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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-10 15:59:53 +00:00
Commit Graph

127 Commits

Author SHA1 Message Date
Zeno Rogue
8c4b700466 show_hyperboloid_flat option 2020-11-01 20:10:08 +01:00
Zeno Rogue
b74509c95a Five new projections: Poor Man (hyperbolic only), Panini, retroazimuthal: Craig, Hammer, Littrow (retro-Hammer buggy on sphere) 2020-10-08 18:22:28 +02:00
Zeno Rogue
c6ed4ea736 fixed broken models with orientation change 2020-09-16 23:49:17 +02:00
Zeno Rogue
9a8d386422 fixed broken_projection with tinf 2020-09-16 23:49:17 +02:00
Zeno Rogue
5f33d6b51b drawing:: broken_projection as a separate function 2020-09-16 23:49:17 +02:00
Zeno Rogue
e26f8f5a5b optimized inverses 2020-09-16 23:49:17 +02:00
Zeno Rogue
2e47adef1c new projections based on cartography 2020-09-16 23:49:17 +02:00
Zeno Rogue
c5f9005405 fixed equidistant/equiarea projections in S2 2020-09-15 19:13:24 +02:00
Zeno Rogue
6d8cc0eadc support to draw colored textures 2020-09-11 11:08:27 +02:00
Zeno Rogue
351f45f693 GLERR after drawqueue just in case 2020-08-20 16:49:47 +02:00
Zeno Rogue
64cb6772e8 three new projections 2020-08-20 16:02:34 +02:00
Zeno Rogue
8173fc0504 more guards 2020-08-03 23:25:08 +02:00
Zeno Rogue
0c5877a7ba no linewidth while flat_on 2020-08-01 16:42:02 +02:00
Zeno Rogue
7c3c34c3d8 sky-based fog in 2.5D 2020-08-01 13:59:53 +02:00
Zeno Rogue
ecbd8806e7 added some missing guards 2020-07-30 02:29:59 +02:00
Zeno Rogue
82f32607e6 MAJOR CHANGE: replaced (transmatrix,band_shift) pair with shiftmatrix 2020-07-28 22:06:14 +02:00
Zeno Rogue
c931cb93d5 draw_stretch without triangles 2020-07-25 03:13:30 +02:00
Zeno Rogue
94cac21716 primitive-based rendering of the Berger sphere (very poor) 2020-07-24 23:39:30 +02:00
Zeno Rogue
351eda2b5d generalized PSL to ~SL (discrepancies still appear) 2020-07-24 02:30:50 +02:00
Zeno Rogue
7e85f07458 primitive rendering now implemented for stretched H2xE; removed the old implementation of SL(2,R) 2020-07-22 00:19:13 +02:00
Zeno Rogue
02ebc8a96a perfect linewidth option (sometimes does not work correctly -- need to check) 2020-07-03 15:39:52 +02:00
Zeno Rogue
f3c35de400 more guards cont. 2020-07-03 14:48:36 +02:00
Zeno Rogue
89585f004b fixed some guards (in progress) 2020-07-03 14:42:33 +02:00
Zeno Rogue
6b7a055fd3 spherical raycasting: combine with non-raycasted graphics 2020-05-25 23:53:05 +02:00
Zeno Rogue
d94ed622b7 exported hooks_drawqueue 2020-05-25 02:26:50 +02:00
Zeno Rogue
5ef7d744f9 POLY_ONE_LEVEL to draw only one level of SL2 2020-05-25 02:26:35 +02:00
Zeno Rogue
daeff80ff5
Merge pull request #108 from Quuxplusone/ifdef
Move all defaulting-of-`CAP_FOO` to sysconfig.h
2020-05-15 11:32:38 +02:00
Zeno Rogue
fd9ea8793e stretch:: renamed rots_twist to stretch, also implemented for slr 2020-05-09 10:41:15 +02:00
Zeno Rogue
54804bc08b stretched spherical geometry 2020-05-08 21:18:47 +02:00
Arthur O'Dwyer
f2b7746c1b Move all defaulting-of-CAP_FOO to sysconfig.h.
- The phrase `#ifdef CAP_` should never appear anywhere.

- The phrase `#ifndef CAP_` should appear only in sysconfig.h.

- The phrases `#if CAP_` and `#if !CAP_` may appear wherever,
    as long as "sysconfig.h" is included first.

The rules for `CAP_FOO` equally apply to `ISFOO`.

There are many one-off macros still tested with `#ifdef`,
including `HAVE_ACHIEVEMENTS`, `PRINT_ACHIEVEMENTS`,
`FAKEWEB`, `FAKE_SDL`, `EASY`, and `WHATEVER`. I don't
have much grasp on what these are used for or how they're
configured, so I'm leaving them alone.
2020-05-03 15:12:12 -04:00
Zeno Rogue
93f1090891 vertex debug 2020-04-21 23:37:25 +02:00
Zeno Rogue
2e160110b3 typo fix 2020-04-19 13:54:00 +02:00
Zeno Rogue
6f6586b3f2
Merge branch 'master' into hooks-naming 2020-04-19 13:39:07 +02:00
Zeno Rogue
c0115e60e9 added some more debug lines to DF_GRAPH 2020-04-17 15:03:05 +02:00
Zeno Rogue
7a71132806 shaded rug 2020-04-17 15:01:55 +02:00
Zeno Rogue
0472bf764f moved all projection-related parameters to a special struct; another copy of that struct created for rug 2020-04-17 00:53:58 +02:00
Zeno Rogue
84cf5d6e3a added missing guards, mostly for CAP_WRL 2020-04-16 21:00:28 +02:00
Zeno Rogue
db916f8c95 printable rug 2020-04-15 17:07:39 +02:00
Zeno Rogue
2fb865346d generate 'printable' models or not 2020-04-15 16:21:02 +02:00
Zeno Rogue
f150245a72 basic WRL export (no menus) 2020-04-15 11:49:29 +02:00
Arthur O'Dwyer
0d42168139 Make hookset<T> a pointer type, just like purehookset.
No more declaring `hookset<T> *hooks_foo`; now it's just
`hookset<T> hooks_foo` at global scope. This clears the way to
make `hookset<T>` into a class type if we want.
2020-04-12 10:50:18 -04:00
Arthur O'Dwyer
934e3d9a42 Consistently name every hookset with prefix hooks_. NFC.
I'm sure this causes massive merge-conflicts in the non-public code,
but I think it'd be a good idea, if only to avoid confusion between
e.g. `clearMemory` and the-variable-formerly-known-as `clearmemory`.
2020-04-12 10:49:32 -04:00
Zeno Rogue
e4a8b73819 nisot:: nicer precision setting 2020-04-11 15:08:24 +02:00
Zeno Rogue
d790374e93 ... but disable outline on eyes 2020-04-06 11:29:28 +02:00
Zeno Rogue
b1e3b0cbdf if outline is set and no texture, wireframes are drawn 2020-04-06 11:25:55 +02:00
Zeno Rogue
4e30c79c37 fixup to neon disabling textures 2020-04-06 11:24:57 +02:00
Zeno Rogue
805c153c9f neon_nofill option; added XLAT to vector options; neon now also disables textured triangles 2020-04-06 10:44:27 +02:00
Zeno Rogue
c1ed54763b 3D geometries should now render without OpenGL 2020-04-06 10:43:28 +02:00
Zeno Rogue
cfbd5f830c fixed some warnings and errors with ll to int assignment 2020-04-06 09:13:20 +02:00
Zeno Rogue
9a84dfb497 adjusted mobile to the new system 2020-04-06 09:13:20 +02:00