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Commit Graph

118 Commits

Author SHA1 Message Date
Zeno Rogue
ec3599ed71 3d:: bugs 2019-09-12 22:43:02 +02:00
Zeno Rogue
b1663671bd 2d3d:: fixed the placement of mine markers, Zebra, Tortoise, statues, rose, and Magic Swords 2019-09-12 22:43:02 +02:00
Zeno Rogue
9dae2f4438 2d3d:: proper placement of Big Carpet, Reptiles and Trihepta Special 2019-09-12 22:43:02 +02:00
Zeno Rogue
b6c8727e1f 2d3d:: boats 2019-09-12 22:43:02 +02:00
Zeno Rogue
563303acca 2d3d:: fixed cloaks 2019-09-12 22:43:02 +02:00
Zeno Rogue
8bcf1c2b74 shark position 2019-09-12 22:43:02 +02:00
Zeno Rogue
7255cb4e0d 2d3d:: worm graphics 2019-09-12 22:43:02 +02:00
Zeno Rogue
55d7678c99 2D3D:: Hall of Mirrors 2019-09-12 22:43:01 +02:00
Zeno Rogue
87c436b8cb 2d3d:: fixed some 3d model elements 2019-09-12 22:43:01 +02:00
Zeno Rogue
f675c08e7e fixed eyes a bit 2019-09-12 22:43:01 +02:00
Zeno Rogue
1c4d86e0e9 3D graphics in 2D (first commit) 2019-09-12 22:43:01 +02:00
Zeno Rogue
c8e950cd40 added some missing CAP_ and MAXMDIM guards 2019-09-12 22:43:01 +02:00
Zeno Rogue
8ac431a7f1 3d:: fixed a crashbug 2019-09-12 22:43:00 +02:00
Zeno Rogue
cec8190f37 adjustments for older g++ 2019-09-12 22:43:00 +02:00
Zeno Rogue
884ab0cd5f 3d:: 3d balls 2019-09-12 22:43:00 +02:00
Zeno Rogue
8b0c0f58c4 animated 3D birds 2019-09-12 22:43:00 +02:00
Zeno Rogue
2c40216e06 revolution_cut for tiny shapes 2019-09-12 22:42:59 +02:00
Zeno Rogue
596b4ce786 3d:: converting the old vector graphics into 3D models 2019-09-12 22:42:59 +02:00