Commit Graph

328 Commits

Author SHA1 Message Date
Zeno Rogue 16c4108a8d 3d:: fixed transparent walls 2019-09-12 22:49:44 +02:00
Zeno Rogue 534663e663 3d:: using models not walls for worms 2019-09-12 22:49:41 +02:00
Zeno Rogue 73f53b93a8 3d:: correct eyes 2019-09-12 22:49:05 +02:00
Zeno Rogue a4fdaac4ab fixup to chasmifyPoly 2019-09-12 22:43:02 +02:00
Zeno Rogue dc036e7c7b 2d3d:: seeps display 2019-09-12 22:43:02 +02:00
Zeno Rogue ef4d673196 2d3d:: precise halfmirrors 2019-09-12 22:43:02 +02:00
Zeno Rogue 7abbd6c07a 2d3d:: added missing normalize and memory fix to chasmifyPoly 2019-09-12 22:43:01 +02:00
Zeno Rogue 55d7678c99 2D3D:: Hall of Mirrors 2019-09-12 22:43:01 +02:00
Zeno Rogue da49e6c8de 2d3d:: textures on sidewalls 2019-09-12 22:43:01 +02:00
Zeno Rogue d89fb49e13 refactured 'texture_order' as a separate function 2019-09-12 22:43:01 +02:00
Zeno Rogue 5ab7249afd horopoint cleanup in 2D 2019-09-12 22:43:01 +02:00
Zeno Rogue 757a154399 2d3d:: shapes such as shFloor are now full 2019-09-12 22:43:01 +02:00
Zeno Rogue 1c4d86e0e9 3D graphics in 2D (first commit) 2019-09-12 22:43:01 +02:00
Zeno Rogue 29a170f423 fixed wrong declaration order with MINIMIZE_GL_CALLS 2019-09-12 22:43:01 +02:00
Zeno Rogue c8e950cd40 added some missing CAP_ and MAXMDIM guards 2019-09-12 22:43:01 +02:00
Zeno Rogue 156f56feb0 fixed drawing the sphere in natural perspective 2019-09-12 22:43:00 +02:00
Zeno Rogue 6e26508a77 replaced some instances of double to ld, so that everything compiles when ld is redefined to float 2019-09-12 22:43:00 +02:00
Zeno Rogue aefea03ce1 3d:: corner_bonus 2019-09-12 22:43:00 +02:00
Zeno Rogue 5d77c86658 scrdist_text removed 2019-09-12 22:43:00 +02:00
Zeno Rogue 5895540ae9 removed mdText as it was equivalent to mdUnchanged 2019-09-12 22:43:00 +02:00
Zeno Rogue f65c8d5dc8 fixed crashes (?) after moving to 3D and back 2019-09-12 22:43:00 +02:00
Zeno Rogue c19ffb3597 fixes to projection streamlining 2019-09-12 22:43:00 +02:00
Zeno Rogue 3c9e4db46e major cleanup of projection setting 2019-09-12 22:43:00 +02:00
Zeno Rogue 8b0c0f58c4 animated 3D birds 2019-09-12 22:43:00 +02:00
Zeno Rogue 596b4ce786 3d:: converting the old vector graphics into 3D models 2019-09-12 22:42:59 +02:00
Zeno Rogue cb2e870a99 3d:: removed some unused debug messages 2019-09-12 22:42:59 +02:00
Zeno Rogue e1227bcb6e an option for hpcshapes to contain texture information 2019-09-12 22:42:59 +02:00
Zeno Rogue dd9f7d0275 3d:: rebalanced Asteroids, fixed shots not being displayed at their actual locations 2019-09-12 22:42:59 +02:00
Zeno Rogue 8df0a0144b 3d:: fixed the wrong texturing in hororec 2019-09-12 22:42:59 +02:00
Zeno Rogue b88ef69f59 fixed a freeze in some Archimedean geometries 2019-09-12 22:42:59 +02:00
Zeno Rogue 8a53258361 fixed mines when more than 7 adjacent mines 2019-09-12 22:42:59 +02:00
Zeno Rogue 36b4b60d46 3d::draw:: added shading 2019-09-12 22:42:58 +02:00
Zeno Rogue 9fece7b342 renamed 'spiral' to 'spiral/ring' and added a comment 2019-09-12 22:42:58 +02:00
Zeno Rogue 55492e229b Asteroids in 3D 2019-09-12 22:42:58 +02:00
Zeno Rogue 5356eba11c Asteroids 2019-09-12 22:42:58 +02:00
Zeno Rogue 076e1f2977 3d:: fixed linewidth 2019-09-12 22:38:47 +02:00
Zeno Rogue 8ea5a618ad 3d:: clipping without OpenGL 2019-09-12 22:38:47 +02:00
Zeno Rogue 5d9518b9cf fixed orientation_yz in GL 2019-09-12 22:38:47 +02:00
Zeno Rogue bc3e7f2e95 3d:: shader acceleration for 3D ball and 3D halfspace 2019-09-12 22:38:47 +02:00
Zeno Rogue 5116d745c4 gldraw:: offset and texture_offset are now separate 2019-09-12 22:38:47 +02:00
Zeno Rogue 46ae64e945 3d:: native perspective is now pmodel == mdPerspective, and other models work too 2019-09-12 22:38:47 +02:00
Zeno Rogue c2fbc424e2 always use shWall3D for shPlainWall3D 2019-09-12 22:38:46 +02:00
Zeno Rogue cb9513dd0d 3d:: horohex geometry 2019-09-12 22:38:46 +02:00
Zeno Rogue 678747ceff 3d:: horo-rec geometry 2019-09-12 22:38:45 +02:00
Zeno Rogue 5db2cfbd1a 3d:: textured walls 2019-09-12 22:38:45 +02:00
Zeno Rogue 43eb9bf0a2 fixed a glitch with a bodypart taking the whole screen in spherical geometry 2019-09-12 22:38:45 +02:00
Zeno Rogue 14ea73be06 choice of the magic sword graphics now depends on the scale; in shmup, the tip is now set automatically based on the graphics 2019-09-12 22:38:45 +02:00
Zeno Rogue 105de56857 3d:: HoroTris geometry 2019-09-12 22:38:44 +02:00
Zeno Rogue a2c6a4e8b0 3d:: a system for drawing transparent things, with sorting being the responsibility of HR 2019-09-12 22:38:43 +02:00
Zeno Rogue d3f17858e9 3d:: parrots and seeps now ignore depth testing 2019-09-12 22:38:43 +02:00