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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-24 05:17:17 +00:00
Commit Graph

50 Commits

Author SHA1 Message Date
Zeno Rogue
56556ca1e1 fixed the remaining spurious shadow messages 2021-06-17 09:44:47 +02:00
Zeno Rogue
b71e436cb6 added some missing CAP_* guards 2021-06-09 04:33:55 +02:00
Zeno Rogue
d7445d4fdf fixed spurious messages about slashing the Shadow 2021-06-06 11:26:03 +02:00
Zeno Rogue
d9a9accfc5 sound effect for Canyon Hag's attack 2021-06-06 10:40:00 +02:00
Zeno Rogue
f94163bb78 curses thrown are now animated 2021-06-06 10:35:55 +02:00
Zeno Rogue
982377c26c fixed unused capture warnings 2021-06-03 15:11:24 +02:00
Zeno Rogue
41f8f7fba3 improved Shadow slaing: SWORD, SWORD_INTO and CRUSH now clear the Shadow history (previously SWORD killed it for 1 turn) 2021-06-03 13:26:10 +02:00
Zeno Rogue
be5194958e refactored to use isDie if applicable 2021-06-01 13:07:56 +02:00
Zeno Rogue
c9a3dde67b Bulls crashing into rock formations now reduce their height, and ones falling from Rock III increase the height when they fall 2021-06-01 13:07:55 +02:00
Zeno Rogue
6fb5cc879e Animated Die are now distinct from HexDemon, for alt geometries 2021-06-01 13:07:55 +02:00
Zeno Rogue
2973cada6d dice:: added Angry Dice 2021-06-01 13:07:55 +02:00
Zeno Rogue
d7e2b491ac determinePush now accepts movei instead of c 2021-06-01 13:07:55 +02:00
Zeno Rogue
f2ebcc93ea improved dice movement on conflicts 2021-06-01 13:07:36 +02:00
Zeno Rogue
6a6ed4ea0d first version of the Land of Dice 2021-06-01 13:07:36 +02:00
Zeno Rogue
ece8c94d4c fixed the Hag's attack 2021-05-23 16:00:50 +02:00
Zeno Rogue
a5689de265 shadow now triggers other stuff, not only mines 2021-05-23 16:00:49 +02:00
Zeno Rogue
90c7d31483 fixed the index order for shpos 2021-05-23 16:00:49 +02:00
Zeno Rogue
0562fc4b63 Curse of Fatigue now can be used to fool Ratlings 2021-05-23 16:00:49 +02:00
Zeno Rogue
5e33bd6db7 improved the Hag message to include the curse used 2021-05-23 16:00:49 +02:00
Zeno Rogue
809d1510c2 first approach to Cursed Land 2021-05-17 14:20:02 +02:00
Zeno Rogue
d22965a1da monster added: Hag 2021-05-17 14:18:45 +02:00
Zeno Rogue
987b1a88da spawn sounds are not played for monsters entering vision 2021-04-25 11:45:58 +02:00
Zeno Rogue
40d450676e more fixes to multiplayer 2021-03-06 11:46:13 +01:00
Zeno Rogue
f3040d439c fixed potential crashes on Ivy errors 2020-12-26 17:22:32 +01:00
Zeno Rogue
e13172f9ab fixed crashes caused by missing rev_dir 2020-12-25 06:07:30 +01:00
Zeno Rogue
f2e9b371ff fixed counting from -1 in batsAfraid (not sure why it was like that?) 2020-12-25 06:06:43 +01:00
Zeno Rogue
002c1ae7e9 fixed the Princess AI to use pathdist not cpdist 2020-12-25 00:05:33 +01:00
Zeno Rogue
215ed1f338 friends prefer to attack hedgehog warriors/pikemen, rather than making other moves 2020-11-05 15:07:13 +01:00
Zeno Rogue
771fe3458d improved Golem pathfinding 2020-11-05 15:02:47 +01:00
Zeno Rogue
63f895974e improved the checkmove.cpp, also works for golems now 2020-11-05 14:24:01 +01:00
Zeno Rogue
4ce821bf7a fixed Friendly Ghosts 2020-09-21 12:03:19 +02:00
Zeno Rogue
a4edd03a8c Reptile counters are now reset when fast creatures move over them 2020-07-24 13:40:07 +02:00
Zeno Rogue
c39700d8de added CAP_COMPLEX2 guards 2020-05-22 16:52:30 +02:00
Zeno Rogue
ba828ee54c fixed a potential crash in clearshadow() 2020-05-15 11:47:14 +02:00
Zeno Rogue
4648780eb1 fixed Butterflies in non-orientable geometries 2020-04-26 11:02:27 +02:00
Zeno Rogue
97fc244ba9 changed some achievement_gain to achievement_gain_once (this also fixes achievements awarded too soon) 2020-04-06 09:22:05 +02:00
Zeno Rogue
9d292e59fc fixed potential crash in moveIvy 2020-04-05 10:58:56 +02:00
Zeno Rogue
0381999842 Orb of Chaos no longer despecializes Tortoises 2020-03-12 10:22:46 +01:00
Zeno Rogue
362489d629 named Knights 2020-03-07 04:47:11 +01:00
Zeno Rogue
a053da7da2 setdist in moveWorm to prevent moving through ungenerated land 2020-03-07 04:47:11 +01:00
Zeno Rogue
5e48af2bb3 world turtles 2020-03-07 04:47:10 +01:00
Zeno Rogue
c1c4cea31f replaced clearing::buggyplant with bpdata::buggy 2020-03-07 04:47:10 +01:00
Zeno Rogue
561ce1a141 Orb of Vaulting and Dark Frogs can now jump over trees and explosive barrels 2020-03-07 04:47:10 +01:00
Zeno Rogue
20910ec364 refactored frog_power and a minor fix 2020-03-07 04:47:10 +01:00
Zeno Rogue
688fc50036 Orb of Plague improved 2020-03-07 04:47:10 +01:00
Zeno Rogue
e564622a48 rewritten undo: part 1 2020-03-07 04:47:10 +01:00
Zeno Rogue
7e75c28fc1 Frogs implemented 2020-03-07 04:47:10 +01:00
Zeno Rogue
2271a67506 removed the MAX_EDGE limit 2020-01-18 16:03:32 +01:00
Zeno Rogue
9fe2622043 Mutant Ivy regrow 2019-12-26 09:57:09 +01:00
Zeno Rogue
26fb19e7a8 subdivided game.cpp; split movepcto into separate functions 2019-12-08 20:07:02 +01:00