disable aura in vr

This commit is contained in:
Zeno Rogue 2020-12-30 14:52:58 +01:00
parent 8914330eb2
commit 1dc2041dab
1 changed files with 1 additions and 0 deletions

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@ -2910,6 +2910,7 @@ int haveaura_cached;
/** 0 = no aura, 1 = standard aura, 2 = Joukowsky aura */
EX int haveaura() {
if(!(vid.aurastr>0 && !svg::in && (auraNOGL || vid.usingGL))) return 0;
if(vrhr::active()) return 0;
if(sphere && mdAzimuthalEqui()) return 0;
if(among(pmodel, mdJoukowsky, mdJoukowskyInverted) && hyperbolic && pconf.model_transition < 1)
return 2;