Cursed Canyon uses Cave Floor

This commit is contained in:
Zeno Rogue 2021-05-30 14:18:56 +02:00
parent 5c5a69b7b8
commit ec966403fe
1 changed files with 1 additions and 0 deletions

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@ -1156,6 +1156,7 @@ void celldrawer::set_land_floor(const shiftmatrix& Vf) {
case laCaves:
case laLivefjord:
case laDeadCaves:
case laCursed:
set_floor(cgi.shCaveFloor);
break;