Zeno Rogue
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dd212d756b
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fixed the monster color in the minimap for Dragons etc
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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f35e383214
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fixed a crash in draw editor
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2019-09-12 22:50:06 +02:00 |
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Zeno Rogue
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5519252fd0
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added some missing CAP_* guards
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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949b0d60db
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mapedtior:: fixed loading arcm maps
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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1c6e6bafb4
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moved the parameters from geom3:: to videopar
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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e8417e5c51
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dual:: mapeditor save feature works correctly
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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b6e303ec7d
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MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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1b93ecd5a3
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vernum uniformization
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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f7d580fa9c
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replaced fts variants with a single fts
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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8518f97ded
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text files are now read with scan(fhstream&...) functions and written with print(...) functions
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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d796635dfa
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draw: 3d models now should appear correctly
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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bfb0b3f070
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quicker editing of 3d models
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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bfdb292d5f
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draw: fixed color changing
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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89a4daaf53
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draw: change grid position in 3D
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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90b206dec3
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draw: 'statue' displayed when editing statues; floors display 'pick something' in 3D
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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995fea41b4
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better point placing in 3D modeller
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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b85f6e66b1
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2d3d:: save always3 when saving map
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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3da6090320
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dialog:: addBoolItem_action, addBoolItem_action_neg, addBoolItem_choice used when applicable
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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3ac1e45130
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backward compatibility after changing NODIR
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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562f43dc1f
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throw exception on rspin in 3D
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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1820919095
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draw editor displays all coordinates in 3D
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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5fb9578000
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3d:: draw:: fixed z-level changing
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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36b4b60d46
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3d::draw:: added shading
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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80d14c0196
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add_action_push consistently; improved some menu hotkeys and ordering; improved some naming
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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a52755bf50
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some fixes due to weird action in git
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2019-09-12 22:38:43 +02:00 |
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?
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699109ef2a
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3d:: draw:: model from triangles
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2019-09-12 22:38:43 +02:00 |
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?
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c46bedd23b
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3d::draw:: crosshair
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2019-09-12 22:38:42 +02:00 |
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?
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41ed04b2ee
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3d:: basic adjustment of the graphics editor to 3D
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2019-09-12 22:38:42 +02:00 |
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?
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f879a2c21c
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draw:: z-level can now be set for each layer
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2019-09-12 22:38:42 +02:00 |
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?
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4ac186437b
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editable statues
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2019-09-12 22:38:42 +02:00 |
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?
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cc98858aa0
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added missing geometry guards to mapeditor
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2019-09-12 22:38:42 +02:00 |
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?
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b0c21f0626
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3d:: mapeditor works
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2019-09-12 22:38:42 +02:00 |
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?
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99aa7e420b
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CAP_POLY part 1
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2019-09-12 22:38:39 +02:00 |
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?
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b25730d5c9
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geometry flags part 1
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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c80df92acb
|
text fixes, PL translation updated
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2019-09-12 22:38:39 +02:00 |
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?
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a2c46eacc4
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fixed unused variables
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2019-02-08 18:05:57 +01:00 |
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?
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162542b616
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parts pushed too fast
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2019-02-08 17:39:46 +01:00 |
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Zeno Rogue
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6abb527854
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added missing CAP_TEXTURE guards
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2019-02-08 16:55:35 +01:00 |
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Zeno Rogue
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381071ab4c
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10.5e loads the 11.0e format
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2019-02-06 18:54:29 +01:00 |
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Zeno Rogue
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26fe57ef92
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mapeditor:: an option to change new canvas cells without clearing the map
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2019-02-06 18:48:53 +01:00 |
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Zeno Rogue
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44c3e2eb0a
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mapeditor:: no more crashing on 'c'opying outside of map
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2019-02-06 18:48:53 +01:00 |
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Zeno Rogue
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41ee2f4a7c
|
mapeditor saves color_formula
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2019-02-06 18:48:53 +01:00 |
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Zeno Rogue
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daf9a5906a
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mapeditor:: save more data: multiplayer positions, rosewaves, turncount (ocean waves), mutant ivy phase
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2019-02-06 18:48:53 +01:00 |
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Zeno Rogue
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35043b5528
|
tortoise flags are now editable with Shift+G and saved into saved levels
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2019-02-06 18:48:53 +01:00 |
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Zeno Rogue
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78adac4e10
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an option to disable wandering monsters; settings (reptilecheat, autocheat, safety etc) configurable in map editor; save items/kills and some other settings
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2019-02-06 18:48:53 +01:00 |
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Zeno Rogue
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645e4fa56c
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shift+G screen is now editable
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2019-02-06 18:48:52 +01:00 |
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Zeno Rogue
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7a589090d3
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texture:: texture ghosts are now shown correctly
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2019-02-06 18:48:52 +01:00 |
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Zeno Rogue
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b7dd69f99e
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fix to geometry specifics saving
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2018-12-15 14:16:57 +01:00 |
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Zeno Rogue
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4b89d1dfd7
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fixed some bugs with modecode and save format
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2018-12-14 21:35:46 +01:00 |
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Zeno Rogue
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362e13ba4c
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mapeditor:: saving geometry specifics, fixed format
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2018-12-14 19:30:54 +01:00 |
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Zeno Rogue
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c73b598d93
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screenshots are more configurable now
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2018-12-14 19:30:17 +01:00 |
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Zeno Rogue
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6274beb6f6
|
try to load floors
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2018-12-14 19:27:12 +01:00 |
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Zeno Rogue
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2fa265ac10
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implemented a better system for logging and binary output
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2018-11-24 21:23:02 +01:00 |
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Zeno Rogue
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d935febf09
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refactored some global and stereo:: variables into display_data structure
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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d69e952729
|
animate parameters from the edit dialog
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2018-11-11 11:27:36 +01:00 |
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Zeno Rogue
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d1d2a300c4
|
refactored the degree constant
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2018-11-11 11:25:59 +01:00 |
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Zeno Rogue
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198ae61ae4
|
creating [Baby] Tortoises in the map editor now creates 'local' ones at first, and random ones on another click
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2018-09-13 00:35:21 +02:00 |
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Zeno Rogue
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0d138f3c75
|
load/save compressed data in RogueViz kohonen
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2018-09-07 15:15:00 +02:00 |
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Zeno Rogue
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1ab460ffb1
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type color_t should now be consistently used for colors; reimplemented drawqueue in OO fashion
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2018-09-04 19:53:42 +02:00 |
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Zeno Rogue
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98f6851288
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moved the implementation of -noplayer and -canvas options from mapeditor to pattern, as they are relevant without map editor (e.g. online)
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2018-09-02 15:10:50 +02:00 |
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Zeno Rogue
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a7f1e560c5
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subcodes can be (de)selected in the pattern selection
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2018-08-30 19:14:04 +02:00 |
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Zeno Rogue
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6de0f0a8aa
|
instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
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2018-08-28 17:17:34 +02:00 |
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Zeno Rogue
|
1af2c04407
|
enum class used for PPR
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2018-08-28 14:27:23 +02:00 |
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Zeno Rogue
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89f0a6ba8a
|
some more bugfixes
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2018-08-28 14:09:36 +02:00 |
|
Zeno Rogue
|
f009e80689
|
crash fixed again
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2018-08-28 13:47:51 +02:00 |
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Zeno Rogue
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25c09154dc
|
fixed a crash when drawing inventory items while drawcell is also NULL; priority functions now use PPR_DEFAULT not -1; priority is passed as PPR not int
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2018-08-28 13:45:11 +02:00 |
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Zeno Rogue
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7ff722ba59
|
angle measurement and grid display now take coldcenter into account correctly
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2018-08-28 05:40:15 +02:00 |
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Zeno Rogue
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114fd59752
|
vector graphics editor now can calculate areas
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2018-08-28 05:39:41 +02:00 |
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Zeno Rogue
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c17efce3b5
|
PAT_TYPES now separate from PAT_NONE; PAT_* constants now use enum
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2018-08-28 04:05:32 +02:00 |
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Zeno Rogue
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ff84f63abd
|
Fixed mapediting floorshapes. Also works nicely for all geometries now. Enum used for shapegroups.
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2018-08-27 19:27:35 +02:00 |
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Zeno Rogue
|
be6748cbb3
|
Archimedean tilings are now saved correctly in map editor and texture mode
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2018-08-22 00:02:08 +02:00 |
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Zeno Rogue
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e1c49a83fa
|
fixed displayspin in syntetic
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2018-08-19 16:28:36 +02:00 |
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Zeno Rogue
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682f804576
|
major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T>
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2018-08-18 00:46:45 +02:00 |
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Zeno Rogue
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1b44899624
|
line quality option
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2018-08-01 11:07:22 +02:00 |
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Zeno Rogue
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329a2fa783
|
fixed the compilation without CAP_COMMANDLINE or without CAP_SVG or fakemobile
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2018-07-22 12:50:03 +02:00 |
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Zeno Rogue
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4de4d3e640
|
arg:: split the big if list in config.cpp
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2018-07-21 16:58:50 +02:00 |
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Zeno Rogue
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9d682aee45
|
moved more commandline options to their modules
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2018-07-20 00:04:23 +02:00 |
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Zeno Rogue
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30cb9158cb
|
moved svg and PNG screenshot to a new file screenshots.cpp; moved some commandline arguments from commandline.cpp to their respective modules
|
2018-07-19 23:46:58 +02:00 |
|
Arthur O'Dwyer
|
fbc7cd3212
|
Fix -Wempty-body warnings on GCC.
|
2018-07-17 16:53:46 -07:00 |
|
Zeno Rogue
|
1bd49df841
|
Merge branch 'master' of https://github.com/zenorogue/hyperrogue
|
2018-07-09 18:43:09 +02:00 |
|
Zeno Rogue
|
dd8e30e041
|
RogueViz legend as HUD replacement, lists edge types too
|
2018-07-09 18:39:34 +02:00 |
|
Arthur O'Dwyer
|
de8926ac5d
|
Fix some truncation warnings for the benefit of MSVC.
rug.cpp(1266): warning C4305: 'argument': truncation from 'double' to 'GLclampf'
tour.cpp(629): warning C4305: '=': truncation from 'int' to 'bool'
|
2018-07-08 22:19:42 -07:00 |
|
Zeno Rogue
|
98ea11de86
|
fixed the warnings about comparing int and bool
|
2018-07-07 11:05:48 +02:00 |
|
Zeno Rogue
|
f1f1098d95
|
removed some remaining references to sval, fixed the compilation of RogueViz
|
2018-06-29 12:16:35 +02:00 |
|
Zeno Rogue
|
0d0eb06886
|
Merge branch 'master' into misc-windows
|
2018-06-28 15:13:42 +02:00 |
|
Zeno Rogue
|
cf8dffd6b8
|
fixed bugs with manual celllisters
|
2018-06-28 13:35:03 +02:00 |
|
Zeno Rogue
|
d11044a80a
|
refactoring: sval/aitmp is no more, celllister(manual) used instead
|
2018-06-28 12:59:35 +02:00 |
|
Arthur O'Dwyer
|
817f690ae3
|
Silence a couple of warnings with -DCAP_TEXTURE=0 (the default on MinGW).
|
2018-06-27 03:01:58 -07:00 |
|
Zeno Rogue
|
63869c6d33
|
renamed the size function to isize
|
2018-06-22 14:47:24 +02:00 |
|
Zeno Rogue
|
8f8a259992
|
new quotient geometries
|
2018-06-22 01:48:46 +02:00 |
|
Zeno Rogue
|
f699f73f1a
|
texture:: undo clears pixels_to_draw; the number of pixels_to_draw displayed in the editor
|
2018-06-17 12:06:01 +02:00 |
|
Zeno Rogue
|
69429ba4d4
|
creating Mimics in the map editor now works correctly
|
2018-06-17 12:03:39 +02:00 |
|
Zeno Rogue
|
28a4768ea4
|
more uniformization of add/back, 'space' in grapheditor works in autocheat, fixed missing XLAT in surface
|
2018-06-13 00:11:26 +02:00 |
|
Zeno Rogue
|
56baba800b
|
moved more includes to sysconfig.h
|
2018-06-12 23:10:20 +02:00 |
|
Zeno Rogue
|
4c619e60dd
|
moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
|
2018-06-11 01:58:31 +02:00 |
|
Zeno Rogue
|
98246d3066
|
more cleanup in parameters, restartGame cleanup
|
2018-06-11 00:58:38 +02:00 |
|
Zeno Rogue
|
666ddb007e
|
MAJOR REWRITE of floor patterns
|
2018-05-07 20:13:56 +02:00 |
|
Zeno Rogue
|
8dcaed3aaf
|
gp:: acknowledged in save game, save map, scorelist, modecode
|
2018-04-11 00:30:50 +02:00 |
|
Zeno Rogue
|
033c626dfc
|
restartGame, wrong mode, and resetModes now use constants instead of magic char names
|
2018-04-09 18:05:23 +02:00 |
|
Zeno Rogue
|
ac37b6df99
|
more elegant cellwalkers
|
2018-03-24 12:59:01 +01:00 |
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