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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-23 21:07:17 +00:00

precise VR pointing (in 2D; still need to send keys)

This commit is contained in:
Zeno Rogue 2020-12-30 04:16:37 +01:00
parent d73b9f36cd
commit 483ea3369b
2 changed files with 62 additions and 21 deletions

View File

@ -39,6 +39,10 @@ static const auto SKIPFAC = .4;
// is the player using mouse? (used for auto-cross)
EX bool mousing = true;
/** /brief 0 for the system pointer, or VR controller ID */
EX int which_pointer = 0;
// is the mouse button pressed?
EX bool mousepressed = false;
EX bool mousemoved = false;
@ -595,7 +599,13 @@ EX void handleKeyNormal(int sym, int uni) {
EX bool need_mouseh = false;
EX void fix_mouseh() {
if(!need_mouseh) ;
if(0) ;
#if CAP_VR
else if(vrhr::state && which_pointer) {
vrhr::compute_point(which_pointer, mouseh, mouseover);
}
#endif
else if(!need_mouseh) ;
#if CAP_RUG
else if(rug::rugged)
mouseh = rug::gethyper(mousex, mousey);
@ -956,6 +966,7 @@ EX void handle_event(SDL_Event& ev) {
mousepressed = ev.type == SDL_MOUSEBUTTONDOWN;
if(mousepressed) flashMessages();
mousing = true;
which_pointer = 0;
bool was_holdmouse = holdmouse;
holdmouse = false;
@ -1025,6 +1036,7 @@ EX void handle_event(SDL_Event& ev) {
int lmousex = mousex, lmousey = mousey;
mousing = true;
which_pointer = 0;
mousemoved = true;
mousex = ev.motion.x;
mousey = ev.motion.y;

69
vr.cpp
View File

@ -124,6 +124,7 @@ struct vrdata_t {
transmatrix eyepos[2];
vr::TrackedDevicePose_t poses[ vr::k_unMaxTrackedDeviceCount ];
transmatrix pose_matrix[vr::k_unMaxTrackedDeviceCount ];
transmatrix last_pose_matrix[ vr::k_unMaxTrackedDeviceCount ];
vector<vr_rendermodel*> models;
vr_rendermodel* device_models[ vr::k_unMaxTrackedDeviceCount ];
controller_data cdata [ vr::k_unMaxTrackedDeviceCount ];
@ -340,6 +341,14 @@ void track_all() {
px[1] += current_display->ysize/2;
cd.x = px[0];
cd.y = px[1];
if(hdist(vrdata.pose_matrix[i] * C0, vrdata.last_pose_matrix[i] * C0) > .05) {
vrdata.last_pose_matrix[i] = vrdata.pose_matrix[i];
mousing = true;
which_pointer = i;
println(hlog, "setting which_pointer to ", i);
}
}
}
@ -389,6 +398,43 @@ EX void vr_shift() {
EX ld absolute_unit_in_meters = 3;
/** what point and cell is the controller number id pointing to */
ld vr_distance(shiftpoint h, int id) {
hyperpoint hscr;
applymodel(h, hscr);
E4; hscr[3] = 1;
hyperpoint hc = inverse(sm * hmd_at * vrdata.pose_matrix[id] * sm) * hmd_mv * hscr;
if(hc[2] > 0.1) return 1e6; /* behind */
return sqhypot_d(2, hc);
}
EX void compute_point(int id, shiftpoint& res, cell*& c) {
println(hlog, "computing point");
gen_mv();
c = nullptr;
ld best = 1e9;
shiftmatrix T;
// needed so that applymodel gives the VR coordinates
dynamicval<int> dvs (vrhr::state, 2);
for(auto p: current_display->all_drawn_copies) {
for(auto& V: p.second) {
shiftpoint h = V * pointable();
ld d = vr_distance(h, id);
if(d < best) best = d, c = p.first, T = V;
}
}
auto rel = pointable();
T = minimize_point_value(T, [&] (const shiftmatrix& T1) { return vr_distance(T1*rel, id); });
res = T * rel;
}
void move_according_to(vr::ETrackedControllerRole role, bool last, bool cur) {
if(!last && !cur) return;
int id = vr::VRSystem()->GetTrackedDeviceIndexForControllerRole(role);
@ -408,26 +454,7 @@ void move_according_to(vr::ETrackedControllerRole role, bool last, bool cur) {
}
}
else {
gen_mv();
forward_cell = nullptr;
ld best = 1e9;
dynamicval<int> dvs (vrhr::state, 2);
for(auto p: current_display->all_drawn_copies) {
for(auto& V: p.second) {
hyperpoint hscr;
applymodel(V*C0, hscr);
bool changed = false;
if(1) {
E4; hscr[3] = 1;
hyperpoint h = inverse(sm * hmd_at * vrdata.pose_matrix[id] * sm) * hmd_mv * hscr;
if(h[2] > 0.1) continue;
ld d = sqhypot_d(2, h);
if(d < best) best = d, forward_cell = p.first, changed = true;
}
if(changed) mouseh = V * C0;
}
}
compute_point(id, mouseh, forward_cell);
if(forward_cell && last && !cur) {
calcMousedest();
if(!canmove) movepcto(mousedest), remission(); else movepcto(mousedest);
@ -588,6 +615,8 @@ EX void start_vr() {
vr::EVRInitError eError = vr::VRInitError_None;
vrdata.vr = vr::VR_Init( &eError, vr::VRApplication_Scene );
for(auto& m: vrdata.last_pose_matrix) m = Id;
if(eError != vr::VRInitError_None) {
error_msg = vr::VR_GetVRInitErrorAsEnglishDescription( eError );