?
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b0c21f0626
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3d:: mapeditor works
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2019-09-12 22:38:42 +02:00 |
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?
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99aa7e420b
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CAP_POLY part 1
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2019-09-12 22:38:39 +02:00 |
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?
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b25730d5c9
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geometry flags part 1
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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c80df92acb
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text fixes, PL translation updated
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2019-09-12 22:38:39 +02:00 |
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?
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a2c46eacc4
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fixed unused variables
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2019-02-08 18:05:57 +01:00 |
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?
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162542b616
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parts pushed too fast
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2019-02-08 17:39:46 +01:00 |
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Zeno Rogue
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6abb527854
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added missing CAP_TEXTURE guards
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2019-02-08 16:55:35 +01:00 |
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Zeno Rogue
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381071ab4c
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10.5e loads the 11.0e format
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2019-02-06 18:54:29 +01:00 |
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Zeno Rogue
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26fe57ef92
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mapeditor:: an option to change new canvas cells without clearing the map
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2019-02-06 18:48:53 +01:00 |
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Zeno Rogue
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44c3e2eb0a
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mapeditor:: no more crashing on 'c'opying outside of map
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2019-02-06 18:48:53 +01:00 |
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Zeno Rogue
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41ee2f4a7c
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mapeditor saves color_formula
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2019-02-06 18:48:53 +01:00 |
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Zeno Rogue
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daf9a5906a
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mapeditor:: save more data: multiplayer positions, rosewaves, turncount (ocean waves), mutant ivy phase
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2019-02-06 18:48:53 +01:00 |
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Zeno Rogue
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35043b5528
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tortoise flags are now editable with Shift+G and saved into saved levels
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2019-02-06 18:48:53 +01:00 |
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Zeno Rogue
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78adac4e10
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an option to disable wandering monsters; settings (reptilecheat, autocheat, safety etc) configurable in map editor; save items/kills and some other settings
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2019-02-06 18:48:53 +01:00 |
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Zeno Rogue
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645e4fa56c
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shift+G screen is now editable
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2019-02-06 18:48:52 +01:00 |
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Zeno Rogue
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7a589090d3
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texture:: texture ghosts are now shown correctly
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2019-02-06 18:48:52 +01:00 |
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Zeno Rogue
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b7dd69f99e
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fix to geometry specifics saving
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2018-12-15 14:16:57 +01:00 |
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Zeno Rogue
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4b89d1dfd7
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fixed some bugs with modecode and save format
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2018-12-14 21:35:46 +01:00 |
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Zeno Rogue
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362e13ba4c
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mapeditor:: saving geometry specifics, fixed format
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2018-12-14 19:30:54 +01:00 |
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Zeno Rogue
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c73b598d93
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screenshots are more configurable now
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2018-12-14 19:30:17 +01:00 |
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Zeno Rogue
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6274beb6f6
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try to load floors
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2018-12-14 19:27:12 +01:00 |
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Zeno Rogue
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2fa265ac10
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implemented a better system for logging and binary output
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2018-11-24 21:23:02 +01:00 |
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Zeno Rogue
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d935febf09
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refactored some global and stereo:: variables into display_data structure
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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d69e952729
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animate parameters from the edit dialog
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2018-11-11 11:27:36 +01:00 |
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Zeno Rogue
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d1d2a300c4
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refactored the degree constant
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2018-11-11 11:25:59 +01:00 |
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Zeno Rogue
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198ae61ae4
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creating [Baby] Tortoises in the map editor now creates 'local' ones at first, and random ones on another click
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2018-09-13 00:35:21 +02:00 |
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Zeno Rogue
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0d138f3c75
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load/save compressed data in RogueViz kohonen
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2018-09-07 15:15:00 +02:00 |
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Zeno Rogue
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1ab460ffb1
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type color_t should now be consistently used for colors; reimplemented drawqueue in OO fashion
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2018-09-04 19:53:42 +02:00 |
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Zeno Rogue
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98f6851288
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moved the implementation of -noplayer and -canvas options from mapeditor to pattern, as they are relevant without map editor (e.g. online)
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2018-09-02 15:10:50 +02:00 |
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Zeno Rogue
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a7f1e560c5
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subcodes can be (de)selected in the pattern selection
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2018-08-30 19:14:04 +02:00 |
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Zeno Rogue
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6de0f0a8aa
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instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
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2018-08-28 17:17:34 +02:00 |
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Zeno Rogue
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1af2c04407
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enum class used for PPR
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2018-08-28 14:27:23 +02:00 |
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Zeno Rogue
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89f0a6ba8a
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some more bugfixes
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2018-08-28 14:09:36 +02:00 |
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Zeno Rogue
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f009e80689
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crash fixed again
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2018-08-28 13:47:51 +02:00 |
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Zeno Rogue
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25c09154dc
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fixed a crash when drawing inventory items while drawcell is also NULL; priority functions now use PPR_DEFAULT not -1; priority is passed as PPR not int
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2018-08-28 13:45:11 +02:00 |
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Zeno Rogue
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7ff722ba59
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angle measurement and grid display now take coldcenter into account correctly
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2018-08-28 05:40:15 +02:00 |
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Zeno Rogue
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114fd59752
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vector graphics editor now can calculate areas
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2018-08-28 05:39:41 +02:00 |
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Zeno Rogue
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c17efce3b5
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PAT_TYPES now separate from PAT_NONE; PAT_* constants now use enum
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2018-08-28 04:05:32 +02:00 |
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Zeno Rogue
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ff84f63abd
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Fixed mapediting floorshapes. Also works nicely for all geometries now. Enum used for shapegroups.
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2018-08-27 19:27:35 +02:00 |
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Zeno Rogue
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be6748cbb3
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Archimedean tilings are now saved correctly in map editor and texture mode
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2018-08-22 00:02:08 +02:00 |
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Zeno Rogue
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e1c49a83fa
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fixed displayspin in syntetic
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2018-08-19 16:28:36 +02:00 |
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Zeno Rogue
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682f804576
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major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T>
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2018-08-18 00:46:45 +02:00 |
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Zeno Rogue
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1b44899624
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line quality option
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2018-08-01 11:07:22 +02:00 |
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Zeno Rogue
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329a2fa783
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fixed the compilation without CAP_COMMANDLINE or without CAP_SVG or fakemobile
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2018-07-22 12:50:03 +02:00 |
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Zeno Rogue
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4de4d3e640
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arg:: split the big if list in config.cpp
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2018-07-21 16:58:50 +02:00 |
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Zeno Rogue
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9d682aee45
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moved more commandline options to their modules
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2018-07-20 00:04:23 +02:00 |
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Zeno Rogue
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30cb9158cb
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moved svg and PNG screenshot to a new file screenshots.cpp; moved some commandline arguments from commandline.cpp to their respective modules
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2018-07-19 23:46:58 +02:00 |
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Arthur O'Dwyer
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fbc7cd3212
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Fix -Wempty-body warnings on GCC.
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2018-07-17 16:53:46 -07:00 |
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Zeno Rogue
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1bd49df841
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Merge branch 'master' of https://github.com/zenorogue/hyperrogue
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2018-07-09 18:43:09 +02:00 |
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Zeno Rogue
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dd8e30e041
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RogueViz legend as HUD replacement, lists edge types too
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2018-07-09 18:39:34 +02:00 |
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Arthur O'Dwyer
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de8926ac5d
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Fix some truncation warnings for the benefit of MSVC.
rug.cpp(1266): warning C4305: 'argument': truncation from 'double' to 'GLclampf'
tour.cpp(629): warning C4305: '=': truncation from 'int' to 'bool'
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2018-07-08 22:19:42 -07:00 |
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Zeno Rogue
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98ea11de86
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fixed the warnings about comparing int and bool
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2018-07-07 11:05:48 +02:00 |
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Zeno Rogue
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f1f1098d95
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removed some remaining references to sval, fixed the compilation of RogueViz
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2018-06-29 12:16:35 +02:00 |
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Zeno Rogue
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0d0eb06886
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Merge branch 'master' into misc-windows
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2018-06-28 15:13:42 +02:00 |
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Zeno Rogue
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cf8dffd6b8
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fixed bugs with manual celllisters
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2018-06-28 13:35:03 +02:00 |
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Zeno Rogue
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d11044a80a
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refactoring: sval/aitmp is no more, celllister(manual) used instead
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2018-06-28 12:59:35 +02:00 |
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Arthur O'Dwyer
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817f690ae3
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Silence a couple of warnings with -DCAP_TEXTURE=0 (the default on MinGW).
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2018-06-27 03:01:58 -07:00 |
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Zeno Rogue
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63869c6d33
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renamed the size function to isize
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2018-06-22 14:47:24 +02:00 |
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Zeno Rogue
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8f8a259992
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new quotient geometries
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2018-06-22 01:48:46 +02:00 |
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Zeno Rogue
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f699f73f1a
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texture:: undo clears pixels_to_draw; the number of pixels_to_draw displayed in the editor
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2018-06-17 12:06:01 +02:00 |
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Zeno Rogue
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69429ba4d4
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creating Mimics in the map editor now works correctly
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2018-06-17 12:03:39 +02:00 |
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Zeno Rogue
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28a4768ea4
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more uniformization of add/back, 'space' in grapheditor works in autocheat, fixed missing XLAT in surface
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2018-06-13 00:11:26 +02:00 |
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Zeno Rogue
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56baba800b
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moved more includes to sysconfig.h
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2018-06-12 23:10:20 +02:00 |
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Zeno Rogue
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4c619e60dd
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moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
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2018-06-11 01:58:31 +02:00 |
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Zeno Rogue
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98246d3066
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more cleanup in parameters, restartGame cleanup
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2018-06-11 00:58:38 +02:00 |
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Zeno Rogue
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666ddb007e
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MAJOR REWRITE of floor patterns
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2018-05-07 20:13:56 +02:00 |
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Zeno Rogue
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8dcaed3aaf
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gp:: acknowledged in save game, save map, scorelist, modecode
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2018-04-11 00:30:50 +02:00 |
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Zeno Rogue
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033c626dfc
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restartGame, wrong mode, and resetModes now use constants instead of magic char names
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2018-04-09 18:05:23 +02:00 |
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Zeno Rogue
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ac37b6df99
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more elegant cellwalkers
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2018-03-24 12:59:01 +01:00 |
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Zeno Rogue
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2c09c5ee56
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structurized textures.cpp
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2018-03-17 21:12:46 +01:00 |
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Zeno Rogue
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283c6bba39
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cleanup: arguments
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2018-02-26 13:14:20 +01:00 |
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Zeno Rogue
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082bd44c2a
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fixed zoom while editing texture
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2018-02-20 22:12:31 +01:00 |
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Zeno Rogue
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c8d655184b
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when loading textures in the texture mode, you can now tune individual triangles
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2018-02-13 23:25:44 +01:00 |
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Zeno Rogue
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cab8a0a38f
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Works online now!
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2018-02-11 19:08:17 +01:00 |
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Zeno Rogue
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64adb6f0ea
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updated the header comments to 2018, also added the missing ones
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2018-02-09 00:40:26 +01:00 |
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Zeno Rogue
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ad172724e8
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made it compile with RUG on emscripten (at least it should -- it does not work for me because of an emscripten bug apparently)
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2018-02-03 14:31:17 +01:00 |
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Zeno Rogue
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22d3d2590f
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some work on the savemem feature
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2018-01-26 01:45:49 +01:00 |
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Zeno Rogue
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1d2b20b015
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disable saveHQSX without CAP_SDL
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2018-01-20 17:50:30 +01:00 |
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Zeno Rogue
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9c8b16e9d0
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some translation fixes, Russian updated
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2018-01-08 23:23:00 +01:00 |
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Zeno Rogue
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5bf6d54c7d
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changed chamfered to bitruncated
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2018-01-06 22:34:03 +01:00 |
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Zeno Rogue
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3fc196e0c0
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fixed CAP_TEXTURE disabling
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2018-01-05 17:30:03 +01:00 |
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Zeno Rogue
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7b6be5da7c
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HQ/SVG shots in the editors now include the aura background, and you can choose the file (use Shift+F6 for the old way)
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2018-01-05 14:19:22 +01:00 |
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Zeno Rogue
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495dbba809
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renamed 'truncated' to 'chamfered'
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2018-01-04 18:39:04 +01:00 |
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Zeno Rogue
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f3cf1e06bf
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fixed hiding player in grapheditor
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2018-01-04 18:28:07 +01:00 |
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Zeno Rogue
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3412a50b3d
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line/circle tools added to the texture editor; grid color changing in texture editor
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2018-01-04 12:25:02 +01:00 |
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Zeno Rogue
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154bd54607
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fixed/extended the mouse zoom etc.
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2017-12-30 17:00:35 +01:00 |
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Zeno Rogue
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11569c693d
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big change: more configuration for the torus (and also Klein bottle)
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2017-12-28 16:46:10 +01:00 |
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Zeno Rogue
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ae70662495
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moving the screen center
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2017-12-25 10:26:50 +01:00 |
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Zeno Rogue
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8c7abbc33e
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list of colors and brush sizes
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2017-12-22 22:34:01 +01:00 |
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Zeno Rogue
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dd108cde6b
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symmetric texture editing
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2017-12-22 21:57:55 +01:00 |
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Zeno Rogue
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5a2ae1a865
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simplified cellgroups
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2017-12-22 21:37:30 +01:00 |
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Zeno Rogue
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6234be507b
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grid improvements: changeable color, straight lines drawn correctly, angles shown relative to coldcenter
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2017-12-22 21:23:17 +01:00 |
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Zeno Rogue
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4bee0c85a7
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undo in texture editor
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2017-12-22 20:59:04 +01:00 |
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Zeno Rogue
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57a5337b9f
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CAP_TEXTURE can be off; right-size textures loaded without scaling; SPF_FULLSYM
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2017-12-21 11:36:07 +01:00 |
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Zeno Rogue
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37cc910031
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color dialog uses reactions now
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2017-12-19 14:34:38 +01:00 |
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Zeno Rogue
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e5c22834fe
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texture editing improved
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2017-12-18 23:42:08 +01:00 |
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Zeno Rogue
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3e0f751a2c
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texture editing
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2017-12-18 00:24:56 +01:00 |
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Zeno Rogue
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e2080cd91e
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more intuitive file dialogs; texture config saving
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2017-12-14 12:10:40 +01:00 |
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Zeno Rogue
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9933f373d2
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improvements to patterns; codenumbers also display directions
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2017-12-09 08:06:41 +01:00 |
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Zeno Rogue
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4fa764c175
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filedialog and infix moved from mapeditor.cpp to dialogs.cpp
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2017-12-09 04:01:56 +01:00 |
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