Commit Graph

90 Commits

Author SHA1 Message Date
Zeno Rogue 78b0324a91 fixed some CAP guards 2022-05-06 19:54:55 +02:00
Zeno Rogue 27c9f59caa fixed the dice layering issue 2022-04-26 16:19:02 +02:00
Zeno Rogue 5d81260f0b expansion_analyzer is now in cgi 2021-12-11 23:28:05 +01:00
Zeno Rogue a5d5cba14d fixed allies affecting Terracotta Warriors without actually moving next to them 2021-11-07 10:11:16 +01:00
Zeno Rogue 97ec940744 added CAP_GL guards 2021-09-04 21:54:42 +02:00
Zeno Rogue a6151f185f refactored whirlline loop detection 2021-08-08 19:13:09 +02:00
Zeno Rogue 025893e946 cleaned up where summoned creature appears for Orb of Life and Orb of Friendship 2021-08-08 19:04:58 +02:00
Zeno Rogue 683ab67ad9 prevent freezes in West Wall with wrong data 2021-08-08 18:32:10 +02:00
Jesse Ruderman d8509a0528 Fix terra statue interactions with Chaos+Icy, BSoC swap, Alch dup 2021-08-03 17:15:53 -07:00
Jesse Ruderman b941d46733 Dice hover map now indicates hardness with color 2021-07-28 03:24:30 -07:00
Zeno Rogue cbb98436a1
Merge pull request #257 from jruderman/dc_geom
Fix Dice Reserve crash in geometries that support d6/d12
2021-07-21 10:15:53 +02:00
Jesse Ruderman 362c6f673f Show dice type/value on mouseover 2021-07-20 07:00:48 -07:00
Jesse Ruderman 9ac1f2577a Fix Dice Reserve crash in geometries that support d6/d12 2021-07-20 05:50:02 -07:00
Jesse Ruderman 123994bdc2 Fix UB when sorting empty vecs 2021-07-11 20:54:25 -07:00
Zeno Rogue 08d427ec46
Merge pull request #198 from jruderman/f6
Irradiated Field: bull generation no longer breaks ivy
2021-07-10 09:32:27 +02:00
Jesse Ruderman e544826a94 Fix crash when talking to a Knight in the Temple of Cthulhu 2021-07-09 21:33:25 -07:00
Jesse Ruderman 9d522cfe6f Irradiated Field: bull generation no longer breaks ivy 2021-07-09 21:30:13 -07:00
Zeno Rogue c953b2dda6 dice values are now editable in Shift+G 2021-06-17 09:44:48 +02:00
Zeno Rogue d65e80e130 dice:: numbers now shown outside of the OpenGL mode 2021-06-17 09:44:48 +02:00
Zeno Rogue 70bd671941 dice:: added comments to val and dir 2021-06-17 09:44:48 +02:00
Zeno Rogue b9ba311a63 dice:: Orb of Chaos works correctly now 2021-06-17 09:44:48 +02:00
Zeno Rogue e6dd27f5bf dice:: now work correctly in non-orientable spaces 2021-06-17 09:44:48 +02:00
Zeno Rogue bc65476a12 unused variable removed 2021-06-06 10:13:40 +02:00
Zeno Rogue 0e7adf28a8 fixed a bug with dice drawing 2021-06-06 10:13:19 +02:00
Zeno Rogue 982377c26c fixed unused capture warnings 2021-06-03 15:11:24 +02:00
Zeno Rogue f6718d875d Dice:: clear memory 2021-06-03 13:26:10 +02:00
Zeno Rogue e41d4e7912 dice:: CAP_EXTFONT-version of dice numbers 2021-06-01 13:07:56 +02:00
Zeno Rogue 50a9c78343 load/save/place dice in the map editor 2021-06-01 13:07:56 +02:00
Zeno Rogue 2a4c7bd565 fixed dice too large 2021-06-01 13:07:56 +02:00
Zeno Rogue 655cc1a8b5 dice:: don't generate any dice if Safety is on 2021-06-01 13:07:56 +02:00
Zeno Rogue 199d5ef598 fixed/improved dice in non-H geometries 2021-06-01 13:07:56 +02:00
Zeno Rogue be5194958e refactored to use isDie if applicable 2021-06-01 13:07:56 +02:00
Zeno Rogue 8f28497f26 fixed invalid error messages on Animated Dice validity tests 2021-06-01 13:07:56 +02:00
Zeno Rogue 2114446695 d4s now appear better 2021-06-01 13:07:55 +02:00
Zeno Rogue 20c838ca9c happy d4s now appear in the right position 2021-06-01 13:07:55 +02:00
Zeno Rogue 80d21096fb dice:: error messages without excessive \n 2021-06-01 13:07:55 +02:00
Zeno Rogue ecf71826c3 dice:: improvements to generalization 2021-06-01 13:07:55 +02:00
Zeno Rogue e819552986 dice:: shapes for other geometries 2021-06-01 13:07:55 +02:00
Zeno Rogue 3f7fc5f2b9 added CAP_EXTFONT for when font textures are not available (i.e., mobile devices) 2021-06-01 13:07:55 +02:00
Zeno Rogue a2a1acfd8d renamed waBlandDie to waHappyDie 2021-06-01 13:07:55 +02:00
Zeno Rogue 4b6b1379e6 made the Land of Dice a lucky land 2021-06-01 13:07:55 +02:00
Zeno Rogue 0065f160d0 Land of Dice: balanced generation 2021-06-01 13:07:36 +02:00
Zeno Rogue 6a6ed4ea0d first version of the Land of Dice 2021-06-01 13:07:36 +02:00
Zeno Rogue feaef63f22 first version of the Land of Dice 2021-05-23 16:00:50 +02:00
Zeno Rogue e681357206 in ls single, fixed Brown Islands 2021-04-23 20:02:20 +02:00
Zeno Rogue 871238ab98 updated knight_names 2021-04-15 16:12:45 +02:00
Zeno Rogue 40d450676e more fixes to multiplayer 2021-03-06 11:46:13 +01:00
Zeno Rogue c97badc8c4 improved mission screen in Minesweeper, and also in non-full games 2020-08-02 12:56:43 +02:00
Arthur O'Dwyer f2b7746c1b Move all defaulting-of-`CAP_FOO` to sysconfig.h.
- The phrase `#ifdef CAP_` should never appear anywhere.

- The phrase `#ifndef CAP_` should appear only in sysconfig.h.

- The phrases `#if CAP_` and `#if !CAP_` may appear wherever,
    as long as "sysconfig.h" is included first.

The rules for `CAP_FOO` equally apply to `ISFOO`.

There are many one-off macros still tested with `#ifdef`,
including `HAVE_ACHIEVEMENTS`, `PRINT_ACHIEVEMENTS`,
`FAKEWEB`, `FAKE_SDL`, `EASY`, and `WHATEVER`. I don't
have much grasp on what these are used for or how they're
configured, so I'm leaving them alone.
2020-05-03 15:12:12 -04:00
Zeno Rogue 6f6586b3f2
Merge branch 'master' into hooks-naming 2020-04-19 13:39:07 +02:00