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Orb of Chaos no longer despecializes Tortoises
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19
complex.cpp
19
complex.cpp
@ -2569,6 +2569,25 @@ EX namespace tortoise {
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EX string measure(int bits) {
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return "(" + its(progress(bits)) + "/" + its(tortoise::numbits) + ")";
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}
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template<class T> void swap_data(T& data, cell *c1, cell *c2) {
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changes.map_value(data, c1);
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changes.map_value(data, c2);
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if(data.count(c1) && data.count(c2))
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swap(data[c1], data[c2]);
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else if(data.count(c1))
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data[c2] = data[c1], data.erase(c1);
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else if(data.count(c2))
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data[c1] = data[c2], data.erase(c2);
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}
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EX void move_baby(cell *c1, cell *c2) {
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swap_data(babymap, c1, c2);
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}
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EX void move_adult(cell *c1, cell *c2) {
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swap_data(emap, c1, c2);
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}
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EX }
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EX namespace dragon {
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@ -347,9 +347,8 @@ EX void moveItem1(cell *from, cell *to, bool activateYendor) {
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yendor::yi[i].actualKey = to;
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}
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if(from->item == itBabyTortoise) {
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tortoise::babymap[to] = tortoise::babymap[from];
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tortoise::babymap.erase(from);
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if(from->item == itBabyTortoise || to->item == itBabyTortoise) {
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tortoise::move_baby(from, to);
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}
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eItem i = to->item;
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@ -87,20 +87,14 @@ EX void moveEffect(const movei& mi, eMonster m) {
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if(cf && m == moKnight) camelot::move_knight(cf, ct);
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if(cf && m == moTortoise) {
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changes.map_value(tortoise::emap, ct);
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changes.map_value(tortoise::emap, cf);
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tortoise::emap[ct] = tortoise::getb(cf);
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tortoise::emap.erase(cf);
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tortoise::move_adult(cf, ct);
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}
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if(cf && ct->item == itBabyTortoise && !cf->item) {
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changes.map_value(tortoise::babymap, ct);
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changes.map_value(tortoise::babymap, cf);
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cf->item = itBabyTortoise;
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ct->item = itNone;
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animateMovement(mi.rev(), LAYER_BOAT);
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tortoise::babymap[cf] = tortoise::babymap[ct];
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tortoise::babymap.erase(ct);
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tortoise::move_baby(cf, ct);
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}
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}
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@ -517,6 +517,12 @@ void apply_chaos() {
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princess::move(movei{cb, ca, JUMP});
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if(isPrincess(cb) && !isPrincess(ca))
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princess::move(movei{ca, cb, JUMP});
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if(ca->monst == moTortoise || cb->monst == moTortoise) {
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tortoise::move_adult(ca, cb);
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}
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if(ca->item == itBabyTortoise || cb->item == itBabyTortoise) {
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tortoise::move_baby(ca, cb);
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}
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}
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bool pcmove::actual_move() {
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