Zeno Rogue
|
7dac26a85a
|
fixed wall shadows in embedded_plane
|
2022-12-15 10:14:06 +01:00 |
|
Zeno Rogue
|
62ffefc0cc
|
fixed the binary tiling to use correct straight lines on the vertical edges; also grid lines now work correctly
|
2022-12-15 09:58:47 +01:00 |
|
Zeno Rogue
|
f61adc2865
|
Nil embedding
|
2022-12-13 19:04:43 +01:00 |
|
Zeno Rogue
|
63b17a605c
|
fixed a graphical glitch when drawing chasms in euc_in_hyp
|
2022-12-13 12:37:29 +01:00 |
|
Zeno Rogue
|
3e733ae6e9
|
Big change: spatial_embedding option
|
2022-12-09 02:33:15 +01:00 |
|
Zeno Rogue
|
bf001926c2
|
refactored the vertical movement functions
|
2022-12-09 02:33:15 +01:00 |
|
Zeno Rogue
|
9297c94028
|
in non-perspective modes, draw disk restriction as wireframes instead of solid walls
|
2022-11-13 16:22:55 +01:00 |
|
Zeno Rogue
|
06523e063e
|
used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable
|
2022-11-13 16:22:55 +01:00 |
|
Zeno Rogue
|
93892718c5
|
CAP_ARCM guards added
|
2022-10-16 10:31:17 +02:00 |
|
Zeno Rogue
|
a1cbf8c906
|
minecolors and distcolors now accept less/more colors in table
|
2022-10-06 13:47:00 +02:00 |
|
Zeno Rogue
|
03b7804817
|
mirrored tiles marked on or off
|
2022-10-06 13:35:56 +02:00 |
|
Zeno Rogue
|
6c88e9b2c3
|
debug_tiles improvements: 2 displays more tile information, not displayed in standard except in cheat mode
|
2022-10-06 11:59:34 +02:00 |
|
Zeno Rogue
|
d0a5c52889
|
fixed numerical_minefield display to darken numbers correctly
|
2022-06-08 18:00:28 +02:00 |
|
Zeno Rogue
|
e32f1a4670
|
marked mines are now displayed at full intensity when ispeed==0
|
2022-05-21 17:12:02 +02:00 |
|
Zeno Rogue
|
a6dc4b9314
|
new projections mostly for Solv: Lie perspective and Lie orthogonal
|
2022-05-17 09:45:09 +02:00 |
|
Zeno Rogue
|
b9fd64e1d9
|
numerical_minefield option -- not yet changed in menu
|
2022-05-17 09:34:58 +02:00 |
|
Zeno Rogue
|
e51747dd42
|
draw sidewalls for shallow
|
2022-05-09 10:30:50 +02:00 |
|
Zeno Rogue
|
51ea62977f
|
debug_tiles feature
|
2022-04-28 08:23:33 +02:00 |
|
Zeno Rogue
|
b9c76d8162
|
options to disable apeirogon_consistent_coloring and apeirogon_hide_grid_edges
|
2022-04-26 16:19:02 +02:00 |
|
Zeno Rogue
|
7adb3dac5a
|
mirrors now flip Alchemist Lab colors (may be a bit unpredictable in minimal quotient)
|
2022-04-26 16:19:02 +02:00 |
|
Zeno Rogue
|
65b4b88ce4
|
uint -> color_t
|
2022-04-07 20:46:59 +02:00 |
|
Charlotte Peppers
|
904faabd96
|
Added tower to canvas floor options, added new Flashing Effects option which currently effects storms and some curses
|
2022-03-07 17:37:35 -07:00 |
|
Charlotte Peppers
|
ab08a69cc6
|
Added Canvas Floor and Canvas Darkness options
|
2022-03-06 20:01:59 -07:00 |
|
Zeno Rogue
|
87c902c4b8
|
fixed fat edges in some H3 honeycombs
|
2021-12-14 11:19:15 +01:00 |
|
Zeno Rogue
|
7b0b41967f
|
wall shadows no longer drawn with noshadow
|
2021-08-08 18:28:24 +02:00 |
|
Zeno Rogue
|
69e5356e8a
|
Merge pull request #276 from jruderman/slime_color_in_brown
Fix color of slime on Brown Island
|
2021-08-04 19:10:46 +02:00 |
|
Jesse Ruderman
|
d8509a0528
|
Fix terra statue interactions with Chaos+Icy, BSoC swap, Alch dup
|
2021-08-03 17:15:53 -07:00 |
|
Jesse Ruderman
|
7f73dc88ab
|
Fix color of slime on Brown Island
|
2021-08-02 19:11:58 -07:00 |
|
Zeno Rogue
|
6e6d0a7839
|
the main (heptagon) cellshape now also uses subcellshape; removed dirdist and get_vertices and introduced get_cellshape instead
|
2021-07-12 11:07:22 +02:00 |
|
Jesse Ruderman
|
fdfba9be50
|
Fix UB in draw_gravity_particles
|
2021-07-11 19:47:56 -07:00 |
|
Zeno Rogue
|
79bad795b6
|
Merge pull request #185 from jruderman/chasm_trail
Only show chasm trails in special modes
|
2021-07-10 09:46:46 +02:00 |
|
Zeno Rogue
|
9a319e2d2a
|
refactored shvid_full and wall_offset as virtual functions
|
2021-07-09 22:32:00 +02:00 |
|
Jesse Ruderman
|
f4193c32e9
|
Only show chasm trails in special modes
|
2021-07-04 14:17:21 -07:00 |
|
Zeno Rogue
|
b71e436cb6
|
added some missing CAP_* guards
|
2021-06-09 04:33:55 +02:00 |
|
Zeno Rogue
|
f94163bb78
|
curses thrown are now animated
|
2021-06-06 10:35:55 +02:00 |
|
Zeno Rogue
|
ec966403fe
|
Cursed Canyon uses Cave Floor
|
2021-06-01 13:07:56 +02:00 |
|
Zeno Rogue
|
be5194958e
|
refactored to use isDie if applicable
|
2021-06-01 13:07:56 +02:00 |
|
Zeno Rogue
|
95b4ad28b9
|
fixed some bugs with which_copy -- now should consistently use the View coordinate system
|
2021-06-01 13:07:56 +02:00 |
|
Zeno Rogue
|
a2a1acfd8d
|
renamed waBlandDie to waHappyDie
|
2021-06-01 13:07:55 +02:00 |
|
Zeno Rogue
|
6a6ed4ea0d
|
first version of the Land of Dice
|
2021-06-01 13:07:36 +02:00 |
|
Zeno Rogue
|
feaef63f22
|
first version of the Land of Dice
|
2021-05-23 16:00:50 +02:00 |
|
Zeno Rogue
|
773e3afd7c
|
floor color for laCursed
|
2021-05-23 16:00:50 +02:00 |
|
Zeno Rogue
|
a3add19eba
|
improvements to ASCII items & monsters: PC movement animated on radar; movement is animated; available in 3D graphical modes
|
2021-04-15 15:26:32 +02:00 |
|
Zeno Rogue
|
4b1b0516f3
|
choice of the land structure
|
2021-04-11 22:15:40 +02:00 |
|
Zeno Rogue
|
e8f9a09930
|
Sokoban elements
|
2021-03-30 11:29:18 +02:00 |
|
Zeno Rogue
|
98f36617c4
|
fixup
|
2021-03-30 11:28:35 +02:00 |
|
Zeno Rogue
|
0a0cbfcbeb
|
fixed one place when old cellshape was used
|
2021-03-25 12:44:25 +01:00 |
|
Zeno Rogue
|
e57fc630b4
|
(incomplete) some preparation for the Lovasz Conjecture achievement
|
2021-03-21 12:51:50 +01:00 |
|
Zeno Rogue
|
4b45872443
|
marked intended fallthroughs to prevent errors
|
2021-03-12 15:31:00 +01:00 |
|
Zeno Rogue
|
40d450676e
|
more fixes to multiplayer
|
2021-03-06 11:46:13 +01:00 |
|