated transformation function
2020-02-03 20:07:44 -05:00
LDDestroier
bdc9deef5a
Update progdor2.lua
2020-02-01 18:38:12 -05:00
LDDestroier
f0499b7411
Update BlahOS-Install.lua
2020-02-01 18:38:01 -05:00
LDDestroier
e32fe4e65b
Add files via upload
2020-02-01 18:32:08 -05:00
LDDestroier
772ed1b739
Added time syncing feature (for working across emulators)
2020-02-01 05:21:35 -05:00
LDDestroier
1476a88691
Added nativePalette table
...
Some versions of CC do not contain a `term.nativePaletteColor()` function, so I included the base CC palette into a table.
I don't quite get how term.nativePaletteColor takes in non-base2 numbers and spits out palettes, so I'll have to ask around or something.
2020-02-01 04:19:20 -05:00
LDDestroier
e6fcda73b1
Update demo.lua
2020-02-01 00:56:11 -05:00
LDDestroier
41b3b77b0d
Update README.md
2020-02-01 00:55:48 -05:00
LDDestroier
57ab9efb3c
Replaced transformation functions, etc.
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charTransformation, textTransformation, and backTransformation have been replaced with a single `transformation()` function that takes five arguments and spits out three.
```
win.meta.transformation(x, y, char, text, back, meta)
return {newCharX, newCharY, newChar}, {newTextX, newTextY, newTextCol}, {newBackX, newBackY, newBackCol}
end
```
2020-02-01 00:47:25 -05:00