Zeno Rogue
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46ae64e945
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3d:: native perspective is now pmodel == mdPerspective, and other models work too
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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d9b90d8a8e
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3D:: two-player uses split screen
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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cb8e34204f
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two more Euclidean honeycombs; also split buildpolys into subfunctions
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2019-09-12 22:38:43 +02:00 |
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?
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fe174d8873
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3D:: elliptic space
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2019-09-12 22:38:40 +02:00 |
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33d4854c14
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3D:: 120-cell
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2019-09-12 22:38:40 +02:00 |
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7110be2032
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3D:: cube tiling
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2019-09-12 22:38:40 +02:00 |
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d08e58f404
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3d:: 2D/3D is now selectable at runtime
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2019-09-12 22:38:40 +02:00 |
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aa3e14549e
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tactic:: no createAlternateMap on start in binary
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2019-09-12 22:38:39 +02:00 |
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?
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b25730d5c9
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geometry flags part 1
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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e36246e392
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saveboxes added
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2019-09-12 22:38:38 +02:00 |
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Zeno Rogue
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8225593756
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racing:: not available in bounded words (disabled in menu, changing geometry disables racing
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2019-04-29 17:19:05 +02:00 |
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Zeno Rogue
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a6ffdc8676
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racing:: failure now uses gamegen_failure flag -- no more game starting multiple times
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2019-04-29 17:19:05 +02:00 |
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Zeno Rogue
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04f26cdf1d
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racing:: failure now uses gamegen_failure flag -- no more game starting multiple times
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2019-04-29 17:19:05 +02:00 |
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Zeno Rogue
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cd01e6bbf1
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racing:: made the current version compile without CAP_RACING
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2019-04-29 17:19:05 +02:00 |
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Zeno Rogue
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29c0b899dc
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racing:: track selection; can be now set as a special game mode
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2019-04-29 17:19:05 +02:00 |
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Zeno Rogue
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c67d7e06c6
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racing:: remembering ghost, track selection (with times), completion percentage shown
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2019-04-29 17:19:05 +02:00 |
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Zeno Rogue
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16a5e45c0a
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racing:: first commit
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2019-04-29 17:19:05 +02:00 |
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Zeno Rogue
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74ad8ea135
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brownian:: more serious work
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2019-04-29 17:19:05 +02:00 |
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Zeno Rogue
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075ab6f1e8
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allowChangeRange() used where it should
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2019-02-09 12:49:53 +01:00 |
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Zeno Rogue
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13c60727cd
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logs loaded for the inventory mode are now recognized correctly
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2019-02-08 16:57:19 +01:00 |
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Zeno Rogue
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fd9fca6129
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redesigned the Experiment with Geometry menu
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2019-02-08 16:55:00 +01:00 |
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Zeno Rogue
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78adac4e10
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an option to disable wandering monsters; settings (reptilecheat, autocheat, safety etc) configurable in map editor; save items/kills and some other settings
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2019-02-06 18:48:53 +01:00 |
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Zeno Rogue
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35551f9dc9
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improved welcome messages: Heptagonal Mode, (cheat mode on), Halloween only if eligible for achievement
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2019-02-06 18:48:52 +01:00 |
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Zeno Rogue
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144d5335a6
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rosemap now cleared correctly when clearing map
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2019-02-06 18:48:52 +01:00 |
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Zeno Rogue
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ee7a9722a9
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fix an undefined behavior (crash on OSX after separate-area scenes in tutorial)
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2019-02-06 18:48:52 +01:00 |
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Zeno Rogue
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444bb762d7
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crystal:: added a conduct for doing Camelot without compasses
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2019-02-06 18:48:33 +01:00 |
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Zeno Rogue
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e68da3d9a9
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chaosmode disables only bounded geometries
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2018-12-14 19:27:12 +01:00 |
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Zeno Rogue
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c5579149ed
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chaosmode is now auto-disabled exactly in bounded geometries
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2018-12-14 19:27:11 +01:00 |
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Zeno Rogue
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d2dddc07b6
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crystal:: removed add_bitruncation -- using ginf[gCrystal].vertex
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2018-12-14 19:27:11 +01:00 |
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Zeno Rogue
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851e217a73
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crystal:: automatically bitruncate with crystal's implementation
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2018-12-14 19:27:11 +01:00 |
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Zeno Rogue
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e9920d8d57
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Chaos mode not works in Euclidean
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2018-12-11 22:10:53 +01:00 |
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Zeno Rogue
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460eb19881
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implemented new geometries: cylinder and (only one for now) Mobius band
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2018-12-11 22:10:53 +01:00 |
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Zeno Rogue
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8e2727882e
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shmup:: rewritten shmup configuration in OOP style
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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d7a235bc8c
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fixed some shmup-related crashes
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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d935febf09
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refactored some global and stereo:: variables into display_data structure
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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3e87d463d2
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fixed the 'special conduct' help in the Haunted Woods
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2018-11-11 11:27:36 +01:00 |
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Zeno Rogue
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1ba1b141f3
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smart display range
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2018-11-01 19:07:50 +01:00 |
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Zeno Rogue
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9bf8842124
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expansion is now computed exactly and for most geometries
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2018-09-12 04:23:15 +02:00 |
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Zeno Rogue
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829850a701
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dual tilings
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2018-08-30 02:11:43 +02:00 |
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Zeno Rogue
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31fc90e6b8
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fixed the placement of Orb of Sword in variation pure
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2018-08-28 19:18:10 +02:00 |
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Zeno Rogue
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6de0f0a8aa
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instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
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2018-08-28 17:17:34 +02:00 |
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Zeno Rogue
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1c4aa5ba85
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no saves in Archimedean
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2018-08-21 16:10:12 +02:00 |
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Zeno Rogue
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625144195c
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major cleanup of texture remapping
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2018-08-20 02:04:49 +02:00 |
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Zeno Rogue
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682f804576
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major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T>
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2018-08-18 00:46:45 +02:00 |
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Zeno Rogue
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4f3cc3783a
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binary tiling
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2018-08-09 19:28:53 +02:00 |
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Zeno Rogue
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253c2d8b9b
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bitruncated irregular tilings
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2018-08-05 05:07:34 +02:00 |
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Zeno Rogue
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188c591453
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fixed the Ocean Yendor Challenge
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2018-08-04 22:36:21 +02:00 |
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Zeno Rogue
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6c0a052470
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device orientation-based scrolling on mobiles
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2018-07-23 16:17:49 +02:00 |
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Zeno Rogue
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92ea21de86
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fixed some orbs not saved in OSM
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2018-07-23 16:17:49 +02:00 |
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Zeno Rogue
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4776784be3
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irr:: known to use special land
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2018-07-17 15:00:35 +02:00 |
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