mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-11-17 10:44:48 +00:00
no big statues in any 3D kind of Temple of Cthulhu
This commit is contained in:
parent
a52755bf50
commit
ab1e6a9405
@ -1367,7 +1367,7 @@ void giantLandSwitch(cell *c, int d, cell *from) {
|
||||
else {
|
||||
// int d0 = d % TEMPLE_EACH;
|
||||
// if(d0<0) d0=-d0;
|
||||
if(hrand(100) < (peace::on ? 15 : 30) && !(DIM == 3 && shmup::on))
|
||||
if(hrand(100) < (peace::on ? 15 : 30) && DIM == 2)
|
||||
c->wall = waBigStatue;
|
||||
else if(hrand(20000) < -d)
|
||||
c->monst = hrand(3) ? moCultist : moPyroCultist;
|
||||
|
Loading…
Reference in New Issue
Block a user