Commit Graph

197 Commits

Author SHA1 Message Date
Arthur O'Dwyer 934e3d9a42 Consistently name every hookset with prefix `hooks_`. NFC.
I'm sure this causes massive merge-conflicts in the non-public code,
but I think it'd be a good idea, if only to avoid confusion between
e.g. `clearMemory` and the-variable-formerly-known-as `clearmemory`.
2020-04-12 10:49:32 -04:00
Zeno Rogue a7347bdd20 Blizzard special heat rules are now only active if both lands are Blizzard 2020-04-06 09:36:57 +02:00
Zeno Rogue 97fc244ba9 changed some achievement_gain to achievement_gain_once (this also fixes achievements awarded too soon) 2020-04-06 09:22:05 +02:00
Arthur O'Dwyer 7a706478dc Add a helper function `voidp` to silence GCC warnings about `%p`.
We must fully qualify calls to `hr::voidp` because the expression
`voidp(x)` is ambiguous or worse. "/usr/include/zconf.h" defines
`voidp` in the global namespace as a typedef for `void*`.
We don't want an unsafe functional-style cast to `void*`;
we want to call our nice safe helper function. So we qualify the name.
2020-03-23 14:39:28 -04:00
Zeno Rogue 11447fcb7b tortoise:: shading now can be disabled 2020-03-22 09:46:13 +01:00
Zeno Rogue 0381999842 Orb of Chaos no longer despecializes Tortoises 2020-03-12 10:22:46 +01:00
Zeno Rogue 40d0c7e5e2 fixed Swords moving randomly when having Orb of the Frog 2020-03-07 23:47:31 +01:00
Zeno Rogue 50123e42c7 fixed kraken head 2020-03-07 04:47:11 +01:00
Zeno Rogue 9ded3f8c7c changes:: fixed Galapagos 2020-03-07 04:47:10 +01:00
Zeno Rogue 10f63743ab elec: charged walls are destroyed if they are adjacent to grounded walls 2020-03-07 04:47:10 +01:00
Zeno Rogue 477b0e4ed4 changes:: fixed mimics 2020-03-07 04:47:10 +01:00
Zeno Rogue 44c79a468c comments about imputed and direct 2020-03-07 04:47:10 +01:00
Zeno Rogue b0eb4e816b location.cpp now defines constants global_distance_limit and iteration_limit 2020-03-07 04:47:10 +01:00
Zeno Rogue c1c4cea31f replaced clearing::buggyplant with bpdata::buggy 2020-03-07 04:47:10 +01:00
Zeno Rogue 103a3a3411 more changes.ccell added 2020-03-07 04:47:10 +01:00
Zeno Rogue 70d7fde8d4 clearing:: fixed some bugs when reached too far into the center 2020-03-07 04:47:10 +01:00
Zeno Rogue 62734bbfc5 charge help, and fixed a bug in help in weird geometry warped cells 2020-03-07 04:47:10 +01:00
Zeno Rogue e564622a48 rewritten undo: part 1 2020-03-07 04:47:10 +01:00
Zeno Rogue e62705787e ungenerated land is now Isolator 2020-03-07 04:47:10 +01:00
Zeno Rogue a1eab8d183 heat in Eclectic 2020-03-07 04:47:10 +01:00
Zeno Rogue 8cdb45ec01 adjusted elec to Eclectic City 2020-03-07 04:47:10 +01:00
Zeno Rogue bc12d35053 fixup to ElectricLand 2020-03-07 04:47:10 +01:00
Zeno Rogue 2271a67506 removed the MAX_EDGE limit 2020-01-18 16:03:32 +01:00
Zeno Rogue ddc3666fb4 correctly remove Clearing score memory 2020-01-02 16:50:15 +01:00
Zeno Rogue 17ffe53839 clearing:: clear memory on new game 2019-12-27 14:02:21 +01:00
Zeno Rogue 6c61162392 merge 2019-12-26 22:40:41 +01:00
Zeno Rogue 0b7faa4b46 adjacency rule now also affects: slime spill, storms, heat, dry, live caves 2019-12-26 19:04:32 +01:00
Zeno Rogue 78930f08f9 no clearing::imput on bounded 2019-12-26 09:40:16 +01:00
Zeno Rogue 4848cb1b87 show the big numbers in the Clearing 2019-12-25 21:57:25 +01:00
Zeno Rogue 8cfc5a578f renamed penrose.cpp to kite.cpp and 'penrose' to 'kite::in()' 2019-12-14 12:12:24 +01:00
Zeno Rogue d5c8aebf16 renamed binary:: to bt:: and binarytiling to bt::in() 2019-12-14 12:05:01 +01:00
Zeno Rogue f772f9b7fd replaced 'archimedean' with 'arcm::in()' 2019-12-14 11:57:23 +01:00
Zeno Rogue 0a9ec78c18 remplace euclid6, euclid4, 'euclid && \!archimedean && \!penrose' with standard_tiling(), euc::in(dimension, s7) 2019-12-14 11:57:23 +01:00
Zeno Rogue ddb5d07ff6 cleanup in Euclidean 2019-12-08 10:59:09 +01:00
Zeno Rogue 17cd694952 improved CA simulator 2019-12-07 11:12:46 +01:00
Zeno Rogue f46967efb9 removed assignment of gp::loc to tie as Clang does not like it 2019-11-30 18:55:02 +01:00
Zeno Rogue 4a9fe001ee removed reference to gTorus 2019-11-30 18:06:48 +01:00
Zeno Rogue 1cba452f07 rewritten the Euclidean geometry 2019-11-30 18:06:47 +01:00
Zeno Rogue 7e8ede4bd6 relative_matrix and adj changed 2019-11-30 18:05:23 +01:00
Zeno Rogue 95c41684df movei in more functions, also fixed wind crows 2019-11-23 23:37:52 +01:00
Zeno Rogue bf584b5429 more movei 2019-11-22 18:48:51 +01:00
Zeno Rogue e6853e6540 old moveMonster removed 2019-11-22 18:19:22 +01:00
Zeno Rogue 9521b622e1 movei from cellwalker, old empathyMove removed 2019-11-22 18:12:50 +01:00
Zeno Rogue 3078451283 used movei in movement animations; also replaced animateReplacement with indAnimateMovement 2019-11-22 16:32:05 +01:00
Zeno Rogue 8bc4cb5207 fixed the bug in the Prairie which caused the Bulls not to attack correctly 2019-11-15 13:50:23 +01:00
Zeno Rogue 08c08f9d6c fixed worm movement (prairie::no_worms returned true outside prairie) 2019-10-27 02:43:47 +01:00
Zeno Rogue f5b26cc07a fixed an exploit in Orb Strategy Mode (a trick to gain extra Golems) 2019-10-05 18:55:11 +02:00
Zeno Rogue 848eb8f48b export everything: modules compiled separately 2019-09-12 22:50:16 +02:00
Zeno Rogue 82f24b4b6c exporting necessary stuff all over (in progress) 2019-09-12 22:50:16 +02:00
Zeno Rogue 9647cbd47e added #include hyper.h to all cpp files 2019-09-12 22:50:16 +02:00