vr:: all VR settings are now configurable via VR/projection menu. Also cleanup vr_angle

This commit is contained in:
Zeno Rogue 2020-12-31 02:53:25 +01:00
parent 2835cd522a
commit faec8c9df2
3 changed files with 105 additions and 28 deletions

View File

@ -403,7 +403,6 @@ EX void vr_sphere(hyperpoint& ret, hyperpoint& H, eModel md) {
ld d = sqhypot_d(3, ret);
ret /= abs(d);
}
models::apply_vr(ret[2], ret[1]);
}
void vr_disk(hyperpoint& ret, hyperpoint& H) {
@ -431,8 +430,6 @@ void vr_disk(hyperpoint& ret, hyperpoint& H) {
ret[1] = ax * H[1] / dd;
ret[2] = ay;
}
models::apply_vr(ret[2], ret[1]);
}
EX void apply_other_model(shiftpoint H_orig, hyperpoint& ret, eModel md) {
@ -723,12 +720,7 @@ EX void apply_other_model(shiftpoint H_orig, hyperpoint& ret, eModel md) {
}
}
#if CAP_VR
if(vrhr::rendering()) {
models::apply_vr(ret[2], ret[1]);
return;
}
#endif
if(vrhr::rendering()) return;
swap(ret[1], ret[2]);
@ -760,8 +752,7 @@ EX void apply_other_model(shiftpoint H_orig, hyperpoint& ret, eModel md) {
ld v = intval(H, Hypc);
ret *= pow(v, (pconf.depth_scaling-1) / 2);
}
models::apply_vr(ret[2], ret[1]);
break;
return;
}
#endif

View File

@ -120,7 +120,7 @@ EX namespace models {
EX ld rotation_xy2 = 90;
EX int do_rotate = 1;
EX ld ocos, osin, ocos_yz, osin_yz;
EX ld cos_ball, sin_ball, cos_vr, sin_vr;
EX ld cos_ball, sin_ball;
EX bool model_straight, model_straight_yz;
#if HDR
@ -132,8 +132,6 @@ EX namespace models {
void apply_orientation_yz(A& x, A& y) { if(!model_straight_yz) tie(x,y) = make_pair(x*ocos_yz + y*osin_yz, y*ocos_yz - x*osin_yz); }
template<class A>
void apply_ball(A& x, A& y) { tie(x,y) = make_pair(x*cos_ball + y*sin_ball, y*cos_ball - x*sin_ball); }
template<class A>
void apply_vr(A& x, A& y) { tie(x,y) = make_pair(x*cos_vr + y*sin_vr, y*cos_vr - x*sin_vr); }
#endif
EX transmatrix rotmatrix() {
@ -153,8 +151,6 @@ EX namespace models {
EX void configure() {
ld ball = -pconf.ballangle * degree;
cos_ball = cos(ball), sin_ball = sin(ball);
ld vr = -pconf.vr_angle * degree;
cos_vr = cos(vr), sin_vr = sin(vr);
ocos = cos(pconf.model_orientation * degree);
osin = sin(pconf.model_orientation * degree);
ocos_yz = cos(pconf.model_orientation_yz * degree);
@ -412,6 +408,8 @@ EX namespace models {
}
};
}
bool set_vr_settings = true;
EX void model_menu() {
cmode = sm::SIDE | sm::MAYDARK | sm::CENTER;
@ -437,8 +435,16 @@ EX namespace models {
dialog::lastItem().value += " " + its(rotation) + "°" + its(rotation_xz) + "°" + its(rotation_xy2) + "°";
dialog::add_action([] { edit_rotation(rotation); });
bool vr_settings = vrhr::active() && set_vr_settings;
if(vrhr::active()) {
dialog::addBoolItem_action(XLAT("edit VR or non-VR settings"), set_vr_settings, 'V');
if(set_vr_settings) dialog::items.back().value = "VR";
else dialog::items.back().value = "non-VR";
}
// if(vpmodel == mdBand && sphere)
if(!in_perspective_v()) {
if(!in_perspective_v() && !vr_settings) {
dialog::addSelItem(XLAT("scale factor"), fts(vpconf.scale), 'z');
dialog::add_action(editScale);
}
@ -480,7 +486,7 @@ EX namespace models {
});
}
if(GDIM == 3 && vpmodel != mdPerspective) {
if(GDIM == 3 && vpmodel != mdPerspective && !vr_settings) {
const string cliphelp = XLAT(
"Your view of the 3D model is naturally bounded from four directions by your window. "
"Here, you can also set up similar bounds in the Z direction. Radius of the ball/band "
@ -535,7 +541,7 @@ EX namespace models {
dialog::addBoolItem_action(XLAT("use atan to make it finite"), vpconf.use_atan, 'x');
}
if(vpmodel == mdBall) {
if(vpmodel == mdBall && !vr_settings) {
dialog::addSelItem(XLAT("projection in ball model"), fts(vpconf.ballproj), 'x');
dialog::add_action([] () {
dialog::editNumber(vpconf.ballproj, 0, 100, .1, 0, XLAT("projection in ball model"),
@ -562,11 +568,35 @@ EX namespace models {
});
}
if(is_3d(vpconf) && GDIM == 2) {
if(is_3d(vpconf) && GDIM == 2 && !vr_settings) {
dialog::addSelItem(XLAT("camera rotation in 3D models"), fts(vpconf.ballangle) + "°", 'b');
dialog::add_action(config_camera_rotation);
}
if(vr_settings) {
dialog::addSelItem(XLAT("VR: rotate the 3D model"), fts(vpconf.vr_angle) + "°", 'B');
dialog::add_action([] {
dialog::editNumber(vpconf.vr_angle, 0, 90, 5, 0, XLAT("VR: rotate the 3D model"),
"How the VR model should be rotated."
);
});
dialog::addSelItem(XLAT("VR: shift the 3D model"), fts(vpconf.vr_zshift), 'Z');
dialog::add_action([] {
dialog::editNumber(vpconf.vr_zshift, 0, 5, 0.1, 1, XLAT("VR: shift the 3D model"),
"How the VR model should be shifted forward, in units. "
"The Poincaré disk has the size of 1 unit. You probably do not want this in perspective projections, but "
"it is useful to see e.g. the Poincaré ball not from the center."
);
});
dialog::addSelItem(XLAT("VR: scale the 3D model"), fts(vpconf.vr_scale_factor) + "m", 'S');
dialog::add_action([] {
dialog::editNumber(vpconf.vr_scale_factor, 0, 5, 0.1, 1, XLAT("VR: scale the 3D model"),
"How the VR model should be scaled. At scale 1, 1 unit = 1 meter. Does not affect perspective projections, "
"where the 'absolute unit' setting is used instead."
);
});
}
if(vpmodel == mdHyperboloid) {
dialog::addSelItem(XLAT("maximum z coordinate to show"), fts(vpconf.top_z), 'l');
dialog::add_action([](){

72
vr.cpp
View File

@ -346,8 +346,8 @@ void track_all() {
ld p = ilerp(h1[2], h2[2], -ui_depth);
hyperpoint pxo = lerp(h1, h2, p);
hyperpoint px = pxo;
px[0] /= ui_size;
px[1] /= -ui_size;
px[0] /= ui_size * ui_size_unit;
px[1] /= -ui_size * ui_size_unit;
px[0] += current_display->xsize/2;
px[1] += current_display->ysize/2;
mousex = px[0];
@ -755,7 +755,11 @@ EX void clear() {
}
EX ld ui_depth = 1.5;
EX ld ui_size = 0.002;
EX ld ui_size = 2;
#if HDR
const ld ui_size_unit = 0.001;
#endif
EX void in_vr_ui(reaction_t what) {
@ -778,8 +782,8 @@ EX void in_vr_ui(reaction_t what) {
hmd_mvp = Id;
hmd_mvp = xpush(-xsi/2) * ypush(-ysi/2) * hmd_mvp;
transmatrix Sca = Id;
Sca[0][0] *= ui_size;
Sca[1][1] *= -ui_size;
Sca[0][0] *= ui_size * ui_size_unit;
Sca[1][1] *= -ui_size * ui_size_unit;
Sca[2][2] *= 0;
hmd_mvp = Sca * hmd_mvp;
hmd_mvp = zpush(-ui_depth) * hmd_mvp;
@ -853,6 +857,8 @@ EX void gen_mv() {
hmd_mv = NLP * hmd_mv;
}
hmd_mv = sm * hmd_mv;
if(pconf.vr_angle) hmd_mv = cspin(1, 2, -pconf.vr_angle * degree) * hmd_mv;
if(pconf.vr_zshift) hmd_mv = euclidean_translate(0, 0, -pconf.vr_zshift) * hmd_mv;
hmd_mv = mu * hmd_mv;
if(hsm == eHeadset::model_viewing) {
@ -1010,18 +1016,50 @@ EX void show_vr_settings() {
"Elements of the HyperRogue world have fixed size in terms of absolute units, "
"so reducing the absolute unit makes them smaller. "
"If you are playing in the Euclidean mode, this feature just scales everything "
"(e.g., in the cube tiling, the 'absolute unit' is just the edge of the cube)."
"(e.g., in the cube tiling, the 'absolute unit' is just the edge of the cube). "
"Only perspective projections are affected, other models use the 'VR scale' setting "
"from the Projections menu."
));
dialog::scaleLog();
});
dialog::addSelItem(XLAT("projection"), current_proj_name(), 'M');
dialog::add_action_push(models::model_menu);
if(hsm == eHeadset::reference) {
if(among(hsm, eHeadset::reference, eHeadset::model_viewing)) {
hyperpoint h = hmd_at * inverse(hmd_ref_at) * C0;
dialog::addSelItem(XLAT("reset the reference point"), state ? fts(hypot_d(3, h)) + "m" : "", 'r');
dialog::add_action([] { hmd_ref_at = hmd_at; });
}
else dialog::addBreak(100);
dialog::addSelItem(XLAT("pointer length"), fts(pointer_length) + "m", 'p');
dialog::add_action([] {
dialog::editNumber(pointer_length, 0, 2, 0.1, 1, XLAT("pointer length"),
XLAT(
"If the pointer length is 0.5m, the object pointed to is 0.5 meter from the controller. "
"This is used in situations where the controller is used as a 3D mouse, e.g., "
"the drawing tool in three-dimensional geometries. When pointing at two-dimensional surfaces, "
"this is not relevant (the pointer is as long as needed to hit the surface.)."
));
});
dialog::addSelItem(XLAT("UI size"), fts(ui_size) + "mm", 'u');
dialog::add_action([] {
dialog::editNumber(ui_size, 0, 10, 0.1, 2, XLAT("UI size"),
XLAT(
"How big is a pixel of the user interface (HUD and menus). The user interface is as big as the window on the desktop."
));
});
dialog::addSelItem(XLAT("UI depth"), fts(ui_depth) + "m", 'U');
dialog::add_action([] {
dialog::editNumber(ui_depth, 0, 2, 0.1, 1, XLAT("UI depth"),
XLAT(
"How far to show the user interface (HUD and menus)."
));
});
dialog::addBack();
dialog::display();
@ -1070,7 +1108,25 @@ auto hooka = addHook(hooks_args, 100, readArgs);
#if CAP_CONFIG
void addconfig() {
addsaver(enabled, "vr-enabled");
addparam(absolute_unit_in_meters, "vr-abs-unit");
addparamsaver(absolute_unit_in_meters, "vr-abs-unit");
addparamsaver(pconf.vr_scale_factor, "vr_scale");
addparamsaver(pconf.vr_zshift, "vr_zshift");
addparamsaver(pconf.vr_angle, "vr_angle");
auto& rconf = vid.rug_config;
addparamsaver(rconf.vr_scale_factor, "rug_vr_scale");
addparamsaver(rconf.vr_zshift, "rug_vr_shift");
addparamsaver(rconf.vr_angle, "rug_vr_angle");
addparamsaver(vrhr::pointer_length, "vr_pointer_length");
addparamsaver(vrhr::ui_depth, "vr_ui_depth");
addparamsaver(vrhr::ui_size, "vr_ui_size");
addsaverenum(vrhr::hsm, "vr-headset-mode");
addsaverenum(vrhr::eyes, "vr-eyes-mode");
addsaverenum(vrhr::cscr, "vr-screen-mode");
}
auto hookc = addHook(hooks_configfile, 100, addconfig);
#endif