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mirror of https://github.com/zenorogue/hyperrogue.git synced 2026-05-15 18:52:07 +00:00
Commit Graph

4381 Commits

Author SHA1 Message Date
Zeno Rogue f3f61a1337 manual-animation:: crosshair displayed only when keys_on 2019-10-21 22:35:45 +02:00
Zeno Rogue 51e1fe06b3 in crystal3, quick relative_matrix for adjacent 2019-10-21 22:35:04 +02:00
Zeno Rogue d68ce01b63 gradient function considers 4 coordinates 2019-10-21 22:34:37 +02:00
Zeno Rogue 09fcd14aa7 redesigned shader system 2019-10-21 22:34:20 +02:00
Zeno Rogue 7babf20ef4 rogueviz/magiccube:: removed repeated definitions 2019-10-12 19:10:12 +02:00
Zeno Rogue bf691001ab added missing guards 2019-10-12 19:09:53 +02:00
Zeno Rogue 58c1c04697 fixed uninitialized variable 2019-10-12 14:42:57 +02:00
Zeno Rogue 6a94eef6aa fixed the # and = pattern keys not working 2019-10-12 14:40:42 +02:00
Zeno Rogue 4fc3c73855 fixed the racing marker in Crystal344 2019-10-12 14:40:33 +02:00
Zeno Rogue d7cb0b1bd2 fixed some compiler issues 2019-10-12 14:04:46 +02:00
Zeno Rogue ecdb1aa6e7 11.2e 2019-10-12 14:02:58 +02:00
Zeno Rogue bcbc36f38b fieldval_uniq returns 0 for paracompact 2019-10-12 13:48:44 +02:00
Zeno Rogue c78da19a98 fixed 3-dim geometries not generating the land for the first 50 cells 2019-10-12 13:48:26 +02:00
Zeno Rogue edfb8084cf debug removed 2019-10-12 13:48:04 +02:00
Zeno Rogue 5ba9788e53 sightranges set for the new geometries 2019-10-12 13:47:58 +02:00
Zeno Rogue 74e52b0617 experimental status removed 2019-10-12 13:47:49 +02:00
Zeno Rogue 7246605329 do not do walls if walls not implemented 2019-10-12 13:47:41 +02:00
Zeno Rogue ad15ecf3e6 reg3:: optimized non-crystal 344 2019-10-12 13:19:58 +02:00
Zeno Rogue 924a8b1e87 fixed the regular octahedral and dodecahedral honeycombs: side[i] and side[i+S7/6] are now opposite 2019-10-12 13:19:18 +02:00
Zeno Rogue 48f0162e69 increased vertex_distance to 13 in 334 2019-10-12 13:16:22 +02:00
Zeno Rogue 31861cc45a reduced corner_bonus in 334 2019-10-12 13:16:09 +02:00
Zeno Rogue 60ff50e8e2 crystal334: help line shows coordinates in the cheat mode 2019-10-12 13:15:46 +02:00
Zeno Rogue 06cfce6e23 in 3DIM, do_draw is now always called if cells_drawn < 50 2019-10-12 13:15:15 +02:00
Zeno Rogue 94857cad86 fixed an issue in optimizeview for crystal334 2019-10-12 13:14:38 +02:00
Zeno Rogue 8ebeb60bcb increased default vid.texture_step in paracompact honeycombs 2019-10-12 13:13:09 +02:00
Zeno Rogue ddc0fa538e fixed view_coordinates and compass in Crystal334 2019-10-12 13:12:47 +02:00
Zeno Rogue 48b1773f0d new patterns for 4D Crystal 2019-10-12 13:12:15 +02:00
Zeno Rogue 300fb6bcbd increased the default cell generation limit to 250 2019-10-12 13:11:28 +02:00
Zeno Rogue 075278adea cell/heptagon pointers are now indexed when printed 2019-10-12 11:25:56 +02:00
Zeno Rogue d2b3df57c6 crystal {3,4,4} 2019-10-12 11:24:29 +02:00
Zeno Rogue 352f9ed8a9 reg3:: cellrotations 2019-10-12 11:22:13 +02:00
Zeno Rogue 0a465a7af5 export adjcheck, strafedist 2019-10-12 11:21:46 +02:00
Zeno Rogue 54a9345777 glhr:: a more efficient stringbuilder (previous version caused stack overflow in web) 2019-10-12 11:21:29 +02:00
Zeno Rogue adee8aa699 wall optimization option (-wallopt): do not draw things behind walls 2019-10-12 11:21:00 +02:00
Zeno Rogue e80869e14e fixed a bug in octahedral honeycombs 2019-10-10 13:49:35 +02:00
Zeno Rogue 671990731c ideal 3D honeycombs 2019-10-10 13:49:35 +02:00
Zeno Rogue da4846f216 reg3:: improved the comments, also prepared for ideal 2019-10-10 13:49:35 +02:00
Zeno Rogue 57a8c93a82 reg3:: using quotient_map based on whether quotient_map exists 2019-10-10 13:49:35 +02:00
Zeno Rogue b33f85d423 shortcut macros cginf and cgflags 2019-10-10 13:49:35 +02:00
Zeno Rogue 7a29d015b3 inforder:: some settings in polygons.cpp to draw procedural graphics correctly 2019-10-10 13:49:35 +02:00
Zeno Rogue 76ca5a8dac inforder:: correctly draw patTree and patAltTree (also fix a bug in binary tiling) 2019-10-10 13:49:35 +02:00
Zeno Rogue 9a3be468be inforder:: fixed too large HUD 2019-10-10 13:49:35 +02:00
Zeno Rogue 8150fd3e7d inforder:: remap floorshapes correctly 2019-10-10 13:49:35 +02:00
Zeno Rogue 51ffd708d0 camelot_monster() and emerald_monster() to prevent wandering monster generating incorrect monsters 2019-10-10 13:49:35 +02:00
Zeno Rogue 43f629e9c4 inforder:: wall generation 2019-10-10 13:49:35 +02:00
Zeno Rogue b5f6e6f3f5 inforder basics 2019-10-10 13:08:06 +02:00
Zeno Rogue e799f76e5d rogueviz:: legend color is now changeable 2019-10-07 00:10:42 +02:00
Zeno Rogue e2cbf80986 fixed save_compressed and load_compressed: did not work because of internal format change 2019-10-07 00:10:25 +02:00
Zeno Rogue 07abd6384a option 'permaside' (-pside) to permanently move the model to the left side 2019-10-07 00:08:37 +02:00
Zeno Rogue 5664e51bde fixup v11.2d 2019-10-06 15:02:47 +02:00