Zeno Rogue
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11447fcb7b
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tortoise:: shading now can be disabled
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2020-03-22 09:46:13 +01:00 |
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Zeno Rogue
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0381999842
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Orb of Chaos no longer despecializes Tortoises
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2020-03-12 10:22:46 +01:00 |
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Zeno Rogue
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40d0c7e5e2
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fixed Swords moving randomly when having Orb of the Frog
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2020-03-07 23:47:31 +01:00 |
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Zeno Rogue
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50123e42c7
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fixed kraken head
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2020-03-07 04:47:11 +01:00 |
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Zeno Rogue
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9ded3f8c7c
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changes:: fixed Galapagos
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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10f63743ab
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elec: charged walls are destroyed if they are adjacent to grounded walls
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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477b0e4ed4
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changes:: fixed mimics
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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44c79a468c
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comments about imputed and direct
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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b0eb4e816b
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location.cpp now defines constants global_distance_limit and iteration_limit
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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c1c4cea31f
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replaced clearing::buggyplant with bpdata::buggy
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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103a3a3411
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more changes.ccell added
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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70d7fde8d4
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clearing:: fixed some bugs when reached too far into the center
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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62734bbfc5
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charge help, and fixed a bug in help in weird geometry warped cells
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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e564622a48
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rewritten undo: part 1
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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e62705787e
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ungenerated land is now Isolator
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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a1eab8d183
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heat in Eclectic
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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8cdb45ec01
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adjusted elec to Eclectic City
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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bc12d35053
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fixup to ElectricLand
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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2271a67506
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removed the MAX_EDGE limit
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2020-01-18 16:03:32 +01:00 |
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Zeno Rogue
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ddc3666fb4
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correctly remove Clearing score memory
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2020-01-02 16:50:15 +01:00 |
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Zeno Rogue
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17ffe53839
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clearing:: clear memory on new game
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2019-12-27 14:02:21 +01:00 |
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Zeno Rogue
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6c61162392
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merge
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2019-12-26 22:40:41 +01:00 |
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Zeno Rogue
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0b7faa4b46
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adjacency rule now also affects: slime spill, storms, heat, dry, live caves
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2019-12-26 19:04:32 +01:00 |
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Zeno Rogue
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78930f08f9
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no clearing::imput on bounded
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2019-12-26 09:40:16 +01:00 |
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Zeno Rogue
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4848cb1b87
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show the big numbers in the Clearing
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2019-12-25 21:57:25 +01:00 |
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Zeno Rogue
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8cfc5a578f
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renamed penrose.cpp to kite.cpp and 'penrose' to 'kite::in()'
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2019-12-14 12:12:24 +01:00 |
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Zeno Rogue
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d5c8aebf16
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renamed binary:: to bt:: and binarytiling to bt::in()
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2019-12-14 12:05:01 +01:00 |
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Zeno Rogue
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f772f9b7fd
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replaced 'archimedean' with 'arcm::in()'
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2019-12-14 11:57:23 +01:00 |
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Zeno Rogue
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0a9ec78c18
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remplace euclid6, euclid4, 'euclid && \!archimedean && \!penrose' with standard_tiling(), euc::in(dimension, s7)
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2019-12-14 11:57:23 +01:00 |
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Zeno Rogue
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ddb5d07ff6
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cleanup in Euclidean
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2019-12-08 10:59:09 +01:00 |
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Zeno Rogue
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17cd694952
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improved CA simulator
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2019-12-07 11:12:46 +01:00 |
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Zeno Rogue
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f46967efb9
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removed assignment of gp::loc to tie as Clang does not like it
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2019-11-30 18:55:02 +01:00 |
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Zeno Rogue
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4a9fe001ee
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removed reference to gTorus
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2019-11-30 18:06:48 +01:00 |
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Zeno Rogue
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1cba452f07
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rewritten the Euclidean geometry
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2019-11-30 18:06:47 +01:00 |
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Zeno Rogue
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7e8ede4bd6
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relative_matrix and adj changed
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2019-11-30 18:05:23 +01:00 |
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Zeno Rogue
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95c41684df
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movei in more functions, also fixed wind crows
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2019-11-23 23:37:52 +01:00 |
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Zeno Rogue
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bf584b5429
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more movei
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2019-11-22 18:48:51 +01:00 |
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Zeno Rogue
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e6853e6540
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old moveMonster removed
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2019-11-22 18:19:22 +01:00 |
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Zeno Rogue
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9521b622e1
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movei from cellwalker, old empathyMove removed
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2019-11-22 18:12:50 +01:00 |
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Zeno Rogue
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3078451283
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used movei in movement animations; also replaced animateReplacement with indAnimateMovement
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2019-11-22 16:32:05 +01:00 |
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Zeno Rogue
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8bc4cb5207
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fixed the bug in the Prairie which caused the Bulls not to attack correctly
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2019-11-15 13:50:23 +01:00 |
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Zeno Rogue
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08c08f9d6c
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fixed worm movement (prairie::no_worms returned true outside prairie)
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2019-10-27 02:43:47 +01:00 |
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Zeno Rogue
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f5b26cc07a
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fixed an exploit in Orb Strategy Mode (a trick to gain extra Golems)
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2019-10-05 18:55:11 +02:00 |
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Zeno Rogue
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848eb8f48b
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export everything: modules compiled separately
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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82f24b4b6c
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exporting necessary stuff all over (in progress)
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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9647cbd47e
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added #include hyper.h to all cpp files
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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1e6970ca28
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hybrid:: refactored the common parts of prod and sl2, also used them when applicable
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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136b931609
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PSL(2,R)
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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1778fd5d8e
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product:: using precomputed windmap
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2019-09-12 22:50:14 +02:00 |
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Zeno Rogue
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9c7c60dcfa
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product: Orb of the Sword
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2019-09-12 22:50:14 +02:00 |
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