Zeno Rogue
|
ca2154e034
|
vr:: only mdEquidistant resolves to inverse_exp
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
87d5545428
|
option -dred to debug drawingtool quickly
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
ecbd0eca83
|
VR:: -vr-pl option
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
be0309c656
|
fixed pointing in nonisotropic
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
22fb9d1c30
|
vr:: pointing in the rug
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
fc28c4c20a
|
no icons in VR UI
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
0ffd31e4b4
|
vr:: you can still click the map while an UI is shown
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
f9740e5ee3
|
fixed UI location
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
e5a7fc9ab9
|
in truesim, the shader will not recoordinate H3 to azimuthal equidistant; also fixed distfun
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
384c5eb2da
|
fixed the value shown in 'reset the reference point'
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
faec8c9df2
|
vr:: all VR settings are now configurable via VR/projection menu. Also cleanup vr_angle
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
2835cd522a
|
addparamsaver function
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
cec8a40786
|
correct equidistant in H3
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
d5fc277531
|
3D drawing
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
49f0c248bd
|
some debug removed
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
0f0c4a5d02
|
vr:: point to the correct side of the sphere
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
97d5c91240
|
vr:: vr_disk used only for WDIM == 2
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
3186ca3e73
|
vr:: UI smaller for now
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
cafc265cc6
|
vr:: controller ray now extend to the correct distance
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
1b976d364b
|
uniform VR control
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
db46f247c5
|
fixed a crash in perspective move
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
4b3b7fead0
|
vr:: vr_distance correct in 2.5D
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
9895da1483
|
indentation fix
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
9dfa4516ed
|
vr:: implemented eCompScreen::single
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
1dc2041dab
|
disable aura in vr
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
8914330eb2
|
vr:: rearranging render() to remember projection data globally
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
e4e1a856e6
|
replace vrhr::state checking with nicer functions
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
483ea3369b
|
precise VR pointing (in 2D; still need to send keys)
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
d73b9f36cd
|
refactored find_on_screen into pointable() and minimize_point_value
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
0520eb132c
|
vr:: vr move/rotate now changes the reference in eHeadest::model_viewing
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
2c59aa0e14
|
precise mouseh in 2.5D
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
8a63307ed5
|
moved mouse-line from rug to drawMarkers
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
f7ba6108b2
|
refactored grid_prec
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
e6ff8c041f
|
pointing in 2D modes
|
2020-12-31 19:11:14 +01:00 |
|
Zeno Rogue
|
3b6071e9fb
|
cli option dmc
|
2020-12-31 19:11:13 +01:00 |
|
Zeno Rogue
|
4cd6f84a78
|
movement commands change the reference in non-perspective
|
2020-12-31 19:11:13 +01:00 |
|
Zeno Rogue
|
2e0ddd5a48
|
vr:: correctly rendered 2D sphere
|
2020-12-31 19:11:13 +01:00 |
|
Zeno Rogue
|
6217ec4702
|
drawing:: removed hiliteclick debug
|
2020-12-31 19:11:13 +01:00 |
|
Zeno Rogue
|
391e9e7432
|
fixed sphereflipped!
|
2020-12-31 19:11:13 +01:00 |
|
Zeno Rogue
|
60c3f383b9
|
extra commandline option
|
2020-12-31 19:11:13 +01:00 |
|
Zeno Rogue
|
11e7ddc8ee
|
Slaying is now marked useful in Eclectic and Brownian
|
2020-12-31 19:11:13 +01:00 |
|
Zeno Rogue
|
38eb8c5122
|
disk model in Euclidean and hyperbolic
|
2020-12-31 19:11:13 +01:00 |
|
Zeno Rogue
|
266e4e43c4
|
vr:: ... also hyperboloid in spherical
|
2020-12-31 19:11:13 +01:00 |
|
Zeno Rogue
|
69e121bd16
|
hemisphere works nicely in Euclidean and spherical
|
2020-12-31 19:11:13 +01:00 |
|
Zeno Rogue
|
f9d65a2e37
|
added some missing CAP_VR guards, more work on 2D in VR
|
2020-12-31 19:11:13 +01:00 |
|
Zeno Rogue
|
85ab111abb
|
fixed a rendering bug with band in 3D
|
2020-12-31 19:11:13 +01:00 |
|
Zeno Rogue
|
eb6d186f00
|
2D models in 3D (WIP)
|
2020-12-31 19:11:13 +01:00 |
|
Zeno Rogue
|
da2042265b
|
try to use VR in 2D geometries too
|
2020-12-31 19:11:13 +01:00 |
|
Zeno Rogue
|
ec70119c3e
|
moved vr_scale_factor and vr_zshift to pconf, and added some new projection parameters for the future
|
2020-12-31 19:11:13 +01:00 |
|
Zeno Rogue
|
319bd1574f
|
VR in non-perspective models
|
2020-12-26 23:00:51 +01:00 |
|