Commit Graph

38 Commits

Author SHA1 Message Date
Zeno Rogue 06523e063e used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable 2022-11-13 16:22:55 +01:00
Zeno Rogue 38fddfa43f ads-game:: past/future cone view 2022-10-15 17:56:15 +02:00
Zeno Rogue 17e2a56320 ads-game:: better organized spacetime display 2022-10-15 14:25:31 +02:00
Zeno Rogue 0ddc6c722f ads-game:: duality modes for AdS 2022-10-15 14:23:53 +02:00
Zeno Rogue 45141a9df0 ads-game:: underlying/spacetime views 2022-10-14 01:01:50 +02:00
Zeno Rogue 9184532036 ads-game:: replay mode 2022-10-09 13:15:57 +02:00
Zeno Rogue 171b198cd8 ads-game:: debug removed 2022-09-29 14:27:40 +02:00
Zeno Rogue 25997dc6c1 ads-games:: fixes to ds-record 2022-09-29 13:09:21 +02:00
Zeno Rogue cc1d2c1b48 ads-game:: footer/copyright shown 2022-09-29 12:11:50 +02:00
Zeno Rogue 3808d93a11 ads-game:: don't display proper time of history ships even though view_proper_times is off 2022-09-29 11:40:21 +02:00
Zeno Rogue 293c271c7f past cones are displayed too, not only future cones 2022-09-29 11:38:54 +02:00
Zeno Rogue 49ce0c1551 ads-game:: better ship shape handling 2022-09-29 01:39:16 +02:00
Zeno Rogue a84a9c94dd settings for dS (also are now separate from adS) 2022-09-28 22:10:09 +02:00
Zeno Rogue 773e73dcc2 ads-game:: priorities (and also main rock) 2022-09-28 21:06:07 +02:00
Zeno Rogue 4af232e9c1 ads:: future in AdS shown correctly (using light-like geodesics); show future for dS 2022-09-25 22:20:18 +02:00
Zeno Rogue 720ccc649c ads-game:: removed some junk 2022-09-19 23:17:00 +02:00
Zeno Rogue 8f086f7bb5 ads-game:: display time for shipstate 2022-09-19 23:16:41 +02:00
Zeno Rogue bbc57d9b8f ads-game:: improved celldraw priority 2022-09-18 23:36:47 +02:00
Zeno Rogue 567ef8e7e6 ads-game:: resource expiration 2022-09-18 17:29:01 +02:00
Zeno Rogue a1a65ac612 optimize center in queue 2022-09-18 17:28:48 +02:00
Zeno Rogue 43305ea1cd vctr is now the hyperbolic cell (similar for some variables); also invincibility on start 2022-09-18 17:02:15 +02:00
Zeno Rogue 03a3fd14a0 ads-game:: priority_queue-based rendering 2022-09-18 16:49:08 +02:00
Zeno Rogue 04c43e99e6 ads-game:: performance settings 2022-09-18 13:34:30 +02:00
Zeno Rogue 707247d297 ads-game:: configurable scale 2022-09-18 13:03:14 +02:00
Zeno Rogue eefb91501e ads-game:: show the (approximate) future 2022-09-18 11:24:43 +02:00
Zeno Rogue 6ea3cc4bcc time_unit and pause_speed settings 2022-09-18 10:22:13 +02:00
Zeno Rogue 9799ff1ccf ads-game:: view history while paused 2022-09-17 17:34:54 +02:00
Zeno Rogue 22ef01964a ads-game:: model permanently switched to underlying geometry 2022-09-17 16:47:22 +02:00
Zeno Rogue fa1f237f37 ads-game:: less expensive 2022-09-17 15:16:26 +02:00
Zeno Rogue b1baf393ba ads-game:: display other frames of reference while paused 2022-09-17 15:16:04 +02:00
Zeno Rogue ae0ab132e1 ads-game:: do something about gameover, also spin the ship in handle_crashes 2022-09-12 14:57:37 +02:00
Zeno Rogue 7c87df85ac ads-game:: do not view_proper_times for particles 2022-09-12 14:57:00 +02:00
Zeno Rogue cd84dfca4f ads-game:: resources are used 2022-09-12 12:57:52 +02:00
Zeno Rogue 3578ae0631 ads-game:: resources displayed 2022-09-12 12:24:18 +02:00
Zeno Rogue b056b5c153 shapes used, unique_ptrs, resources generated 2022-09-12 11:49:28 +02:00
Zeno Rogue 2522b16e55 renamed flatresult to cross_result 2022-09-11 13:44:28 +02:00
Zeno Rogue 06832c5371 ads-game:: you can now shoot rocks 2022-09-11 13:42:51 +02:00
Zeno Rogue 4eebc5858e first commit of AdS game 2022-09-11 12:16:50 +02:00