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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-08 15:09:54 +00:00
Commit Graph

32 Commits

Author SHA1 Message Date
Zeno Rogue
8c98d2f30e ads:: using the new 'twisted' names 2024-06-25 11:18:55 +02:00
Zeno Rogue
06523e063e used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable 2022-11-13 16:22:55 +01:00
Zeno Rogue
970c2acc96 ads-game:: no longer crashes if underlying is not-gNormal hyperbolic 2022-10-14 01:02:36 +02:00
Zeno Rogue
45141a9df0 ads-game:: underlying/spacetime views 2022-10-14 01:01:50 +02:00
Zeno Rogue
80c02c7e38 ads-game:: fixed history view 2022-09-29 14:24:57 +02:00
Zeno Rogue
6549637f8d ads-game:: fixed ads crash ship 2022-09-29 11:13:35 +02:00
Zeno Rogue
a401a7ed67 ads-game:: sounds 2022-09-29 01:12:08 +02:00
Zeno Rogue
a84a9c94dd settings for dS (also are now separate from adS) 2022-09-28 22:10:09 +02:00
Zeno Rogue
773e73dcc2 ads-game:: priorities (and also main rock) 2022-09-28 21:06:07 +02:00
Zeno Rogue
95b205cce0 ads-game:: resources and crashes in dS 2022-09-28 20:27:11 +02:00
Zeno Rogue
62fed6129f ads-game:: record a run 2022-09-20 12:36:16 +02:00
Zeno Rogue
567ef8e7e6 ads-game:: resource expiration 2022-09-18 17:29:01 +02:00
Zeno Rogue
43305ea1cd vctr is now the hyperbolic cell (similar for some variables); also invincibility on start 2022-09-18 17:02:15 +02:00
Zeno Rogue
62996d0d4c missile rapidity and particle settings 2022-09-18 13:14:46 +02:00
Zeno Rogue
707247d297 ads-game:: configurable scale 2022-09-18 13:03:14 +02:00
Zeno Rogue
00b2dc522a better rock generation 2022-09-18 12:58:18 +02:00
Zeno Rogue
9799ff1ccf ads-game:: view history while paused 2022-09-17 17:34:54 +02:00
Zeno Rogue
8e23039fc0 ads-game:: better swap 2022-09-17 15:17:08 +02:00
Zeno Rogue
2f672bc4f3 more precise checking whether a rock does not hit a wall (but too expensive to use) 2022-09-17 15:17:01 +02:00
Zeno Rogue
fa1f237f37 ads-game:: less expensive 2022-09-17 15:16:26 +02:00
Zeno Rogue
b1baf393ba ads-game:: display other frames of reference while paused 2022-09-17 15:16:04 +02:00
Zeno Rogue
818d943827 ads-game:: crash with walls 2022-09-12 14:57:47 +02:00
Zeno Rogue
ae0ab132e1 ads-game:: do something about gameover, also spin the ship in handle_crashes 2022-09-12 14:57:37 +02:00
Zeno Rogue
d4d7842e5a ads-game:: less walls 2022-09-12 13:20:11 +02:00
Zeno Rogue
2f78601f0b ads-game:: fuel/crash particles 2022-09-12 13:20:04 +02:00
Zeno Rogue
cd84dfca4f ads-game:: resources are used 2022-09-12 12:57:52 +02:00
Zeno Rogue
dbcc88b42a ads-game:: renamed Energy to Ammo 2022-09-12 12:23:49 +02:00
Zeno Rogue
b056b5c153 shapes used, unique_ptrs, resources generated 2022-09-12 11:49:28 +02:00
Zeno Rogue
2522b16e55 renamed flatresult to cross_result 2022-09-11 13:44:28 +02:00
Zeno Rogue
a221244cab renamed rockinfo to ads_object 2022-09-11 13:43:44 +02:00
Zeno Rogue
06832c5371 ads-game:: you can now shoot rocks 2022-09-11 13:42:51 +02:00
Zeno Rogue
4eebc5858e first commit of AdS game 2022-09-11 12:16:50 +02:00