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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-16 10:14:48 +00:00
Commit Graph

196 Commits

Author SHA1 Message Date
Zeno Rogue
01207a0e87 2d3d:: fixed DIM to WDIM in landgen.cpp 2019-09-12 22:43:02 +02:00
Zeno Rogue
aa8d4965e4 some more DIM->WDIM/GDIM fixes 2019-09-12 22:43:01 +02:00
Zeno Rogue
c8e950cd40 added some missing CAP_ and MAXMDIM guards 2019-09-12 22:43:01 +02:00
Zeno Rogue
f507b7cf55 fixed Orb of the Warp destroyed while refactoring 2019-09-12 22:42:59 +02:00
Zeno Rogue
7c59f572ca 3d:: in Euclidean, lands are generated just like in Crystal 2019-09-12 22:42:59 +02:00
Zeno Rogue
f9ba041451 asteroids:: theming, changed look to invisible floors + grid, provided validity rules 2019-09-12 22:42:58 +02:00
Zeno Rogue
57f2891826 bounded Minefield now works according to the standard Minesweeper rules 2019-09-12 22:42:58 +02:00
Zeno Rogue
5356eba11c Asteroids 2019-09-12 22:42:58 +02:00
Zeno Rogue
653a0af39f made 3D a bit easier 2019-09-12 22:38:47 +02:00
Zeno Rogue
0af9df16e4 3d:: Yendorian Forest 2019-09-12 22:38:47 +02:00
Zeno Rogue
db5e89feae removed the obsolete function isHive 2019-09-12 22:38:47 +02:00
Zeno Rogue
02a174b3ca item/monster/wall/land types done with X-macros; flags given too 2019-09-12 22:38:47 +02:00
Zeno Rogue
af25eb1f1f 3D:: implemented the cool Emerald Mine pattern for 534, and also some Vineyard/Emerald patterns for both 435 and 534. 2019-09-12 22:38:46 +02:00
Zeno Rogue
1e27888f7d for BARLEV=8, buildEquidistant acts at 7 2019-09-12 22:38:46 +02:00
Zeno Rogue
cb9513dd0d 3d:: horohex geometry 2019-09-12 22:38:46 +02:00
Zeno Rogue
311506f45c barrier fixup 2019-09-12 22:38:45 +02:00
Zeno Rogue
3f836d1dfe 3d:: Great Walls in H3 geometries 2019-09-12 22:38:45 +02:00
Zeno Rogue
e5cc9d77a0 3d:: automatically adjust monster generation based on the number of generated cells 2019-09-12 22:38:45 +02:00
Zeno Rogue
225282a3eb 3d::binary:: make the land barriers more like planes by pushing them by a number depending on btwidth 2019-09-12 22:38:45 +02:00
Zeno Rogue
c7eed9db4a 3d:: fixed crash in Caribbean 2019-09-12 22:38:45 +02:00
Zeno Rogue
497f7f6c0f 3d:: reg3:: distances and alt-distances 2019-09-12 22:38:45 +02:00
Zeno Rogue
78d88b5909 improved in the OO fashion: draw, relative_matrix, create_step, and several minor functions are now virtual in hrmap 2019-09-12 22:38:44 +02:00
Zeno Rogue
8d2b6a0093 BARLEV now can be 8 2019-09-12 22:38:43 +02:00
Zeno Rogue
e0fa2c2e1c Euclidean emerald mine 2019-09-12 22:38:43 +02:00
Zeno Rogue
ab1e6a9405 no big statues in any 3D kind of Temple of Cthulhu 2019-09-12 22:38:43 +02:00
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142ddc9630 3d:: disabled anti-bad-generation 2019-09-12 22:38:42 +02:00
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ba49bb203a 3d:: no crash in Power 2019-09-12 22:38:42 +02:00
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e98afaf45c 3d:: random building of the Plalace 2019-09-12 22:38:42 +02:00
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2a4d4cbda3 3d:: less ivies in Euclidean 2019-09-12 22:38:42 +02:00
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481b417d70 3D:: no more statues of Cthulhu in 3D shmup 2019-09-12 22:38:40 +02:00
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31037574f5 CAP_COMPLEX2 first 2019-09-12 22:38:39 +02:00
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c5a771c888 CAP_FIELD part 1 2019-09-12 22:38:39 +02:00
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b25730d5c9 geometry flags part 1 2019-09-12 22:38:39 +02:00
Zeno Rogue
41a4c1bb2e brownian:: improvement in distant generation 2019-09-12 22:38:38 +02:00
Zeno Rogue
dda147c173 newlands:: wandering monsters in Brownian and Variant 2019-04-29 17:19:06 +02:00
Zeno Rogue
8a414d1768 westwall:: monster theme 2019-04-29 17:19:06 +02:00
Zeno Rogue
1d413a7d97 racing:: blockoff false routes 2019-04-29 17:19:06 +02:00
Zeno Rogue
6d392ce07e westwall:: initial commit 2019-04-29 17:19:06 +02:00
Zeno Rogue
724d3516fa variant:: first version 2019-04-29 17:19:05 +02:00
Zeno Rogue
410c05554c racing:: fixed some lands for racing 2019-04-29 17:19:05 +02:00
Zeno Rogue
a14255158a racing:: no ghosts while racing 2019-04-29 17:19:05 +02:00
Zeno Rogue
74ad8ea135 brownian:: more serious work 2019-04-29 17:19:05 +02:00
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162542b616 parts pushed too fast 2019-02-08 17:39:46 +01:00
Zeno Rogue
f6ce7c9039 crystal:: no more compasses in minefields 2019-02-06 18:48:52 +01:00
Zeno Rogue
681fd0f1c9 crystal:: Emerald Mine now uses random floors 2019-02-06 18:48:52 +01:00
Zeno Rogue
0a5fd1a328 ghosts no longer appear without reason in Crystal and other low-distlimit geometries 2019-02-06 18:48:51 +01:00
Zeno Rogue
b90e3a4ed2 improved reptilecheat 2019-02-06 16:37:35 +01:00
Zeno Rogue
207df51b8a crystal:: pirates no longer drop confusing Compasses 2018-12-14 19:27:12 +01:00
Zeno Rogue
46256155d7 crystal:: compass generation 2018-12-14 19:27:12 +01:00
Zeno Rogue
50f37a6b63 crystal:: started working on lands (Camelot done) and distances 2018-12-14 19:27:11 +01:00