1
0
mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-09 23:49:53 +00:00
Commit Graph

293 Commits

Author SHA1 Message Date
Zeno Rogue
0e71e67ba6 reg3:: more happy to create initial altmap 2021-07-31 15:13:44 +02:00
Zeno Rogue
c53270ca16 introduced rulegen.cpp which generates strict_tree_rules for arb 2021-07-31 15:13:44 +02:00
Zeno Rogue
bb3fbc5256 removed debug from generateAlt 2021-07-31 15:13:44 +02:00
Zeno Rogue
05d4fcc280 altmap parameters are now accessible via altmap:: functions 2021-07-31 15:13:44 +02:00
Zeno Rogue
bac88ea9fd altmap relspin is now remembered in altmap::relspin 2021-07-31 15:12:06 +02:00
Zeno Rogue
1c31a987a8 refactored link_alt 2021-07-31 15:12:06 +02:00
Zeno Rogue
7c9bea6e1b conflict resolved 2021-07-12 09:55:25 +02:00
Jesse Ruderman
123994bdc2 Fix UB when sorting empty vecs 2021-07-11 20:54:25 -07:00
Zeno Rogue
7aec4c3cf1 reg3:: changed the remaining refs to adjacent_dirs to dirdist; S7 to c->type 2021-07-11 16:18:04 +02:00
Zeno Rogue
0e0e4d0212 reg3:: strafe and dirs_adjacent with subcubes -- Great Wall generation works 2021-07-11 11:48:33 +02:00
Zeno Rogue
9a319e2d2a refactored shvid_full and wall_offset as virtual functions 2021-07-09 22:32:00 +02:00
Zeno Rogue
74486309a6 created a function init_heptagon which does tailored_alloc and clears the data 2021-07-04 10:36:16 +02:00
Zeno Rogue
90425b3f0e Merge branch 'master' of https://github.com/zenorogue/hyperrogue 2021-06-17 09:53:50 +02:00
Zeno Rogue
2320619b86 strict_tree_rules() added 2021-06-17 09:44:48 +02:00
Dmitry Marakasov
0550ea97e6
bigstuff.cpp: fix identation warning
Fixes clang warning

    ./bigstuff.cpp:1663:5: warning: misleading indentation; statement is not part of the previous 'if' [-Wmisleading-indentation]
2021-06-09 17:34:38 +03:00
Zeno Rogue
855d2f66c3 fixed the Caribbean Yendor Chalenge 2021-06-01 13:07:56 +02:00
Zeno Rogue
605f0209b8 untrapped Prairie in no_walls 2021-05-01 14:14:28 +02:00
Zeno Rogue
69c0b90169 fixed Camelot having inside lands in some ls modes, and also made it more likely to appear in nowalls 2021-05-01 14:14:28 +02:00
Zeno Rogue
b8aaf5c09a in binary tilings, starting in a horocyclic land (not singleland) now generates a single horocycle 2021-05-01 14:14:28 +02:00
Zeno Rogue
ad235ee8e1 fixed wrong starting land in any_wall hybrid 2021-05-01 14:14:28 +02:00
Zeno Rogue
19e7b8aa29 fixed nicewalls in hybri 2021-05-01 14:14:28 +02:00
Zeno Rogue
f6f1bbe5a8 fixed the Temple of Cthulhu in bin44 2021-04-30 15:05:10 +02:00
Zeno Rogue
923f4522c3 fixed the Princess Challenge 2021-04-25 11:30:34 +02:00
Zeno Rogue
5f2c39a599 fixed Crossroads II 2021-04-25 11:30:26 +02:00
Zeno Rogue
acfacd498f horocycle refactor/bugfix 2021-04-25 11:30:10 +02:00
Zeno Rogue
831d699270 fixed crashes with Canvas 2021-04-23 20:23:49 +02:00
Zeno Rogue
5bd56eea10 fixed Elemental Planes in ls single 2021-04-23 20:13:10 +02:00
Zeno Rogue
1276f87b71 added build_barrier_good, and also fixed equidistant lands in single 2021-04-23 19:54:12 +02:00
Zeno Rogue
21d5187039 in ls::single, fixed Warped Coast 2021-04-23 19:51:45 +02:00
Zeno Rogue
e960b82e17 fixed Crossroads in ls::single, also enabled Crossroads V 2021-04-23 19:45:50 +02:00
Zeno Rogue
f3b359940e fixed single-land Camelot 2021-04-23 19:14:37 +02:00
Zeno Rogue
8f91990de6 improvements in ls::single 2021-04-15 19:07:41 +02:00
Zeno Rogue
f5fa1263c3 fixed the mercury rivers 2021-04-15 17:17:20 +02:00
Zeno Rogue
4b1b0516f3 choice of the land structure 2021-04-11 22:15:40 +02:00
Zeno Rogue
d64c5e338c extra guards 2020-10-15 16:33:52 +02:00
Zeno Rogue
554567e0cf fixed some potential issues with arb 2020-08-02 13:01:55 +02:00
Zeno Rogue
6974567965 fixed big Minefields 2020-07-30 21:27:51 +02:00
Zeno Rogue
224a02d086 bigstuff in inverse 2020-07-13 00:53:48 +02:00
Arthur O'Dwyer
0d42168139 Make hookset<T> a pointer type, just like purehookset.
No more declaring `hookset<T> *hooks_foo`; now it's just
`hookset<T> hooks_foo` at global scope. This clears the way to
make `hookset<T>` into a class type if we want.
2020-04-12 10:50:18 -04:00
Zeno Rogue
233adddd36 moved reg3 values to cgi 2020-04-05 10:58:56 +02:00
Zeno Rogue
63c9cc1060 removed tactic::trailer 2020-03-27 19:57:57 +01:00
Zeno Rogue
32baf01192 removed the variable 'showoff' 2020-03-27 19:53:59 +01:00
Arthur O'Dwyer
7a706478dc Add a helper function voidp to silence GCC warnings about %p.
We must fully qualify calls to `hr::voidp` because the expression
`voidp(x)` is ambiguous or worse. "/usr/include/zconf.h" defines
`voidp` in the global namespace as a typedef for `void*`.
We don't want an unsafe functional-style cast to `void*`;
we want to call our nice safe helper function. So we qualify the name.
2020-03-23 14:39:28 -04:00
Zeno Rogue
34d5ec2242 horo_distance naming conflict, renamed to horo_gen_distance 2020-01-29 19:32:32 +01:00
Zeno Rogue
64f9718a54 increased layer size and decreased wall quantity (replaced with rubble) in rule Temples 2020-01-29 19:23:00 +01:00
Zeno Rogue
0b18865654 horocycle generation distance reduced in rule 2020-01-29 19:20:25 +01:00
Zeno Rogue
d6dddec4dc fixup MAXMDIM 2020-01-29 19:04:54 +01:00
Zeno Rogue
f05fa60400 added MAXMDIM guards 2020-01-29 18:18:51 +01:00
Zeno Rogue
da2bcb1694 randomized Camelot in honeycombs 2020-01-28 19:45:46 +01:00
Zeno Rogue
37ff798ee4 default_levs() in honeycombs can be 0 2020-01-28 19:45:24 +01:00
Zeno Rogue
a5a9104abf reg3:: Camelot 2020-01-28 17:58:55 +01:00
Zeno Rogue
59a36709f8 fixup to celldistAlt (masterAlt) 2020-01-28 17:58:55 +01:00
Zeno Rogue
0e86f60806 reg3:: correct alt-maps in rule 2020-01-28 17:58:55 +01:00
Zeno Rogue
970d0c4699 fixed the trivial generation of Camelot in {even,x} tilings 2020-01-28 17:58:55 +01:00
Zeno Rogue
32a5368241 generateAlts: fixed generation in some geometries 2020-01-28 17:58:55 +01:00
Zeno Rogue
4287ddf883 default_levs() as a function 2020-01-28 17:58:55 +01:00
Zeno Rogue
00262e8f6a reg3:: hrmap_reg3_rule (alt not working correctly yet) 2020-01-28 17:58:55 +01:00
Zeno Rogue
24b3d17eb4 mixed infinite order 2020-01-19 00:13:54 +01:00
Zeno Rogue
2271a67506 removed the MAX_EDGE limit 2020-01-18 16:03:32 +01:00
Zeno Rogue
6c61162392 merge 2019-12-26 22:40:41 +01:00
Zeno Rogue
873c679c01 strengthened the Clearing walls 2019-12-26 09:40:07 +01:00
Zeno Rogue
9d88528939 replaced TEMPLE_EACH with function temple_layer_size() 2019-12-14 12:35:03 +01:00
Zeno Rogue
7f09bb6259 replaced macro VALENCE with function valence() 2019-12-14 12:31:20 +01:00
Zeno Rogue
8cfc5a578f renamed penrose.cpp to kite.cpp and 'penrose' to 'kite::in()' 2019-12-14 12:12:24 +01:00
Zeno Rogue
d5c8aebf16 renamed binary:: to bt:: and binarytiling to bt::in() 2019-12-14 12:05:01 +01:00
Zeno Rogue
f772f9b7fd replaced 'archimedean' with 'arcm::in()' 2019-12-14 11:57:23 +01:00
Zeno Rogue
0a9ec78c18 remplace euclid6, euclid4, 'euclid && \!archimedean && \!penrose' with standard_tiling(), euc::in(dimension, s7) 2019-12-14 11:57:23 +01:00
Zeno Rogue
26fb19e7a8 subdivided game.cpp; split movepcto into separate functions 2019-12-08 20:07:02 +01:00
Zeno Rogue
e8a39e6663 replaced euclid3:: with euc:: 2019-12-08 11:01:28 +01:00
Zeno Rogue
ddb5d07ff6 cleanup in Euclidean 2019-12-08 10:59:09 +01:00
Zeno Rogue
f46967efb9 removed assignment of gp::loc to tie as Clang does not like it 2019-11-30 18:55:02 +01:00
Zeno Rogue
5add972bdd product:: using in_h2xe() and in_s2xe() more consistently 2019-11-30 18:06:48 +01:00
Zeno Rogue
d63b14da5c PIU now works in the underlying map -- underlying geometry only is too fragile 2019-11-30 18:06:47 +01:00
Zeno Rogue
1cba452f07 rewritten the Euclidean geometry 2019-11-30 18:06:47 +01:00
Zeno Rogue
610d6ee1b3 fixed the Haunted Woods unlock in OSM. 2019-11-15 11:17:10 +01:00
Zeno Rogue
b95672fb26 fixed a crash when generating horocycles 2019-11-14 19:50:12 +01:00
Zeno Rogue
ef9e2236ba viewctr is no more... major reduction of redundancy/complexity 2019-11-14 00:26:50 +01:00
Zeno Rogue
5939d5e6d2 acid gull from Brownian no longer generates just after Safety 2019-10-27 02:45:32 +02:00
Zeno Rogue
7246605329 do not do walls if walls not implemented 2019-10-12 13:47:41 +02:00
Zeno Rogue
51ffd708d0 camelot_monster() and emerald_monster() to prevent wandering monster generating incorrect monsters 2019-10-10 13:49:35 +02:00
Zeno Rogue
43f629e9c4 inforder:: wall generation 2019-10-10 13:49:35 +02:00
Zeno Rogue
46d127401e nih improvements 2019-10-02 19:22:43 +02:00
Zeno Rogue
d1bf6fef5e replaced product::product_sphere() 2019-09-12 22:50:16 +02:00
Zeno Rogue
e8c7285cc2 product:: lands in S2xE 2019-09-12 22:50:16 +02:00
Zeno Rogue
9647cbd47e added #include hyper.h to all cpp files 2019-09-12 22:50:16 +02:00
Zeno Rogue
1e6970ca28 hybrid:: refactored the common parts of prod and sl2, also used them when applicable 2019-09-12 22:50:15 +02:00
Zeno Rogue
136b931609 PSL(2,R) 2019-09-12 22:50:15 +02:00
Zeno Rogue
a03eb0d913 fixed new geometry handling for Archimedean 2019-09-12 22:50:15 +02:00
Zeno Rogue
d75b0cdb0b product:: fix crashes because buildAnotherEquidistant called 2019-09-12 22:50:15 +02:00
Zeno Rogue
313bfa2829 reptilecheat disables knights in Camelot 2019-09-12 22:50:15 +02:00
Zeno Rogue
988adb8259 product:: horocycles now have base altitude 2019-09-12 22:50:14 +02:00
Zeno Rogue
f40072511b product:: big stuff 2019-09-12 22:50:13 +02:00
Zeno Rogue
437c4e4cdd flag 'experimental' for new geometries 2019-09-12 22:50:13 +02:00
Zeno Rogue
8b1c7bffe4 initial reformatting of comments for Doxygen 2019-09-12 22:50:13 +02:00
Zeno Rogue
c2d56fb9bc autohdr.h applied in more files 2019-09-12 22:50:12 +02:00
Zeno Rogue
661743a19b removed the obsolete *MovR functions 2019-09-12 22:50:12 +02:00
Zeno Rogue
1eacccd587 solv:: fixed Temple generation 2019-09-12 22:50:12 +02:00
Zeno Rogue
602e6f27db generating various lands in Sol 2019-09-12 22:50:12 +02:00
Zeno Rogue
632957b678 solv:: chaos mode did not work 2019-09-12 22:50:11 +02:00
Zeno Rogue
6bd4d748f0 factored elementalXY 2019-09-12 22:50:11 +02:00