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hyperrogue/nonisotropic.cpp

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// Hyperbolic Rogue -- nonisotropic spaces (Solv and Nil)
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// Copyright (C) 2011-2019 Zeno Rogue, see 'hyper.cpp' for details
/** \file nonisotropic.cpp
* \brief nonisotropic spaces (Solv and Nil)
*/
#include "hyper.h"
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namespace hr {
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EX namespace nisot {
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#if HDR
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inline bool local_perspective_used() { return nonisotropic || prod; }
#endif
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EX bool geodesic_movement = true;
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EX transmatrix translate(hyperpoint h) {
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if(sl2)
return slr::translate(h);
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transmatrix T = Id;
for(int i=0; i<GDIM; i++) T[i][LDIM] = h[i];
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if(sol && nih) {
T[0][0] = pow(2, -h[2]);
T[1][1] = pow(3, h[2]);
}
else if(sol) {
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T[0][0] = exp(-h[2]);
T[1][1] = exp(+h[2]);
}
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else if(nih) {
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T[0][0] = pow(2, h[2]);
T[1][1] = pow(3, h[2]);
}
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if(nil)
T[2][1] = h[0];
return T;
}
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EX }
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#if !CAP_SOLV
EX namespace sn {
EX always_false in() { return always_false(); }
EX }
#endif
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#if CAP_SOLV
EX namespace sn {
EX bool in() { return cgclass == gcSolNIH; }
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EX eGeometry geom() {
if(asonov::in()) return gSol;
else return geometry;
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}
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#if HDR
typedef array<float, 3> compressed_point;
inline hyperpoint decompress(compressed_point p) { return point3(p[0], p[1], p[2]); }
inline compressed_point compress(hyperpoint h) { return make_array<float>(h[0], h[1], h[2]); }
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struct tabled_inverses {
int PRECX, PRECY, PRECZ;
vector<compressed_point> tab;
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string fname;
bool loaded;
void load();
hyperpoint get(ld ix, ld iy, ld iz, bool lazy);
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compressed_point& get_int(int ix, int iy, int iz) { return tab[(iz*PRECY+iy)*PRECX+ix]; }
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GLuint texture_id;
bool toload;
GLuint get_texture_id();
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tabled_inverses(string s) : fname(s), texture_id(0), toload(true) {}
};
#endif
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void tabled_inverses::load() {
if(loaded) return;
FILE *f = fopen(fname.c_str(), "rb");
if(!f) f = fopen((rsrcdir + fname).c_str(), "rb");
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if(!f) { addMessage(XLAT("geodesic table missing")); pmodel = mdPerspective; return; }
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ignore(fread(&PRECX, 4, 1, f));
ignore(fread(&PRECY, 4, 1, f));
ignore(fread(&PRECZ, 4, 1, f));
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tab.resize(PRECX * PRECY * PRECZ);
ignore(fread(&tab[0], sizeof(compressed_point) * PRECX * PRECY * PRECZ, 1, f));
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fclose(f);
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loaded = true;
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}
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hyperpoint tabled_inverses::get(ld ix, ld iy, ld iz, bool lazy) {
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ix *= PRECX-1;
iy *= PRECY-1;
iz *= PRECZ-1;
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hyperpoint res;
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if(lazy) {
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return decompress(get_int(int(ix+.5), int(iy+.5), int(iz+.5)));
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}
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else {
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if(ix >= PRECX-1) ix = PRECX-2;
if(iy >= PRECX-1) iy = PRECX-2;
if(iz >= PRECZ-1) iz = PRECZ-2;
int ax = ix, bx = ax+1;
int ay = iy, by = ay+1;
int az = iz, bz = az+1;
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#define S0(x,y,z) get_int(x, y, z)[t]
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#define S1(x,y) (S0(x,y,az) * (bz-iz) + S0(x,y,bz) * (iz-az))
#define S2(x) (S1(x,ay) * (by-iy) + S1(x,by) * (iy-ay))
for(int t=0; t<3; t++)
res[t] = S2(ax) * (bx-ix) + S2(bx) * (ix-ax);
res[3] = 0;
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}
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return res;
}
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GLuint tabled_inverses::get_texture_id() {
if(!toload) return texture_id;
load();
if(!loaded) return 0;
println(hlog, "installing table");
toload = false;
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if(texture_id == 0) glGenTextures(1, &texture_id);
glBindTexture( GL_TEXTURE_3D, texture_id);
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
auto xbuffer = new glvertex[PRECZ*PRECY*PRECX];
for(int z=0; z<PRECZ*PRECY*PRECX; z++) {
auto& t = tab[z];
xbuffer[z] = glhr::makevertex(t[0], t[1], t[2]);
}
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#if !ISWEB
glTexImage3D(GL_TEXTURE_3D, 0, 34836 /*GL_RGBA32F*/, PRECX, PRECX, PRECZ, 0, GL_RGBA, GL_FLOAT, xbuffer);
#else
// glTexStorage3D(GL_TEXTURE_3D, 1, 34836 /*GL_RGBA32F*/, PRECX, PRECX, PRECZ);
// glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, PRECX, PRECY, PRECZ, GL_RGBA, GL_FLOAT, xbuffer);
#endif
delete[] xbuffer;
return texture_id;
}
EX ld x_to_ix(ld u) {
if(u == 0.) return 0.;
ld diag = u*u/2.;
ld x = diag;
ld y = u;
ld z = diag+1.;
x /= (1.+z);
y /= (1.+z);
return 0.5 - atan((0.5-x) / y) / M_PI;
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}
EX ld ix_to_x(ld ix) {
ld minx = 0;
while(x_to_ix(minx) <= ix) minx++;
ld maxx = minx; minx--;
for(int it=0; it<20; it++) {
ld x = (minx + maxx) / 2;
if(x_to_ix(x) < ix) minx = x;
else maxx = x;
}
return minx;
}
EX ld z_to_iz(ld z) {
z = sinh(z) / (1 + cosh(z));
if(nih) z = (z+1) / 2;
return z;
}
EX ld iz_to_z(ld iz) {
ld minz = 0;
while(z_to_iz(minz) <= iz) minz++;
while(z_to_iz(minz) > iz) minz--;
ld maxz = minz + 1;
for(int it=0; it<20; it++) {
ld z = (minz + maxz) / 2;
if(z_to_iz(z) < iz) minz = z;
else maxz = z;
}
return (minz+maxz) / 2;
}
EX hyperpoint azeq_to_table(hyperpoint x) {
// azimuthal equidistant to Poincare
ld r = hypot_d(3, x);
if(r == 0) return point3(0,0,0);
ld make_r = sinh(r) / (1 + cosh(r));
ld d = make_r / r;
return x * d;
}
EX hyperpoint table_to_azeq(hyperpoint x) {
// Poincare to azimuthal equidistant
ld hr = sqhypot_d(3, x);
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if(hr < 1e-5) return x * 2;
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if(hr >= 1) return x * 60;
ld hz = (1 + hr) / (1 - hr);
ld d = (hz+1) * acosh(hz) / sinh(acosh(hz));
return x * d;
}
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struct hrmap_solnih : hrmap {
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hrmap *binary_map;
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hrmap *ternary_map; /* nih only */
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unordered_map<pair<heptagon*, heptagon*>, heptagon*> at;
unordered_map<heptagon*, pair<heptagon*, heptagon*>> coords;
heptagon *origin;
heptagon *getOrigin() override { return origin; }
heptagon *get_at(heptagon *x, heptagon *y) {
auto& h = at[make_pair(x, y)];
if(h) return h;
h = tailored_alloc<heptagon> (S7);
h->c7 = newCell(S7, h);
coords[h] = make_pair(x, y);
h->distance = x->distance;
h->dm4 = 0;
h->zebraval = x->emeraldval;
h->emeraldval = y->emeraldval;
h->fieldval = 0;
h->cdata = NULL;
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h->alt = NULL;
return h;
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}
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hrmap_solnih() {
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heptagon *alt;
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heptagon *alt3;
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if(true) {
dynamicval<eGeometry> g(geometry, gBinary4);
alt = tailored_alloc<heptagon> (S7);
alt->s = hsOrigin;
alt->alt = alt;
alt->cdata = NULL;
alt->c7 = NULL;
alt->zebraval = 0;
alt->distance = 0;
alt->emeraldval = 0;
binary_map = bt::new_alt_map(alt);
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}
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if(nih) {
dynamicval<eGeometry> g(geometry, gTernary);
alt3 = tailored_alloc<heptagon> (S7);
alt3->s = hsOrigin;
alt3->alt = alt3;
alt3->cdata = NULL;
alt3->c7 = NULL;
alt3->zebraval = 0;
alt3->distance = 0;
alt3->emeraldval = 0;
ternary_map = bt::new_alt_map(alt3);
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}
else {
alt3 = alt;
ternary_map = nullptr;
}
origin = get_at(alt, alt3);
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}
heptagon *altstep(heptagon *h, int d) {
dynamicval<eGeometry> g(geometry, gBinary4);
dynamicval<hrmap*> cm(currentmap, binary_map);
return h->cmove(d);
}
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heptagon *altstep3(heptagon *h, int d) {
dynamicval<eGeometry> g(geometry, gTernary);
dynamicval<hrmap*> cm(currentmap, ternary_map);
return h->cmove(d);
}
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heptagon *create_step(heptagon *parent, int d) override {
auto p = coords[parent];
auto pf = p.first, ps = p.second;
auto rule = [&] (heptagon *c1, heptagon *c2, int d1) {
auto g = get_at(c1, c2);
parent->c.connect(d, g, d1, false);
return g;
};
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switch(geometry){
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case gSol: switch(d) {
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case 0: // right
return rule(altstep(pf, 2), ps, 4);
case 1: // up
return rule(pf, altstep(ps, 2), 5);
case 2: // front left
return rule(altstep(pf, 0), altstep(ps, 3), ps->zebraval ? 7 : 6);
case 3: // front right
return rule(altstep(pf, 1), altstep(ps, 3), ps->zebraval ? 7 : 6);
case 4: // left
return rule(altstep(pf, 4), ps, 0);
case 5: // down
return rule(pf, altstep(ps, 4), 1);
case 6: // back down
return rule(altstep(pf, 3), altstep(ps, 0), pf->zebraval ? 3 : 2);
case 7: // back up
return rule(altstep(pf, 3), altstep(ps, 1), pf->zebraval ? 3 : 2);
default:
return NULL;
}
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case gNIH: switch(d) {
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case 0: // right
return rule(altstep(pf, 2), ps, 2);
case 1: // up
return rule(pf, altstep3(ps, 3), 3);
case 2: // left
return rule(altstep(pf, 4), ps, 0);
case 3: // down
return rule(pf, altstep3(ps, 5), 1);
case 4: // back
return rule(altstep(pf, 3), altstep3(ps, 4), 5 + pf->zebraval + 2 * ps->zebraval);
default:
return rule(altstep(pf, (d-5) % 2), altstep3(ps, (d-5)/2), 4);
}
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case gSolN: switch(d) {
case 0: // right
return rule(altstep(pf, 2), ps, 2);
case 1: // up
return rule(pf, altstep3(ps, 3), 3);
case 2: // left
return rule(altstep(pf, 4), ps, 0);
case 3: // down
return rule(pf, altstep3(ps, 5), 1);
case 4: case 5:
return rule(altstep(pf, d-4), altstep3(ps, 4), ps->zebraval + 6);
case 6: case 7: case 8:
return rule(altstep(pf, 3), altstep3(ps, d-6), pf->zebraval + 4);
default:
return NULL;
}
default: throw "not solnihv";
}
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}
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~hrmap_solnih() {
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delete binary_map;
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if(ternary_map) delete ternary_map;
for(auto& p: at) clear_heptagon(p.second);
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}
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transmatrix adjmatrix(int i, int j) {
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switch(geometry) {
case gSol: {
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ld z = log(2);
ld bw = vid.binary_width * z;
switch(i) {
case 0: return xpush(+bw);
case 1: return ypush(+bw);
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case 2: case 3:
return ypush(bw*(6.5-j)) * zpush(+z) * xpush(bw*(i-2.5));
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case 4: return xpush(-bw);
case 5: return ypush(-bw);
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case 6: case 7:
return xpush(bw*(2.5-j)) * zpush(-z) * ypush(bw*(i-6.5));
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default:return Id;
}
}
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case gNIH: {
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ld bw = vid.binary_width;
switch(i) {
case 0: return xpush(+bw);
case 1: return ypush(+bw);
case 2: return xpush(-bw);
case 3: return ypush(-bw);
case 4: return xpush(-((j-5)%2-.5)*bw) * ypush(-((j-5)/2-1)*bw) * zpush(1);
default:
return zpush(-1) * xpush(((i-5)%2-.5)*bw) * ypush(((i-5)/2-1)*bw);
}
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}
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case gSolN: {
ld bw = vid.binary_width;
switch(i) {
case 0: return xpush(+bw);
case 1: return ypush(+bw);
case 2: return xpush(-bw);
case 3: return ypush(-bw);
case 4:
case 5:
return ypush(bw*(7-j)) * zpush(+1) * xpush(bw*(i-4.5));
case 6:
case 7:
case 8:
return xpush(bw*(4.5-j)) * zpush(-1) * ypush(bw*(i-7));
}
}
default: throw "not nihsolv";
}
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}
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transmatrix adj(heptagon *h, int d) override {
h->cmove(d); return adjmatrix(d, h->c.spin(d));
}
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virtual transmatrix relative_matrix(heptagon *h2, heptagon *h1, const hyperpoint& hint) override {
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for(int i=0; i<h1->type; i++) if(h1->move(i) == h2) return adjmatrix(i, h1->c.spin(i));
if(gmatrix0.count(h2->c7) && gmatrix0.count(h1->c7))
return inverse(gmatrix0[h1->c7]) * gmatrix0[h2->c7];
transmatrix front = Id, back = Id;
int up, down;
switch(geometry) {
case gSol: up = 2; down = 6; break;
case gSolN: up = 4; down = 7; break;
case gNIH: up = 4; down = 4; break;
default: throw "not nihsolv";
}
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while(h1->distance > h2->distance) front = front * adj(h1, down), h1 = h1->cmove(down);
while(h1->distance < h2->distance) back = iadj(h2, down) * back, h2 = h2->cmove(down);
while(coords[h1].first != coords[h2].first) front = front * adj(h1, down), back = iadj(h2, down) * back, h1 = h1->cmove(down), h2 = h2->cmove(down);
while(coords[h1].second != coords[h2].second) front = front * adj(h1, up), back = iadj(h2, up) * back, h1 = h1->cmove(up), h2 = h2->cmove(up);
return front * back;
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}
void draw() override {
dq::visited.clear();
dq::enqueue(centerover->master, cview());
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while(!dq::drawqueue.empty()) {
auto& p = dq::drawqueue.front();
heptagon *h = get<0>(p);
transmatrix V = get<1>(p);
dq::drawqueue.pop();
cell *c = h->c7;
if(!do_draw(c, V)) continue;
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drawcell(c, V);
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if(in_wallopt() && isWall3(c) && isize(dq::drawqueue) > 1000) continue;
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for(int i=0; i<S7; i++) {
// note: need do cmove before c.spin
heptagon *h1 = h->cmove(i);
dq::enqueue(h1, V * adjmatrix(i, h->c.spin(i)));
}
}
}
};
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EX pair<heptagon*,heptagon*> getcoord(heptagon *h) {
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return ((hrmap_solnih*)currentmap)->coords[h];
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}
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EX heptagon *get_at(heptagon *h1, heptagon *h2, bool gen) {
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auto m = ((hrmap_solnih*)currentmap);
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if(!gen && !m->at.count(make_pair(h1, h2))) return nullptr;
return m->get_at(h1, h2);
}
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EX string common =
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"uniform mediump sampler3D tInvExpTable;"
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"uniform mediump float PRECX, PRECY, PRECZ;"
"float x_to_ix(float u) {"
" if(u < 1e-6) return 0.;"
" float diag = u*u/2.;"
" float x = diag;"
" float y = u;"
" float z = diag+1.;"
" x /= (1.+z);"
" y /= (1.+z);"
" return 0.5 - atan((0.5-x) / y) / 3.1415926535897932384626433832795;"
" }"
"float z_to_iz_s(float z) {"
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"return sinh(z) / (1. + cosh(z));"
"}"
"float z_to_iz_ns(float z) {"
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"z = sinh(z) / (1. + cosh(z));"
"return (z+1.)/2.;"
"}";
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hyperpoint christoffel(const hyperpoint at, const hyperpoint velocity, const hyperpoint transported) {
const ld l2 = log(2);
const ld l3 = log(3);
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switch(geom()) {
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case gSolN:
return hpxyz3(
-(velocity[2] * transported[0] + velocity[0] * transported[2]) * l2,
(velocity[2] * transported[1] + velocity[1] * transported[2]) * l3,
velocity[0] * transported[0] * exp(2*l2*at[2]) * l2 - velocity[1] * transported[1] * exp(-2*l3*at[2]) * l3,
0
);
case gSol:
return hpxyz3(
-velocity[2] * transported[0] - velocity[0] * transported[2],
velocity[2] * transported[1] + velocity[1] * transported[2],
velocity[0] * transported[0] * exp(2*at[2]) - velocity[1] * transported[1] * exp(-2*at[2]),
0
);
case gNIH:
return hpxyz3(
(velocity[2] * transported[0] + velocity[0] * transported[2]) * l2,
(velocity[2] * transported[1] + velocity[1] * transported[2]) * l3,
-(velocity[0] * transported[0] * exp(-2*l2*at[2]) * l2 + velocity[1] * transported[1] * exp(-2*l3*at[2]) * l3),
0
);
default:
throw "christoffel not in solnihv";
}
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}
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EX hyperpoint get_inverse_exp_symsol(hyperpoint h, flagtype flags) {
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auto& s = get_tabled();
s.load();
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ld ix = h[0] >= 0. ? sn::x_to_ix(h[0]) : sn::x_to_ix(-h[0]);
ld iy = h[1] >= 0. ? sn::x_to_ix(h[1]) : sn::x_to_ix(-h[1]);
ld iz = sn::z_to_iz(h[2]);
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if(h[2] < 0.) { iz = -iz; swap(ix, iy); }
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hyperpoint res = s.get(ix, iy, iz, flags & pfNO_INTERPOLATION);
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if(h[2] < 0.) { swap(res[0], res[1]); res[2] = -res[2]; }
if(h[0] < 0.) res[0] = -res[0];
if(h[1] < 0.) res[1] = -res[1];
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if(flags & pfNO_DISTANCE) return res;
return table_to_azeq(res);
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}
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EX hyperpoint get_inverse_exp_nsym(hyperpoint h, flagtype flags) {
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auto& s = get_tabled();
s.load();
ld ix = h[0] >= 0. ? sn::x_to_ix(h[0]) : sn::x_to_ix(-h[0]);
ld iy = h[1] >= 0. ? sn::x_to_ix(h[1]) : sn::x_to_ix(-h[1]);
ld iz = sn::z_to_iz(h[2]);
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hyperpoint res = s.get(ix, iy, iz, flags & pfNO_INTERPOLATION);
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if(h[0] < 0.) res[0] = -res[0];
if(h[1] < 0.) res[1] = -res[1];
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if(flags & pfNO_DISTANCE) return res;
return table_to_azeq(res);
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}
EX string shader_symsol = sn::common +
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"vec4 inverse_exp(vec4 h) {"
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"float ix = h[0] >= 0. ? x_to_ix(h[0]) : x_to_ix(-h[0]);"
"float iy = h[1] >= 0. ? x_to_ix(h[1]) : x_to_ix(-h[1]);"
"float iz = z_to_iz_s(h[2]);"
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"if(h[2] < 1e-6) { iz = -iz; float s = ix; ix = iy; iy = s; }"
"if(iz < 0.) iz = 0.;"
"vec4 res;"
"float cx = ix*(1.-1./PRECX) + .5/PRECX;"
"float cy = iy*(1.-1./PRECY) + .5/PRECY;"
"float cz = iz*(1.-1./PRECZ) + .5/PRECZ;"
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// "if(ix > .5 && iy > .6 && ix < iy + .05 && iz < .2 && iz < (iy - 0.5) * 0.6)"
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"\n#ifndef SOLV_ALL\n"
"bool ok = true;"
// hard to tell which triangles fall on the other sides
"if(iz < .03 && ix > .65 && iy > .65) ok = false;"
"if(iz < .013 && ix > .55 && iy > .55) ok = false;"
"if(iz < .0075 && ix > .45 && iy > .45) ok = false;"
"if(iz > 0.004 && ix > 0.4 && iy > 0.4 && ix < .6 && iy < .6) ok = true;"
"if(iz > 0.000004 && ix > 0.4 && ix < 0.7 && iy > 0.4 && iy < 0.7) ok = true;"
"if(iz < 0.04 && ix > 0.70 && ix < 0.8 && iy > 0.5 && iy < 0.7) ok = false;"
"if(iz < 0.05 && ix > .45 && iy > .75 && ix < .55 && iy < .95) ok = false;"
"if(iz < 0.05 && ix > .85 && iy > .45 && iy < .75) ok = false;"
"if(iz < 0.025 && ix > .65 && iy > .65 && ix < .8 && iy < .8) ok = false;"
"if(!ok) res = vec4(0,0,0,1);"
"else "
"\n#endif\n"
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"res = texture3D(tInvExpTable, vec3(cx, cy, cz));"
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"if(h[2] < 1e-6) { res.xy = res.yx; res[2] = -res[2]; }"
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"if(h[0] < 0.) res[0] = -res[0];"
"if(h[1] < 0.) res[1] = -res[1];"
"return res;"
"}";
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EX string shader_nsymsol = sn::common + R"*(
vec4 inverse_exp(vec4 h) {
float ix = h[0] >= 0. ? x_to_ix(h[0]) : x_to_ix(-h[0]);
float iy = h[1] >= 0. ? x_to_ix(h[1]) : x_to_ix(-h[1]);
float iz = z_to_iz_ns(h[2]);
vec4 res;
float cx = ix*(1.-1./PRECX) + .5/PRECX;
float cy = iy*(1.-1./PRECY) + .5/PRECY;
float cz = iz*(1.-1./PRECZ) + .5/PRECZ;
if(ix > .65 && iy > .5 && iz > .45 && iz < .55)
res = vec4(0.,0.,0.,1.);
else if(ix > .55 && iy > .75 && ix < .7 && iz > .45 && iz < .55)
res = vec4(0.,0.,0.,1.);
else if(ix > .45 && iy > .75 && ix < .7 && iz > .4 && iz < .5)
res = vec4(0.,0.,0.,1.);
else if(ix > .85 && iy > .5 && iz > .55 && iz < .75)
res = vec4(0.,0.,0.,1.);
else if(ix > .7 && iy > .55 && iz > .42 && iz < .58)
res = vec4(0.,0.,0.,1.);
else if(iz > 0.45 && ix > 0.8 && iy > 0.3 && iy < 0.6)
res = vec4(0.,0.,0.,1.);
else if(iz > 0.45 && ix > 0.8 && iy > 0.3 && iy < 0.6)
res = vec4(0.,0.,0.,1.);
else if(iz > .4 && iz < .55 && ix > .7 && iy > .36 && iy < .5 && ix < .8 && ix+iy > 1.2)
res = vec4(0.,0.,0.,1.);
else res = texture3D(tInvExpTable, vec3(cx, cy, cz));
if(h[0] < 0.) res[0] = -res[0];
if(h[1] < 0.) res[1] = -res[1];
return res;
})*";
EX string shader_nsym = sn::common +
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"vec4 inverse_exp(vec4 h) {"
"float ix = h[0] >= 0. ? x_to_ix(h[0]) : x_to_ix(-h[0]);"
"float iy = h[1] >= 0. ? x_to_ix(h[1]) : x_to_ix(-h[1]);"
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"float iz = z_to_iz_ns(h[2]);"
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"vec4 res;"
"float cx = ix*(1.-1./PRECX) + .5/PRECX;"
"float cy = iy*(1.-1./PRECY) + .5/PRECY;"
"float cz = iz*(1.-1./PRECZ) + .5/PRECZ;"
"res = texture3D(tInvExpTable, vec3(cx, cy, cz));"
"if(h[0] < 0.) res[0] = -res[0];"
"if(h[1] < 0.) res[1] = -res[1];"
"return res;"
"}";
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EX ld solrange_xy = 15;
EX ld solrange_z = 4;
EX bool in_table_range(hyperpoint h) {
return abs(h[0]) < solrange_xy && abs(h[1]) < solrange_xy && abs(h[2]) < solrange_z;
}
EX tabled_inverses solt = sn::tabled_inverses("solv-geodesics.dat");
EX tabled_inverses niht = sn::tabled_inverses("shyp-geodesics.dat");
EX tabled_inverses sont = sn::tabled_inverses("ssol-geodesics.dat");
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EX tabled_inverses& get_tabled() {
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switch(geom()) {
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case gSol: return solt;
case gNIH: return niht;
case gSolN: return sont;
default: throw "not solnih";
}
}
EX int approx_distance(heptagon *h1, heptagon *h2) {
auto m = (sn::hrmap_solnih*) currentmap;
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dynamicval<eGeometry> g(geometry, gBinary4);
dynamicval<hrmap*> cm(currentmap, m->binary_map);
int d1 = bt::celldistance3_approx(m->coords[h1].first, m->coords[h2].first);
int d2 = bt::celldistance3_approx(m->coords[h1].second, m->coords[h2].second);
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return d1 + d2 - abs(h1->distance - h2->distance);
}
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EX }
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#endif
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EX namespace nilv {
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hyperpoint christoffel(const hyperpoint Position, const hyperpoint Velocity, const hyperpoint Transported) {
ld x = Position[0];
return point3(
x * Velocity[1] * Transported[1] - 0.5 * (Velocity[1] * Transported[2] + Velocity[2] * Transported[1]),
-.5 * x * (Velocity[1] * Transported[0] + Velocity[0] * Transported[1]) + .5 * (Velocity[2] * Transported[0] + Velocity[0] * Transported[2]),
-.5 * (x*x-1) * (Velocity[1] * Transported[0] + Velocity[0] * Transported[1]) + .5 * x * (Velocity[2] * Transported[0] + Velocity[0] * Transported[2])
);
}
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EX hyperpoint formula_exp(hyperpoint v) {
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// copying Modelling Nil-geometry in Euclidean Space with Software Presentation
// v[0] = c cos alpha
// v[1] = c sin alpha
// v[2] = w
if(v[0] == 0 && v[1] == 0) return point31(v[0], v[1], v[2]);
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if(v[2] == 0) return point31(v[0], v[1], v[0] * v[1] / 2);
ld alpha = atan2(v[1], v[0]);
ld w = v[2];
ld c = hypot(v[0], v[1]) / v[2];
return point31(
2 * c * sin(w/2) * cos(w/2 + alpha),
2 * c * sin(w/2) * sin(w/2 + alpha),
w * (1 + (c*c/2) * ((1 - sin(w)/w) + (1-cos(w))/w * sin(w + 2 * alpha)))
);
}
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EX hyperpoint get_inverse_exp(hyperpoint h, flagtype prec IS(pNORMAL)) {
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ld wmin, wmax;
ld side = h[2] - h[0] * h[1] / 2;
if(hypot_d(2, h) < 1e-6) return point3(h[0], h[1], h[2]);
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else if(side > 1e-6) {
wmin = 0, wmax = 2 * M_PI;
}
else if(side < -1e-6) {
wmin = - 2 * M_PI, wmax = 0;
}
else return point3(h[0], h[1], 0);
ld alpha_total = h[0] ? atan(h[1] / h[0]) : M_PI/2;
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ld b;
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if(abs(h[0]) > abs(h[1]))
b = h[0] / 2 / cos(alpha_total);
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else
b = h[1] / 2 / sin(alpha_total);
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ld s = sin(2 * alpha_total);
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int max_iter = (prec & pfLOW_BS_ITER) ? 5 : 20;
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for(int it=0;; it++) {
ld w = (wmin + wmax) / 2;
ld z = b * b * (s + (sin(w) - w)/(cos(w) - 1)) + w;
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if(it == max_iter) {
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ld alpha = alpha_total - w/2;
ld c = b / sin(w/2);
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return point3(c * w * cos(alpha), c * w * sin(alpha), w);
}
if(h[2] > z) wmin = w;
else wmax = w;
}
}
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EX string nilshader =
"vec4 inverse_exp(vec4 h) {"
"float wmin, wmax;"
"float side = h[2] - h[0] * h[1] / 2.;"
"if(h[0]*h[0] + h[1]*h[1] < 1e-12) return vec4(h[0], h[1], h[2], 1);"
"if(side > 1e-6) { wmin = 0.; wmax = 2.*PI; }"
"else if(side < -1e-6) { wmin = -2.*PI; wmax = 0.; }"
"else return vec4(h[0], h[1], 0., 1.);"
"float at = h[0] != 0. ? atan(h[1] / h[0]) : PI/2.;"
"float b = abs(h[0]) > abs(h[1]) ? h[0] / 2. / cos(at) : h[1] / 2. / sin(at);"
"float s = sin(2. * at);"
"for(int it=0; it<50; it++) {"
"float w = (wmin + wmax) / 2.;"
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// the formula after ':' produces visible numerical artifacts for w~0
"float z = b * b * (s + (abs(w) < .1 ? w/3. + w*w*w/90. + w*w*w*w*w/2520.: (sin(w) - w)/(cos(w) - 1.))) + w;"
"if(h[2] > z) wmin = w;"
"else wmax = w;"
"}"
"float w = (wmin + wmax) / 2.;"
"float alpha = at - w/2.;"
"float c = b / sin(w/2.);"
"return vec4(c*w*cos(alpha), c*w*sin(alpha), w, 1.);"
"}";
#if HDR
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struct mvec : array<int, 3> {
mvec() { }
mvec(int x, int y, int z) {
auto& a = *this;
a[0] = x; a[1] = y; a[2] = z;
}
mvec inverse() {
auto& a = *this;
return mvec(-a[0], -a[1], -a[2]+a[1] * a[0]);
}
mvec operator * (const mvec b) {
auto& a = *this;
return mvec(a[0] + b[0], a[1] + b[1], a[2] + b[2] + a[0] * b[1]);
}
};
#endif
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static const mvec mvec_zero = mvec(0, 0, 0);
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EX ld nilwidth = 1;
hyperpoint mvec_to_point(mvec m) { return hpxy3(m[0] * nilwidth, m[1] * nilwidth, m[2] * nilwidth * nilwidth); }
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#if HDR
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struct nilstructure {
vector<mvec> movevectors;
vector<vector<hyperpoint>> facevertices;
};
#endif
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nilstructure ns6 = {
{{ mvec(-1,0,0), mvec(0,-1,0), mvec(0,0,-1), mvec(1,0,0), mvec(0,1,0), mvec(0,0,1) }},
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{{
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{ point31(-0.5,-0.5,-0.25), point31(-0.5,-0.5,0.75), point31(-0.5,0.5,0.25), point31(-0.5,0.5,-0.75), },
{ point31(0.5,-0.5,-0.5), point31(0.5,-0.5,0.5), point31(-0.5,-0.5,0.5), point31(-0.5,-0.5,-0.5), },
{ point31(0,0,-0.5), point31(-0.5,0.5,-0.75), point31(-0.5,-0.5,-0.25), point31(0,0,-0.5), point31(-0.5,-0.5,-0.25), point31(-0.5,-0.5,-0.5), point31(0,0,-0.5), point31(-0.5,-0.5,-0.5), point31(0.5,-0.5,-0.5), point31(0,0,-0.5), point31(0.5,-0.5,-0.5), point31(0.5,-0.5,-0.75), point31(0,0,-0.5), point31(0.5,-0.5,-0.75), point31(0.5,0.5,-0.25), point31(0,0,-0.5), point31(0.5,0.5,-0.25), point31(0.5,0.5,-0.5), point31(0,0,-0.5), point31(0.5,0.5,-0.5), point31(-0.5,0.5,-0.5), point31(0,0,-0.5), point31(-0.5,0.5,-0.5), point31(-0.5,0.5,-0.75), },
{ point31(0.5,0.5,-0.25), point31(0.5,0.5,0.75), point31(0.5,-0.5,0.25), point31(0.5,-0.5,-0.75), },
{ point31(-0.5,0.5,-0.5), point31(-0.5,0.5,0.5), point31(0.5,0.5,0.5), point31(0.5,0.5,-0.5), },
{ point31(0,0,0.5), point31(-0.5,0.5,0.25), point31(-0.5,-0.5,0.75), point31(0,0,0.5), point31(-0.5,-0.5,0.75), point31(-0.5,-0.5,0.5), point31(0,0,0.5), point31(-0.5,-0.5,0.5), point31(0.5,-0.5,0.5), point31(0,0,0.5), point31(0.5,-0.5,0.5), point31(0.5,-0.5,0.25), point31(0,0,0.5), point31(0.5,-0.5,0.25), point31(0.5,0.5,0.75), point31(0,0,0.5), point31(0.5,0.5,0.75), point31(0.5,0.5,0.5), point31(0,0,0.5), point31(0.5,0.5,0.5), point31(-0.5,0.5,0.5), point31(0,0,0.5), point31(-0.5,0.5,0.5), point31(-0.5,0.5,0.25), },
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}}
};
nilstructure ns8 = {
{{ mvec(-1,0,0), mvec(-1,0,1), mvec(0,-1,0), mvec(0,0,-1), mvec(1,0,0), mvec(1,0,-1), mvec(0,1,0), mvec(0,0,1) }},
{{
{ point31(-0.5,-0.5,-0.25), point31(-0.5,-0.5,0.75), point31(-0.5,0.5,-0.25), },
{ point31(-0.5,-0.5,0.75), point31(-0.5,0.5,0.75), point31(-0.5,0.5,-0.25), },
{ point31(-0.5,-0.5,-0.25), point31(-0.5,-0.5,0.75), point31(0.5,-0.5,0.25), point31(0.5,-0.5,-0.75), },
{ point31(-0.5,-0.5,-0.25), point31(-0.5,0.5,-0.25), point31(0.5,0.5,-0.75), point31(0.5,-0.5,-0.75), },
{ point31(0.5,0.5,0.25), point31(0.5,-0.5,0.25), point31(0.5,-0.5,-0.75), },
{ point31(0.5,0.5,-0.75), point31(0.5,0.5,0.25), point31(0.5,-0.5,-0.75), },
{ point31(-0.5,0.5,0.75), point31(-0.5,0.5,-0.25), point31(0.5,0.5,-0.75), point31(0.5,0.5,0.25), },
{ point31(-0.5,-0.5,0.75), point31(-0.5,0.5,0.75), point31(0.5,0.5,0.25), point31(0.5,-0.5,0.25), },
}}
};
EX nilstructure& current_ns() { return S7 == 6 ? ns6 : ns8; }
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EX array<int,3> nilperiod, nilperiod_edit;
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int S7_edit;
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EX transmatrix adjmatrix(int i) {
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return nisot::translate(mvec_to_point(current_ns().movevectors[i]));
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}
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struct hrmap_nil : hrmap {
unordered_map<mvec, heptagon*> at;
unordered_map<heptagon*, mvec> coords;
heptagon *getOrigin() override { return get_at(mvec_zero); }
~hrmap_nil() {
for(auto& p: at) clear_heptagon(p.second);
}
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heptagon *get_at(mvec c) {
auto& h = at[c];
if(h) return h;
h = tailored_alloc<heptagon> (S7);
h->c7 = newCell(S7, h);
coords[h] = c;
h->dm4 = 0;
h->zebraval = c[0];
h->emeraldval = c[1];
h->fieldval = c[2];
h->cdata = NULL;
h->alt = NULL;
return h;
}
heptagon *create_step(heptagon *parent, int d) override {
auto p = coords[parent];
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auto q = p * current_ns().movevectors[d];
for(int a=0; a<3; a++) q[a] = zgmod(q[a], nilperiod[a]);
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auto child = get_at(q);
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parent->c.connect(d, child, (d + S7/2) % S7, false);
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return child;
}
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transmatrix adj(heptagon *h, int i) override { return adjmatrix(i); }
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virtual transmatrix relative_matrix(heptagon *h2, heptagon *h1, const hyperpoint& hint) override {
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for(int a=0; a<S7; a++) if(h2 == h1->move(a)) return adjmatrix(a);
auto p = coords[h1].inverse() * coords[h2];
for(int a=0; a<3; a++) p[a] = szgmod(p[a], nilperiod[a]);
return nisot::translate(mvec_to_point(p));
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}
void draw() override {
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dq::visited_by_matrix.clear();
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dq::enqueue_by_matrix(centerover->master, cview());
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while(!dq::drawqueue.empty()) {
auto& p = dq::drawqueue.front();
heptagon *h = get<0>(p);
transmatrix V = get<1>(p);
dq::drawqueue.pop();
cell *c = h->c7;
if(!do_draw(c, V)) continue;
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drawcell(c, V);
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if(in_wallopt() && isWall3(c) && isize(dq::drawqueue) > 1000) continue;
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if(0) for(int t=0; t<c->type; t++) {
if(!c->move(t)) continue;
dynamicval<color_t> g(poly_outline, darkena((0x142968*t) & 0xFFFFFF, 0, 255) );
queuepoly(V, cgi.shWireframe3D[t], 0);
}
for(int i=0; i<S7; i++) {
// note: need do cmove before c.spin
heptagon *h1 = h->cmove(i);
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dq::enqueue_by_matrix(h1, V * adjmatrix(i));
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}
}
}
};
EX mvec get_coord(heptagon *h) { return ((hrmap_nil*)currentmap)->coords[h]; }
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EX heptagon *get_heptagon_at(mvec m) { return ((hrmap_nil*)currentmap)->get_at(m); }
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EX void set_flags() {
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int coords = 0;
for(int a=0; a<3; a++) if(nilperiod[a]) coords++;
set_flag(ginf[gNil].flags, qANYQ, coords);
set_flag(ginf[gNil].flags, qBOUNDED, coords == 3);
set_flag(ginf[gNil].flags, qSMALL, coords == 3 && nilperiod[0] * nilperiod[1] * nilperiod[2] <= 4096);
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}
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EX hyperpoint on_geodesic(hyperpoint s0, hyperpoint s1, ld x) {
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hyperpoint local = inverse(nisot::translate(s0)) * s1;
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hyperpoint h = get_inverse_exp(local);
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return nisot::translate(s0) * formula_exp(h * x);
}
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EX color_t colorize(cell *c, char whichCanvas) {
mvec at = ((hrmap_nil*)currentmap)->coords[c->master];
color_t res = 0;
auto setres = [&] (int z, color_t which) {
if(zgmod(at[2] - z, nilperiod[2]) == 0) res = which;
if(zgmod(at[2] - z-1, nilperiod[2]) == 0) res = which;
};
if(at[1] == 0 && at[0] >=0 && at[0] < 4)
setres(-at[0], gradient(0x1FF0000, 0x10000FF, 0, at[0], 4));
else if(at[0] == 4 && at[1] >= 0 && at[1] < 4)
setres(at[1]*3-4, gradient(0x10000FF, 0x100FF00, 0, at[1], 4));
else if(at[1] == 4 && at[0] >= 0 && at[0] <= 4)
setres(4+at[0], gradient(0x100FF00, 0x1FFFF00, 4, at[0], 0));
else if(at[0] == 0 && at[1] >= 0 && at[1] <= 4)
setres(at[1], gradient(0x1FFFF00, 0x1FF0000, 4, at[1], 0));
return res;
}
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EX void prepare_niltorus3() {
nilperiod_edit = nilperiod;
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S7_edit = ginf[gNil].sides;
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}
EX void show_niltorus3() {
cmode = sm::SIDE | sm::MAYDARK;
gamescreen(1);
dialog::init(XLAT("Nil quotient spaces"));
for(int a=0; a<3; a++) {
string title = XLAT("%1 period", s0+char('X'+a));
dialog::addSelItem(title, its(nilperiod_edit[a]), 'x');
dialog::add_action([=] {
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dialog::editNumber(nilperiod_edit[a], 0, 60, 1, 0, title,
XLAT("Set to 0 to make it non-periodic.")
);
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dialog::bound_low(0);
});
}
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dialog::addSelItem(XLAT("honeycomb"), its(S7_edit), 'h');
dialog::add_action([] { S7_edit = S7_edit ^ 6 ^ 8; });
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bool ok = (!nilperiod_edit[1]) || (nilperiod_edit[2] && nilperiod_edit[1] % nilperiod_edit[2] == 0);
dialog::addBreak(50);
if(ok) {
dialog::addItem(XLAT("activate"), 'a');
dialog::add_action([] {
stop_game();
nilperiod = nilperiod_edit;
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ginf[gNil].sides = S7_edit;
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set_flags();
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geometry = gNil;
start_game();
});
}
else dialog::addInfo(XLAT("Y period must be divisible by Z period"));
dialog::addBreak(50);
dialog::addBack();
dialog::display();
}
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EX }
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EX bool in_s2xe() { return prod && hybrid::under_class() == gcSphere; }
EX bool in_h2xe() { return prod && hybrid::under_class() == gcHyperbolic; }
EX bool in_e2xe() { return prod && hybrid::under_class() == gcEuclid; }
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EX namespace hybrid {
EX eGeometry underlying;
EX geometry_information *underlying_cgip;
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EX eGeometryClass under_class() { return ginf[hybrid::underlying].cclass; }
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EX transmatrix ray_iadj(cell *c, int i) {
if(prod && i == c->type-2) return (mscale(Id, +cgi.plevel));
if(prod && i == c->type-1) return (mscale(Id, -cgi.plevel));
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if(WDIM == 2) {
return to_other_side(get_corner_position(c, i), get_corner_position(c, (i+1)));
}
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if(prod) {
transmatrix T;
cell *cw = hybrid::get_where(c).first;
hybrid::in_underlying_geometry([&] {
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T = to_other_side(get_corner_position(cw, i), get_corner_position(cw, (i+1)));
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});
return T;
}
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if(rotspace) return rots::ray_iadj(c, i);
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return currentmap->iadj(c, i);
}
EX void configure(eGeometry g) {
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if(WDIM == 3) return;
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ray::reset_raycaster();
check_cgi();
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cgi.require_basics();
underlying = geometry;
underlying_cgip = cgip;
bool sph = sphere;
auto keep = ginf[g].menu_displayed_name;
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ginf[g] = ginf[underlying];
ginf[g].menu_displayed_name = keep;
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ginf[g].xcode = no_code;
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if(g == gRotSpace) {
ginf[g].g = sph ? giSphere3 : giSL2;
ginf[g].tiling_name = "Iso(" + ginf[g].tiling_name + ")";
string& qn = ginf[g].quotient_name;
string qplus = sph ? "elliptic" : qn;
if(qn == "none" || qn == "elliptic") qn = qplus;
else qn = qn + "/" + qplus;
if(sph) ginf[g].flags |= qELLIPTIC;
}
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else {
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ginf[g].cclass = g == gRotSpace ? gcSL2 : gcProduct;
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ginf[g].g.gameplay_dimension++;
ginf[g].g.graphical_dimension++;
ginf[g].tiling_name += "xZ";
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if(product::csteps) ginf[g].flags |= qANYQ, ginf[g].tiling_name += its(product::csteps);
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}
ginf[g].flags |= qHYBRID;
}
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EX void reconfigure() {
if(!hybri) return;
stop_game();
auto g = geometry;
geometry = underlying;
configure(g);
geometry = g;
}
EX hrmap *pmap;
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EX geometry_information *pcgip;
EX eGeometry actual_geometry;
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template<class T> auto in_actual(const T& t) -> decltype(t()) {
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dynamicval<eGeometry> g(geometry, actual_geometry);
dynamicval<geometry_information*> gc(cgip, pcgip);
dynamicval<hrmap*> gu(currentmap, pmap);
dynamicval<hrmap*> gup(pmap, NULL);
return t();
}
struct hrmap_hybrid : hrmap {
hrmap *underlying_map;
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bool twisted;
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map<cell*, pair<cellwalker, cellwalker>> spins;
map<pair<cell*, int>, cell*> at;
map<cell*, pair<cell*, int>> where;
heptagon *getOrigin() override { return underlying_map->getOrigin(); }
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template<class T> auto in_underlying(const T& t) -> decltype(t()) {
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pcgip = cgip;
dynamicval<hrmap*> gpm(pmap, this);
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dynamicval<eGeometry> gag(actual_geometry, geometry);
dynamicval<eGeometry> g(geometry, underlying);
dynamicval<geometry_information*> gc(cgip, underlying_cgip);
dynamicval<hrmap*> gu(currentmap, underlying_map);
return t();
}
cell *getCell(cell *u, int h) {
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if(twisted) {
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if(!spins.count(u))
println(hlog, "link missing: ", u);
else {
while(h >= cgi.steps) h -= cgi.steps, u = spins[u].first.at;
while(h < 0) h += cgi.steps, u = spins[u].second.at;
}
}
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h = zgmod(h, cgi.steps);
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cell*& c = at[make_pair(u, h)];
if(!c) { c = newCell(u->type+2, u->master); where[c] = {u, h}; }
return c;
}
cell* gamestart() override { return getCell(underlying_map->gamestart(), 0); }
hrmap_hybrid() {
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twisted = false;
in_underlying([this] { initcells(); underlying_map = currentmap; });
for(hrmap*& m: allmaps) if(m == underlying_map) m = NULL;
}
~hrmap_hybrid() {
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in_underlying([] { delete currentmap; });
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for(auto& p: at) destroy_cell(p.second);
}
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virtual transmatrix spin_to(cell *c, int d, ld bonus) override { if(d >= c->type-2) return Id; c = get_where(c).first; return in_underlying([&] { return currentmap->spin_to(c, d, bonus); }); }
virtual transmatrix spin_from(cell *c, int d, ld bonus) override { if(d >= c->type-2) return Id; c = get_where(c).first; return in_underlying([&] { return currentmap->spin_from(c, d, bonus); }); }
void draw() override {
cell* start = centerover;
dq::visited_by_matrix.clear();
dq::enqueue_by_matrix_c(start, cview());
while(!dq::drawqueue_c.empty()) {
auto& p = dq::drawqueue_c.front();
cell *c = get<0>(p);
transmatrix V = get<1>(p);
dq::drawqueue_c.pop();
if(!do_draw(c, V)) continue;
drawcell(c, V);
if(in_wallopt() && isWall3(c) && isize(dq::drawqueue) > 1000) continue;
for(int i=0; i<c->type; i++) {
cell *c1 = c->cmove(i);
dq::enqueue_by_matrix_c(c1, V * adj(c, i));
}
}
}
};
hrmap_hybrid* hmap() { return (hrmap_hybrid*) currentmap; }
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EX cell *get_at(cell *base, int level) {
return hmap()->getCell(base, level);
}
EX pair<cell*, int> get_where(cell *c) { return hmap()->where[c]; }
EX void find_cell_connection(cell *c, int d) {
auto m = hmap();
if(d >= c->type - 2) {
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int s = cgi.single_step;
cell *c1 = get_at(m->where[c].first, m->where[c].second + (d == c->type-1 ? s : -s));
c->c.connect(d, c1, c1->type - 3 + c->type - d, false);
}
else {
auto cu = m->where[c].first;
auto cu1 = m->in_underlying([&] { return cu->cmove(d); });
int d1 = cu->c.spin(d);
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int s = (geometry == gRotSpace && cgi.steps) ? d*cgi.steps / cu->type - d1*cgi.steps / cu1->type + cgi.steps/2 : 0;
cell *c1 = get_at(cu1, m->where[c].second + s);
c->c.connect(d, c1, d1, cu->c.mirror(d));
}
}
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EX hrmap* get_umap() { if(!dynamic_cast<hrmap_hybrid*>(currentmap)) return nullptr; else return ((hrmap_hybrid*)currentmap)->underlying_map; }
#if HDR
template<class T> auto in_underlying_geometry(const T& f) -> decltype(f()) {
if(!hybri) return f();
dynamicval<eGeometry> g(geometry, underlying);
dynamicval<eGeometry> gag(actual_geometry, geometry);
dynamicval<geometry_information*> gc(cgip, underlying_cgip);
dynamicval<hrmap*> gpm(pmap, currentmap);
dynamicval<hrmap*> gm(currentmap, get_umap());
return f();
}
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#define PIU(x) hr::hybrid::in_underlying_geometry([&] { return (x); })
#endif
EX hyperpoint get_corner(cell *c, int i, int next, ld z) {
ld lev = cgi.plevel * z / 2;
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if(WDIM == 2) {
ld zz = lerp(cgi.FLOOR, cgi.WALL, (1+z) / 2);
hyperpoint h = zshift(get_corner_position(c, i+next), zz);
return h;
}
if(prod) {
dynamicval<eGeometry> g(geometry, hybrid::underlying);
dynamicval<geometry_information*> gc(cgip, hybrid::underlying_cgip);
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dynamicval<hrmap*> gm(currentmap, ((hrmap_hybrid*)currentmap)->underlying_map);
return mscale(get_corner_position(c, i+next), exp(lev));
}
else {
ld tf, he, alpha;
in_underlying_geometry([&] {
hyperpoint h1 = get_corner_position(c, i);
hyperpoint h2 = get_corner_position(c, i+1);
hyperpoint hm = mid(h1, h2);
tf = hdist0(hm)/2;
he = hdist(hm, h2)/2;
alpha = atan2(hm[1], hm[0]);
});
return spin(alpha) * rots::uxpush(tf) * rots::uypush(next?he:-he) * rots::uzpush(lev) * C0;
}
}
EX int wall_offset(cell *c) {
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if(GOLDBERG) {
/* a bit slow... */
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cell *c1 = WDIM == 2 ? c : get_where(c).first;
gp::draw_li = WDIM == 2 ? gp::get_local_info(c1) : PIU(gp::get_local_info(c1));
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}
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auto ugeometry = hybri ? hybrid::underlying : geometry;
int id = ugeometry == gArchimedean ? arcm::id_of(c->master) + 20 * arcm::parent_index_of(c->master) : shvid(c);
if(isize(cgi.walloffsets) <= id) cgi.walloffsets.resize(id+1, {-1, nullptr});
auto &wop = cgi.walloffsets[id];
int &wo = wop.first;
if(!wop.second) wop.second = c;
if(wo == -1) {
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cell *c1 = hybri ? hybrid::get_where(c).first : c;
wo = isize(cgi.shWall3D);
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int won = wo + c->type + (WDIM == 2 ? 2 : 0);
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if(!cgi.wallstart.empty()) cgi.wallstart.pop_back();
cgi.reserve_wall3d(won);
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if(prod || WDIM == 2) for(int i=0; i<c1->type; i++) {
hyperpoint w;
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auto f = [&] {
/* mirror image of C0 in the axis h1-h2 */
hyperpoint h1 = get_corner_position(c1, i);
hyperpoint h2 = get_corner_position(c1, i+1);
transmatrix T = gpushxto0(h1);
T = spintox(T * h2) * T;
w = T * C0;
w[1] = -w[1];
w = inverse(T) * w;
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};
if(prod)
((hrmap_hybrid*)currentmap)->in_underlying(f);
else
f();
cgi.walltester[wo + i] = w;
}
for(int i=0; i<c1->type; i++)
cgi.make_wall(wo + i, {hybrid::get_corner(c1, i, 0, -1), hybrid::get_corner(c1, i, 0, +1), hybrid::get_corner(c1, i, 1, +1), hybrid::get_corner(c1, i, 1, -1)});
for(int a: {0,1}) {
vector<hyperpoint> l;
int z = a ? 1 : -1;
hyperpoint ctr = zpush0(z * cgi.plevel/2);
for(int i=0; i<c1->type; i++)
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if(prod || WDIM == 2)
l.push_back(hybrid::get_corner(c1, i, 0, z));
else {
l.push_back(ctr);
l.push_back(hybrid::get_corner(c1, i, 0, z));
l.push_back(hybrid::get_corner(c1, i+1, 1, z));
l.push_back(ctr);
l.push_back(hybrid::get_corner(c1, i, 1, z));
l.push_back(hybrid::get_corner(c1, i, 0, z));
}
if(a == 0) std::reverse(l.begin()+1, l.end());
cgi.make_wall(won-2+a, l);
}
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cgi.wallstart.push_back(isize(cgi.raywall));
cgi.compute_cornerbonus();
cgi.extra_vertices();
}
return wo;
}
auto clear_samples = addHook(hooks_clearmemory, 40, [] () {
for(auto& c: cgis) for(auto& v: c.second.walloffsets)
v.second = nullptr;
});
EX vector<pair<int, cell*>> gen_sample_list() {
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if(!hybri && WDIM != 2) return {make_pair(0, centerover), make_pair(centerover->type, nullptr)};
vector<pair<int, cell*>> result;
for(auto& v: cgi.walloffsets) if(v.first >= 0) result.push_back(v);
sort(result.begin(), result.end());
result.emplace_back(isize(cgi.wallstart)-1, nullptr);
return result;
}
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vector<cell*> to_link;
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EX void will_link(cell *c) { if(pmap && ((hrmap_hybrid*) pmap)->twisted) to_link.push_back(c); }
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EX bool in_link = false;
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EX void link() {
if(in_link) return;
dynamicval<bool> b(in_link, true);
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auto pm = (hrmap_hybrid*) pmap;
if(!pm) return;
auto& ss = pm->spins;
int success = -1;
while(success) {
vector<cell*> xlink = std::move(to_link);
success = 0;
for(cell *c: xlink) {
bool success_here = ss.count(c);
if(!success_here) forCellIdEx(c2, i, c) if(ss.count(c2)) {
ss[c].first = ss[c2].first + c->c.spin(i) + wstep - i;
ss[c].second = ss[c2].second + c->c.spin(i) + wstep - i;
success++;
success_here = true;
break;
}
if(!success_here) to_link.push_back(c);
}
}
}
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EX int celldistance(cell *c1, cell *c2) {
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if(sl2) {
auto w1 = hybrid::get_where(c1), w2 = hybrid::get_where(c2);
return PIU (hr::celldistance(w1.first, w2.first));
}
else if(cgi.steps == 0) {
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auto w1 = hybrid::get_where(c1), w2 = hybrid::get_where(c2);
return PIU (hr::celldistance(w1.first, w2.first)) + abs(w1.second - w2.second);
}
else {
int s = 0;
int a = 999999, b = -999999;
auto c = c1;
do {
auto w1 = hybrid::get_where(c), w2 = hybrid::get_where(c2);
if(w1.second == w2.second) {
int d = PIU(hr::celldistance(w1.first, w2.first));
a = min(s+d, a);
b = max(s-d, a);
}
c = c->cmove(c1->type-1); s++;
}
while(c != c1);
return min(a, s-b);
}
}
EX }
EX namespace product {
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int z0;
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struct hrmap_product : hybrid::hrmap_hybrid {
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transmatrix relative_matrix(cell *c2, cell *c1, const hyperpoint& hint) override {
return in_underlying([&] { return calc_relative_matrix(where[c2].first, where[c1].first, hint); }) * mscale(Id, cgi.plevel * szgmod(where[c2].second - where[c1].second, csteps));
}
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transmatrix adj(cell *c, int i) override {
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if(twisted && i == c->type-1 && where[c].second == cgi.steps-1) {
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auto b = spins[where[c].first].first;
transmatrix T = mscale(Id, cgi.plevel);
T = T * spin(2 * M_PI * b.spin / b.at->type);
if(b.mirrored) T = T * Mirror;
return T;
}
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if(twisted && i == c->type-2 && where[c].second == 0) {
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auto b = spins[where[c].first].second;
transmatrix T = mscale(Id, -cgi.plevel);
T = T * spin(2 * M_PI * b.spin / b.at->type);
if(b.mirrored) T = T * Mirror;
return T;
}
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if(i == c->type-1) return mscale(Id, cgi.plevel);
else if(i == c->type-2) return mscale(Id, -cgi.plevel);
c = where[c].first;
return PIU(currentmap->adj(c, i));
}
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hrmap_product() {
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current_spin_invalid = false;
if((cspin || cmirror) && csteps) {
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in_underlying([&] {
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twisted = validate_spin();
if(!twisted) { current_spin_invalid = true; return; }
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auto ugs = currentmap->gamestart();
spins[ugs] = make_pair(
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cellwalker(ugs, gmod(+cspin, ugs->type), cmirror),
cellwalker(ugs, gmod(-cspin, ugs->type), cmirror)
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);
manual_celllister cl;
cl.add(ugs);
for(int i=0; i<isize(cl.lst); i++) {
cell *c = cl.lst[i];
hybrid::will_link(c);
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forCellEx(c2, c) cl.add(c2);
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}
hybrid::link();
});
}
}
};
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EX bool current_spin_invalid;
EX int csteps, cspin;
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EX bool cmirror;
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EX hyperpoint inverse_exp(hyperpoint h) {
hyperpoint res;
res[2] = zlevel(h);
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h = zshift(h, -res[2]);
ld r = hypot_d(2, h);
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if(hybrid::under_class() == gcEuclid) {
res[0] = h[0];
res[1] = h[1];
}
else if(r < 1e-6) {
res[0] = h[0];
res[1] = h[1];
}
else {
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auto c = acos_auto_clamp(h[2]);
r = c / r;
res[0] = h[0] * r;
res[1] = h[1] * r;
}
return res;
}
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EX hyperpoint direct_exp(hyperpoint h) {
hyperpoint res;
ld d = hypot_d(2, h);
ld cd = d == 0 ? 0 : sinh(d) / d;
res[0] = h[0] * cd;
res[1] = h[1] * cd;
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res[2] = cos_auto(d);
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return zshift(res, h[2]);
}
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EX bool validate_spin() {
if(prod) return hybrid::in_underlying_geometry(validate_spin);
if(kite::in()) return false;
if(!quotient && !arcm::in()) return true;
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map<cell*, cellwalker> cws;
manual_celllister cl;
cell *start = currentmap->gamestart();
cl.add(start);
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cws[start] = cellwalker(start, gmod(cspin, start->type), cmirror);
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for(int i=0; i<isize(cl.lst); i++) {
cell *c = cl.lst[i];
cellwalker cwc = cws.at(c);
forCellIdEx(c2, j, c) {
cellwalker cwc2 = cwc + j + wstep - c->c.spin(j);
if(!cws.count(c2)) cws[c2] = cwc2;
else if(cws[c2] != cwc2) return false;
cl.add(c2);
}
}
return true;
}
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EX void show_config() {
cmode = sm::SIDE | sm::MAYDARK;
gamescreen(1);
dialog::init(XLAT("quotient product spaces"));
dialog::addSelItem(XLAT("%1 period", "Z"), its(product::csteps), 'z');
dialog::add_action([] {
static int s;
s = product::csteps;
dialog::editNumber(s, 0, 16, 1, 0, XLAT("%1 period", "Z"),
XLAT("Set to 0 to make it non-periodic."));
dialog::bound_low(0);
dialog::reaction_final = [] {
product::csteps = s;
if(product::csteps == cgi.steps) return;
hybrid::reconfigure();
start_game();
println(hlog, "csteps = ", cgi.steps);
};
});
dialog::addSelItem(XLAT("rotation"), its(product::cspin), 'r');
dialog::add_action([] {
static int s;
dialog::editNumber(s, 0, 16, 1, 0, XLAT("rotation", "Z"),
XLAT("Works if the underlying space is symmetric.")
);
dialog::reaction_final = [] {
if(s == product::cspin) return;
stop_game();
product::cspin = s;
start_game();
};
});
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dialog::addBoolItem(XLAT("reflect"), product::cmirror, 'f');
dialog::add_action([]{
stop_game();
product::cmirror = !product::cmirror;
start_game();
});
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if(current_spin_invalid)
dialog::addInfo("the current rotation is invalid");
else
dialog::addBreak(100);
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dialog::addBreak(50);
dialog::addBack();
dialog::display();
}
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EX }
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EX namespace slr {
/* This implementation is based on:
// https://pdfs.semanticscholar.org/bf46/824df892593a1b6d1c84a5f99e90eece7c54.pdf
// However, to make it consistent with the conventions in HyperRogue,
// coordinates 0<->2 and 1<->3 are swapped,
// then coordinates 2<->3 are swapped
*/
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EX ld range_xy = 2;
EX int steps = 15;
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EX hyperpoint from_phigans(hyperpoint h) {
ld r = asinh(hypot_d(2, h));
ld x = h[0];
ld y = h[1];
ld z = h[2];
return hyperpoint(x * cos(z) + y * sin(z), y * cos(z) - x * sin(z), cosh(r) * sin(z), cosh(r) * cos(z));
}
EX hyperpoint to_phigans(hyperpoint h) {
ld z = atan2(h[2], h[3]);
ld x = h[0];
ld y = h[1];
return point31(x * cos(z) - y * sin(z), y * cos(z) + x * sin(z), z);
}
/** in the 'phigans' model */
hyperpoint christoffel(const hyperpoint Position, const hyperpoint Velocity, const hyperpoint Transported) {
ld x = Position[0];
ld y = Position[1];
ld s = x*x + y*y + 1;
ld x2 = x * x;
ld y2 = y * y;
ld x4 = x2 * x2;
ld y4 = y2 * y2;
return point3(
+ Velocity[ 0 ] * Transported[ 0 ] * (x*(4*x2*y2 + 4*y4 + 9*y2 + 1))
+ Velocity[ 0 ] * Transported[ 1 ] * (-y*(4*x4 + 4*x2*y2 + 9*x2 + 2))
+ Velocity[ 0 ] * Transported[ 2 ] * (-x*y*(x2 + y2 + 2))
+ Velocity[ 1 ] * Transported[ 0 ] * (-y*(4*x4 + 4*x2*y2 + 9*x2 + 2))
+ Velocity[ 1 ] * Transported[ 1 ] * (x*(4*x4 + 4*x2*y2 + 9*x2 + 5))
+ Velocity[ 1 ] * Transported[ 2 ] * (x4 + x2*y2 + 2*x2 + 1)
+ Velocity[ 2 ] * Transported[ 0 ] * (-x*y*(x2 + y2 + 2))
+ Velocity[ 2 ] * Transported[ 1 ] * (x4 + x2*y2 + 2*x2 + 1),
+ Velocity[ 0 ] * Transported[ 0 ] * (y*(4*x2*y2 + 4*y4 + 9*y2 + 5))
+ Velocity[ 0 ] * Transported[ 1 ] * (-x*(4*x2*y2 + 4*y4 + 9*y2 + 2))
+ Velocity[ 0 ] * Transported[ 2 ] * (-x2*y2 - y4 - 2*y2 - 1)
+ Velocity[ 1 ] * Transported[ 0 ] * (-x*(4*x2*y2 + 4*y4 + 9*y2 + 2))
+ Velocity[ 1 ] * Transported[ 1 ] * (y*(4*x4 + 4*x2*y2 + 9*x2 + 1))
+ Velocity[ 1 ] * Transported[ 2 ] * (x*y*(x2 + y2 + 2))
+ Velocity[ 2 ] * Transported[ 0 ] * (-x2*y2 - y4 - 2*y2 - 1)
+ Velocity[ 2 ] * Transported[ 1 ] * (x*y*(x2 + y2 + 2)),
+ Velocity[ 0 ] * Transported[ 0 ] * (-4*x*y)
+ Velocity[ 0 ] * Transported[ 1 ] * (2*x2 - 2*y2)
+ Velocity[ 0 ] * Transported[ 2 ] * x
+ Velocity[ 1 ] * Transported[ 0 ] * (2*x2 - 2*y2)
+ Velocity[ 1 ] * Transported[ 1 ] * 4*x*y
+ Velocity[ 1 ] * Transported[ 2 ] * y
+ Velocity[ 2 ] * Transported[ 0 ] * x
+ Velocity[ 2 ] * Transported[ 1 ] * y
) / s;
}
EX transmatrix translate(hyperpoint h) {
return matrix4(
h[3], -h[2], h[1], h[0],
h[2], h[3], -h[0], h[1],
h[1], -h[0], h[3], h[2],
h[0], h[1], -h[2], h[3]
);
}
EX hyperpoint polar(ld r, ld theta, ld phi) {
return hyperpoint(sinh(r) * cos(theta-phi), sinh(r) * sin(theta-phi), cosh(r) * sin(phi), cosh(r) * cos(phi));
}
EX hyperpoint xyz_point(ld x, ld y, ld z) {
ld r = hypot(x, y);
ld f = r ? sinh(r) / r : 1;
return hyperpoint(x * f * cos(z) + y * f * sin(z), y * f * cos(z) - x * f * sin(z), cosh(r) * sin(z), cosh(r) * cos(z));
}
ld rootsin(ld square, ld s) {
if(square > 0) return sinh(sqrt(square) * s) / sqrt(square);
else if(square < 0) return sin(sqrt(-square) * s) / sqrt(-square);
else return s;
}
/** it==0 is standard asin, it==1 is the next solution (PI-asin) */
ld asin_it(ld z, int it) {
auto ans = asin(z);
if(it & 1) ans = M_PI - ans;
return ans;
}
ld arootsin(ld square, ld v, int it) {
if(square > 0) return asinh(v * sqrt(square)) / sqrt(square);
else if(square < 0) return asin_it(v * sqrt(-square), it) / sqrt(-square);
else return v;
}
ld roottan(ld square, ld s) {
if(square > 0) return tanh(sqrt(square) * s) / sqrt(square);
else if(square < 0) return tan(sqrt(-square) * s) / sqrt(-square);
else return s;
}
hyperpoint geodesic_polar(ld alpha, ld beta, ld s) {
auto c = cos(2*alpha);
ld t;
if(c > 0)
t = atan(sin(alpha) * tanh(sqrt(c) * s) / sqrt(c));
else if(c < 0) {
/* the formula in the paper is roughly atan(k*tan(s))
* however, atan is not always to be taken in [-PI/2,PI/2]:
* if s is in [kPI-PI/2, kPI+PI/2], we should also increase the result by kPI
*/
ld x = sqrt(-c) * s;
ld steps = floor(x/M_PI + 0.5);
t = atan(sin(alpha) * tan(sqrt(-c) * s) / sqrt(-c)) + M_PI * steps;
}
else t = atan(sin(alpha) * s);
return polar(
asinh(cos(alpha) * rootsin(c, s)),
beta - t,
2*sin(alpha)*s - t
);
}
EX hyperpoint formula_exp(hyperpoint h) {
ld s = hypot_d(3, h);
ld beta = atan2(h[1], h[0]);
ld alpha = asin(h[2] / s);
return geodesic_polar(alpha, beta, s);
}
void find_alpha(ld phi, ld r, ld theta, ld &alpha, ld &s, ld &beta) {
if(phi < 0) { find_alpha(-phi, r, -theta, alpha, s, beta); alpha = -alpha; beta = -beta; return; }
ld mina = 0, maxa = M_PI/2;
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bool next_nan = true;
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ld c;
for(int it=0; it<40; it++) {
alpha = (mina + maxa) / 2;
c = cos(2 * alpha);
s = arootsin(c, sinh(r) / cos(alpha), 0);
if(isnan(s)) { next_nan = true, maxa = alpha; continue; }
ld got_phi = 2*sin(alpha)*s - atan(sin(alpha) * roottan(c, s));
if(got_phi > phi) next_nan = false, maxa = alpha;
else mina = alpha;
}
if(next_nan) {
mina = M_PI/4;
for(int it=0; it<40; it++) {
alpha = (mina + maxa) / 2;
c = cos(2 * alpha);
s = arootsin(c, sinh(r) / cos(alpha), 1);
ld got_phi = 2*sin(alpha)*s - atan(sin(alpha) * roottan(c, s)) - M_PI;
if(got_phi < phi) maxa = alpha;
else mina = alpha;
}
beta = theta + atan(sin(alpha) * roottan(c, s)) + M_PI;
}
else beta = theta + atan(sin(alpha) * roottan(c, s));
}
EX hyperpoint get_inverse_exp(hyperpoint h, ld index IS(0)) {
if(sqhypot_d(2, h) < 1e-12) return point3(0, 0, atan2(h[2], h[3]) + index);
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ld r = asinh(hypot_d(2, h));
ld phi = atan2(h[2], h[3]) + index;
ld theta = atan2(h[1], h[0]) + phi + index;
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ld alpha, s, beta;
find_alpha(phi, r, theta, alpha, s, beta);
return point3(s * cos(beta) * cos(alpha), s * sin(beta) * cos(alpha), s * sin(alpha));
}
EX string slshader =
"uniform mediump float uIndexSL;"
"uniform mediump int uIterations;"
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"vec4 inverse_exp(vec4 h) {"
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"if(h[0]*h[0] + h[1] * h[1] < 1e-6) return vec4(0, 0, atan2(h[2], h[3]) + uIndexSL, 1);"
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"float r = asinh(sqrt(h[0] * h[0] + h[1] * h[1]));"
"float phi = atan2(h[2], h[3]) + uIndexSL;"
"float theta = atan2(h[1], h[0]) + phi + uIndexSL;"
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"float alpha;"
"float s;"
"float beta;"
"float sgn = 1.;"
"float bound = .999;"
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"if(phi < 0.) { phi = -phi; theta = -theta; sgn = -1.; }"
"float c;"
"s = sinh(r) / cos(PI/4.);"
"float gphi = 2.*sin(PI/4.)*s - atan(sin(PI/4.) * s);"
"float lo_gphi = gphi;"
"float lo_s = s;"
"float lo_alpha = PI/4.;"
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"float lx_gphi = gphi;"
"float lx_s = s;"
"float lx_alpha = PI/4.;"
"float hi_gphi = gphi;"
"float hi_s = s;"
"float hi_alpha = PI/4.;"
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"if(gphi > phi) {"
" float mina = 0.;"
" float maxa = PI/4.;"
" lo_gphi = 0.; lo_s = r; lo_alpha = 0.;"
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#if ISWEB
" for(int it=0; it<50; it++) { if(it >= uIterations) break; "
#else
" for(int it=0; it<uIterations; it++) {"
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#endif
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" alpha = (mina + maxa) / 2.;"
" c = sqrt(cos(2. * alpha));"
" s = asinh(sinh(r) / cos(alpha) * c) / c;"
" gphi = 2.*sin(alpha)*s - atan(sin(alpha) * tanh(c * s) / c);"
" if(gphi > phi) { maxa = alpha; hi_alpha = alpha; hi_s = s; hi_gphi = gphi; }"
" else { mina = alpha; lo_alpha = alpha; lo_s = s; lo_gphi = gphi; }"
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" }"
" }"
"else {"
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" hi_gphi = phi; hi_s = phi; hi_alpha = 9.;"
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" int next_nan = 1;"
" float mina = PI/4.;"
" float maxa = PI/2.;"
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#if ISWEB
" for(int it=0; it<50; it++) { if(it >= uIterations) break; "
#else
" for(int it=0; it<uIterations; it++) {"
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#endif
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" alpha = (mina + maxa) / 2.;"
" c = sqrt(-cos(2. * alpha));"
" if(sinh(r) * c > bound * cos(alpha)) { next_nan = 1; maxa = alpha; continue; }"
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" s = asin(sinh(r) * c / cos(alpha)) / c;"
" gphi = 2.*sin(alpha)*s - atan(sin(alpha) * tan(c*s) / c);"
" if(gphi > phi) { next_nan = 0; maxa = alpha; hi_gphi = gphi; hi_s = s; hi_alpha = alpha; }"
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" else { mina = alpha; lx_gphi = lo_gphi; lx_s = lo_s; lx_alpha = lo_alpha; lo_gphi = gphi; lo_s = s; lo_alpha = alpha; }"
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" }"
" if(next_nan != 0) {"
" mina = PI/4.; "
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#if ISWEB
" for(int it=0; it<50; it++) { if(it >= uIterations) break; "
#else
" for(int it=0; it<uIterations; it++) {"
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#endif
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" alpha = (mina + maxa) / 2.;"
" c = sqrt(-cos(2. * alpha));"
" float z = sinh(r) * c / cos(alpha);"
" if(z>bound) { maxa = alpha; next_nan = 1; continue; }"
" float s1 = PI - asin(z);"
" s = s1 / c;"
" gphi = 2.*sin(alpha)*s - atan(sin(alpha) * tan(s1) / c) - PI;"
" if(gphi < phi) { next_nan = 0; maxa = alpha; hi_gphi = gphi; hi_s = s; hi_alpha = alpha; }"
" else { mina = alpha; lo_gphi = gphi; lo_s = s; lo_alpha = alpha; }"
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" }"
" }"
" }"
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"if(hi_alpha <= 9.) { hi_gphi = lx_gphi; hi_s = lx_s; hi_alpha = lx_alpha; } "
"float fr = (phi-lo_gphi) / (hi_gphi-lo_gphi);"
"alpha = lo_alpha + (hi_alpha-lo_alpha) * fr;"
"s = lo_s + (hi_s-lo_s) * fr;"
"beta = theta - phi + 2.*sin(alpha)*s;"
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"alpha = alpha * sgn; beta = beta * sgn;"
"return vec4(s * cos(beta) * cos(alpha), s * sin(beta) * cos(alpha), s * sin(alpha), 1.);"
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"}";
EX }
EX namespace rots {
EX transmatrix uxpush(ld x) {
if(sl2) return xpush(x);
return cspin(1, 3, x) * cspin(0, 2, x);
}
EX transmatrix uypush(ld y) {
if(sl2) return ypush(y);
return cspin(0, 3, -y) * cspin(1, 2, y);
}
EX transmatrix uzpush(ld z) {
if(sl2) return zpush(z);
return cspin(3, 2, -z) * cspin(0, 1, -z);
}
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EX transmatrix lift_matrix(const transmatrix& T) {
hyperpoint d;
ld alpha, beta, distance;
transmatrix Spin;
hybrid::in_underlying_geometry([&] {
hyperpoint h = tC0(T);
Spin = inverse(gpushxto0(h) * T);
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d = hr::inverse_exp(h);
alpha = atan2(Spin[0][1], Spin[0][0]);
distance = hdist0(h);
beta = atan2(h[1], h[0]);
});
for(int k=0; k<3; k++) Spin[3][k] = Spin[k][3] = 0; Spin[3][3] = 1;
return spin(beta) * uxpush(distance/2) * spin(-beta+alpha);
}
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std::unordered_map<int, transmatrix> saved_matrices_ray;
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EX transmatrix ray_iadj(cell *c1, int i) {
if(i == c1->type-1) return uzpush(+cgi.plevel) * spin(-2*cgi.plevel);
if(i == c1->type-2) return uzpush(+cgi.plevel) * spin(+2*cgi.plevel);
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cell *c2 = c1->cmove(i);
int id1 = hybrid::underlying == gArchimedean ? arcm::id_of(c1->master) + 20 * arcm::parent_index_of(c1->master) : shvid(c1);
int id2 = hybrid::underlying == gArchimedean ? arcm::id_of(c2->master) + 20 * arcm::parent_index_of(c2->master) : shvid(c2);
int j = c1->c.spin(i);
int id = id1 + (id2 << 10) + (i << 20) + (j << 26);
auto &M = saved_matrices_ray[id];
if(M[3][3]) return M;
cell *cw = hybrid::get_where(c1).first;
transmatrix T;
hybrid::in_underlying_geometry([&] {
hyperpoint h0 = get_corner_position(cw, i);
hyperpoint h1 = get_corner_position(cw, (i+1));
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T = to_other_side(h0, h1);
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});
return M = lift_matrix(T);
}
struct hrmap_rotation_space : hybrid::hrmap_hybrid {
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std::unordered_map<int, transmatrix> saved_matrices;
transmatrix adj(cell *c1, int i) override {
if(i == c1->type-2) return uzpush(-cgi.plevel) * spin(-2*cgi.plevel);
if(i == c1->type-1) return uzpush(+cgi.plevel) * spin(+2*cgi.plevel);
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cell *c2 = c1->cmove(i);
int id1 = hybrid::underlying == gArchimedean ? arcm::id_of(c1->master) + 20 * arcm::parent_index_of(c1->master) : shvid(c1);
int id2 = hybrid::underlying == gArchimedean ? arcm::id_of(c2->master) + 20 * arcm::parent_index_of(c2->master) : shvid(c2);
int j = c1->c.spin(i);
int id = id1 + (id2 << 10) + (i << 20) + (j << 26);
auto &M = saved_matrices[id];
if(M[3][3]) return M;
cell *cw = where[c1].first;
return M = lift_matrix(PIU(currentmap->adj(cw, i)));
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}
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virtual transmatrix relative_matrix(cell *c2, cell *c1, const hyperpoint& hint) override {
if(c1 == c2) return Id;
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if(gmatrix0.count(c2) && gmatrix0.count(c1))
return inverse(gmatrix0[c1]) * gmatrix0[c2];
for(int i=0; i<c1->type; i++) if(c1->move(i) == c2) return adj(c1, i);
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return Id; // not implemented yet
}
};
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/** reinterpret the given point of rotspace as a rotation matrix in the underlying geometry */
EX transmatrix qtm(hyperpoint h) {
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ld& x = h[0];
ld& y = h[1];
ld& z = h[2];
ld& w = h[3];
ld xx = x*x;
ld yy = y*y;
ld zz = z*z;
ld ww = w*w;
ld xy = x*y;
ld xz = x*z;
ld xw = x*w;
ld yz = y*z;
ld yw = y*w;
ld zw = z*w;
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transmatrix M;
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M[0][0] = +xx - yy - zz + ww;
M[1][1] = -xx + yy - zz + ww;
M[2][2] = -xx - yy + zz + ww;
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M[0][1] = -2 * (xy + zw);
M[1][0] = -2 * (xy - zw);
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M[0][2] = 2 * (xz - yw);
M[2][0] = 2 * (xz + yw);
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M[1][2] = -2 * (yz + xw);
M[2][1] = -2 * (yz - xw);
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if(hyperbolic) {
swap(M[0][2], M[1][2]);
swap(M[2][0], M[2][1]);
M[1][2] *= -1;
M[2][0] *= -1;
M[2][2] = xx + yy + zz + ww;
return M;
}
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return M;
}
EX ld underlying_scale = 0;
EX void draw_underlying(bool cornermode) {
if(underlying_scale <= 0) return;
ld d = hybrid::get_where(centerover).second;
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d *= cgi.plevel;
transmatrix T = rots::uzpush(-d) * spin(-2*d);
if(det(T) < 0) T = centralsym * T;
hyperpoint h = inverse(View * spin(master_to_c7_angle()) * T) * C0;
auto g = std::move(gmatrix);
auto g0 = std::move(gmatrix0);
ld alpha = atan2(inverse(NLP) * point3(1, 0, 0));
bool inprod = prod;
transmatrix pView = View;
if(inprod) {
pView = spin(alpha) * View;
ld z = zlevel(tC0(View));
for(int a=0; a<3; a++) pView[a] *= exp(-z);
}
cell *co = hybrid::get_where(centerover).first;
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hybrid::in_underlying_geometry([&] {
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cgi.require_shapes();
dynamicval<int> pcc(corner_centering, cornermode ? 1 : 2);
dynamicval<bool> pf(playerfound, true);
dynamicval<cell*> m5(centerover, co);
dynamicval<transmatrix> m2(View, inprod ? pView : ypush(0) * qtm(h));
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if(PURE) View = View * pispin;
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dynamicval<transmatrix> m3(playerV, Id);
dynamicval<transmatrix> m4(actual_view_transform, Id);
dynamicval<eModel> pm(pmodel, mdDisk);
dynamicval<ld> pss(pconf.scale, (sphere ? 10 : 1) * underlying_scale);
dynamicval<ld> psa(pconf.alpha, sphere ? 10 : 1);
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dynamicval<hrmap*> p(hybrid::pmap, NULL);
dynamicval<int> psr(sightrange_bonus, 0);
dynamicval<int> psx(vid.use_smart_range, 2);
dynamicval<ld> psy(vid.smart_range_detail, 1);
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calcparam();
reset_projection(); current_display->set_all(0);
ptds.clear();
drawthemap();
drawqueue();
displaychr(current_display->xcenter, current_display->ycenter, 0, 24, '+', 0xFFFFFFFF);
glflush();
});
gmatrix = std::move(g);
gmatrix0 = std::move(g0);
calcparam();
reset_projection(); current_display->set_all(0);
}
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EX }
/** stretched rotation space (S3 or SLR) */
EX namespace stretch {
EX ld factor;
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EX bool applicable() {
return rotspace || among(geometry, gCell120, gECell120, gCell24, gECell24, gCell8, gECell8);
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}
EX bool in() {
return factor && applicable();
}
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EX transmatrix translate(hyperpoint h) {
if(!sphere) return slr::translate(h);
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return matrix4(
h[3], -h[2], h[1], h[0],
h[2], h[3], -h[0], h[1],
-h[1], h[0], h[3], h[2],
-h[0], -h[1], -h[2], h[3]
);
}
EX transmatrix itranslate(hyperpoint h) {
h[0] = -h[0];
h[1] = -h[1];
h[2] = -h[2];
if(!sphere) return slr::translate(h);
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return translate(h);
}
hyperpoint mulz(const hyperpoint at, const hyperpoint velocity, ld factor) {
auto vel = itranslate(at) * velocity;
vel[2] *= factor;
return translate(at) * vel;
}
EX ld squared() {
return abs(1 + factor);
}
EX ld not_squared() {
return sqrt(squared());
}
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hyperpoint isometric_to_actual(const hyperpoint at, const hyperpoint velocity) {
return mulz(at, velocity, 1/not_squared());
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}
hyperpoint actual_to_isometric(const hyperpoint at, const hyperpoint velocity) {
return mulz(at, velocity, not_squared());
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}
hyperpoint christoffel(const hyperpoint at, const hyperpoint velocity, const hyperpoint transported) {
auto vel = itranslate(at) * velocity;
auto tra = itranslate(at) * transported;
hyperpoint c;
auto K = factor;
if(!sphere) K = -2 - K;
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c[0] = -K * (vel[1] * tra[2] + vel[2] * tra[1]);
c[1] = K * (vel[0] * tra[2] + vel[2] * tra[0]);
c[2] = 0;
c[3] = 0;
return translate(at) * c;
}
EX ld sqnorm(hyperpoint at, hyperpoint h) {
if(sphere)
return sqhypot_d(4, h);
h = itranslate(at) * h;
return h[0] * h[0] + h[1] * h[1] + h[2] * h[2];
}
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EX }
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EX namespace nisot {
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EX hyperpoint christoffel(const hyperpoint at, const hyperpoint velocity, const hyperpoint transported) {
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if(nil) return nilv::christoffel(at, velocity, transported);
#if CAP_SOLV
else if(sn::in()) return sn::christoffel(at, velocity, transported);
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#endif
else if(stretch::in()) return stretch::christoffel(at, velocity, transported);
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else if(sl2) return slr::christoffel(at, velocity, transported);
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else return point3(0, 0, 0);
}
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EX bool in_table_range(hyperpoint h) {
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#if CAP_SOLV
if(sol) return sn::in_table_range(h);
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#endif
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return true;
}
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EX hyperpoint get_acceleration(const hyperpoint& at, const hyperpoint& vel) {
return christoffel(at, vel, vel);
}
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EX void geodesic_step(hyperpoint& at, hyperpoint& vel) {
/* RK4 method */
auto acc1 = get_acceleration(at, vel);
auto acc2 = get_acceleration(at + vel/2, vel + acc1/2);
auto acc3 = get_acceleration(at + vel/2 + acc1/4, vel + acc2/2);
auto acc4 = get_acceleration(at + vel + acc2/2, vel + acc3);
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at += vel + (acc1+acc2+acc3)/6;
vel += (acc1+2*acc2+2*acc3+acc4)/6;
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}
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EX int rk_steps = 20;
EX hyperpoint numerical_exp(hyperpoint v) {
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hyperpoint at = point31(0, 0, 0);
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v /= rk_steps;
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v[3] = 0;
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for(int i=0; i<rk_steps; i++) geodesic_step(at, v);
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return at;
}
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EX transmatrix parallel_transport_bare(transmatrix Pos, hyperpoint h) {
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bool stretch = stretch::in();
h[3] = 0;
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auto tPos = transpose(Pos);
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const ld eps = 1e-4;
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if(sl2 && !stretch) {
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hyperpoint p = slr::to_phigans(tPos[3]);
for(int i=0; i<3; i++)
tPos[i] = (slr::to_phigans(tPos[3] + tPos[i] * eps) - p) / eps;
tPos[3] = p;
h = transpose(tPos) * h;
}
else h = Pos * h;
int steps = rk_steps;
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h /= steps;
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auto& at = tPos[3];
auto& vel = h;
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array<ld, 4> ms;
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if(stretch) {
for(int i=0; i<3; i++) {
ms[i] = stretch::sqnorm(at, tPos[i]);
tPos[i] = stretch::isometric_to_actual(at, tPos[i]);
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}
ms[3] = stretch::sqnorm(at, vel);
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if(!ms[3]) return Pos;
vel = stretch::isometric_to_actual(at, vel);
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}
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for(int i=0; i<steps; i++) {
auto acc1 = get_acceleration(at, vel);
auto at1 = at + vel/2; auto vel1 = vel + acc1/2;
auto acc2 = get_acceleration(at1, vel1);
auto at2 = at1 + acc1/4; auto vel2 = vel + acc2/2;
auto acc3 = get_acceleration(at2, vel2);
auto at3 = at + vel + acc2/2; auto vel3 = vel + acc3;
auto acc4 = get_acceleration(at3, vel3);
for(int j=0; j<3; j++) {
auto& tra = tPos[j];
auto tacc1 = christoffel(at, vel, tra);
auto tacc2 = christoffel(at1, vel1, tra + tacc1/2);
auto tacc3 = christoffel(at2, vel2, tra + tacc2/2);
auto tacc4 = christoffel(at3, vel3, tra + tacc3);
tra += (tacc1+tacc2*2+tacc3*2+tacc4) / 6;
}
at += vel + (acc1+acc2+acc3)/6;
vel += (acc1+2*acc2+2*acc3+acc4)/6;
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if(stretch) {
at = normalize(at);
auto fix = [&] (hyperpoint& h, ld& m) {
h = stretch::itranslate(at) * h;
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h[3] = 0;
ld m1 = h[0] * h[0] + h[1] * h[1] + h[2] * h[2] * stretch::squared();
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h /= sqrt(m1/m);
h = stretch::translate(at) * h;
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};
for(int i=0; i<3; i++) fix(tPos[i], ms[i]);
fix(vel, ms[3]);
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}
}
if(stretch) {
vel = stretch::actual_to_isometric(at, vel);
for(int i=0; i<3; i++) tPos[i] = stretch::actual_to_isometric(at, tPos[i]);
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}
else if(sl2) {
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hyperpoint p = slr::from_phigans(tPos[3]);
for(int i=0; i<3; i++)
tPos[i] = (slr::from_phigans(tPos[3] + tPos[i] * eps) - p) / eps;
tPos[3] = p;
}
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return transpose(tPos);
}
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EX void fixmatrix(transmatrix& T) {
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if(sphere) return hr::fixmatrix(T);
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transmatrix push = eupush( tC0(T) );
transmatrix push_back = inverse(push);
transmatrix gtl = push_back * T;
{ dynamicval<eGeometry> g(geometry, gSphere); hr::fixmatrix(gtl); }
T = push * gtl;
}
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EX transmatrix parallel_transport(const transmatrix Position, const hyperpoint direction) {
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auto P = Position;
nisot::fixmatrix(P);
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if(!geodesic_movement) return inverse(eupush(Position * translate(-direction) * inverse(Position) * C0)) * Position;
return parallel_transport_bare(P, direction);
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}
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EX transmatrix spin_towards(const transmatrix Position, const hyperpoint goal, flagtype prec IS(pNORMAL)) {
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hyperpoint at = tC0(Position);
transmatrix push_back = inverse(translate(at));
hyperpoint back_goal = push_back * goal;
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back_goal = inverse_exp(back_goal, prec);
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transmatrix back_Position = push_back * Position;
return rspintox(inverse(back_Position) * back_goal);
}
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EX hrmap *new_map() {
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#if CAP_SOLV
if(sn::in()) return new sn::hrmap_solnih;
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#endif
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if(nil) return new nilv::hrmap_nil;
if(prod) return new product::hrmap_product;
if(hybri) return new rots::hrmap_rotation_space;
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return NULL;
}
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#if CAP_COMMANDLINE
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auto config = addHook(hooks_args, 0, [] () {
using namespace arg;
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#if CAP_SOLV
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if(argis("-solrange")) {
shift_arg_formula(sn::solrange_xy);
shift_arg_formula(sn::solrange_z);
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return 0;
}
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#endif
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if(argis("-slrange")) {
shift_arg_formula(slr::range_xy);
return 0;
}
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#if CAP_SOLV
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else if(argis("-fsol")) {
shift(); sn::solt.fname = args();
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return 0;
}
else if(argis("-nihsol")) {
shift(); sn::niht.fname = args();
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return 0;
}
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#endif
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else if(argis("-solgeo")) {
geodesic_movement = true;
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pmodel = mdGeodesic;
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return 0;
}
else if(argis("-solnogeo")) {
geodesic_movement = false;
pmodel = mdPerspective;
return 0;
}
else if(argis("-product")) {
PHASEFROM(2);
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set_geometry(gProduct);
return 0;
}
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else if(argis("-s2xe")) {
PHASEFROM(2);
shift(); s2xe::qrings = argi();
return 0;
}
else if(argis("-rotspace")) {
PHASEFROM(2);
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set_geometry(gRotSpace);
return 0;
}
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else if(argis("-rot_uscale")) {
PHASEFROM(2);
shift_arg_formula(rots::underlying_scale);
return 0;
}
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else if(argis("-nilperiod")) {
PHASEFROM(2);
if(nil) stop_game();
for(int a=0; a<3; a++) { shift(); nilv::nilperiod[a] = argi(); }
nilv::set_flags();
return 0;
}
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else if(argis("-nilwidth")) {
PHASEFROM(2);
shift_arg_formula(nilv::nilwidth);
return 0;
}
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else if(argis("-rk-steps")) {
PHASEFROM(2);
shift(); rk_steps = argi();
return 0;
}
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else if(argis("-nilv")) {
PHASEFROM(2);
if(nil) stop_game();
shift();
ginf[gNil].sides = argi();
return 0;
}
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else if(argis("-catperiod")) {
PHASEFROM(2);
if(sol) stop_game();
shift(); asonov::period_xy = argi();
shift(); asonov::period_z = argi();
asonov::set_flags();
return 0;
}
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else if(argis("-prodperiod")) {
PHASEFROM(2);
if(prod) stop_game();
shift(); product::csteps = argi();
hybrid::reconfigure();
return 0;
}
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else if(argis("-rot-stretch")) {
PHASEFROM(2);
shift_arg_formula(stretch::factor, ray::reset_raycaster);
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return 0;
}
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else if(argis("-prodturn")) {
PHASEFROM(2);
if(prod) stop_game();
shift(); product::cspin = argi();
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shift(); product::cmirror = argi();
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return 0;
}
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return 1;
});
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#endif
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}
}