Zeno Rogue
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255186840f
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ternary tiling
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2019-09-30 23:36:15 +02:00 |
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Zeno Rogue
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848eb8f48b
|
export everything: modules compiled separately
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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82f24b4b6c
|
exporting necessary stuff all over (in progress)
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
|
9647cbd47e
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added #include hyper.h to all cpp files
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2019-09-12 22:50:16 +02:00 |
|
Zeno Rogue
|
afa3cd599d
|
SLR works with Archimedean
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2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
1e6970ca28
|
hybrid:: refactored the common parts of prod and sl2, also used them when applicable
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2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
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136b931609
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PSL(2,R)
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2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
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2f954d0538
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nicer handling of WDIM, GDIM, MDIM, sig
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2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
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62214a26e1
|
fixed the bug with black creatures in 3D
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2019-09-12 22:50:14 +02:00 |
|
Zeno Rogue
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aaadf953ea
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product:: item placement
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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a2919f5a9c
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product:: works for bitruncated tilings
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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6958cbcbd9
|
product:: preliminary version (no turning)
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2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
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06fa66bb46
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fixed a crash in pure {4,4}
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2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
8b1c7bffe4
|
initial reformatting of comments for Doxygen
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2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
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0ef57dde15
|
further cleanup
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2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
609d1b91d3
|
further cleanup
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2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
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4422b910c0
|
header cleanup: rug
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
e1194ff588
|
more header cleanup
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2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
a423dbd2da
|
more header cleanup
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2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
f4eda1d76e
|
removed function fixdir
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2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
ef89c7ed9d
|
removed functions fix6 and fix7
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2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
c131e21198
|
namespace hyperpoint_vec removed
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2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
cf496e8940
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kite-and-dart tiling
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2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
856e1147a1
|
floor textures now work with >8 sides
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
2d30f3830c
|
standard binary tiling, also improved the looks of variant binary tiling, and optimized shvid for pure
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
ff584bb74c
|
fixed a bug with texturing in stereo
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
9a1858e2f9
|
clear cgis, fixed missing textures
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
1c6e6bafb4
|
moved the parameters from geom3:: to videopar
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2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
b6e303ec7d
|
MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
ae100b1e72
|
removed some obsolete debug printfs
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
8eb3fa65e2
|
2D3D:: skies and ceilings
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
a7172eba42
|
fixed potential crashes in GP?
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
24b66d6fd5
|
2D3D: fixed Goldberg
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
1759b840d4
|
2D3D:: optimized wallshapes using orthogonal_move
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2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
740cc5fbb6
|
2D3D:: wall shadows
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
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df3e21b310
|
debug cleanup
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
dea2073714
|
2d3d:: smaller cones for fires/bonfires/buoys/thumpers
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2019-09-12 22:49:58 +02:00 |
|
Zeno Rogue
|
063e4e35c2
|
no more need_reset_geometry after make_floor_textures -- it will be done anyway
|
2019-09-12 22:49:43 +02:00 |
|
Zeno Rogue
|
00b601b1de
|
2d3d:: no more matrix/unmappable warnings
|
2019-09-12 22:49:22 +02:00 |
|
Zeno Rogue
|
dbb8857a39
|
2d3d:: cone graphics for trees etc.
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2019-09-12 22:43:02 +02:00 |
|
Zeno Rogue
|
da49e6c8de
|
2d3d:: textures on sidewalls
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2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
d89fb49e13
|
refactured 'texture_order' as a separate function
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
5ab7249afd
|
horopoint cleanup in 2D
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
450739b133
|
2D3D: switch without changing the display
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
f8247073e7
|
2D-as-3D works in all geometries
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
1c4d86e0e9
|
3D graphics in 2D (first commit)
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
bd39bf970b
|
3d:: floor textures are no longer sometimes generated darkened
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2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
3c9e4db46e
|
major cleanup of projection setting
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
b8ad42a947
|
gradient background in floor texture
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2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
8844bd5a02
|
3d:: fixed the pmodel used for creating floor textures
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2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
5116d745c4
|
gldraw:: offset and texture_offset are now separate
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
fcedebd0d8
|
3d:: improved floor patterns
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
5db2cfbd1a
|
3d:: textured walls
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
78d88b5909
|
improved in the OO fashion: draw, relative_matrix, create_step, and several minor functions are now virtual in hrmap
|
2019-09-12 22:38:44 +02:00 |
|
?
|
d08e58f404
|
3d:: 2D/3D is now selectable at runtime
|
2019-09-12 22:38:40 +02:00 |
|
?
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6502014ed8
|
3D:: disabled floorshapes
|
2019-09-12 22:38:40 +02:00 |
|
?
|
a3eb161235
|
added CAP_SHAPES: poly system works, but no shapes are used
|
2019-09-12 22:38:39 +02:00 |
|
?
|
99aa7e420b
|
CAP_POLY part 1
|
2019-09-12 22:38:39 +02:00 |
|
?
|
b25730d5c9
|
geometry flags part 1
|
2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
a1b22cbf9f
|
newlands:: more theming
|
2019-04-29 17:19:06 +02:00 |
|
Zeno Rogue
|
de82b54163
|
renamed hook to floor_hook in floorshapes.cpp
|
2018-09-10 17:23:24 +02:00 |
|
Zeno Rogue
|
1ab460ffb1
|
type color_t should now be consistently used for colors; reimplemented drawqueue in OO fashion
|
2018-09-04 19:53:42 +02:00 |
|
Zeno Rogue
|
a7f1e560c5
|
subcodes can be (de)selected in the pattern selection
|
2018-08-30 19:14:04 +02:00 |
|
Zeno Rogue
|
993ef1b164
|
random pseudohept in Archimedean duals
|
2018-08-30 16:10:35 +02:00 |
|
Zeno Rogue
|
829850a701
|
dual tilings
|
2018-08-30 02:11:43 +02:00 |
|
Zeno Rogue
|
020d9679bd
|
bitruncated Archimedean tilings
|
2018-08-29 04:28:34 +02:00 |
|
Zeno Rogue
|
6de0f0a8aa
|
instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
|
2018-08-28 17:17:34 +02:00 |
|
Zeno Rogue
|
1af2c04407
|
enum class used for PPR
|
2018-08-28 14:27:23 +02:00 |
|
Zeno Rogue
|
25c09154dc
|
fixed a crash when drawing inventory items while drawcell is also NULL; priority functions now use PPR_DEFAULT not -1; priority is passed as PPR not int
|
2018-08-28 13:45:11 +02:00 |
|
Zeno Rogue
|
ff84f63abd
|
Fixed mapediting floorshapes. Also works nicely for all geometries now. Enum used for shapegroups.
|
2018-08-27 19:27:35 +02:00 |
|
Zeno Rogue
|
b63b4a810b
|
more updates, missing CAP_COMMANDLINE added
|
2018-08-25 00:04:10 +02:00 |
|
Zeno Rogue
|
903fd179d9
|
arcm:: digons
|
2018-08-21 04:24:14 +02:00 |
|
Zeno Rogue
|
598cbc5f2f
|
digons arising in the Warped Coast are now shown as narrow tiles
|
2018-08-21 02:47:53 +02:00 |
|
Zeno Rogue
|
683471b7c0
|
fixed the warnings in binarytiling
|
2018-08-20 16:54:34 +02:00 |
|
Zeno Rogue
|
7e728f9341
|
fixed floorshape gp delayer
|
2018-08-20 16:41:21 +02:00 |
|
Zeno Rogue
|
13e5c3a555
|
windmap now works on Goldberg, irregular, and Archimedean spheres
|
2018-08-20 16:28:47 +02:00 |
|
Zeno Rogue
|
7e52b1f340
|
sightrange of 30 was not enough on some spheres
|
2018-08-20 16:28:25 +02:00 |
|
Zeno Rogue
|
cd91148459
|
arcm:: all patterns work
|
2018-08-20 15:24:44 +02:00 |
|
Zeno Rogue
|
e9ab4bf2dd
|
better gp tiles unification in floorshapes
|
2018-08-20 02:54:35 +02:00 |
|
Zeno Rogue
|
625144195c
|
major cleanup of texture remapping
|
2018-08-20 02:04:49 +02:00 |
|
Zeno Rogue
|
47c49c6d1d
|
fixed some rotation bugs
|
2018-08-20 02:03:43 +02:00 |
|
Zeno Rogue
|
c54d4ec59d
|
struct archimedean_tiling
|
2018-08-20 02:02:45 +02:00 |
|
Zeno Rogue
|
4d31e5a544
|
renamed 'syntetic' to 'archimedean' (enums/files/marcos/namespaces)
|
2018-08-19 23:06:32 +02:00 |
|
Zeno Rogue
|
4fa4f2061c
|
fixed a bug in synt patterns
|
2018-08-19 18:06:08 +02:00 |
|
Zeno Rogue
|
e1c49a83fa
|
fixed displayspin in syntetic
|
2018-08-19 16:28:36 +02:00 |
|
Zeno Rogue
|
3ac47f53f5
|
some more
|
2018-08-19 15:55:49 +02:00 |
|
Zeno Rogue
|
453c06f9f9
|
functions with rotation parameters in S84-degree system have been removed or replaced in radian versions
|
2018-08-19 15:52:39 +02:00 |
|
Zeno Rogue
|
f738bb7002
|
synt:: graveyard and three-color and line patterns
|
2018-08-19 13:47:51 +02:00 |
|
Zeno Rogue
|
e14b83d400
|
removed the debug text in syntetic
|
2018-08-18 17:53:06 +02:00 |
|
Zeno Rogue
|
7382791dff
|
separate shadows for Escher floorshapes
|
2018-08-18 17:52:43 +02:00 |
|
Zeno Rogue
|
dcee5d6d58
|
fixed syntetic Euclidean display
|
2018-08-18 17:39:12 +02:00 |
|
Zeno Rogue
|
18d917da79
|
improved floorshape debugger
|
2018-08-18 17:38:07 +02:00 |
|
Zeno Rogue
|
1a6427ba32
|
some arrays had number bounds while it should have been MAX_EDGE
|
2018-08-18 17:37:12 +02:00 |
|
Zeno Rogue
|
682f804576
|
major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T>
|
2018-08-18 00:46:45 +02:00 |
|
Zeno Rogue
|
ad4eb89385
|
fixed bugs with drawing hypersian rugs
|
2018-08-17 21:43:07 +02:00 |
|
Zeno Rogue
|
7fa3de574e
|
preliminary floorshape remapping to syntetic
|
2018-08-17 21:42:42 +02:00 |
|
Zeno Rogue
|
9faa285814
|
New file geometry2.cpp, with moved ggmatrix, relative_matrix, virtualRebase, and new get_corner_position family. Refactored in floorpatterns, textures, and grid to use get_corner_position family.
|
2018-08-17 16:47:06 +02:00 |
|
Zeno Rogue
|
4f3cc3783a
|
binary tiling
|
2018-08-09 19:28:53 +02:00 |
|
Zeno Rogue
|
21ebf6586d
|
irr:: improved warped floors
|
2018-08-05 05:51:05 +02:00 |
|
Zeno Rogue
|
253c2d8b9b
|
bitruncated irregular tilings
|
2018-08-05 05:07:34 +02:00 |
|
Zeno Rogue
|
d8f63a9f3d
|
moved mid3 and mid_at functions to hyperpoint.cpp
|
2018-08-04 22:35:15 +02:00 |
|
Zeno Rogue
|
055a54500b
|
reset qfi.tinf when setting a non-textured floor
|
2018-08-04 11:15:05 +02:00 |
|
Zeno Rogue
|
270015cf7f
|
irr:: texture:: one more bugfix
|
2018-08-02 23:12:29 +02:00 |
|
Zeno Rogue
|
f635c27e07
|
fixed variable conflict warning
|
2018-07-30 09:34:37 +02:00 |
|
Zeno Rogue
|
566c466b66
|
loading/saving irregular maps to config and log (and recreate automatically)H
|
2018-07-17 14:28:49 +02:00 |
|
Zeno Rogue
|
c8c1e3a346
|
irregular grids
|
2018-07-16 20:05:23 +02:00 |
|
Zeno Rogue
|
5cd8f695a3
|
Goldberg-Coxeter construction for order-4 tilings (everything seems to work except distance calculations)
|
2018-07-10 04:13:35 +02:00 |
|
Zeno Rogue
|
63869c6d33
|
renamed the size function to isize
|
2018-06-22 14:47:24 +02:00 |
|
Zeno Rogue
|
35301f0a68
|
movement animations now work in quotient geometries
|
2018-06-17 17:51:26 +02:00 |
|
Zeno Rogue
|
6ca99e347f
|
gp:: fixed the non-3D display of rock formations
|
2018-06-12 19:39:23 +02:00 |
|
Zeno Rogue
|
4c619e60dd
|
moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
|
2018-06-11 01:58:31 +02:00 |
|
Zeno Rogue
|
c2e3ed54f0
|
cpp files no longer include other cpp files
|
2018-06-11 01:12:18 +02:00 |
|
Zeno Rogue
|
8432e65d19
|
Fixed Goldberg on elliptic
|
2018-05-20 15:14:58 +02:00 |
|
Zeno Rogue
|
90d2f7e274
|
fixed plain floor shapes in order-4 geometries (previously only worked in Euclid Squares of these
|
2018-05-15 23:27:20 +02:00 |
|
Zeno Rogue
|
d2814d0f6d
|
fixed compiler warning
|
2018-05-09 21:33:10 +02:00 |
|
Zeno Rogue
|
469530d321
|
fixed the floor patterns in non-bitrunc square grid
|
2018-05-08 01:59:57 +02:00 |
|
Zeno Rogue
|
abb81410f4
|
removed debug
|
2018-05-08 01:14:38 +02:00 |
|
Zeno Rogue
|
9a76d44000
|
fixed the non-bitruncated order-4 tilings
|
2018-05-07 21:47:10 +02:00 |
|
Zeno Rogue
|
666ddb007e
|
MAJOR REWRITE of floor patterns
|
2018-05-07 20:13:56 +02:00 |
|