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Author SHA1 Message Date
Jonathan Coates
56d97630e8 Bump CC:T to 1.108.1 2023-09-06 09:51:16 +01:00
Jonathan Coates
e660192f08 Make command computer permission checks stricter
- Placing a command computer requires the player to be in creative and
   opped.
 - Breaking a command computer now requires the player to be opped, as
   well as in creative.

As we've now got a dedicated item class for command comptuers, we move
the command-specific IMedia override to that class.

Fixes #1582.
2023-09-05 18:44:16 +01:00
Jonathan Coates
4e82bd352d Bump the priority of the computer thread
As this is responsible for interrupting computers, we should make sure
its priority is higher than the background threads. It spends most of
its time sleeping, so should be fine.
2023-09-05 18:39:55 +01:00
Jonathan Coates
07113c3e9b Move command actions to their own methods
Rather than having a mess of lambdas, we now move the bulk of the
implemetation to their own methods. The lambdas now just do argument
extraction - it's all stringly typed, so good to keep that with the
argument definition.

This also removes a couple of exception keys (and thus their translation
keys) as we no longer use them.
2023-09-05 18:37:10 +01:00
Jonathan Coates
d562a051c7 Use method handlees in our generated Lua methods (#1579)
When the target method is in a different class loader to CC, our
generated method fails, as it cannot find the target class. To get
around that, we create a MethodHandle to the target method, and then
inject that into the generated class (with Java's new dynamic constant
system). We can then invoke the MethodHandle in our generated code,
avoiding any references to the target class/method.
2023-09-03 16:12:37 +00:00
Jonathan Coates
6ac09742fc Fix errors from the typescript bump
Looks like ./gradlew docWebsite didn't rebuild here.
2023-08-31 20:49:53 +01:00
Jonathan Coates
5dd6b9a637 Generic dependency update
A couple of changes caused by checkstyle being a little more strict.
2023-08-31 19:14:37 +01:00
Jonathan Coates
8fb1dd346c Merge branch 'mc-1.19.x' into mc-1.20.x 2023-08-28 12:25:32 +01:00
Jonathan Coates
cdc8592aa3 Bump CC:T to 1.108.0 2023-08-28 12:24:35 +01:00
Jonathan Coates
0f6ea3deaf Add back MoreRed support
I removed this in aa0d544bba, way back in
late 2021. Looks like it's been updating in the meantime and I hadn't
noticed, so add it back.

I've simplified the code a little bit, to make use of our new capability
helpers, but otherwise it's almost exactly the same :D.
2023-08-28 00:04:46 +01:00
Jonathan Coates
13ed422bd5 Remove getBundledRedstoneConnectivity
Wow, this is old. It looks like it's a legacy of when this method was on
TileGeneric (and so returned false by default). As all implementations
now return true (turtle tools no longer block redstone), we don't really
need this any more.
2023-08-27 23:54:27 +01:00
Jonathan Coates
5b58271b92 Fix computer sidebar buttons being invisible 2023-08-27 19:25:04 +01:00
Jonathan Coates
4e42394f33 Merge branch 'mc-1.19.x' into mc-1.20.x 2023-08-27 19:08:59 +01:00
Jonathan Coates
53546b9f57 Split some textures into sprite sheets
- Split buttons.png into individual textures.
 - Split corners_xyz.png into the following:

   - borders_xyz.png: A nine-sliced texture of the computer borders.
   - pocket_bottom_xyz.png: A horizontally 3-sliced texture of the
     bottom part of a pocket computer.
   - sidebar_xyz.png: A vertically 3-sliced texture of the computer
     sidebar.

While not splitting the sliced textures into smaller ones may seem a
little odd, it's consistent with what vanilla does in 1.20.2, and I
think will make editing them easier than juggling 9 textures.

I do want to make this more data-driven in the future, but that will
have to wait until the changes in 1.20.2.

This also adds a tools/update-resources.py program, which performs this
transformation on a given resource pack.
2023-08-27 18:02:51 +01:00
Jonathan Coates
6dfdeb9321 Update Cobalt to 0.7.3
- Add support for Lua 5.2's %g.
 - Fix %p for the upper character ranges.
2023-08-27 15:35:55 +01:00
Jonathan Coates
500406f9eb Merge pull request #1569 from cc-tweaked/feature/no-compression
Remove compression from terminal/monitor packets
2023-08-27 14:15:56 +01:00
Jonathan Coates
b3738a7a63 Use permission APIs for the /computercraft command
- Add a generic PermissionRegistry interface. This behaves similarly to
   our ShaderMod interface, searching all providers until it finds a
   compatible one.

   We could just make this part of the platform code instead, but this
   allows us to support multiple systems on Fabric, where things are
   less standardised.

   This interface behaves like a registry, rather than a straight
   `getPermission(node, player)` method, as Forge requires us to list
   our nodes up-front.

 - Add Forge (using the built-in system) and Fabric (using
   fabric-permissions-api) implementations of the above interface.

 - Register permission nodes for our commands, and use those
   instead. This does mean that the permissions check for the root
   /computercraft command now requires enumerating all child
   commands (and so potential does 7 permission lookups), but hopefully
   this isn't too bad in practice.

 - Remove UserLevel.OWNER - we never used this anywhere, and I can't
   imagine we'll want to in the future.
2023-08-27 12:22:40 +01:00
Jonathan Coates
5f8b1dd67f Update Cobalt to 0.7.2
- Support printing and parsing hex float literals
 - Fix string.format "%q"'s handling of nan and inf (Kan18)
 - Fix string is-letter/is-digit patterns treating characters as
   unicode.
 - tostring(...) now uses __name.
2023-08-24 21:27:00 +01:00
Jonathan Coates
053751b190 Merge pull request #1570 from cc-tweaked/feature/new-md-syntax
Change the syntax of several markdown extensions
2023-08-24 16:26:41 +01:00
Jonathan Coates
52b78f92cd Use standard Markdown link syntax for references
References are now written using normal links: You now use [`print`] or
[print a string][`print`]) instead of @{print} or @{print|print a
string}.
2023-08-24 11:23:33 +01:00
Jonathan Coates
2055052a57 Switch to GitHub-style admonitions/alerts
As these are just a custom syntax on top of blockquotes, these work much
better with text editors.
2023-08-23 18:10:01 +01:00
Jonathan Coates
12ee47ff19 Bump illuaminate version
This has a new Markdown parser, so we need to remove our use of image
attributes.
2023-08-23 18:09:26 +01:00
Jonathan Coates
25776abf61 Fix address rules reading the wrong config key
Should be max_websocket_message, not just websocket_message.

Also add some additional validation to address rules, to check no
unrecognised keys are present.

Closes #1566.
2023-08-23 18:04:22 +01:00
Jonathan Coates
f7411b40a2 Remove compression from terminal/monitor packets 2023-08-23 10:06:15 +01:00
Jonathan Coates
8c8924f54e Fix CME in monitor's set of attached computers
We're very inconsistent with whether we use locks or concurrent maps
here. Something to sort out in the future, but for now add some missing
@GuardedBy annotations.
2023-08-23 10:05:56 +01:00
Jonathan Coates
c1628d077a Small improvements to packet reading/writing improvements
- Prefer {read,write}Nullable when possible.

 - Use SoundEvent.{writeTo,readFrom}Network, instead of sending the
   registry entries. This allows playing discs which don't register
   their SoundEvent on the server.

 - Add a couple of tests for round-tripping these packets.
2023-08-23 10:05:56 +01:00
Jonathan Coates
5b2fdec6ca Add some jqwik arbitraries for Minecraft types
This requires supporting registries in our platform test
code. Thankfully this is mostly the same as what we can do in Fabric -
the duplication is unfortunate - but it's easy enough.
2023-08-23 10:05:56 +01:00
Jonathan Coates
5a7259e4c9 Add a tiny library for checking structural equality
I want to write some tests to check that various packets round-trip
corretly. However, these packets don't (and shouldn't) implement
.equals, and so we need a more reflective(/hacky) way of comparing them.
2023-08-23 10:05:56 +01:00
Petr Karmashev
92b335f45f Fixed turtle.dropDown documentation (#1564) 2023-08-17 10:52:17 +00:00
Charlotte Herngreen
b93ea9c62e Fix function reference in cc.image.nft (#1559) 2023-08-15 16:59:41 +00:00
MineRobber___T
b9edd7c7f6 Add dark mode styling for recipes (#1558)
Exactly what it says on the tin.
2023-08-14 07:51:14 +01:00
Jonathan Coates
84a761ddd5 Bump pre-commit versions
Hopefully fixes pre-commit issues in CI.
2023-08-13 13:50:49 +01:00
Jonathan Coates
3371c4651c Merge branch 'mc-1.19.x' into mc-1.20.x 2023-08-13 08:38:13 +01:00
Jonathan Coates
e6bc1e4e27 Merge branch 'mc-1.19.x' into mc-1.20.x 2023-08-05 10:36:37 +01:00
Jonathan Coates
ae50f900af Update library versions
Everything has updated to 1.20.1 now, so we can start depending on
things again :).
2023-07-10 20:50:32 +01:00
Jonathan Coates
48889ceb89 Merge branch 'mc-1.19.x' into mc-1.20.x 2023-07-10 20:38:25 +01:00
Jonathan Coates
8f1bf4341c Merge branch 'mc-1.19.x' into mc-1.20.x 2023-07-08 09:38:17 +01:00
Jonathan Coates
9a48b53a83 Merge branch 'mc-1.19.x' into mc-1.20.x 2023-07-07 18:10:04 +01:00
Jonathan Coates
9519448e43 Don't render toast text with a shadow 2023-07-07 18:08:47 +01:00
Jonathan Coates
915b6f9d81 Switch away from Forge's loot modifiers
We switched to Forge's loot modifier system in the 1.20 update, as
LootTable.addPool had been removed. Turns out this was by accident, and
so we switch back to the previous implementation, as it's much simpler
and efficient.
2023-07-07 10:18:16 +01:00
Jonathan Coates
a98f3b2a4c Merge branch 'mc-1.19.x' into mc-1.20.x 2023-07-07 00:18:50 +01:00
Jonathan Coates
ebaf49508f Merge branch 'mc-1.19.x' into mc-1.20.x 2023-06-20 08:59:06 +01:00
Jonathan Coates
c45fc94752 Remove support for clicking in off-hand pocket computers
This was broken/commented out already as part of the 1.20 update. I
don't think this is really going to be easy to add back without a lot of
reflection, so going to remove this feature instead.

Closes #1471.
2023-06-17 11:44:51 +01:00
Jonathan Coates
fd1f6dda32 Allow using printed books in chiseled bookshelves 2023-06-14 20:42:58 +01:00
Jonathan Coates
5d6389dc50 Update to Minecraft 1.20.1 2023-06-13 18:07:07 +01:00
Jonathan Coates
1ece2aa23b Merge branch 'mc-1.19.x' into mc-1.20.x 2023-06-10 09:07:41 +01:00
Jonathan Coates
ff1e5f6823 Update to 1.20
- Use GuiGraphics for rendering UI elements. Almost definitely some
   z-fighting issues slipped in here.

 - Use Forge's loot modifier system for handling treasure disks. I have
   mixed feelings about this - it's a nice system, but also is far less
   efficient than the previous approach.

 - Regenerate data. This is the brunt of the commit, but nothing
   especially interesting here.
2023-06-08 09:52:00 +01:00
409 changed files with 4130 additions and 2115 deletions

View File

@@ -6,7 +6,7 @@
# See https://pre-commit.com/hooks.html for more hooks
repos:
- repo: https://github.com/pre-commit/pre-commit-hooks
rev: v4.0.1
rev: v4.4.0
hooks:
- id: trailing-whitespace
- id: end-of-file-fixer
@@ -20,14 +20,14 @@ repos:
exclude: "tsconfig\\.json$"
- repo: https://github.com/editorconfig-checker/editorconfig-checker.python
rev: 2.3.54
rev: 2.7.2
hooks:
- id: editorconfig-checker
args: ['-disable-indentation']
exclude: "^(.*\\.(bat)|LICENSE)$"
- repo: https://github.com/fsfe/reuse-tool
rev: v1.1.0
rev: v2.1.0
hooks:
- id: reuse

View File

@@ -52,7 +52,7 @@ dependencies {
implementation(libs.forgeGradle)
implementation(libs.librarian)
implementation(libs.minotaur)
implementation(libs.quiltflower)
implementation(libs.vineflower)
implementation(libs.vanillaGradle)
}

View File

@@ -12,7 +12,7 @@ import cc.tweaked.gradle.MinecraftConfigurations
plugins {
`java-library`
id("fabric-loom")
id("io.github.juuxel.loom-quiltflower")
id("io.github.juuxel.loom-vineflower")
id("cc-tweaked.java-convention")
}

View File

@@ -59,6 +59,7 @@ repositories {
includeGroup("cc.tweaked")
includeModule("org.squiddev", "Cobalt")
// Things we mirror
includeGroup("commoble.morered")
includeGroup("dev.architectury")
includeGroup("dev.emi")
includeGroup("maven.modrinth")
@@ -66,6 +67,7 @@ repositories {
includeGroup("me.shedaniel")
includeGroup("mezz.jei")
includeModule("com.terraformersmc", "modmenu")
includeModule("me.lucko", "fabric-permissions-api")
}
}
}
@@ -189,6 +191,7 @@ spotless {
val ktlintConfig = mapOf(
"ktlint_standard_no-wildcard-imports" to "disabled",
"ktlint_standard_class-naming" to "disabled",
"ij_kotlin_allow_trailing_comma" to "true",
"ij_kotlin_allow_trailing_comma_on_call_site" to "true",
)

View File

@@ -9,11 +9,11 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{alarm} event is fired when an alarm started with @{os.setAlarm} completes.
The [`alarm`] event is fired when an alarm started with [`os.setAlarm`] completes.
## Return Values
1. @{string}: The event name.
2. @{number}: The ID of the alarm that finished.
1. [`string`]: The event name.
2. [`number`]: The ID of the alarm that finished.
## Example
Starts a timer and then waits for it to complete.

View File

@@ -9,15 +9,15 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: LicenseRef-CCPL
-->
The @{char} event is fired when a character is typed on the keyboard.
The [`char`] event is fired when a character is typed on the keyboard.
The @{char} event is different to a key press. Sometimes multiple key presses may result in one character being
The [`char`] event is different to a key press. Sometimes multiple key presses may result in one character being
typed (for instance, on some European keyboards). Similarly, some keys (e.g. <kbd>Ctrl</kbd>) do not have any
corresponding character. The @{key} should be used if you want to listen to key presses themselves.
corresponding character. The [`key`] should be used if you want to listen to key presses themselves.
## Return values
1. @{string}: The event name.
2. @{string}: The string representing the character that was pressed.
1. [`string`]: The event name.
2. [`string`]: The string representing the character that was pressed.
## Example

View File

@@ -8,11 +8,11 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{computer_command} event is fired when the `/computercraft queue` command is run for the current computer.
The [`computer_command`] event is fired when the `/computercraft queue` command is run for the current computer.
## Return Values
1. @{string}: The event name.
2. @{string}<abbr title="Variable number of arguments">&hellip;</abbr>: The arguments passed to the command.
1. [`string`]: The event name.
2. [`string`]<abbr title="Variable number of arguments">&hellip;</abbr>: The arguments passed to the command.
## Example
Prints the contents of messages sent:

View File

@@ -9,11 +9,11 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{disk} event is fired when a disk is inserted into an adjacent or networked disk drive.
The [`disk`] event is fired when a disk is inserted into an adjacent or networked disk drive.
## Return Values
1. @{string}: The event name.
2. @{string}: The side of the disk drive that had a disk inserted.
1. [`string`]: The event name.
2. [`string`]: The side of the disk drive that had a disk inserted.
## Example
Prints a message when a disk is inserted:

View File

@@ -9,11 +9,11 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{disk_eject} event is fired when a disk is removed from an adjacent or networked disk drive.
The [`disk_eject`] event is fired when a disk is removed from an adjacent or networked disk drive.
## Return Values
1. @{string}: The event name.
2. @{string}: The side of the disk drive that had a disk removed.
1. [`string`]: The event name.
2. [`string`]: The side of the disk drive that had a disk removed.
## Example
Prints a message when a disk is removed:

View File

@@ -9,15 +9,15 @@ SPDX-FileCopyrightText: 2022 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{file_transfer} event is queued when a user drags-and-drops a file on an open computer.
The [`file_transfer`] event is queued when a user drags-and-drops a file on an open computer.
This event contains a single argument of type @{TransferredFiles}, which can be used to @{TransferredFiles.getFiles|get
the files to be transferred}. Each file returned is a @{fs.BinaryReadHandle|binary file handle} with an additional
@{TransferredFile.getName|getName} method.
This event contains a single argument of type [`TransferredFiles`], which can be used to [get the files to be
transferred][`TransferredFiles.getFiles`]. Each file returned is a [binary file handle][`fs.BinaryReadHandle`] with an
additional [getName][`TransferredFile.getName`] method.
## Return values
1. @{string}: The event name
2. @{TransferredFiles}: The list of transferred files.
1. [`string`]: The event name
2. [`TransferredFiles`]: The list of transferred files.
## Example
Waits for a user to drop files on top of the computer, then prints the list of files and the size of each file.

View File

@@ -9,12 +9,12 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{http_check} event is fired when a URL check finishes.
The [`http_check`] event is fired when a URL check finishes.
This event is normally handled inside @{http.checkURL}, but it can still be seen when using @{http.checkURLAsync}.
This event is normally handled inside [`http.checkURL`], but it can still be seen when using [`http.checkURLAsync`].
## Return Values
1. @{string}: The event name.
2. @{string}: The URL requested to be checked.
3. @{boolean}: Whether the check succeeded.
4. <span class="type">@{string}|@{nil}</span>: If the check failed, a reason explaining why the check failed.
1. [`string`]: The event name.
2. [`string`]: The URL requested to be checked.
3. [`boolean`]: Whether the check succeeded.
4. <span class="type">[`string`]|[`nil`]</span>: If the check failed, a reason explaining why the check failed.

View File

@@ -9,15 +9,15 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{http_failure} event is fired when an HTTP request fails.
The [`http_failure`] event is fired when an HTTP request fails.
This event is normally handled inside @{http.get} and @{http.post}, but it can still be seen when using @{http.request}.
This event is normally handled inside [`http.get`] and [`http.post`], but it can still be seen when using [`http.request`].
## Return Values
1. @{string}: The event name.
2. @{string}: The URL of the site requested.
3. @{string}: An error describing the failure.
4. <span class="type">@{http.Response}|@{nil}</span>: A response handle if the connection succeeded, but the server's
1. [`string`]: The event name.
2. [`string`]: The URL of the site requested.
3. [`string`]: An error describing the failure.
4. <span class="type">[`http.Response`]|[`nil`]</span>: A response handle if the connection succeeded, but the server's
response indicated failure.
## Example

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@@ -9,14 +9,14 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{http_success} event is fired when an HTTP request returns successfully.
The [`http_success`] event is fired when an HTTP request returns successfully.
This event is normally handled inside @{http.get} and @{http.post}, but it can still be seen when using @{http.request}.
This event is normally handled inside [`http.get`] and [`http.post`], but it can still be seen when using [`http.request`].
## Return Values
1. @{string}: The event name.
2. @{string}: The URL of the site requested.
3. @{http.Response}: The successful HTTP response.
1. [`string`]: The event name.
2. [`string`]: The URL of the site requested.
3. [`http.Response`]: The successful HTTP response.
## Example
Prints the content of a website (this may fail if the request fails):

View File

@@ -11,15 +11,15 @@ SPDX-License-Identifier: LicenseRef-CCPL
This event is fired when any key is pressed while the terminal is focused.
This event returns a numerical "key code" (for instance, <kbd>F1</kbd> is 290). This value may vary between versions and
so it is recommended to use the constants in the @{keys} API rather than hard coding numeric values.
so it is recommended to use the constants in the [`keys`] API rather than hard coding numeric values.
If the button pressed represented a printable character, then the @{key} event will be followed immediately by a @{char}
event. If you are consuming text input, use a @{char} event instead!
If the button pressed represented a printable character, then the [`key`] event will be followed immediately by a [`char`]
event. If you are consuming text input, use a [`char`] event instead!
## Return values
1. @{string}: The event name.
2. @{number}: The numerical key value of the key pressed.
3. @{boolean}: Whether the key event was generated while holding the key (@{true}), rather than pressing it the first time (@{false}).
1. [`string`]: The event name.
2. [`number`]: The numerical key value of the key pressed.
3. [`boolean`]: Whether the key event was generated while holding the key ([`true`]), rather than pressing it the first time ([`false`]).
## Example
Prints each key when the user presses it, and if the key is being held.

View File

@@ -12,14 +12,14 @@ SPDX-License-Identifier: LicenseRef-CCPL
Fired whenever a key is released (or the terminal is closed while a key was being pressed).
This event returns a numerical "key code" (for instance, <kbd>F1</kbd> is 290). This value may vary between versions and
so it is recommended to use the constants in the @{keys} API rather than hard coding numeric values.
so it is recommended to use the constants in the [`keys`] API rather than hard coding numeric values.
## Return values
1. @{string}: The event name.
2. @{number}: The numerical key value of the key pressed.
1. [`string`]: The event name.
2. [`number`]: The numerical key value of the key pressed.
## Example
Prints each key released on the keyboard whenever a @{key_up} event is fired.
Prints each key released on the keyboard whenever a [`key_up`] event is fired.
```lua
while true do

View File

@@ -8,18 +8,18 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{modem_message} event is fired when a message is received on an open channel on any @{modem}.
The [`modem_message`] event is fired when a message is received on an open channel on any [`modem`].
## Return Values
1. @{string}: The event name.
2. @{string}: The side of the modem that received the message.
3. @{number}: The channel that the message was sent on.
4. @{number}: The reply channel set by the sender.
5. @{any}: The message as sent by the sender.
6. <span class="type">@{number}|@{nil}</span>: The distance between the sender and the receiver in blocks, or @{nil} if the message was sent between dimensions.
1. [`string`]: The event name.
2. [`string`]: The side of the modem that received the message.
3. [`number`]: The channel that the message was sent on.
4. [`number`]: The reply channel set by the sender.
5. [`any`]: The message as sent by the sender.
6. <span class="type">[`number`]|[`nil`]</span>: The distance between the sender and the receiver in blocks, or [`nil`] if the message was sent between dimensions.
## Example
Wraps a @{modem} peripheral, opens channel 0 for listening, and prints all received messages.
Wraps a [`modem`] peripheral, opens channel 0 for listening, and prints all received messages.
```lua
local modem = peripheral.find("modem") or error("No modem attached", 0)

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@@ -8,11 +8,11 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{monitor_resize} event is fired when an adjacent or networked monitor's size is changed.
The [`monitor_resize`] event is fired when an adjacent or networked monitor's size is changed.
## Return Values
1. @{string}: The event name.
2. @{string}: The side or network ID of the monitor that was resized.
1. [`string`]: The event name.
2. [`string`]: The side or network ID of the monitor that was resized.
## Example
Prints a message when a monitor is resized:

View File

@@ -8,13 +8,13 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{monitor_touch} event is fired when an adjacent or networked Advanced Monitor is right-clicked.
The [`monitor_touch`] event is fired when an adjacent or networked Advanced Monitor is right-clicked.
## Return Values
1. @{string}: The event name.
2. @{string}: The side or network ID of the monitor that was touched.
3. @{number}: The X coordinate of the touch, in characters.
4. @{number}: The Y coordinate of the touch, in characters.
1. [`string`]: The event name.
2. [`string`]: The side or network ID of the monitor that was touched.
3. [`number`]: The X coordinate of the touch, in characters.
4. [`number`]: The Y coordinate of the touch, in characters.
## Example
Prints a message when a monitor is touched:

View File

@@ -12,13 +12,13 @@ This event is fired when the terminal is clicked with a mouse. This event is onl
advanced turtles and pocket computers).
## Return values
1. @{string}: The event name.
2. @{number}: The mouse button that was clicked.
3. @{number}: The X-coordinate of the click.
4. @{number}: The Y-coordinate of the click.
1. [`string`]: The event name.
2. [`number`]: The mouse button that was clicked.
3. [`number`]: The X-coordinate of the click.
4. [`number`]: The Y-coordinate of the click.
## Mouse buttons
Several mouse events (@{mouse_click}, @{mouse_up}, @{mouse_scroll}) contain a "mouse button" code. This takes a
Several mouse events ([`mouse_click`], [`mouse_up`], [`mouse_scroll`]) contain a "mouse button" code. This takes a
numerical value depending on which button on your mouse was last pressed when this event occurred.
| Button Code | Mouse Button |

View File

@@ -12,10 +12,10 @@ SPDX-License-Identifier: LicenseRef-CCPL
This event is fired every time the mouse is moved while a mouse button is being held.
## Return values
1. @{string}: The event name.
2. @{number}: The [mouse button](mouse_click.html#Mouse_buttons) that is being pressed.
3. @{number}: The X-coordinate of the mouse.
4. @{number}: The Y-coordinate of the mouse.
1. [`string`]: The event name.
2. [`number`]: The [mouse button](mouse_click.html#Mouse_buttons) that is being pressed.
3. [`number`]: The X-coordinate of the mouse.
4. [`number`]: The Y-coordinate of the mouse.
## Example
Print the button and the coordinates whenever the mouse is dragged.

View File

@@ -11,10 +11,10 @@ SPDX-License-Identifier: LicenseRef-CCPL
This event is fired when a mouse wheel is scrolled in the terminal.
## Return values
1. @{string}: The event name.
2. @{number}: The direction of the scroll. (-1 = up, 1 = down)
3. @{number}: The X-coordinate of the mouse when scrolling.
4. @{number}: The Y-coordinate of the mouse when scrolling.
1. [`string`]: The event name.
2. [`number`]: The direction of the scroll. (-1 = up, 1 = down)
3. [`number`]: The X-coordinate of the mouse when scrolling.
4. [`number`]: The Y-coordinate of the mouse when scrolling.
## Example
Prints the direction of each scroll, and the position of the mouse at the time.

View File

@@ -11,10 +11,10 @@ SPDX-License-Identifier: LicenseRef-CCPL
This event is fired when a mouse button is released or a held mouse leaves the computer's terminal.
## Return values
1. @{string}: The event name.
2. @{number}: The [mouse button](mouse_click.html#Mouse_buttons) that was released.
3. @{number}: The X-coordinate of the mouse.
4. @{number}: The Y-coordinate of the mouse.
1. [`string`]: The event name.
2. [`number`]: The [mouse button](mouse_click.html#Mouse_buttons) that was released.
3. [`number`]: The X-coordinate of the mouse.
4. [`number`]: The Y-coordinate of the mouse.
## Example
Prints the coordinates and button number whenever the mouse is released.

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@@ -8,11 +8,11 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{paste} event is fired when text is pasted into the computer through Ctrl-V (or ⌘V on Mac).
The [`paste`] event is fired when text is pasted into the computer through Ctrl-V (or ⌘V on Mac).
## Return values
1. @{string}: The event name.
2. @{string} The text that was pasted.
1. [`string`]: The event name.
2. [`string`] The text that was pasted.
## Example
Prints pasted text:

View File

@@ -9,11 +9,11 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{peripheral} event is fired when a peripheral is attached on a side or to a modem.
The [`peripheral`] event is fired when a peripheral is attached on a side or to a modem.
## Return Values
1. @{string}: The event name.
2. @{string}: The side the peripheral was attached to.
1. [`string`]: The event name.
2. [`string`]: The side the peripheral was attached to.
## Example
Prints a message when a peripheral is attached:

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@@ -9,11 +9,11 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{peripheral_detach} event is fired when a peripheral is detached from a side or from a modem.
The [`peripheral_detach`] event is fired when a peripheral is detached from a side or from a modem.
## Return Values
1. @{string}: The event name.
2. @{string}: The side the peripheral was detached from.
1. [`string`]: The event name.
2. [`string`]: The side the peripheral was detached from.
## Example
Prints a message when a peripheral is detached:

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@@ -10,17 +10,17 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{rednet_message} event is fired when a message is sent over Rednet.
The [`rednet_message`] event is fired when a message is sent over Rednet.
This event is usually handled by @{rednet.receive}, but it can also be pulled manually.
This event is usually handled by [`rednet.receive`], but it can also be pulled manually.
@{rednet_message} events are sent by @{rednet.run} in the top-level coroutine in response to @{modem_message} events. A @{rednet_message} event is always preceded by a @{modem_message} event. They are generated inside CraftOS rather than being sent by the ComputerCraft machine.
[`rednet_message`] events are sent by [`rednet.run`] in the top-level coroutine in response to [`modem_message`] events. A [`rednet_message`] event is always preceded by a [`modem_message`] event. They are generated inside CraftOS rather than being sent by the ComputerCraft machine.
## Return Values
1. @{string}: The event name.
2. @{number}: The ID of the sending computer.
3. @{any}: The message sent.
4. <span class="type">@{string}|@{nil}</span>: The protocol of the message, if provided.
1. [`string`]: The event name.
2. [`number`]: The ID of the sending computer.
3. [`any`]: The message sent.
4. <span class="type">[`string`]|[`nil`]</span>: The protocol of the message, if provided.
## Example
Prints a message when one is sent:

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@@ -8,10 +8,10 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{event!redstone} event is fired whenever any redstone inputs on the computer change.
The [`event!redstone`] event is fired whenever any redstone inputs on the computer change.
## Return values
1. @{string}: The event name.
1. [`string`]: The event name.
## Example
Prints a message when a redstone input changes:

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@@ -10,13 +10,13 @@ SPDX-License-Identifier: MPL-2.0
-->
## Return Values
1. @{string}: The event name.
2. @{string}: The name of the speaker which is available to play more audio.
1. [`string`]: The event name.
2. [`string`]: The name of the speaker which is available to play more audio.
## Example
This uses @{io.lines} to read audio data in blocks of 16KiB from "example_song.dfpwm", and then attempts to play it
using @{speaker.playAudio}. If the speaker's buffer is full, it waits for an event and tries again.
This uses [`io.lines`] to read audio data in blocks of 16KiB from "example_song.dfpwm", and then attempts to play it
using [`speaker.playAudio`]. If the speaker's buffer is full, it waits for an event and tries again.
```lua {data-peripheral=speaker}
local dfpwm = require("cc.audio.dfpwm")

View File

@@ -9,13 +9,13 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{task_complete} event is fired when an asynchronous task completes. This is usually handled inside the function call that queued the task; however, functions such as @{commands.execAsync} return immediately so the user can wait for completion.
The [`task_complete`] event is fired when an asynchronous task completes. This is usually handled inside the function call that queued the task; however, functions such as [`commands.execAsync`] return immediately so the user can wait for completion.
## Return Values
1. @{string}: The event name.
2. @{number}: The ID of the task that completed.
3. @{boolean}: Whether the command succeeded.
4. @{string}: If the command failed, an error message explaining the failure. (This is not present if the command succeeded.)
1. [`string`]: The event name.
2. [`number`]: The ID of the task that completed.
3. [`boolean`]: Whether the command succeeded.
4. [`string`]: If the command failed, an error message explaining the failure. (This is not present if the command succeeded.)
5. <abbr title="Variable number of arguments">&hellip;</abbr>: Any parameters returned from the command.
## Example

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@@ -8,15 +8,15 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{term_resize} event is fired when the main terminal is resized. For instance:
- When a the tab bar is shown or hidden in @{multishell}.
The [`term_resize`] event is fired when the main terminal is resized. For instance:
- When a the tab bar is shown or hidden in [`multishell`].
- When the terminal is redirected to a monitor via the "monitor" program and the monitor is resized.
When this event fires, some parts of the terminal may have been moved or deleted. Simple terminal programs (those
not using @{term.setCursorPos}) can ignore this event, but more complex GUI programs should redraw the entire screen.
not using [`term.setCursorPos`]) can ignore this event, but more complex GUI programs should redraw the entire screen.
## Return values
1. @{string}: The event name.
1. [`string`]: The event name.
## Example
Print a message each time the terminal is resized.

View File

@@ -8,14 +8,14 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{terminate} event is fired when <kbd>Ctrl-T</kbd> is held down.
The [`terminate`] event is fired when <kbd>Ctrl-T</kbd> is held down.
This event is normally handled by @{os.pullEvent}, and will not be returned. However, @{os.pullEventRaw} will return this event when fired.
This event is normally handled by [`os.pullEvent`], and will not be returned. However, [`os.pullEventRaw`] will return this event when fired.
@{terminate} will be sent even when a filter is provided to @{os.pullEventRaw}. When using @{os.pullEventRaw} with a filter, make sure to check that the event is not @{terminate}.
[`terminate`] will be sent even when a filter is provided to [`os.pullEventRaw`]. When using [`os.pullEventRaw`] with a filter, make sure to check that the event is not [`terminate`].
## Return values
1. @{string}: The event name.
1. [`string`]: The event name.
## Example
Prints a message when Ctrl-T is held:

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@@ -9,11 +9,11 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{timer} event is fired when a timer started with @{os.startTimer} completes.
The [`timer`] event is fired when a timer started with [`os.startTimer`] completes.
## Return Values
1. @{string}: The event name.
2. @{number}: The ID of the timer that finished.
1. [`string`]: The event name.
2. [`number`]: The ID of the timer that finished.
## Example
Start and wait for a timer to finish.

View File

@@ -8,10 +8,10 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{turtle_inventory} event is fired when a turtle's inventory is changed.
The [`turtle_inventory`] event is fired when a turtle's inventory is changed.
## Return values
1. @{string}: The event name.
1. [`string`]: The event name.
## Example
Prints a message when the inventory is changed:

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@@ -8,16 +8,16 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{websocket_closed} event is fired when an open WebSocket connection is closed.
The [`websocket_closed`] event is fired when an open WebSocket connection is closed.
## Return Values
1. @{string}: The event name.
2. @{string}: The URL of the WebSocket that was closed.
3. <span class="type">@{string}|@{nil}</span>: The [server-provided reason][close_reason]
the websocket was closed. This will be @{nil} if the connection was closed
1. [`string`]: The event name.
2. [`string`]: The URL of the WebSocket that was closed.
3. <span class="type">[`string`]|[`nil`]</span>: The [server-provided reason][close_reason]
the websocket was closed. This will be [`nil`] if the connection was closed
abnormally.
4. <span class="type">@{number}|@{nil}</span>: The [connection close code][close_code],
indicating why the socket was closed. This will be @{nil} if the connection
4. <span class="type">[`number`]|[`nil`]</span>: The [connection close code][close_code],
indicating why the socket was closed. This will be [`nil`] if the connection
was closed abnormally.
[close_reason]: https://www.rfc-editor.org/rfc/rfc6455.html#section-7.1.6 "The WebSocket Connection Close Reason, RFC 6455"

View File

@@ -9,14 +9,14 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{websocket_failure} event is fired when a WebSocket connection request fails.
The [`websocket_failure`] event is fired when a WebSocket connection request fails.
This event is normally handled inside @{http.websocket}, but it can still be seen when using @{http.websocketAsync}.
This event is normally handled inside [`http.websocket`], but it can still be seen when using [`http.websocketAsync`].
## Return Values
1. @{string}: The event name.
2. @{string}: The URL of the site requested.
3. @{string}: An error describing the failure.
1. [`string`]: The event name.
2. [`string`]: The URL of the site requested.
3. [`string`]: An error describing the failure.
## Example
Prints an error why the website cannot be contacted:

View File

@@ -8,15 +8,15 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{websocket_message} event is fired when a message is received on an open WebSocket connection.
The [`websocket_message`] event is fired when a message is received on an open WebSocket connection.
This event is normally handled by @{http.Websocket.receive}, but it can also be pulled manually.
This event is normally handled by [`http.Websocket.receive`], but it can also be pulled manually.
## Return Values
1. @{string}: The event name.
2. @{string}: The URL of the WebSocket.
3. @{string}: The contents of the message.
4. @{boolean}: Whether this is a binary message.
1. [`string`]: The event name.
2. [`string`]: The URL of the WebSocket.
3. [`string`]: The contents of the message.
4. [`boolean`]: Whether this is a binary message.
## Example
Prints a message sent by a WebSocket:

View File

@@ -9,14 +9,14 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{websocket_success} event is fired when a WebSocket connection request returns successfully.
The [`websocket_success`] event is fired when a WebSocket connection request returns successfully.
This event is normally handled inside @{http.websocket}, but it can still be seen when using @{http.websocketAsync}.
This event is normally handled inside [`http.websocket`], but it can still be seen when using [`http.websocketAsync`].
## Return Values
1. @{string}: The event name.
2. @{string}: The URL of the site.
3. @{http.Websocket}: The handle for the WebSocket.
1. [`string`]: The event name.
2. [`string`]: The URL of the site.
3. [`http.Websocket`]: The handle for the WebSocket.
## Example
Prints the content of a website (this may fail if the request fails):

View File

@@ -9,7 +9,7 @@ SPDX-License-Identifier: MPL-2.0
-->
# Setting up GPS
The @{gps} API allows computers and turtles to find their current position using wireless modems.
The [`gps`] API allows computers and turtles to find their current position using wireless modems.
In order to use GPS, you'll need to set up multiple *GPS hosts*. These are computers running the special `gps host`
program, which tell other computers the host's position. Several hosts running together are known as a *GPS
@@ -19,22 +19,21 @@ In order to give the best results, a GPS constellation needs at least four compu
constellation is redundant, but it does not cause problems.
## Building a GPS constellation
![An example GPS constellation.](/images/gps-constellation-example.png){.big-image}
<img alt="An example GPS constellation." src="/images/gps-constellation-example.png" class="big-image" />
We are going to build our GPS constellation as shown in the image above. You will need 4 computers and either 4 wireless
modems or 4 ender modems. Try not to mix ender and wireless modems together as you might get some odd behavior when your
requesting computers are out of range.
:::tip Ender modems vs wireless modems
Ender modems have a very large range, which makes them very useful for setting up GPS hosts. If you do this then you
will likely only need one GPS constellation for the whole dimension (such as the Overworld or Nether).
If you do use wireless modems then you may find that you need multiple GPS constellations to cover your needs.
A computer needs a wireless or ender modem and to be in range of a GPS constellation that is in the same dimension as it
to use the GPS API. The reason for this is that ComputerCraft mimics real-life GPS by making use of the distance
parameter of @{modem_message|modem messages} and some maths.
:::
> [Ender modems vs wireless modems][!TIP]
> Ender modems have a very large range, which makes them very useful for setting up GPS hosts. If you do this then you
> will likely only need one GPS constellation for the whole dimension (such as the Overworld or Nether).
>
> If you do use wireless modems then you may find that you need multiple GPS constellations to cover your needs.
>
> A computer needs a wireless or ender modem and to be in range of a GPS constellation that is in the same dimension as
> it to use the GPS API. The reason for this is that ComputerCraft mimics real-life GPS by making use of the distance
> parameter of [modem messages][`modem_message`] and some maths.
Locate where you want to place your GPS constellation. You will need an area at least 6 blocks high, 6 blocks wide, and
6 blocks deep (6x6x6). If you are using wireless modems then you may want to build your constellation as high as you can
@@ -79,18 +78,16 @@ To hide Minecraft's debug screen, press <kbd>F3</kbd> again.
Create similar startup files for the other computers in your constellation, making sure to input the each computer's own
coordinates.
:::caution Modem messages come from the computer's position, not the modem's
Wireless modems transmit from the block that they are attached to *not* the block space that they occupy, the
coordinates that you input into your GPS host should be the position of the computer and not the position of the modem.
:::
> [Modem messages come from the computer's position, not the modem's][!WARNING]
> Wireless modems transmit from the block that they are attached to *not* the block space that they occupy, the
> coordinates that you input into your GPS host should be the position of the computer and not the position of the modem.
Congratulations, your constellation is now fully set up! You can test it by placing another computer close by, placing a
wireless modem on it, and running the `gps locate` program (or calling the @{gps.locate} function).
wireless modem on it, and running the `gps locate` program (or calling the [`gps.locate`] function).
:::info Why use Minecraft's coordinates?
CC doesn't care if you use Minecraft's coordinate system, so long as all of the GPS hosts with overlapping ranges use
the same reference point (requesting computers will get confused if hosts have different reference points). However,
using MC's coordinate system does provide a nice standard to adopt server-wide. It also is consistent with how command
computers get their location, they use MC's command system to get their block which returns that in MC's coordinate
system.
:::
> [Why use Minecraft's coordinates?][!INFO]
> CC doesn't care if you use Minecraft's coordinate system, so long as all of the GPS hosts with overlapping ranges use
> the same reference point (requesting computers will get confused if hosts have different reference points). However,
> using MC's coordinate system does provide a nice standard to adopt server-wide. It also is consistent with how command
> computers get their location, they use MC's command system to get their block which returns that in MC's coordinate
> system.

View File

@@ -11,7 +11,7 @@ SPDX-License-Identifier: MPL-2.0
-->
# Playing audio with speakers
CC: Tweaked's speaker peripheral provides a powerful way to play any audio you like with the @{speaker.playAudio}
CC: Tweaked's speaker peripheral provides a powerful way to play any audio you like with the [`speaker.playAudio`]
method. However, for people unfamiliar with digital audio, it's not the most intuitive thing to use. This guide provides
an introduction to digital audio, demonstrates how to play music with CC: Tweaked's speakers, and then briefly discusses
the more complex topic of audio processing.
@@ -60,7 +60,7 @@ sine waves (and why wouldn't you?), you'd need a table with almost 3 _million_.
up very quickly, and these tables take up more and more memory.
Instead of building our entire song (well, sine wave) in one go, we can produce it in small batches, each of which get
passed off to @{speaker.playAudio} when the time is right. This allows us to build a _stream_ of audio, where we read
passed off to [`speaker.playAudio`] when the time is right. This allows us to build a _stream_ of audio, where we read
chunks of audio one at a time (either from a file or a tone generator like above), do some optional processing to each
one, and then play them.
@@ -84,15 +84,15 @@ end
```
It looks pretty similar to before, aside from we've wrapped the generation and playing code in a while loop, and added a
rather odd loop with @{speaker.playAudio} and @{os.pullEvent}.
rather odd loop with [`speaker.playAudio`] and [`os.pullEvent`].
Let's talk about this loop, why do we need to keep calling @{speaker.playAudio}? Remember that what we're trying to do
Let's talk about this loop, why do we need to keep calling [`speaker.playAudio`]? Remember that what we're trying to do
here is avoid keeping too much audio in memory at once. However, if we're generating audio quicker than the speakers can
play it, we're not helping at all - all this audio is still hanging around waiting to be played!
In order to avoid this, the speaker rejects any new chunks of audio if its backlog is too large. When this happens,
@{speaker.playAudio} returns false. Once enough audio has played, and the backlog has been reduced, a
@{speaker_audio_empty} event is queued, and we can try to play our chunk once more.
[`speaker.playAudio`] returns false. Once enough audio has played, and the backlog has been reduced, a
[`speaker_audio_empty`] event is queued, and we can try to play our chunk once more.
## Storing audio
PCM is a fantastic way of representing audio when we want to manipulate it, but it's not very efficient when we want to
@@ -106,7 +106,7 @@ computer. Instead, we need something much simpler.
DFPWM (Dynamic Filter Pulse Width Modulation) is the de facto standard audio format of the ComputerCraft (and
OpenComputers) world. Originally popularised by the addon mod [Computronics], CC:T now has built-in support for it with
the @{cc.audio.dfpwm} module. This allows you to read DFPWM files from disk, decode them to PCM, and then play them
the [`cc.audio.dfpwm`] module. This allows you to read DFPWM files from disk, decode them to PCM, and then play them
using the speaker.
Let's dive in with an example, and we'll explain things afterwards:
@@ -125,16 +125,16 @@ for chunk in io.lines("data/example.dfpwm", 16 * 1024) do
end
```
Once again, we see the @{speaker.playAudio}/@{speaker_audio_empty} loop. However, the rest of the program is a little
Once again, we see the [`speaker.playAudio`]/[`speaker_audio_empty`] loop. However, the rest of the program is a little
different.
First, we require the dfpwm module and call @{cc.audio.dfpwm.make_decoder} to construct a new decoder. This decoder
First, we require the dfpwm module and call [`cc.audio.dfpwm.make_decoder`] to construct a new decoder. This decoder
accepts blocks of DFPWM data and converts it to a list of 8-bit amplitudes, which we can then play with our speaker.
As mentioned above, @{speaker.playAudio} accepts at most 128×1024 samples in one go. DFPMW uses a single bit for each
As mentioned above, [`speaker.playAudio`] accepts at most 128×1024 samples in one go. DFPMW uses a single bit for each
sample, which means we want to process our audio in chunks of 16×1024 bytes (16KiB). In order to do this, we use
@{io.lines}, which provides a nice way to loop over chunks of a file. You can of course just use @{fs.open} and
@{fs.BinaryReadHandle.read} if you prefer.
[`io.lines`], which provides a nice way to loop over chunks of a file. You can of course just use [`fs.open`] and
[`fs.BinaryReadHandle.read`] if you prefer.
## Processing audio
As mentioned near the beginning of this guide, PCM audio is pretty easy to work with as it's just a list of amplitudes.
@@ -189,10 +189,9 @@ for chunk in io.lines("data/example.dfpwm", 16 * 1024) do
end
```
:::note Confused?
Don't worry if you don't understand this example. It's quite advanced, and does use some ideas that this guide doesn't
cover. That said, don't be afraid to ask on [GitHub Discussions] or [IRC] either!
:::
> [Confused?][!NOTE]
> Don't worry if you don't understand this example. It's quite advanced, and does use some ideas that this guide doesn't
> cover. That said, don't be afraid to ask on [GitHub Discussions] or [IRC] either!
It's worth noting that the examples of audio processing we've mentioned here are about manipulating the _amplitude_ of
the wave. If you wanted to modify the _frequency_ (for instance, shifting the pitch), things get rather more complex.

View File

@@ -13,7 +13,7 @@ A library is a collection of useful functions and other definitions which is sto
might want to create a library because you have some functions which are used in multiple programs, or just to split
your program into multiple more modular files.
Let's say we want to create a small library to make working with the @{term|terminal} a little easier. We'll provide two
Let's say we want to create a small library to make working with the [terminal][`term`] a little easier. We'll provide two
functions: `reset`, which clears the terminal and sets the cursor to (1, 1), and `write_center`, which prints some text
in the middle of the screen.
@@ -48,32 +48,32 @@ more_term.write_center("Hello, world!")
When run, this'll clear the screen and print some text in the middle of the first line.
## require in depth
While the previous section is a good introduction to how @{require} operates, there are a couple of remaining points
While the previous section is a good introduction to how [`require`] operates, there are a couple of remaining points
which are worth mentioning for more advanced usage.
### Libraries can return anything
In our above example, we return a table containing the functions we want to expose. However, it's worth pointing out
that you can return ''anything'' from your library - a table, a function or even just a string! @{require} treats them
that you can return ''anything'' from your library - a table, a function or even just a string! [`require`] treats them
all the same, and just returns whatever your library provides.
### Module resolution and the package path
In the above examples, we defined our library in a file, and @{require} read from it. While this is what you'll do most
of the time, it is possible to make @{require} look elsewhere for your library, such as downloading from a website or
In the above examples, we defined our library in a file, and [`require`] read from it. While this is what you'll do most
of the time, it is possible to make [`require`] look elsewhere for your library, such as downloading from a website or
loading from an in-memory library store.
As a result, the *module name* you pass to @{require} doesn't correspond to a file path. One common mistake is to load
As a result, the *module name* you pass to [`require`] doesn't correspond to a file path. One common mistake is to load
code from a sub-directory using `require("folder/library")` or even `require("folder/library.lua")`, neither of which
will do quite what you expect.
When loading libraries (also referred to as *modules*) from files, @{require} searches along the *@{package.path|module
path}*. By default, this looks something like:
When loading libraries (also referred to as *modules*) from files, [`require`] searches along the [*module
path*][`package.path`]. By default, this looks something like:
* `?.lua`
* `?/init.lua`
* `/rom/modules/main/?.lua`
* etc...
When you call `require("my_library")`, @{require} replaces the `?` in each element of the path with your module name, and
When you call `require("my_library")`, [`require`] replaces the `?` in each element of the path with your module name, and
checks if the file exists. In this case, we'd look for `my_library.lua`, `my_library/init.lua`,
`/rom/modules/main/my_library.lua` and so on. Note that this works *relative to the current program*, so if your
program is actually called `folder/program`, then we'll look for `folder/my_library.lua`, etc...
@@ -86,4 +86,4 @@ before we start looking for the library.
There are several external resources which go into require in a little more detail:
- The [Lua Module tutorial](http://lua-users.org/wiki/ModulesTutorial) on the Lua wiki.
- [Lua's manual section on @{require}](https://www.lua.org/manual/5.1/manual.html#pdf-require).
- [Lua's manual section on `require`](https://www.lua.org/manual/5.1/manual.html#pdf-require).

View File

@@ -15,13 +15,13 @@ CC: Tweaked can be installed from [CurseForge] or [Modrinth]. It runs on both [M
Controlled using the [Lua programming language][lua], CC: Tweaked's computers provides all the tools you need to start
writing code and automating your Minecraft world.
![A ComputerCraft terminal open and ready to be programmed.](images/basic-terminal.png){.big-image}
<img alt="A ComputerCraft terminal open and ready to be programmed." src="images/basic-terminal.png" class="big-image" />
While computers are incredibly powerful, they're rather limited by their inability to move about. *Turtles* are the
solution here. They can move about the world, placing and breaking blocks, swinging a sword to protect you from zombies,
or whatever else you program them to!
![A turtle tunneling in Minecraft.](images/turtle.png){.big-image}
<img alt="A turtle tunneling in Minecraft." src="images/turtle.png" class="big-image" />
Not all problems can be solved with a pickaxe though, and so CC: Tweaked also provides a bunch of additional peripherals
for your computers. You can play a tune with speakers, display text or images on a monitor, connect all your
@@ -30,7 +30,7 @@ computers together with modems, and much more.
Computers can now also interact with inventories such as chests, allowing you to build complex inventory and item
management systems.
![A chest's contents being read by a computer and displayed on a monitor.](images/peripherals.png){.big-image}
<img alt="A chest's contents being read by a computer and displayed on a monitor." src="images/peripherals.png" class="big-image" />
## Getting Started
While ComputerCraft is lovely for both experienced programmers and for people who have never coded before, it can be a

View File

@@ -13,22 +13,20 @@ include standard Lua functions.
As it waits for a fixed amount of world ticks, `time` will automatically be
rounded up to the nearest multiple of 0.05 seconds. If you are using coroutines
or the @{parallel|parallel API}, it will only pause execution of the current
or the [parallel API][`parallel`], it will only pause execution of the current
thread, not the whole program.
:::tip
Because sleep internally uses timers, it is a function that yields. This means
that you can use it to prevent "Too long without yielding" errors. However, as
the minimum sleep time is 0.05 seconds, it will slow your program down.
:::
> [!TIP]
> Because sleep internally uses timers, it is a function that yields. This means
> that you can use it to prevent "Too long without yielding" errors. However, as
> the minimum sleep time is 0.05 seconds, it will slow your program down.
:::caution
Internally, this function queues and waits for a timer event (using
@{os.startTimer}), however it does not listen for any other events. This means
that any event that occurs while sleeping will be entirely discarded. If you
need to receive events while sleeping, consider using @{os.startTimer|timers},
or the @{parallel|parallel API}.
:::
> [!WARNING]
> Internally, this function queues and waits for a timer event (using
> [`os.startTimer`]), however it does not listen for any other events. This means
> that any event that occurs while sleeping will be entirely discarded. If you
> need to receive events while sleeping, consider using [timers][`os.startTimer`],
> or the [parallel API][`parallel`].
@tparam number time The number of seconds to sleep for, rounded up to the
nearest multiple of 0.05.
@@ -116,7 +114,7 @@ function read(replaceChar, history, completeFn, default) end
--- Stores the current ComputerCraft and Minecraft versions.
--
-- Outside of Minecraft (for instance, in an emulator) @{_HOST} will contain the
-- Outside of Minecraft (for instance, in an emulator) [`_HOST`] will contain the
-- emulator's version instead.
--
-- For example, `ComputerCraft 1.93.0 (Minecraft 1.15.2)`.

View File

@@ -15,27 +15,27 @@ variables and functions exported by it will by available through the use of
@deprecated When possible it's best to avoid using this function. It pollutes
the global table and can mask errors.
@{require} should be used to load libraries instead.
[`require`] should be used to load libraries instead.
]]
function loadAPI(path) end
--- Unloads an API which was loaded by @{os.loadAPI}.
--- Unloads an API which was loaded by [`os.loadAPI`].
--
-- This effectively removes the specified table from `_G`.
--
-- @tparam string name The name of the API to unload.
-- @since 1.2
-- @deprecated See @{os.loadAPI} for why.
-- @deprecated See [`os.loadAPI`] for why.
function unloadAPI(name) end
--[[- Pause execution of the current thread and waits for any events matching
`filter`.
This function @{coroutine.yield|yields} the current process and waits for it
This function [yields][`coroutine.yield`] the current process and waits for it
to be resumed with a vararg list where the first element matches `filter`.
If no `filter` is supplied, this will match all events.
Unlike @{os.pullEventRaw}, it will stop the application upon a "terminate"
Unlike [`os.pullEventRaw`], it will stop the application upon a "terminate"
event, printing the error "Terminated".
@tparam[opt] string filter Event to filter for.
@@ -69,7 +69,7 @@ function pullEvent(filter) end
--[[- Pause execution of the current thread and waits for events, including the
`terminate` event.
This behaves almost the same as @{os.pullEvent}, except it allows you to handle
This behaves almost the same as [`os.pullEvent`], except it allows you to handle
the `terminate` event yourself - the program will not stop execution when
<kbd>Ctrl+T</kbd> is pressed.
@@ -89,7 +89,7 @@ the `terminate` event yourself - the program will not stop execution when
]]
function pullEventRaw(filter) end
--- Pauses execution for the specified number of seconds, alias of @{_G.sleep}.
--- Pauses execution for the specified number of seconds, alias of [`_G.sleep`].
--
-- @tparam number time The number of seconds to sleep for, rounded up to the
-- nearest multiple of 0.05.
@@ -109,12 +109,12 @@ arguments.
This function does not resolve program names like the shell does. This means
that, for example, `os.run("edit")` will not work. As well as this, it does not
provide access to the @{shell} API in the environment. For this behaviour, use
@{shell.run} instead.
provide access to the [`shell`] API in the environment. For this behaviour, use
[`shell.run`] instead.
If the program cannot be found, or failed to run, it will print the error and
return `false`. If you want to handle this more gracefully, use an alternative
such as @{loadfile}.
such as [`loadfile`].
@tparam table env The environment to run the program with.
@tparam string path The exact path of the program to run.

View File

@@ -10,7 +10,7 @@ kotlin.jvm.target.validation.mode=error
# Mod properties
isUnstable=false
modVersion=1.107.0
modVersion=1.108.1
# Minecraft properties: We want to configure this here so we can read it in settings.gradle
mcVersion=1.19.4
mcVersion=1.20.1

View File

@@ -7,20 +7,20 @@
# Minecraft
# MC version is specified in gradle.properties, as we need that in settings.gradle.
# Remember to update corresponding versions in fabric.mod.json/mods.toml
fabric-api = "0.86.1+1.19.4"
fabric-api = "0.86.1+1.20.1"
fabric-loader = "0.14.21"
forge = "45.0.42"
forge = "47.1.0"
forgeSpi = "6.0.0"
mixin = "0.8.5"
parchment = "2023.06.26"
parchmentMc = "1.19.4"
parchment = "2023.08.20"
parchmentMc = "1.20.1"
# Normal dependencies
asm = "9.3"
autoService = "1.0.1"
asm = "9.5"
autoService = "1.1.1"
checkerFramework = "3.32.0"
cobalt = "0.7.1"
cobalt-next = "0.7.2" # Not a real version, used to constrain the version we accept.
cobalt = "0.7.3"
cobalt-next = "0.7.4" # Not a real version, used to constrain the version we accept.
fastutil = "8.5.9"
guava = "31.1-jre"
jetbrainsAnnotations = "24.0.1"
@@ -29,44 +29,46 @@ jzlib = "1.1.3"
kotlin = "1.8.10"
kotlin-coroutines = "1.6.4"
netty = "4.1.82.Final"
nightConfig = "3.6.5"
nightConfig = "3.6.7"
slf4j = "1.7.36"
# Minecraft mods
emi = "1.0.8+1.19.4"
iris = "1.5.2+1.19.4"
jei = "13.1.0.11"
modmenu = "6.1.0-rc.1"
emi = "1.0.8+1.20.1"
fabricPermissions = "0.3.20230723"
iris = "1.6.4+1.20"
jei = "15.2.0.22"
modmenu = "7.1.0"
moreRed = "4.0.0.4"
oculus = "1.2.5"
rei = "10.0.578"
rei = "12.0.626"
rubidium = "0.6.1"
sodium = "mc1.19.4-0.4.10"
sodium = "mc1.20-0.4.10"
# Testing
byteBuddy = "1.14.2"
byteBuddy = "1.14.7"
hamcrest = "2.2"
jqwik = "1.7.2"
junit = "5.9.2"
jqwik = "1.7.4"
junit = "5.10.0"
# Build tools
cctJavadoc = "1.7.0"
checkstyle = "10.3.4"
cctJavadoc = "1.8.0"
checkstyle = "10.12.3"
curseForgeGradle = "1.0.14"
errorProne-core = "2.18.0"
errorProne-plugin = "3.0.1"
errorProne-core = "2.21.1"
errorProne-plugin = "3.1.0"
fabric-loom = "1.3.7"
forgeGradle = "6.0.8"
githubRelease = "2.2.12"
ideaExt = "1.1.6"
illuaminate = "0.1.0-28-ga7efd71"
githubRelease = "2.4.1"
ideaExt = "1.1.7"
illuaminate = "0.1.0-40-g975cbc3"
librarian = "1.+"
minotaur = "2.+"
mixinGradle = "0.7.+"
nullAway = "0.9.9"
quiltflower = "1.10.0"
spotless = "6.17.0"
spotless = "6.21.0"
taskTree = "2.1.1"
vanillaGradle = "0.2.1-SNAPSHOT"
vineflower = "1.11.0"
[libraries]
# Normal dependencies
@@ -93,13 +95,15 @@ slf4j = { module = "org.slf4j:slf4j-api", version.ref = "slf4j" }
# Minecraft mods
fabric-api = { module = "net.fabricmc.fabric-api:fabric-api", version.ref = "fabric-api" }
fabric-loader = { module = "net.fabricmc:fabric-loader", version.ref = "fabric-loader" }
fabricPermissions = { module = "me.lucko:fabric-permissions-api", version.ref = "fabricPermissions" }
emi = { module = "dev.emi:emi-xplat-mojmap", version.ref = "emi" }
iris = { module = "maven.modrinth:iris", version.ref = "iris" }
jei-api = { module = "mezz.jei:jei-1.19.4-common-api", version.ref = "jei" }
jei-fabric = { module = "mezz.jei:jei-1.19.4-fabric", version.ref = "jei" }
jei-forge = { module = "mezz.jei:jei-1.19.4-forge", version.ref = "jei" }
jei-api = { module = "mezz.jei:jei-1.20.1-common-api", version.ref = "jei" }
jei-fabric = { module = "mezz.jei:jei-1.20.1-fabric", version.ref = "jei" }
jei-forge = { module = "mezz.jei:jei-1.20.1-forge", version.ref = "jei" }
mixin = { module = "org.spongepowered:mixin", version.ref = "mixin" }
modmenu = { module = "com.terraformersmc:modmenu", version.ref = "modmenu" }
moreRed = { module = "commoble.morered:morered-1.20.1", version.ref = "moreRed" }
oculus = { module = "maven.modrinth:oculus", version.ref = "oculus" }
rei-api = { module = "me.shedaniel:RoughlyEnoughItems-api", version.ref = "rei" }
rei-builtin = { module = "me.shedaniel:RoughlyEnoughItems-default-plugin", version.ref = "rei" }
@@ -133,9 +137,9 @@ kotlin-plugin = { module = "org.jetbrains.kotlin:kotlin-gradle-plugin", version.
librarian = { module = "org.parchmentmc:librarian", version.ref = "librarian" }
minotaur = { module = "com.modrinth.minotaur:Minotaur", version.ref = "minotaur" }
nullAway = { module = "com.uber.nullaway:nullaway", version.ref = "nullAway" }
quiltflower = { module = "io.github.juuxel:loom-quiltflower", version.ref = "quiltflower" }
spotless = { module = "com.diffplug.spotless:spotless-plugin-gradle", version.ref = "spotless" }
vanillaGradle = { module = "org.spongepowered:vanillagradle", version.ref = "vanillaGradle" }
vineflower = { module = "io.github.juuxel:loom-vineflower", version.ref = "vineflower" }
[plugins]
forgeGradle = { id = "net.minecraftforge.gradle", version.ref = "forgeGradle" }
@@ -151,10 +155,10 @@ kotlin = ["kotlin-stdlib", "kotlin-coroutines"]
# Minecraft
externalMods-common = ["jei-api", "nightConfig-core", "nightConfig-toml"]
externalMods-forge-compile = ["oculus", "jei-api"]
externalMods-forge-compile = ["moreRed", "oculus", "jei-api"]
externalMods-forge-runtime = ["jei-forge"]
externalMods-fabric = ["nightConfig-core", "nightConfig-toml"]
externalMods-fabric-compile = ["iris", "jei-api", "rei-api", "rei-builtin"]
externalMods-fabric-compile = ["fabricPermissions", "iris", "jei-api", "rei-api", "rei-builtin"]
externalMods-fabric-runtime = ["jei-fabric", "modmenu"]
# Testing

View File

@@ -12,7 +12,6 @@
/projects/core/src/test/resources/test-rom
/projects/web/src/mount)
(doc
; Also defined in projects/web/build.gradle.kts
(destination /projects/web/build/illuaminate)
@@ -50,6 +49,8 @@
(at /
(linters
syntax:string-index
doc:docusaurus-admonition
doc:ldoc-reference
;; It'd be nice to avoid this, but right now there's a lot of instances of
;; it.
@@ -82,23 +83,19 @@
;; isn't smart enough.
sleep write printError read rs)))
;; We disable the unused global linter in bios.lua and the APIs. In the future
;; hopefully we'll get illuaminate to handle this.
;; We disable the unused global linter in bios.lua, APIs and our documentation
;; stubs docs. In the future hopefully we'll get illuaminate to handle this.
(at
(/projects/core/src/main/resources/data/computercraft/lua/bios.lua
/projects/core/src/main/resources/data/computercraft/lua/rom/apis/)
(linters -var:unused-global)
(lint (allow-toplevel-global true)))
;; Silence some variable warnings in documentation stubs.
(at (/doc/stub/ /projects/forge/build/docs/luaJavadoc/)
(/doc/stub/
/projects/core/src/main/resources/data/computercraft/lua/bios.lua
/projects/core/src/main/resources/data/computercraft/lua/rom/apis/
/projects/forge/build/docs/luaJavadoc/)
(linters -var:unused-global)
(lint (allow-toplevel-global true)))
;; Suppress warnings for currently undocumented modules.
(at
(; Lua APIs
/projects/core/src/main/resources/data/computercraft/lua/rom/apis/io.lua
/projects/core/src/main/resources/data/computercraft/lua/rom/apis/window.lua)
(linters -doc:undocumented -doc:undocumented-arg -doc:undocumented-return))

1228
package-lock.json generated

File diff suppressed because it is too large Load Diff

View File

@@ -15,15 +15,15 @@
"@rollup/plugin-url": "^8.0.1",
"@types/glob": "^8.1.0",
"@types/react-dom": "^18.0.5",
"glob": "^9.3.0",
"glob": "^10.3.4",
"react-dom": "^18.1.0",
"react": "^18.1.0",
"rehype-highlight": "^6.0.0",
"rehype-react": "^7.1.1",
"rehype": "^12.0.1",
"rehype": "^12.0.0",
"requirejs": "^2.3.6",
"rollup": "^3.19.1",
"ts-node": "^10.8.0",
"typescript": "^4.0.5"
"typescript": "^5.2.2"
}
}

View File

@@ -17,7 +17,7 @@ import org.joml.Matrix4f;
import javax.annotation.Nullable;
class TurtleUpgradeModellers {
final class TurtleUpgradeModellers {
private static final Transformation leftTransform = getMatrixFor(-0.4065f);
private static final Transformation rightTransform = getMatrixFor(0.4065f);
@@ -35,7 +35,7 @@ class TurtleUpgradeModellers {
static final TurtleUpgradeModeller<ITurtleUpgrade> UPGRADE_ITEM = new UpgradeItemModeller();
private static class UpgradeItemModeller implements TurtleUpgradeModeller<ITurtleUpgrade> {
private static final class UpgradeItemModeller implements TurtleUpgradeModeller<ITurtleUpgrade> {
@Override
public TransformedModel getModel(ITurtleUpgrade upgrade, @Nullable ITurtleAccess turtle, TurtleSide side) {
return getModel(turtle == null ? upgrade.getCraftingItem() : upgrade.getUpgradeItem(turtle.getUpgradeNBTData(side)), side);

View File

@@ -4,7 +4,6 @@
package dan200.computercraft.api.pocket;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.upgrades.UpgradeBase;
import dan200.computercraft.api.upgrades.UpgradeSerialiser;
import dan200.computercraft.impl.ComputerCraftAPIService;
@@ -30,14 +29,6 @@ import java.util.function.Function;
* @see PocketUpgradeDataProvider
*/
public interface PocketUpgradeSerialiser<T extends IPocketUpgrade> extends UpgradeSerialiser<T> {
/**
* The ID for the associated registry.
*
* @deprecated Use {@link #registryId()} instead.
*/
@Deprecated(forRemoval = true)
ResourceKey<Registry<PocketUpgradeSerialiser<?>>> REGISTRY_ID = ResourceKey.createRegistryKey(new ResourceLocation(ComputerCraftAPI.MOD_ID, "pocket_upgrade_serialiser"));
/**
* The ID for the associated registry.
*

View File

@@ -16,7 +16,6 @@ import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.Container;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.ApiStatus;
import javax.annotation.Nullable;
@@ -71,29 +70,6 @@ public interface ITurtleAccess {
*/
boolean teleportTo(Level world, BlockPos pos);
/**
* Returns a vector containing the floating point co-ordinates at which the turtle is rendered.
* This will shift when the turtle is moving.
*
* @param f The subframe fraction.
* @return A vector containing the floating point co-ordinates at which the turtle resides.
* @see #getVisualYaw(float)
* @deprecated Will be removed in 1.20.
*/
@Deprecated(forRemoval = true)
Vec3 getVisualPosition(float f);
/**
* Returns the yaw the turtle is facing when it is rendered.
*
* @param f The subframe fraction.
* @return The yaw the turtle is facing.
* @see #getVisualPosition(float)
* @deprecated Will be removed in 1.20.
*/
@Deprecated(forRemoval = true)
float getVisualYaw(float f);
/**
* Returns the world direction the turtle is currently facing.
*

View File

@@ -4,7 +4,6 @@
package dan200.computercraft.api.turtle;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.upgrades.UpgradeBase;
import dan200.computercraft.api.upgrades.UpgradeSerialiser;
import dan200.computercraft.impl.ComputerCraftAPIService;
@@ -65,14 +64,6 @@ import java.util.function.Function;
* @see dan200.computercraft.api.client.turtle.TurtleUpgradeModeller
*/
public interface TurtleUpgradeSerialiser<T extends ITurtleUpgrade> extends UpgradeSerialiser<T> {
/**
* The ID for the associated registry.
*
* @deprecated Use {@link #registryId()} instead.
*/
@Deprecated(forRemoval = true)
ResourceKey<Registry<TurtleUpgradeSerialiser<?>>> REGISTRY_ID = ResourceKey.createRegistryKey(new ResourceLocation(ComputerCraftAPI.MOD_ID, "turtle_upgrade_serialiser"));
/**
* The ID for the associated registry.
*

View File

@@ -21,6 +21,7 @@ import dan200.computercraft.shared.computer.inventory.AbstractComputerMenu;
import dan200.computercraft.shared.computer.inventory.ViewComputerMenu;
import dan200.computercraft.shared.media.items.DiskItem;
import dan200.computercraft.shared.media.items.TreasureDiskItem;
import net.minecraft.client.Minecraft;
import net.minecraft.client.color.item.ItemColor;
import net.minecraft.client.gui.screens.MenuScreens;
import net.minecraft.client.multiplayer.ClientLevel;
@@ -30,6 +31,7 @@ import net.minecraft.client.renderer.blockentity.BlockEntityRenderers;
import net.minecraft.client.renderer.item.ClampedItemPropertyFunction;
import net.minecraft.client.renderer.item.ItemProperties;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.packs.resources.PreparableReloadListener;
import net.minecraft.server.packs.resources.ResourceProvider;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.item.Item;
@@ -107,6 +109,10 @@ public final class ClientRegistry {
for (var item : items) ItemProperties.register(item.get(), id, getter);
}
public static void registerReloadListeners(Consumer<PreparableReloadListener> register, Minecraft minecraft) {
register.accept(GuiSprites.initialise(minecraft.getTextureManager()));
}
private static final String[] EXTRA_MODELS = new String[]{
"block/turtle_colour",
"block/turtle_elf_overlay",

View File

@@ -4,7 +4,6 @@
package dan200.computercraft.client.gui;
import com.mojang.blaze3d.vertex.PoseStack;
import dan200.computercraft.client.gui.widgets.ComputerSidebar;
import dan200.computercraft.client.gui.widgets.DynamicImageButton;
import dan200.computercraft.client.gui.widgets.TerminalWidget;
@@ -19,6 +18,7 @@ import dan200.computercraft.shared.config.Config;
import dan200.computercraft.shared.network.server.UploadFileMessage;
import net.minecraft.ChatFormatting;
import net.minecraft.Util;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.network.chat.Component;
import net.minecraft.world.entity.player.Inventory;
@@ -124,10 +124,10 @@ public abstract class AbstractComputerScreen<T extends AbstractComputerMenu> ext
}
@Override
public void render(PoseStack stack, int mouseX, int mouseY, float partialTicks) {
renderBackground(stack);
super.render(stack, mouseX, mouseY, partialTicks);
renderTooltip(stack, mouseX, mouseY);
public void render(GuiGraphics graphics, int mouseX, int mouseY, float partialTicks) {
renderBackground(graphics);
super.render(graphics, mouseX, mouseY, partialTicks);
renderTooltip(graphics, mouseX, mouseY);
}
@Override
@@ -147,7 +147,7 @@ public abstract class AbstractComputerScreen<T extends AbstractComputerMenu> ext
@Override
protected void renderLabels(PoseStack transform, int mouseX, int mouseY) {
protected void renderLabels(GuiGraphics graphics, int mouseX, int mouseY) {
// Skip rendering labels.
}

View File

@@ -4,16 +4,17 @@
package dan200.computercraft.client.gui;
import com.mojang.blaze3d.vertex.PoseStack;
import dan200.computercraft.client.gui.widgets.ComputerSidebar;
import dan200.computercraft.client.gui.widgets.TerminalWidget;
import dan200.computercraft.client.render.ComputerBorderRenderer;
import dan200.computercraft.client.render.RenderTypes;
import dan200.computercraft.client.render.SpriteRenderer;
import dan200.computercraft.shared.computer.inventory.AbstractComputerMenu;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.network.chat.Component;
import net.minecraft.world.entity.player.Inventory;
import static dan200.computercraft.client.render.ComputerBorderRenderer.BORDER;
import static dan200.computercraft.client.render.RenderTypes.FULL_BRIGHT_LIGHTMAP;
/**
* A GUI for computers which renders the terminal (and border), but with no UI elements.
@@ -36,13 +37,17 @@ public final class ComputerScreen<T extends AbstractComputerMenu> extends Abstra
}
@Override
public void renderBg(PoseStack stack, float partialTicks, int mouseX, int mouseY) {
public void renderBg(GuiGraphics graphics, float partialTicks, int mouseX, int mouseY) {
// Draw a border around the terminal
var terminal = getTerminal();
var spriteRenderer = SpriteRenderer.createForGui(graphics, RenderTypes.GUI_SPRITES);
var computerTextures = GuiSprites.getComputerTextures(family);
ComputerBorderRenderer.render(
stack.last().pose(), ComputerBorderRenderer.getTexture(family), terminal.getX(), terminal.getY(),
FULL_BRIGHT_LIGHTMAP, terminal.getWidth(), terminal.getHeight()
spriteRenderer, computerTextures,
terminal.getX(), terminal.getY(), terminal.getWidth(), terminal.getHeight(), false
);
ComputerSidebar.renderBackground(stack, leftPos, topPos + sidebarYOffset);
ComputerSidebar.renderBackground(spriteRenderer, computerTextures, leftPos, topPos + sidebarYOffset);
graphics.flush(); // Flush to ensure background textures are drawn before foreground.
}
}

View File

@@ -4,9 +4,8 @@
package dan200.computercraft.client.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import dan200.computercraft.shared.peripheral.diskdrive.DiskDriveMenu;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
@@ -23,16 +22,14 @@ public class DiskDriveScreen extends AbstractContainerScreen<DiskDriveMenu> {
}
@Override
protected void renderBg(PoseStack transform, float partialTicks, int mouseX, int mouseY) {
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
RenderSystem.setShaderTexture(0, BACKGROUND);
blit(transform, leftPos, topPos, 0, 0, imageWidth, imageHeight);
protected void renderBg(GuiGraphics graphics, float partialTicks, int mouseX, int mouseY) {
graphics.blit(BACKGROUND, leftPos, topPos, 0, 0, imageWidth, imageHeight);
}
@Override
public void render(PoseStack transform, int mouseX, int mouseY, float partialTicks) {
renderBackground(transform);
super.render(transform, mouseX, mouseY, partialTicks);
renderTooltip(transform, mouseX, mouseY);
public void render(GuiGraphics graphics, int mouseX, int mouseY, float partialTicks) {
renderBackground(graphics);
super.render(graphics, mouseX, mouseY, partialTicks);
renderTooltip(graphics, mouseX, mouseY);
}
}

View File

@@ -0,0 +1,127 @@
// SPDX-FileCopyrightText: 2023 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.client.gui;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.client.render.ComputerBorderRenderer;
import dan200.computercraft.data.client.ClientDataProviders;
import dan200.computercraft.shared.computer.core.ComputerFamily;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.resources.TextureAtlasHolder;
import net.minecraft.resources.ResourceLocation;
import javax.annotation.Nullable;
import java.util.Objects;
import java.util.stream.Stream;
/**
* Sprite sheet for all GUI texutres in the mod.
*/
public final class GuiSprites extends TextureAtlasHolder {
public static final ResourceLocation SPRITE_SHEET = new ResourceLocation(ComputerCraftAPI.MOD_ID, "gui");
public static final ResourceLocation TEXTURE = SPRITE_SHEET.withPath(x -> "textures/atlas/" + x + ".png");
public static final ButtonTextures TURNED_OFF = button("turned_off");
public static final ButtonTextures TURNED_ON = button("turned_on");
public static final ButtonTextures TERMINATE = button("terminate");
public static final ComputerTextures COMPUTER_NORMAL = computer("normal", true, true);
public static final ComputerTextures COMPUTER_ADVANCED = computer("advanced", true, true);
public static final ComputerTextures COMPUTER_COMMAND = computer("command", false, true);
public static final ComputerTextures COMPUTER_COLOUR = computer("colour", true, false);
private static ButtonTextures button(String name) {
return new ButtonTextures(
new ResourceLocation(ComputerCraftAPI.MOD_ID, "gui/buttons/" + name),
new ResourceLocation(ComputerCraftAPI.MOD_ID, "gui/buttons/" + name + "_hover")
);
}
private static ComputerTextures computer(String name, boolean pocket, boolean sidebar) {
return new ComputerTextures(
new ResourceLocation(ComputerCraftAPI.MOD_ID, "gui/border_" + name),
pocket ? new ResourceLocation(ComputerCraftAPI.MOD_ID, "gui/pocket_bottom_" + name) : null,
sidebar ? new ResourceLocation(ComputerCraftAPI.MOD_ID, "gui/sidebar_" + name) : null
);
}
private static @Nullable GuiSprites instance;
private GuiSprites(TextureManager textureManager) {
super(textureManager, TEXTURE, SPRITE_SHEET);
}
/**
* Initialise the singleton {@link GuiSprites} instance.
*
* @param textureManager The current texture manager.
* @return The singleton {@link GuiSprites} instance, to register as resource reload listener.
*/
public static GuiSprites initialise(TextureManager textureManager) {
if (instance != null) throw new IllegalStateException("GuiSprites has already been initialised");
return instance = new GuiSprites(textureManager);
}
/**
* Lookup a texture on the atlas.
*
* @param texture The texture to find.
* @return The sprite on the atlas.
*/
public static TextureAtlasSprite get(ResourceLocation texture) {
if (instance == null) throw new IllegalStateException("GuiSprites has not been initialised");
return instance.getSprite(texture);
}
/**
* Get the appropriate textures to use for a particular computer family.
*
* @param family The computer family.
* @return The family-specific textures.
*/
public static ComputerTextures getComputerTextures(ComputerFamily family) {
return switch (family) {
case NORMAL -> COMPUTER_NORMAL;
case ADVANCED -> COMPUTER_ADVANCED;
case COMMAND -> COMPUTER_COMMAND;
};
}
/**
* A set of sprites for a button, with both a normal and "active" state.
*
* @param normal The normal texture for the button.
* @param active The texture for the button when it is active (hovered or focused).
*/
public record ButtonTextures(ResourceLocation normal, ResourceLocation active) {
public TextureAtlasSprite get(boolean active) {
return GuiSprites.get(active ? this.active : normal);
}
public Stream<ResourceLocation> textures() {
return Stream.of(normal, active);
}
}
/**
* Set the set of sprites for a computer family.
*
* @param border The texture for the computer's border.
* @param pocketBottom The texture for the bottom of a pocket computer.
* @param sidebar The texture for the computer sidebar.
* @see ComputerBorderRenderer
* @see ClientDataProviders
*/
public record ComputerTextures(
ResourceLocation border,
@Nullable ResourceLocation pocketBottom,
@Nullable ResourceLocation sidebar
) {
public Stream<ResourceLocation> textures() {
return Stream.of(border, pocketBottom, sidebar).filter(Objects::nonNull);
}
}
}

View File

@@ -4,10 +4,8 @@
package dan200.computercraft.client.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiComponent;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.components.toasts.Toast;
import net.minecraft.client.gui.components.toasts.ToastComponent;
import net.minecraft.network.chat.Component;
@@ -73,55 +71,52 @@ public class ItemToast implements Toast {
}
@Override
public Visibility render(PoseStack transform, ToastComponent component, long time) {
public Visibility render(GuiGraphics graphics, ToastComponent component, long time) {
if (isNew) {
firstDisplay = time;
isNew = false;
}
RenderSystem.setShaderTexture(0, TEXTURE);
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
if (width == 160 && message.size() <= 1) {
GuiComponent.blit(transform, 0, 0, 0, 64, width, height());
graphics.blit(TEXTURE, 0, 0, 0, 64, width, height());
} else {
var height = height();
var bottom = Math.min(4, height - 28);
renderBackgroundRow(transform, component, width, 0, 0, 28);
renderBackgroundRow(graphics, width, 0, 0, 28);
for (var i = 28; i < height - bottom; i += 10) {
renderBackgroundRow(transform, component, width, 16, i, Math.min(16, height - i - bottom));
renderBackgroundRow(graphics, width, 16, i, Math.min(16, height - i - bottom));
}
renderBackgroundRow(transform, component, width, 32 - bottom, height - bottom, bottom);
renderBackgroundRow(graphics, width, 32 - bottom, height - bottom, bottom);
}
var textX = MARGIN;
if (!stack.isEmpty()) {
textX += MARGIN + IMAGE_SIZE;
component.getMinecraft().getItemRenderer().renderAndDecorateFakeItem(transform, stack, MARGIN, MARGIN + height() / 2 - IMAGE_SIZE);
graphics.renderFakeItem(stack, MARGIN, MARGIN + height() / 2 - IMAGE_SIZE);
}
component.getMinecraft().font.draw(transform, title, textX, MARGIN, 0xff500050);
graphics.drawString(component.getMinecraft().font, title, textX, MARGIN, 0xff500050, false);
for (var i = 0; i < message.size(); ++i) {
component.getMinecraft().font.draw(transform, message.get(i), textX, (float) (LINE_SPACING + (i + 1) * LINE_SPACING), 0xff000000);
graphics.drawString(component.getMinecraft().font, message.get(i), textX, LINE_SPACING + (i + 1) * LINE_SPACING, 0xff000000, false);
}
return time - firstDisplay < DISPLAY_TIME ? Visibility.SHOW : Visibility.HIDE;
}
private static void renderBackgroundRow(PoseStack transform, ToastComponent component, int x, int u, int y, int height) {
private static void renderBackgroundRow(GuiGraphics graphics, int x, int u, int y, int height) {
var leftOffset = 5;
var rightOffset = Math.min(60, x - leftOffset);
GuiComponent.blit(transform, 0, y, 0, 32 + u, leftOffset, height);
graphics.blit(TEXTURE, 0, y, 0, 32 + u, leftOffset, height);
for (var k = leftOffset; k < x - rightOffset; k += 64) {
GuiComponent.blit(transform, k, y, 32, 32 + u, Math.min(64, x - k - rightOffset), height);
graphics.blit(TEXTURE, k, y, 32, 32 + u, Math.min(64, x - k - rightOffset), height);
}
GuiComponent.blit(transform, x - rightOffset, y, 160 - rightOffset, 32 + u, rightOffset, height);
graphics.blit(TEXTURE, x - rightOffset, y, 160 - rightOffset, 32 + u, rightOffset, height);
}
}

View File

@@ -1,14 +1,14 @@
// SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
//
// SPDX-License-Identifier: LicenseRef-CCPL
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.client.gui;
import com.mojang.blaze3d.vertex.PoseStack;
import dan200.computercraft.client.gui.widgets.TerminalWidget;
import dan200.computercraft.core.terminal.Terminal;
import dan200.computercraft.shared.computer.inventory.AbstractComputerMenu;
import net.minecraft.client.KeyMapping;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.screens.inventory.MenuAccess;
import net.minecraft.network.chat.Component;
@@ -42,7 +42,6 @@ public class NoTermComputerScreen<T extends AbstractComputerMenu> extends Screen
@Override
protected void init() {
passEvents = true; // Pass mouse vents through to the game's mouse handler.
// First ensure we're still grabbing the mouse, so the user can look around. Then reset bits of state that
// grabbing unsets.
minecraft.mouseHandler.grabMouse();
@@ -91,15 +90,15 @@ public class NoTermComputerScreen<T extends AbstractComputerMenu> extends Screen
}
@Override
public void render(PoseStack transform, int mouseX, int mouseY, float partialTicks) {
super.render(transform, mouseX, mouseY, partialTicks);
public void render(GuiGraphics graphics, int mouseX, int mouseY, float partialTicks) {
super.render(graphics, mouseX, mouseY, partialTicks);
var font = minecraft.font;
var lines = font.split(Component.translatable("gui.computercraft.pocket_computer_overlay"), (int) (width * 0.8));
var y = 10.0f;
var y = 10;
for (var line : lines) {
font.drawShadow(transform, line, (float) ((width / 2) - (minecraft.font.width(line) / 2)), y, 0xFFFFFF);
y += 9.0f;
graphics.drawString(font, line, (width / 2) - (minecraft.font.width(line) / 2), y, 0xFFFFFF, true);
y += 9;
}
}
}

View File

@@ -4,9 +4,8 @@
package dan200.computercraft.client.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.MultiLineLabel;
@@ -86,20 +85,19 @@ public final class OptionScreen extends Screen {
}
@Override
public void render(PoseStack transform, int mouseX, int mouseY, float partialTicks) {
renderBackground(transform);
public void render(GuiGraphics graphics, int mouseX, int mouseY, float partialTicks) {
renderBackground(graphics);
// Render the actual texture.
RenderSystem.setShaderTexture(0, BACKGROUND);
blit(transform, x, y, 0, 0, innerWidth, PADDING);
blit(transform,
graphics.blit(BACKGROUND, x, y, 0, 0, innerWidth, PADDING);
graphics.blit(BACKGROUND,
x, y + PADDING, 0, PADDING, innerWidth, innerHeight - PADDING * 2,
innerWidth, PADDING
);
blit(transform, x, y + innerHeight - PADDING, 0, 256 - PADDING, innerWidth, PADDING);
graphics.blit(BACKGROUND, x, y + innerHeight - PADDING, 0, 256 - PADDING, innerWidth, PADDING);
assertNonNull(messageRenderer).renderLeftAlignedNoShadow(transform, x + PADDING, y + PADDING, FONT_HEIGHT, 0x404040);
super.render(transform, mouseX, mouseY, partialTicks);
assertNonNull(messageRenderer).renderLeftAlignedNoShadow(graphics, x + PADDING, y + PADDING, FONT_HEIGHT, 0x404040);
super.render(graphics, mouseX, mouseY, partialTicks);
}
@Override

View File

@@ -4,9 +4,8 @@
package dan200.computercraft.client.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import dan200.computercraft.shared.peripheral.printer.PrinterMenu;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
@@ -23,18 +22,16 @@ public class PrinterScreen extends AbstractContainerScreen<PrinterMenu> {
}
@Override
protected void renderBg(PoseStack transform, float partialTicks, int mouseX, int mouseY) {
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
RenderSystem.setShaderTexture(0, BACKGROUND);
blit(transform, leftPos, topPos, 0, 0, imageWidth, imageHeight);
protected void renderBg(GuiGraphics graphics, float partialTicks, int mouseX, int mouseY) {
graphics.blit(BACKGROUND, leftPos, topPos, 0, 0, imageWidth, imageHeight);
if (getMenu().isPrinting()) blit(transform, leftPos + 34, topPos + 21, 176, 0, 25, 45);
if (getMenu().isPrinting()) graphics.blit(BACKGROUND, leftPos + 34, topPos + 21, 176, 0, 25, 45);
}
@Override
public void render(PoseStack stack, int mouseX, int mouseY, float partialTicks) {
renderBackground(stack);
super.render(stack, mouseX, mouseY, partialTicks);
renderTooltip(stack, mouseX, mouseY);
public void render(GuiGraphics graphics, int mouseX, int mouseY, float partialTicks) {
renderBackground(graphics);
super.render(graphics, mouseX, mouseY, partialTicks);
renderTooltip(graphics, mouseX, mouseY);
}
}

View File

@@ -4,12 +4,11 @@
package dan200.computercraft.client.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.Tesselator;
import dan200.computercraft.core.terminal.TextBuffer;
import dan200.computercraft.shared.common.HeldItemMenu;
import dan200.computercraft.shared.media.items.PrintoutItem;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.network.chat.Component;
@@ -83,30 +82,27 @@ public class PrintoutScreen extends AbstractContainerScreen<HeldItemMenu> {
}
@Override
protected void renderBg(PoseStack transform, float partialTicks, int mouseX, int mouseY) {
protected void renderBg(GuiGraphics graphics, float partialTicks, int mouseX, int mouseY) {
// Draw the printout
RenderSystem.setShaderColor(1.0f, 1.0f, 1.0f, 1.0f);
RenderSystem.enableDepthTest();
var renderer = MultiBufferSource.immediate(Tesselator.getInstance().getBuilder());
drawBorder(transform, renderer, leftPos, topPos, 0, page, pages, book, FULL_BRIGHT_LIGHTMAP);
drawText(transform, renderer, leftPos + X_TEXT_MARGIN, topPos + Y_TEXT_MARGIN, PrintoutItem.LINES_PER_PAGE * page, FULL_BRIGHT_LIGHTMAP, text, colours);
drawBorder(graphics.pose(), renderer, leftPos, topPos, 0, page, pages, book, FULL_BRIGHT_LIGHTMAP);
drawText(graphics.pose(), renderer, leftPos + X_TEXT_MARGIN, topPos + Y_TEXT_MARGIN, PrintoutItem.LINES_PER_PAGE * page, FULL_BRIGHT_LIGHTMAP, text, colours);
renderer.endBatch();
}
@Override
public void render(PoseStack stack, int mouseX, int mouseY, float partialTicks) {
public void render(GuiGraphics graphics, int mouseX, int mouseY, float partialTicks) {
// We must take the background further back in order to not overlap with our printed pages.
stack.pushPose();
stack.translate(0, 0, -1);
renderBackground(stack);
stack.popPose();
graphics.pose().pushPose();
graphics.pose().translate(0, 0, -1);
renderBackground(graphics);
graphics.pose().popPose();
super.render(stack, mouseX, mouseY, partialTicks);
super.render(graphics, mouseX, mouseY, partialTicks);
}
@Override
protected void renderLabels(PoseStack transform, int mouseX, int mouseY) {
protected void renderLabels(GuiGraphics graphics, int mouseX, int mouseY) {
// Skip rendering labels.
}
}

View File

@@ -4,15 +4,15 @@
package dan200.computercraft.client.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.client.gui.widgets.ComputerSidebar;
import dan200.computercraft.client.gui.widgets.TerminalWidget;
import dan200.computercraft.client.render.ComputerBorderRenderer;
import dan200.computercraft.client.render.RenderTypes;
import dan200.computercraft.client.render.SpriteRenderer;
import dan200.computercraft.shared.computer.core.ComputerFamily;
import dan200.computercraft.shared.computer.inventory.AbstractComputerMenu;
import dan200.computercraft.shared.turtle.inventory.TurtleMenu;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Inventory;
@@ -44,23 +44,25 @@ public class TurtleScreen extends AbstractComputerScreen<TurtleMenu> {
}
@Override
protected void renderBg(PoseStack transform, float partialTicks, int mouseX, int mouseY) {
protected void renderBg(GuiGraphics graphics, float partialTicks, int mouseX, int mouseY) {
var advanced = family == ComputerFamily.ADVANCED;
RenderSystem.setShaderTexture(0, advanced ? BACKGROUND_ADVANCED : BACKGROUND_NORMAL);
blit(transform, leftPos + AbstractComputerMenu.SIDEBAR_WIDTH, topPos, 0, 0, 0, TEX_WIDTH, TEX_HEIGHT, FULL_TEX_SIZE, FULL_TEX_SIZE);
var texture = advanced ? BACKGROUND_ADVANCED : BACKGROUND_NORMAL;
graphics.blit(texture, leftPos + AbstractComputerMenu.SIDEBAR_WIDTH, topPos, 0, 0, 0, TEX_WIDTH, TEX_HEIGHT, FULL_TEX_SIZE, FULL_TEX_SIZE);
// Render selected slot
var slot = getMenu().getSelectedSlot();
if (slot >= 0) {
var slotX = slot % 4;
var slotY = slot / 4;
blit(transform,
graphics.blit(texture,
leftPos + TURTLE_START_X - 2 + slotX * 18, topPos + PLAYER_START_Y - 2 + slotY * 18, 0,
0, 217, 24, 24, FULL_TEX_SIZE, FULL_TEX_SIZE
);
}
RenderSystem.setShaderTexture(0, advanced ? ComputerBorderRenderer.BACKGROUND_ADVANCED : ComputerBorderRenderer.BACKGROUND_NORMAL);
ComputerSidebar.renderBackground(transform, leftPos, topPos + sidebarYOffset);
// Render sidebar
var spriteRenderer = SpriteRenderer.createForGui(graphics, RenderTypes.GUI_SPRITES);
ComputerSidebar.renderBackground(spriteRenderer, GuiSprites.getComputerTextures(family), leftPos, topPos + sidebarYOffset);
graphics.flush(); // Flush to ensure background textures are drawn before foreground.
}
}

View File

@@ -4,16 +4,13 @@
package dan200.computercraft.client.gui.widgets;
import com.mojang.blaze3d.vertex.PoseStack;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.client.gui.GuiSprites;
import dan200.computercraft.client.gui.widgets.DynamicImageButton.HintedMessage;
import dan200.computercraft.client.render.ComputerBorderRenderer;
import dan200.computercraft.client.render.SpriteRenderer;
import dan200.computercraft.shared.computer.core.InputHandler;
import dan200.computercraft.shared.computer.inventory.AbstractComputerMenu;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import java.util.function.BooleanSupplier;
import java.util.function.Consumer;
@@ -22,22 +19,18 @@ import java.util.function.Consumer;
* Registers buttons to interact with a computer.
*/
public final class ComputerSidebar {
private static final ResourceLocation TEXTURE = new ResourceLocation(ComputerCraftAPI.MOD_ID, "textures/gui/buttons.png");
private static final int TEX_SIZE = 64;
private static final int ICON_WIDTH = 12;
private static final int ICON_HEIGHT = 12;
private static final int ICON_MARGIN = 2;
private static final int ICON_TEX_Y_DIFF = 14;
private static final int CORNERS_BORDER = 3;
private static final int FULL_BORDER = CORNERS_BORDER + ICON_MARGIN;
private static final int BUTTONS = 2;
private static final int HEIGHT = (ICON_HEIGHT + ICON_MARGIN * 2) * BUTTONS + CORNERS_BORDER * 2;
private static final int TEX_HEIGHT = 14;
private ComputerSidebar() {
}
@@ -51,16 +44,18 @@ public final class ComputerSidebar {
Component.translatable("gui.computercraft.tooltip.turn_off.key")
);
add.accept(new DynamicImageButton(
x, y, ICON_WIDTH, ICON_HEIGHT, () -> isOn.getAsBoolean() ? 15 : 1, 1, ICON_TEX_Y_DIFF,
TEXTURE, TEX_SIZE, TEX_SIZE, b -> toggleComputer(isOn, input),
x, y, ICON_WIDTH, ICON_HEIGHT,
h -> isOn.getAsBoolean() ? GuiSprites.TURNED_ON.get(h) : GuiSprites.TURNED_OFF.get(h),
b -> toggleComputer(isOn, input),
() -> isOn.getAsBoolean() ? turnOff : turnOn
));
y += ICON_HEIGHT + ICON_MARGIN * 2;
add.accept(new DynamicImageButton(
x, y, ICON_WIDTH, ICON_HEIGHT, 29, 1, ICON_TEX_Y_DIFF,
TEXTURE, TEX_SIZE, TEX_SIZE, b -> input.queueEvent("terminate"),
x, y, ICON_WIDTH, ICON_HEIGHT,
GuiSprites.TERMINATE::get,
b -> input.queueEvent("terminate"),
new HintedMessage(
Component.translatable("gui.computercraft.tooltip.terminate"),
Component.translatable("gui.computercraft.tooltip.terminate.key")
@@ -68,22 +63,12 @@ public final class ComputerSidebar {
));
}
public static void renderBackground(PoseStack transform, int x, int y) {
Screen.blit(transform,
x, y, 0, 102, AbstractComputerMenu.SIDEBAR_WIDTH, FULL_BORDER,
ComputerBorderRenderer.TEX_SIZE, ComputerBorderRenderer.TEX_SIZE
);
public static void renderBackground(SpriteRenderer renderer, GuiSprites.ComputerTextures textures, int x, int y) {
var texture = textures.sidebar();
if (texture == null) throw new NullPointerException(textures + " has no sidebar texture");
var sprite = GuiSprites.get(texture);
Screen.blit(transform,
x, y + FULL_BORDER, AbstractComputerMenu.SIDEBAR_WIDTH, HEIGHT - FULL_BORDER * 2,
0, 107, AbstractComputerMenu.SIDEBAR_WIDTH, 4,
ComputerBorderRenderer.TEX_SIZE, ComputerBorderRenderer.TEX_SIZE
);
Screen.blit(transform,
x, y + HEIGHT - FULL_BORDER, 0, 111, AbstractComputerMenu.SIDEBAR_WIDTH, FULL_BORDER,
ComputerBorderRenderer.TEX_SIZE, ComputerBorderRenderer.TEX_SIZE
);
renderer.blitVerticalSliced(sprite, x, y, AbstractComputerMenu.SIDEBAR_WIDTH, HEIGHT, FULL_BORDER, FULL_BORDER, TEX_HEIGHT);
}
private static void toggleComputer(BooleanSupplier isOn, InputHandler input) {

View File

@@ -5,15 +5,15 @@
package dan200.computercraft.client.gui.widgets;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import it.unimi.dsi.fastutil.booleans.Boolean2ObjectFunction;
import net.minecraft.ChatFormatting;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.Tooltip;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import javax.annotation.Nullable;
import java.util.function.IntSupplier;
import java.util.function.Supplier;
/**
@@ -21,59 +21,41 @@ import java.util.function.Supplier;
* dynamically.
*/
public class DynamicImageButton extends Button {
private final ResourceLocation texture;
private final IntSupplier xTexStart;
private final int yTexStart;
private final int yDiffTex;
private final int textureWidth;
private final int textureHeight;
private final Boolean2ObjectFunction<TextureAtlasSprite> texture;
private final Supplier<HintedMessage> message;
public DynamicImageButton(
int x, int y, int width, int height, int xTexStart, int yTexStart, int yDiffTex,
ResourceLocation texture, int textureWidth, int textureHeight,
OnPress onPress, HintedMessage message
int x, int y, int width, int height, Boolean2ObjectFunction<TextureAtlasSprite> texture, OnPress onPress,
HintedMessage message
) {
this(
x, y, width, height, () -> xTexStart, yTexStart, yDiffTex,
texture, textureWidth, textureHeight,
onPress, () -> message
);
this(x, y, width, height, texture, onPress, () -> message);
}
public DynamicImageButton(
int x, int y, int width, int height, IntSupplier xTexStart, int yTexStart, int yDiffTex,
ResourceLocation texture, int textureWidth, int textureHeight,
int x, int y, int width, int height,
Boolean2ObjectFunction<TextureAtlasSprite> texture,
OnPress onPress, Supplier<HintedMessage> message
) {
super(x, y, width, height, Component.empty(), onPress, DEFAULT_NARRATION);
this.textureWidth = textureWidth;
this.textureHeight = textureHeight;
this.xTexStart = xTexStart;
this.yTexStart = yTexStart;
this.yDiffTex = yDiffTex;
this.texture = texture;
this.message = message;
}
@Override
public void renderWidget(PoseStack stack, int mouseX, int mouseY, float partialTicks) {
RenderSystem.setShaderTexture(0, texture);
public void renderWidget(GuiGraphics graphics, int mouseX, int mouseY, float partialTicks) {
var texture = this.texture.get(isHoveredOrFocused());
RenderSystem.disableDepthTest();
var yTex = yTexStart;
if (isHoveredOrFocused()) yTex += yDiffTex;
blit(stack, getX(), getY(), xTexStart.getAsInt(), yTex, width, height, textureWidth, textureHeight);
graphics.blit(getX(), getY(), 0, width, height, texture);
RenderSystem.enableDepthTest();
}
@Override
public void render(PoseStack stack, int mouseX, int mouseY, float partialTicks) {
public void render(GuiGraphics graphics, int mouseX, int mouseY, float partialTicks) {
var message = this.message.get();
setMessage(message.message());
setTooltip(message.tooltip());
super.render(stack, mouseX, mouseY, partialTicks);
super.render(graphics, mouseX, mouseY, partialTicks);
}
public record HintedMessage(Component message, Tooltip tooltip) {

View File

@@ -4,7 +4,6 @@
package dan200.computercraft.client.gui.widgets;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.Tesselator;
import dan200.computercraft.client.render.RenderTypes;
import dan200.computercraft.client.render.text.FixedWidthFontRenderer;
@@ -12,6 +11,7 @@ import dan200.computercraft.core.terminal.Terminal;
import dan200.computercraft.shared.computer.core.InputHandler;
import net.minecraft.SharedConstants;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.narration.NarratedElementType;
import net.minecraft.client.gui.narration.NarrationElementOutput;
@@ -274,11 +274,11 @@ public class TerminalWidget extends AbstractWidget {
}
@Override
public void renderWidget(PoseStack transform, int mouseX, int mouseY, float partialTicks) {
public void renderWidget(GuiGraphics graphics, int mouseX, int mouseY, float partialTicks) {
if (!visible) return;
var bufferSource = MultiBufferSource.immediate(Tesselator.getInstance().getBuilder());
var emitter = FixedWidthFontRenderer.toVertexConsumer(transform, bufferSource.getBuffer(RenderTypes.TERMINAL));
var emitter = FixedWidthFontRenderer.toVertexConsumer(graphics.pose(), bufferSource.getBuffer(RenderTypes.TERMINAL));
FixedWidthFontRenderer.drawTerminal(
emitter,

View File

@@ -47,7 +47,7 @@ public class ShaderMod {
Optional<ShaderMod> get();
}
private static class Storage {
private static final class Storage {
static final ShaderMod INSTANCE = ServiceLoader.load(Provider.class)
.stream()
.flatMap(x -> x.get().get().stream())

View File

@@ -52,7 +52,7 @@ public abstract class AbstractClientNetworkContext implements ClientNetworkConte
var player = Minecraft.getInstance().player;
if (player == null) return;
var te = player.level.getBlockEntity(pos);
var te = player.level().getBlockEntity(pos);
if (!(te instanceof MonitorBlockEntity monitor)) return;
monitor.read(terminal);

View File

@@ -4,25 +4,17 @@
package dan200.computercraft.client.render;
import com.mojang.blaze3d.vertex.Tesselator;
import com.mojang.blaze3d.vertex.VertexConsumer;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.shared.computer.core.ComputerFamily;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.resources.ResourceLocation;
import org.joml.Matrix4f;
import dan200.computercraft.client.gui.GuiSprites;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import static dan200.computercraft.client.render.SpriteRenderer.u;
import static dan200.computercraft.client.render.SpriteRenderer.v;
/**
* Renders the borders of computers, either for a GUI ({@link dan200.computercraft.client.gui.ComputerScreen}) or
* {@linkplain PocketItemRenderer in-hand pocket computers}.
*/
public class ComputerBorderRenderer {
public static final ResourceLocation BACKGROUND_NORMAL = new ResourceLocation(ComputerCraftAPI.MOD_ID, "textures/gui/corners_normal.png");
public static final ResourceLocation BACKGROUND_ADVANCED = new ResourceLocation(ComputerCraftAPI.MOD_ID, "textures/gui/corners_advanced.png");
public static final ResourceLocation BACKGROUND_COMMAND = new ResourceLocation(ComputerCraftAPI.MOD_ID, "textures/gui/corners_command.png");
public static final ResourceLocation BACKGROUND_COLOUR = new ResourceLocation(ComputerCraftAPI.MOD_ID, "textures/gui/corners_colour.png");
public final class ComputerBorderRenderer {
/**
* The margin between the terminal and its border.
*/
@@ -33,100 +25,51 @@ public class ComputerBorderRenderer {
*/
public static final int BORDER = 12;
private static final int CORNER_TOP_Y = 28;
private static final int CORNER_BOTTOM_Y = CORNER_TOP_Y + BORDER;
private static final int CORNER_LEFT_X = BORDER;
private static final int CORNER_RIGHT_X = CORNER_LEFT_X + BORDER;
private static final int BORDER_RIGHT_X = 36;
private static final int LIGHT_BORDER_Y = 56;
private static final int LIGHT_CORNER_Y = 80;
public static final int LIGHT_HEIGHT = 8;
public static final int TEX_SIZE = 256;
private static final float TEX_SCALE = 1 / (float) TEX_SIZE;
private static final int TEX_SIZE = 36;
private final Matrix4f transform;
private final VertexConsumer builder;
private final int light;
private final int z;
private final float r, g, b;
public ComputerBorderRenderer(Matrix4f transform, VertexConsumer builder, int z, int light, float r, float g, float b) {
this.transform = transform;
this.builder = builder;
this.z = z;
this.light = light;
this.r = r;
this.g = g;
this.b = b;
private ComputerBorderRenderer() {
}
public static ResourceLocation getTexture(ComputerFamily family) {
return switch (family) {
case NORMAL -> BACKGROUND_NORMAL;
case ADVANCED -> BACKGROUND_ADVANCED;
case COMMAND -> BACKGROUND_COMMAND;
};
}
public static RenderType getRenderType(ResourceLocation location) {
// See note in RenderTypes about why we use text rather than anything intuitive.
return RenderType.text(location);
}
public static void render(Matrix4f transform, ResourceLocation location, int x, int y, int light, int width, int height) {
var source = MultiBufferSource.immediate(Tesselator.getInstance().getBuilder());
render(transform, source.getBuffer(getRenderType(location)), x, y, 1, light, width, height, false, 1, 1, 1);
source.endBatch();
}
public static void render(Matrix4f transform, VertexConsumer buffer, int x, int y, int z, int light, int width, int height, boolean withLight, float r, float g, float b) {
new ComputerBorderRenderer(transform, buffer, z, light, r, g, b).doRender(x, y, width, height, withLight);
}
public void doRender(int x, int y, int width, int height, boolean withLight) {
public static void render(SpriteRenderer renderer, GuiSprites.ComputerTextures textures, int x, int y, int width, int height, boolean withLight) {
var endX = x + width;
var endY = y + height;
// Vertical bars
renderLine(x - BORDER, y, 0, CORNER_TOP_Y, BORDER, endY - y);
renderLine(endX, y, BORDER_RIGHT_X, CORNER_TOP_Y, BORDER, endY - y);
var border = GuiSprites.get(textures.border());
// Top bar
renderLine(x, y - BORDER, 0, 0, endX - x, BORDER);
renderCorner(x - BORDER, y - BORDER, CORNER_LEFT_X, CORNER_TOP_Y);
renderCorner(endX, y - BORDER, CORNER_RIGHT_X, CORNER_TOP_Y);
blitBorder(renderer, border, x - BORDER, y - BORDER, 0, 0, BORDER, BORDER);
blitBorder(renderer, border, x, y - BORDER, BORDER, 0, width, BORDER);
blitBorder(renderer, border, endX, y - BORDER, BORDER * 2, 0, BORDER, BORDER);
// Vertical bars
blitBorder(renderer, border, x - BORDER, y, 0, BORDER, BORDER, height);
blitBorder(renderer, border, endX, y, BORDER * 2, BORDER, BORDER, height);
// Bottom bar. We allow for drawing a stretched version, which allows for additional elements (such as the
// pocket computer's lights).
if (withLight) {
renderTexture(x, endY, 0, LIGHT_BORDER_Y, endX - x, BORDER + LIGHT_HEIGHT, BORDER, BORDER + LIGHT_HEIGHT);
renderTexture(x - BORDER, endY, CORNER_LEFT_X, LIGHT_CORNER_Y, BORDER, BORDER + LIGHT_HEIGHT);
renderTexture(endX, endY, CORNER_RIGHT_X, LIGHT_CORNER_Y, BORDER, BORDER + LIGHT_HEIGHT);
var pocketBottomTexture = textures.pocketBottom();
if (pocketBottomTexture == null) throw new NullPointerException(textures + " has no pocket texture");
var pocketBottom = GuiSprites.get(pocketBottomTexture);
renderer.blitHorizontalSliced(
pocketBottom, x - BORDER, endY, width + BORDER * 2, BORDER + LIGHT_HEIGHT,
BORDER, BORDER, BORDER * 3
);
} else {
renderLine(x, endY, 0, BORDER, endX - x, BORDER);
renderCorner(x - BORDER, endY, CORNER_LEFT_X, CORNER_BOTTOM_Y);
renderCorner(endX, endY, CORNER_RIGHT_X, CORNER_BOTTOM_Y);
blitBorder(renderer, border, x - BORDER, endY, 0, BORDER * 2, BORDER, BORDER);
blitBorder(renderer, border, x, endY, BORDER, BORDER * 2, width, BORDER);
blitBorder(renderer, border, endX, endY, BORDER * 2, BORDER * 2, BORDER, BORDER);
}
}
private void renderCorner(int x, int y, int u, int v) {
renderTexture(x, y, u, v, BORDER, BORDER, BORDER, BORDER);
}
private void renderLine(int x, int y, int u, int v, int width, int height) {
renderTexture(x, y, u, v, width, height, BORDER, BORDER);
}
private void renderTexture(int x, int y, int u, int v, int width, int height) {
renderTexture(x, y, u, v, width, height, width, height);
}
private void renderTexture(int x, int y, int u, int v, int width, int height, int textureWidth, int textureHeight) {
builder.vertex(transform, x, y + height, z).color(r, g, b, 1.0f).uv(u * TEX_SCALE, (v + textureHeight) * TEX_SCALE).uv2(light).endVertex();
builder.vertex(transform, x + width, y + height, z).color(r, g, b, 1.0f).uv((u + textureWidth) * TEX_SCALE, (v + textureHeight) * TEX_SCALE).uv2(light).endVertex();
builder.vertex(transform, x + width, y, z).color(r, g, b, 1.0f).uv((u + textureWidth) * TEX_SCALE, v * TEX_SCALE).uv2(light).endVertex();
builder.vertex(transform, x, y, z).color(r, g, b, 1.0f).uv(u * TEX_SCALE, v * TEX_SCALE).uv2(light).endVertex();
private static void blitBorder(SpriteRenderer renderer, TextureAtlasSprite sprite, int x, int y, int u, int v, int width, int height) {
renderer.blit(
x, y, width, height,
u(sprite, u, TEX_SIZE), v(sprite, v, TEX_SIZE),
u(sprite, u + BORDER, TEX_SIZE), v(sprite, v + BORDER, TEX_SIZE)
);
}
}

View File

@@ -6,6 +6,7 @@ package dan200.computercraft.client.render;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Axis;
import dan200.computercraft.client.gui.GuiSprites;
import dan200.computercraft.client.pocket.ClientPocketComputers;
import dan200.computercraft.client.render.text.FixedWidthFontRenderer;
import dan200.computercraft.core.util.Colour;
@@ -72,13 +73,14 @@ public final class PocketItemRenderer extends ItemMapLikeRenderer {
}
private static void renderFrame(Matrix4f transform, MultiBufferSource render, ComputerFamily family, int colour, int light, int width, int height) {
var texture = colour != -1 ? ComputerBorderRenderer.BACKGROUND_COLOUR : ComputerBorderRenderer.getTexture(family);
var texture = colour != -1 ? GuiSprites.COMPUTER_COLOUR : GuiSprites.getComputerTextures(family);
var r = ((colour >>> 16) & 0xFF) / 255.0f;
var g = ((colour >>> 8) & 0xFF) / 255.0f;
var b = (colour & 0xFF) / 255.0f;
var r = (colour >>> 16) & 0xFF;
var g = (colour >>> 8) & 0xFF;
var b = colour & 0xFF;
ComputerBorderRenderer.render(transform, render.getBuffer(ComputerBorderRenderer.getRenderType(texture)), 0, 0, 0, light, width, height, true, r, g, b);
var spriteRenderer = new SpriteRenderer(transform, render.getBuffer(RenderTypes.GUI_SPRITES), 0, light, r, g, b);
ComputerBorderRenderer.render(spriteRenderer, texture, 0, 0, width, height, true);
}
private static void renderLight(PoseStack transform, MultiBufferSource render, int colour, int width, int height) {

View File

@@ -7,6 +7,7 @@ package dan200.computercraft.client.render;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import com.mojang.blaze3d.vertex.VertexFormat;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.client.gui.GuiSprites;
import dan200.computercraft.client.render.monitor.MonitorTextureBufferShader;
import dan200.computercraft.client.render.text.FixedWidthFontRenderer;
import net.minecraft.client.renderer.GameRenderer;
@@ -53,6 +54,11 @@ public class RenderTypes {
*/
public static final RenderType PRINTOUT_BACKGROUND = RenderType.text(new ResourceLocation("computercraft", "textures/gui/printout.png"));
/**
* Render type for {@linkplain GuiSprites GUI sprites}.
*/
public static final RenderType GUI_SPRITES = RenderType.text(GuiSprites.TEXTURE);
public static MonitorTextureBufferShader getMonitorTextureBufferShader() {
if (monitorTboShader == null) throw new NullPointerException("MonitorTboShader has not been registered");
return monitorTboShader;

View File

@@ -0,0 +1,134 @@
// SPDX-FileCopyrightText: 2023 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.client.render;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import org.joml.Matrix4f;
/**
* A {@link GuiGraphics}-equivalent which is suitable for both rendering in to a GUI and in-world (as part of an entity
* renderer).
* <p>
* This batches all render calls together, though requires that all {@link TextureAtlasSprite}s are on the same sprite
* sheet.
*/
public class SpriteRenderer {
private final Matrix4f transform;
private final VertexConsumer builder;
private final int light;
private final int z;
private final int r, g, b;
public SpriteRenderer(Matrix4f transform, VertexConsumer builder, int z, int light, int r, int g, int b) {
this.transform = transform;
this.builder = builder;
this.z = z;
this.light = light;
this.r = r;
this.g = g;
this.b = b;
}
public static SpriteRenderer createForGui(GuiGraphics graphics, RenderType renderType) {
return new SpriteRenderer(
graphics.pose().last().pose(), graphics.bufferSource().getBuffer(renderType),
0, RenderTypes.FULL_BRIGHT_LIGHTMAP, 255, 255, 255
);
}
/**
* Render a single sprite.
*
* @param sprite The texture to draw.
* @param x The x position of the rectangle we'll draw.
* @param y The x position of the rectangle we'll draw.
* @param width The width of the rectangle we'll draw.
* @param height The height of the rectangle we'll draw.
*/
public void blit(TextureAtlasSprite sprite, int x, int y, int width, int height) {
blit(x, y, width, height, sprite.getU0(), sprite.getV0(), sprite.getU1(), sprite.getV1());
}
/**
* Render a horizontal 3-sliced texture (i.e. split into left, middle and right). Unlike {@link GuiGraphics#blitNineSliced},
* the middle texture is stretched rather than repeated.
*
* @param sprite The texture to draw.
* @param x The x position of the rectangle we'll draw.
* @param y The x position of the rectangle we'll draw.
* @param width The width of the rectangle we'll draw.
* @param height The height of the rectangle we'll draw.
* @param leftBorder The width of the left border.
* @param rightBorder The width of the right border.
* @param textureWidth The width of the whole texture.
*/
public void blitHorizontalSliced(TextureAtlasSprite sprite, int x, int y, int width, int height, int leftBorder, int rightBorder, int textureWidth) {
// TODO(1.20.2)/TODO(1.21.0): Drive this from mcmeta files, like vanilla does.
if (width < leftBorder + rightBorder) throw new IllegalArgumentException("width is less than two borders");
var centerStart = SpriteRenderer.u(sprite, leftBorder, textureWidth);
var centerEnd = SpriteRenderer.u(sprite, textureWidth - rightBorder, textureWidth);
blit(x, y, leftBorder, height, sprite.getU0(), sprite.getV0(), centerStart, sprite.getV1());
blit(x + leftBorder, y, width - leftBorder - rightBorder, height, centerStart, sprite.getV0(), centerEnd, sprite.getV1());
blit(x + width - rightBorder, y, rightBorder, height, centerEnd, sprite.getV0(), sprite.getU1(), sprite.getV1());
}
/**
* Render a vertical 3-sliced texture (i.e. split into top, middle and bottom). Unlike {@link GuiGraphics#blitNineSliced},
* the middle texture is stretched rather than repeated.
*
* @param sprite The texture to draw.
* @param x The x position of the rectangle we'll draw.
* @param y The x position of the rectangle we'll draw.
* @param width The width of the rectangle we'll draw.
* @param height The height of the rectangle we'll draw.
* @param topBorder The height of the top border.
* @param bottomBorder The height of the bottom border.
* @param textureHeight The height of the whole texture.
*/
public void blitVerticalSliced(TextureAtlasSprite sprite, int x, int y, int width, int height, int topBorder, int bottomBorder, int textureHeight) {
// TODO(1.20.2)/TODO(1.21.0): Drive this from mcmeta files, like vanilla does.
if (width < topBorder + bottomBorder) throw new IllegalArgumentException("height is less than two borders");
var centerStart = SpriteRenderer.v(sprite, topBorder, textureHeight);
var centerEnd = SpriteRenderer.v(sprite, textureHeight - bottomBorder, textureHeight);
blit(x, y, width, topBorder, sprite.getU0(), sprite.getV0(), sprite.getU1(), centerStart);
blit(x, y + topBorder, width, height - topBorder - bottomBorder, sprite.getU0(), centerStart, sprite.getU1(), centerEnd);
blit(x, y + height - bottomBorder, width, bottomBorder, sprite.getU0(), centerEnd, sprite.getU1(), sprite.getV1());
}
/**
* The low-level blit function, used to render a portion of the sprite sheet. Unlike other functions, this takes uvs rather than a single sprite.
*
* @param x The x position of the rectangle we'll draw.
* @param y The x position of the rectangle we'll draw.
* @param width The width of the rectangle we'll draw.
* @param height The height of the rectangle we'll draw.
* @param u0 The first U coordinate.
* @param v0 The first V coordinate.
* @param u1 The second U coordinate.
* @param v1 The second V coordinate.
*/
public void blit(
int x, int y, int width, int height, float u0, float v0, float u1, float v1) {
builder.vertex(transform, x, y + height, z).color(r, g, b, 255).uv(u0, v1).uv2(light).endVertex();
builder.vertex(transform, x + width, y + height, z).color(r, g, b, 255).uv(u1, v1).uv2(light).endVertex();
builder.vertex(transform, x + width, y, z).color(r, g, b, 255).uv(u1, v0).uv2(light).endVertex();
builder.vertex(transform, x, y, z).color(r, g, b, 255).uv(u0, v0).uv2(light).endVertex();
}
public static float u(TextureAtlasSprite sprite, int x, int width) {
return sprite.getU((double) x / width * 16);
}
public static float v(TextureAtlasSprite sprite, int y, int height) {
return sprite.getV((double) y / height * 16);
}
}

View File

@@ -7,10 +7,7 @@ package dan200.computercraft.client.render.monitor;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.platform.MemoryTracker;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.Tesselator;
import com.mojang.blaze3d.vertex.VertexBuffer;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.blaze3d.vertex.*;
import com.mojang.math.Axis;
import dan200.computercraft.client.FrameInfo;
import dan200.computercraft.client.integration.ShaderMod;
@@ -170,7 +167,7 @@ public class MonitorBlockEntityRenderer implements BlockEntityRenderer<MonitorBl
tboVertex(buffer, matrix, -xMargin, pixelHeight + yMargin);
tboVertex(buffer, matrix, pixelWidth + xMargin, -yMargin);
tboVertex(buffer, matrix, pixelWidth + xMargin, pixelHeight + yMargin);
RenderTypes.MONITOR_TBO.end(buffer, 0, 0, 0);
RenderTypes.MONITOR_TBO.end(buffer, VertexSorting.DISTANCE_TO_ORIGIN);
}
case VBO -> {
var backgroundBuffer = assertNonNull(renderState.backgroundBuffer);

View File

@@ -25,6 +25,7 @@ public class DirectVertexBuffer extends VertexBuffer {
private int actualIndexCount;
public DirectVertexBuffer() {
super(Usage.STATIC);
if (DirectBuffers.HAS_DSA) {
RenderSystem.glDeleteBuffers(vertexBufferId);
if (DirectBuffers.ON_LINUX) BufferUploader.reset(); // See comment on DirectBuffers.deleteBuffer.

View File

@@ -4,8 +4,10 @@
package dan200.computercraft.data.client;
import dan200.computercraft.client.gui.GuiSprites;
import dan200.computercraft.data.DataProviders;
import dan200.computercraft.shared.turtle.inventory.UpgradeSlot;
import net.minecraft.client.renderer.texture.atlas.SpriteSource;
import net.minecraft.client.renderer.texture.atlas.SpriteSources;
import net.minecraft.client.renderer.texture.atlas.sources.SingleFile;
import net.minecraft.resources.ResourceLocation;
@@ -13,6 +15,7 @@ import net.minecraft.server.packs.PackType;
import java.util.List;
import java.util.Optional;
import java.util.stream.Stream;
/**
* A version of {@link DataProviders} which relies on client-side classes.
@@ -29,6 +32,17 @@ public final class ClientDataProviders {
new SingleFile(UpgradeSlot.LEFT_UPGRADE, Optional.empty()),
new SingleFile(UpgradeSlot.RIGHT_UPGRADE, Optional.empty())
));
out.accept(GuiSprites.SPRITE_SHEET, Stream.of(
// Buttons
GuiSprites.TURNED_OFF.textures(),
GuiSprites.TURNED_ON.textures(),
GuiSprites.TERMINATE.textures(),
// Computers
GuiSprites.COMPUTER_NORMAL.textures(),
GuiSprites.COMPUTER_ADVANCED.textures(),
GuiSprites.COMPUTER_COMMAND.textures(),
GuiSprites.COMPUTER_COLOUR.textures()
).flatMap(x -> x).<SpriteSource>map(x -> new SingleFile(x, Optional.empty())).toList());
});
}
}

View File

@@ -139,8 +139,6 @@ public final class LanguageProvider implements DataProvider {
add("commands.computercraft.tp.synopsis", "Teleport to a specific computer.");
add("commands.computercraft.tp.desc", "Teleport to the location of a computer. You can either specify the computer's instance id (e.g. 123) or computer id (e.g #123).");
add("commands.computercraft.tp.action", "Teleport to this computer");
add("commands.computercraft.tp.not_player", "Cannot open terminal for non-player");
add("commands.computercraft.tp.not_there", "Cannot locate computer in the world");
add("commands.computercraft.view.synopsis", "View the terminal of a computer.");
add("commands.computercraft.view.desc", "Open the terminal of a computer, allowing remote control of a computer. This does not provide access to turtle's inventories. You can either specify the computer's instance id (e.g. 123) or computer id (e.g #123).");
add("commands.computercraft.view.action", "View this computer");

View File

@@ -23,7 +23,7 @@ import net.minecraft.world.level.storage.loot.entries.LootItem;
import net.minecraft.world.level.storage.loot.entries.LootPoolEntryContainer;
import net.minecraft.world.level.storage.loot.functions.CopyNameFunction;
import net.minecraft.world.level.storage.loot.parameters.LootContextParamSets;
import net.minecraft.world.level.storage.loot.predicates.AlternativeLootItemCondition;
import net.minecraft.world.level.storage.loot.predicates.AnyOfCondition;
import net.minecraft.world.level.storage.loot.predicates.ExplosionCondition;
import net.minecraft.world.level.storage.loot.predicates.LootItemBlockStatePropertyCondition;
import net.minecraft.world.level.storage.loot.predicates.LootItemCondition;
@@ -79,7 +79,7 @@ class LootTableProvider {
}
private static void registerGeneric(BiConsumer<ResourceLocation, LootTable.Builder> add) {
add.accept(CommonHooks.LOOT_TREASURE_DISK, LootTable.lootTable());
add.accept(CommonHooks.TREASURE_DISK_LOOT, LootTable.lootTable());
}
private static void selfDrop(BiConsumer<ResourceLocation, LootTable.Builder> add, Supplier<? extends Block> wrapper) {
@@ -98,7 +98,7 @@ class LootTableProvider {
blockDrop(
add, block,
DynamicLoot.dynamicEntry(new ResourceLocation(ComputerCraftAPI.MOD_ID, "computer")),
AlternativeLootItemCondition.alternative(
AnyOfCondition.anyOf(
BlockNamedEntityLootCondition.BUILDER,
HasComputerIdLootCondition.BUILDER,
PlayerCreativeLootCondition.BUILDER.invert()

View File

@@ -88,6 +88,8 @@ class TagProvider {
ModRegistry.Items.MONITOR_ADVANCED.get()
);
tags.tag(ItemTags.BOOKSHELF_BOOKS).add(ModRegistry.Items.PRINTED_BOOK.get());
tags.tag(ComputerCraftTags.Items.TURTLE_CAN_PLACE)
.add(Items.GLASS_BOTTLE)
.addTag(ItemTags.BOATS);

View File

@@ -24,7 +24,7 @@ final class WiredNetworkImpl implements WiredNetwork {
nodes.add(node);
}
private WiredNetworkImpl(HashSet<WiredNodeImpl> nodes) {
private WiredNetworkImpl(Set<WiredNodeImpl> nodes) {
this.nodes = nodes;
}
@@ -375,7 +375,7 @@ final class WiredNetworkImpl implements WiredNetwork {
}
}
private static HashSet<WiredNodeImpl> reachableNodes(WiredNodeImpl start) {
private static Set<WiredNodeImpl> reachableNodes(WiredNodeImpl start) {
Queue<WiredNodeImpl> enqueued = new ArrayDeque<>();
var reachable = new HashSet<WiredNodeImpl>();

View File

@@ -28,8 +28,6 @@ import net.minecraft.world.level.storage.loot.entries.LootTableReference;
import net.minecraft.world.level.storage.loot.providers.number.ConstantValue;
import javax.annotation.Nullable;
import java.util.Arrays;
import java.util.HashSet;
import java.util.Set;
import java.util.function.BiConsumer;
@@ -75,9 +73,9 @@ public final class CommonHooks {
MonitorWatcher.onWatch(chunk, player);
}
public static final ResourceLocation LOOT_TREASURE_DISK = new ResourceLocation(ComputerCraftAPI.MOD_ID, "treasure_disk");
public static final ResourceLocation TREASURE_DISK_LOOT = new ResourceLocation(ComputerCraftAPI.MOD_ID, "treasure_disk");
private static final Set<ResourceLocation> TABLES = new HashSet<>(Arrays.asList(
private static final Set<ResourceLocation> TREASURE_DISK_LOOT_TABLES = Set.of(
BuiltInLootTables.SIMPLE_DUNGEON,
BuiltInLootTables.ABANDONED_MINESHAFT,
BuiltInLootTables.STRONGHOLD_CORRIDOR,
@@ -88,14 +86,15 @@ public final class CommonHooks {
BuiltInLootTables.IGLOO_CHEST,
BuiltInLootTables.WOODLAND_MANSION,
BuiltInLootTables.VILLAGE_CARTOGRAPHER
));
);
public static @Nullable LootPool.Builder getExtraLootPool(ResourceLocation lootTable) {
if (!lootTable.getNamespace().equals("minecraft") || !TABLES.contains(lootTable)) return null;
if (!lootTable.getNamespace().equals("minecraft") || !TREASURE_DISK_LOOT_TABLES.contains(lootTable)) {
return null;
}
return LootPool.lootPool()
.add(LootTableReference.lootTableReference(LOOT_TREASURE_DISK))
.add(LootTableReference.lootTableReference(TREASURE_DISK_LOOT))
.setRolls(ConstantValue.exactly(1));
}

View File

@@ -15,6 +15,7 @@ import dan200.computercraft.api.upgrades.UpgradeData;
import dan200.computercraft.core.util.Colour;
import dan200.computercraft.impl.PocketUpgrades;
import dan200.computercraft.impl.TurtleUpgrades;
import dan200.computercraft.shared.command.UserLevel;
import dan200.computercraft.shared.command.arguments.ComputerArgumentType;
import dan200.computercraft.shared.command.arguments.ComputersArgumentType;
import dan200.computercraft.shared.command.arguments.RepeatArgumentType;
@@ -23,12 +24,14 @@ import dan200.computercraft.shared.common.ClearColourRecipe;
import dan200.computercraft.shared.common.ColourableRecipe;
import dan200.computercraft.shared.common.DefaultBundledRedstoneProvider;
import dan200.computercraft.shared.common.HeldItemMenu;
import dan200.computercraft.shared.computer.blocks.CommandComputerBlock;
import dan200.computercraft.shared.computer.blocks.CommandComputerBlockEntity;
import dan200.computercraft.shared.computer.blocks.ComputerBlock;
import dan200.computercraft.shared.computer.blocks.ComputerBlockEntity;
import dan200.computercraft.shared.computer.core.ComputerFamily;
import dan200.computercraft.shared.computer.inventory.ComputerMenuWithoutInventory;
import dan200.computercraft.shared.computer.inventory.ViewComputerMenu;
import dan200.computercraft.shared.computer.items.CommandComputerItem;
import dan200.computercraft.shared.computer.items.ComputerItem;
import dan200.computercraft.shared.computer.recipe.ComputerUpgradeRecipe;
import dan200.computercraft.shared.data.BlockNamedEntityLootCondition;
@@ -37,6 +40,7 @@ import dan200.computercraft.shared.data.HasComputerIdLootCondition;
import dan200.computercraft.shared.data.PlayerCreativeLootCondition;
import dan200.computercraft.shared.details.BlockDetails;
import dan200.computercraft.shared.details.ItemDetails;
import dan200.computercraft.shared.integration.PermissionRegistry;
import dan200.computercraft.shared.media.items.DiskItem;
import dan200.computercraft.shared.media.items.PrintoutItem;
import dan200.computercraft.shared.media.items.RecordMedia;
@@ -77,6 +81,7 @@ import dan200.computercraft.shared.turtle.recipes.TurtleUpgradeRecipe;
import dan200.computercraft.shared.turtle.upgrades.*;
import dan200.computercraft.shared.util.ImpostorRecipe;
import dan200.computercraft.shared.util.ImpostorShapelessRecipe;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.synchronization.ArgumentTypeInfo;
import net.minecraft.commands.synchronization.SingletonArgumentInfo;
import net.minecraft.core.BlockPos;
@@ -94,10 +99,11 @@ import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.Material;
import net.minecraft.world.level.material.MapColor;
import net.minecraft.world.level.storage.loot.predicates.LootItemConditionType;
import java.util.function.BiFunction;
import java.util.function.Predicate;
/**
* Registers ComputerCraft's registry entries and additional objects, such as {@link CauldronInteraction}s and
@@ -113,7 +119,7 @@ public final class ModRegistry {
static final RegistrationHelper<Block> REGISTRY = PlatformHelper.get().createRegistrationHelper(Registries.BLOCK);
private static BlockBehaviour.Properties properties() {
return BlockBehaviour.Properties.of(Material.STONE).strength(2);
return BlockBehaviour.Properties.of().strength(2);
}
private static BlockBehaviour.Properties computerProperties() {
@@ -123,45 +129,45 @@ public final class ModRegistry {
}
private static BlockBehaviour.Properties turtleProperties() {
return BlockBehaviour.Properties.of(Material.STONE).strength(2.5f);
return BlockBehaviour.Properties.of().strength(2.5f);
}
private static BlockBehaviour.Properties modemProperties() {
return BlockBehaviour.Properties.of(Material.STONE).strength(1.5f);
return BlockBehaviour.Properties.of().strength(1.5f);
}
public static final RegistryEntry<ComputerBlock<ComputerBlockEntity>> COMPUTER_NORMAL = REGISTRY.register("computer_normal",
() -> new ComputerBlock<>(computerProperties(), ComputerFamily.NORMAL, BlockEntities.COMPUTER_NORMAL));
() -> new ComputerBlock<>(computerProperties().mapColor(MapColor.STONE), ComputerFamily.NORMAL, BlockEntities.COMPUTER_NORMAL));
public static final RegistryEntry<ComputerBlock<ComputerBlockEntity>> COMPUTER_ADVANCED = REGISTRY.register("computer_advanced",
() -> new ComputerBlock<>(computerProperties(), ComputerFamily.ADVANCED, BlockEntities.COMPUTER_ADVANCED));
() -> new ComputerBlock<>(computerProperties().mapColor(MapColor.GOLD), ComputerFamily.ADVANCED, BlockEntities.COMPUTER_ADVANCED));
public static final RegistryEntry<ComputerBlock<CommandComputerBlockEntity>> COMPUTER_COMMAND = REGISTRY.register("computer_command", () -> new ComputerBlock<>(
public static final RegistryEntry<ComputerBlock<CommandComputerBlockEntity>> COMPUTER_COMMAND = REGISTRY.register("computer_command", () -> new CommandComputerBlock<>(
computerProperties().strength(-1, 6000000.0F),
ComputerFamily.COMMAND, BlockEntities.COMPUTER_COMMAND
));
public static final RegistryEntry<TurtleBlock> TURTLE_NORMAL = REGISTRY.register("turtle_normal",
() -> new TurtleBlock(turtleProperties(), ComputerFamily.NORMAL, BlockEntities.TURTLE_NORMAL));
() -> new TurtleBlock(turtleProperties().mapColor(MapColor.STONE), ComputerFamily.NORMAL, BlockEntities.TURTLE_NORMAL));
public static final RegistryEntry<TurtleBlock> TURTLE_ADVANCED = REGISTRY.register("turtle_advanced",
() -> new TurtleBlock(turtleProperties(), ComputerFamily.ADVANCED, BlockEntities.TURTLE_ADVANCED));
() -> new TurtleBlock(turtleProperties().mapColor(MapColor.GOLD), ComputerFamily.ADVANCED, BlockEntities.TURTLE_ADVANCED));
public static final RegistryEntry<SpeakerBlock> SPEAKER = REGISTRY.register("speaker", () -> new SpeakerBlock(properties()));
public static final RegistryEntry<DiskDriveBlock> DISK_DRIVE = REGISTRY.register("disk_drive", () -> new DiskDriveBlock(properties()));
public static final RegistryEntry<PrinterBlock> PRINTER = REGISTRY.register("printer", () -> new PrinterBlock(properties()));
public static final RegistryEntry<SpeakerBlock> SPEAKER = REGISTRY.register("speaker", () -> new SpeakerBlock(properties().mapColor(MapColor.STONE)));
public static final RegistryEntry<DiskDriveBlock> DISK_DRIVE = REGISTRY.register("disk_drive", () -> new DiskDriveBlock(properties().mapColor(MapColor.STONE)));
public static final RegistryEntry<PrinterBlock> PRINTER = REGISTRY.register("printer", () -> new PrinterBlock(properties().mapColor(MapColor.STONE)));
public static final RegistryEntry<MonitorBlock> MONITOR_NORMAL = REGISTRY.register("monitor_normal",
() -> new MonitorBlock(properties(), BlockEntities.MONITOR_NORMAL));
() -> new MonitorBlock(properties().mapColor(MapColor.STONE), BlockEntities.MONITOR_NORMAL));
public static final RegistryEntry<MonitorBlock> MONITOR_ADVANCED = REGISTRY.register("monitor_advanced",
() -> new MonitorBlock(properties(), BlockEntities.MONITOR_ADVANCED));
() -> new MonitorBlock(properties().mapColor(MapColor.GOLD), BlockEntities.MONITOR_ADVANCED));
public static final RegistryEntry<WirelessModemBlock> WIRELESS_MODEM_NORMAL = REGISTRY.register("wireless_modem_normal",
() -> new WirelessModemBlock(properties(), BlockEntities.WIRELESS_MODEM_NORMAL));
() -> new WirelessModemBlock(properties().mapColor(MapColor.STONE), BlockEntities.WIRELESS_MODEM_NORMAL));
public static final RegistryEntry<WirelessModemBlock> WIRELESS_MODEM_ADVANCED = REGISTRY.register("wireless_modem_advanced",
() -> new WirelessModemBlock(properties(), BlockEntities.WIRELESS_MODEM_ADVANCED));
() -> new WirelessModemBlock(properties().mapColor(MapColor.GOLD), BlockEntities.WIRELESS_MODEM_ADVANCED));
public static final RegistryEntry<WiredModemFullBlock> WIRED_MODEM_FULL = REGISTRY.register("wired_modem_full",
() -> new WiredModemFullBlock(modemProperties()));
public static final RegistryEntry<CableBlock> CABLE = REGISTRY.register("cable", () -> new CableBlock(modemProperties()));
() -> new WiredModemFullBlock(modemProperties().mapColor(MapColor.STONE)));
public static final RegistryEntry<CableBlock> CABLE = REGISTRY.register("cable", () -> new CableBlock(modemProperties().mapColor(MapColor.STONE)));
}
public static class BlockEntities {
@@ -218,7 +224,7 @@ public final class ModRegistry {
public static final RegistryEntry<ComputerItem> COMPUTER_NORMAL = ofBlock(Blocks.COMPUTER_NORMAL, ComputerItem::new);
public static final RegistryEntry<ComputerItem> COMPUTER_ADVANCED = ofBlock(Blocks.COMPUTER_ADVANCED, ComputerItem::new);
public static final RegistryEntry<ComputerItem> COMPUTER_COMMAND = ofBlock(Blocks.COMPUTER_COMMAND, ComputerItem::new);
public static final RegistryEntry<ComputerItem> COMPUTER_COMMAND = ofBlock(Blocks.COMPUTER_COMMAND, CommandComputerItem::new);
public static final RegistryEntry<PocketComputerItem> POCKET_COMPUTER_NORMAL = REGISTRY.register("pocket_computer_normal",
() -> new PocketComputerItem(properties().stacksTo(1), ComputerFamily.NORMAL));
@@ -366,50 +372,23 @@ public final class ModRegistry {
public static final RegistryEntry<ImpostorShapelessRecipe.Serializer> IMPOSTOR_SHAPELESS = REGISTRY.register("impostor_shapeless", ImpostorShapelessRecipe.Serializer::new);
}
/**
* Register any objects which don't have to be done on the main thread.
*/
public static void register() {
Blocks.REGISTRY.register();
BlockEntities.REGISTRY.register();
Items.REGISTRY.register();
TurtleSerialisers.REGISTRY.register();
PocketUpgradeSerialisers.REGISTRY.register();
Menus.REGISTRY.register();
ArgumentTypes.REGISTRY.register();
LootItemConditionTypes.REGISTRY.register();
RecipeSerializers.REGISTRY.register();
public static class Permissions {
static final PermissionRegistry REGISTRY = PermissionRegistry.create();
// Register bundled power providers
ComputerCraftAPI.registerBundledRedstoneProvider(new DefaultBundledRedstoneProvider());
ComputerCraftAPI.registerRefuelHandler(new FurnaceRefuelHandler());
ComputerCraftAPI.registerMediaProvider(stack -> {
var item = stack.getItem();
if (item instanceof IMedia media) return media;
if (item instanceof RecordItem) return RecordMedia.INSTANCE;
return null;
});
VanillaDetailRegistries.ITEM_STACK.addProvider(ItemDetails::fill);
VanillaDetailRegistries.BLOCK_IN_WORLD.addProvider(BlockDetails::fill);
public static final Predicate<CommandSourceStack> PERMISSION_DUMP = REGISTRY.registerCommand("dump", UserLevel.OWNER_OP);
public static final Predicate<CommandSourceStack> PERMISSION_SHUTDOWN = REGISTRY.registerCommand("shutdown", UserLevel.OWNER_OP);
public static final Predicate<CommandSourceStack> PERMISSION_TURN_ON = REGISTRY.registerCommand("turn_on", UserLevel.OWNER_OP);
public static final Predicate<CommandSourceStack> PERMISSION_TP = REGISTRY.registerCommand("tp", UserLevel.OP);
public static final Predicate<CommandSourceStack> PERMISSION_TRACK = REGISTRY.registerCommand("track", UserLevel.OWNER_OP);
public static final Predicate<CommandSourceStack> PERMISSION_QUEUE = REGISTRY.registerCommand("queue", UserLevel.ANYONE);
public static final Predicate<CommandSourceStack> PERMISSION_VIEW = REGISTRY.registerCommand("view", UserLevel.OP);
}
/**
* Register any objects which must be done on the main thread.
*/
public static void registerMainThread() {
CauldronInteraction.WATER.put(ModRegistry.Items.TURTLE_NORMAL.get(), TurtleItem.CAULDRON_INTERACTION);
CauldronInteraction.WATER.put(ModRegistry.Items.TURTLE_ADVANCED.get(), TurtleItem.CAULDRON_INTERACTION);
}
static class CreativeTabs {
static final RegistrationHelper<CreativeModeTab> REGISTRY = PlatformHelper.get().createRegistrationHelper(Registries.CREATIVE_MODE_TAB);
/**
* Configure a {@link CreativeModeTab.Builder} to contain all of ComputerCraft's items.
*
* @param builder The builder to configure.
* @return The same building, for calling {@link CreativeModeTab.Builder#build()} on.
*/
public static CreativeModeTab.Builder registerCreativeTab(CreativeModeTab.Builder builder) {
return builder
@SuppressWarnings("unused")
private static final RegistryEntry<CreativeModeTab> TAB = REGISTRY.register("tab", () -> PlatformHelper.get().newCreativeModeTab()
.icon(() -> new ItemStack(Items.COMPUTER_NORMAL.get()))
.title(Component.translatable("itemGroup.computercraft"))
.displayItems((context, out) -> {
@@ -441,7 +420,46 @@ public final class ModRegistry {
for (var colour = 0; colour < 16; colour++) {
out.accept(DiskItem.createFromIDAndColour(-1, null, Colour.VALUES[colour].getHex()));
}
});
})
.build());
}
/**
* Register any objects which don't have to be done on the main thread.
*/
public static void register() {
Blocks.REGISTRY.register();
BlockEntities.REGISTRY.register();
Items.REGISTRY.register();
TurtleSerialisers.REGISTRY.register();
PocketUpgradeSerialisers.REGISTRY.register();
Menus.REGISTRY.register();
ArgumentTypes.REGISTRY.register();
LootItemConditionTypes.REGISTRY.register();
RecipeSerializers.REGISTRY.register();
Permissions.REGISTRY.register();
CreativeTabs.REGISTRY.register();
// Register bundled power providers
ComputerCraftAPI.registerBundledRedstoneProvider(new DefaultBundledRedstoneProvider());
ComputerCraftAPI.registerRefuelHandler(new FurnaceRefuelHandler());
ComputerCraftAPI.registerMediaProvider(stack -> {
var item = stack.getItem();
if (item instanceof IMedia media) return media;
if (item instanceof RecordItem) return RecordMedia.INSTANCE;
return null;
});
VanillaDetailRegistries.ITEM_STACK.addProvider(ItemDetails::fill);
VanillaDetailRegistries.BLOCK_IN_WORLD.addProvider(BlockDetails::fill);
}
/**
* Register any objects which must be done on the main thread.
*/
public static void registerMainThread() {
CauldronInteraction.WATER.put(ModRegistry.Items.TURTLE_NORMAL.get(), TurtleItem.CAULDRON_INTERACTION);
CauldronInteraction.WATER.put(ModRegistry.Items.TURTLE_ADVANCED.get(), TurtleItem.CAULDRON_INTERACTION);
}
private static void addTurtle(CreativeModeTab.Output out, TurtleItem turtle) {

View File

@@ -11,6 +11,7 @@ import com.mojang.brigadier.exceptions.CommandSyntaxException;
import com.mojang.brigadier.suggestion.Suggestions;
import dan200.computercraft.core.computer.ComputerSide;
import dan200.computercraft.core.metrics.Metrics;
import dan200.computercraft.shared.ModRegistry;
import dan200.computercraft.shared.command.arguments.ComputersArgumentType;
import dan200.computercraft.shared.command.text.TableBuilder;
import dan200.computercraft.shared.computer.core.ComputerFamily;
@@ -25,7 +26,6 @@ import dan200.computercraft.shared.network.container.ComputerContainerData;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.core.BlockPos;
import net.minecraft.network.chat.Component;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.entity.RelativeMovement;
import net.minecraft.world.entity.player.Inventory;
@@ -33,13 +33,15 @@ import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.Vec3;
import javax.annotation.Nullable;
import java.io.File;
import java.util.*;
import static dan200.computercraft.shared.command.CommandUtils.isPlayer;
import static dan200.computercraft.shared.command.Exceptions.*;
import static dan200.computercraft.shared.command.Exceptions.NOT_TRACKING_EXCEPTION;
import static dan200.computercraft.shared.command.Exceptions.NO_TIMINGS_EXCEPTION;
import static dan200.computercraft.shared.command.arguments.ComputerArgumentType.getComputerArgument;
import static dan200.computercraft.shared.command.arguments.ComputerArgumentType.oneComputer;
import static dan200.computercraft.shared.command.arguments.ComputersArgumentType.*;
@@ -60,198 +62,271 @@ public final class CommandComputerCraft {
public static void register(CommandDispatcher<CommandSourceStack> dispatcher) {
dispatcher.register(choice("computercraft")
.then(literal("dump")
.requires(UserLevel.OWNER_OP)
.executes(context -> {
var table = new TableBuilder("DumpAll", "Computer", "On", "Position");
var source = context.getSource();
List<ServerComputer> computers = new ArrayList<>(ServerContext.get(source.getServer()).registry().getComputers());
Level world = source.getLevel();
var pos = BlockPos.containing(source.getPosition());
computers.sort((a, b) -> {
if (a.getLevel() == b.getLevel() && a.getLevel() == world) {
return Double.compare(a.getPosition().distSqr(pos), b.getPosition().distSqr(pos));
} else if (a.getLevel() == world) {
return -1;
} else if (b.getLevel() == world) {
return 1;
} else {
return Integer.compare(a.getInstanceID(), b.getInstanceID());
}
});
for (var computer : computers) {
table.row(
linkComputer(source, computer, computer.getID()),
bool(computer.isOn()),
linkPosition(source, computer)
);
}
table.display(context.getSource());
return computers.size();
})
.requires(ModRegistry.Permissions.PERMISSION_DUMP)
.executes(c -> dump(c.getSource()))
.then(args()
.arg("computer", oneComputer())
.executes(context -> {
var computer = getComputerArgument(context, "computer");
var table = new TableBuilder("Dump");
table.row(header("Instance"), text(Integer.toString(computer.getInstanceID())));
table.row(header("Id"), text(Integer.toString(computer.getID())));
table.row(header("Label"), text(computer.getLabel()));
table.row(header("On"), bool(computer.isOn()));
table.row(header("Position"), linkPosition(context.getSource(), computer));
table.row(header("Family"), text(computer.getFamily().toString()));
for (var side : ComputerSide.values()) {
var peripheral = computer.getPeripheral(side);
if (peripheral != null) {
table.row(header("Peripheral " + side.getName()), text(peripheral.getType()));
}
}
table.display(context.getSource());
return 1;
})))
.executes(c -> dumpComputer(c.getSource(), getComputerArgument(c, "computer")))))
.then(command("shutdown")
.requires(UserLevel.OWNER_OP)
.requires(ModRegistry.Permissions.PERMISSION_SHUTDOWN)
.argManyValue("computers", manyComputers(), s -> ServerContext.get(s.getServer()).registry().getComputers())
.executes((context, computerSelectors) -> {
var shutdown = 0;
var computers = unwrap(context.getSource(), computerSelectors);
for (var computer : computers) {
if (computer.isOn()) shutdown++;
computer.shutdown();
}
context.getSource().sendSuccess(Component.translatable("commands.computercraft.shutdown.done", shutdown, computers.size()), false);
return shutdown;
}))
.executes((c, a) -> shutdown(c.getSource(), unwrap(c.getSource(), a))))
.then(command("turn-on")
.requires(UserLevel.OWNER_OP)
.requires(ModRegistry.Permissions.PERMISSION_TURN_ON)
.argManyValue("computers", manyComputers(), s -> ServerContext.get(s.getServer()).registry().getComputers())
.executes((context, computerSelectors) -> {
var on = 0;
var computers = unwrap(context.getSource(), computerSelectors);
for (var computer : computers) {
if (!computer.isOn()) on++;
computer.turnOn();
}
context.getSource().sendSuccess(Component.translatable("commands.computercraft.turn_on.done", on, computers.size()), false);
return on;
}))
.executes((c, a) -> turnOn(c.getSource(), unwrap(c.getSource(), a))))
.then(command("tp")
.requires(UserLevel.OP)
.requires(ModRegistry.Permissions.PERMISSION_TP)
.arg("computer", oneComputer())
.executes(context -> {
var computer = getComputerArgument(context, "computer");
var world = computer.getLevel();
var pos = computer.getPosition();
var entity = context.getSource().getEntityOrException();
if (!(entity instanceof ServerPlayer player)) throw TP_NOT_PLAYER.create();
if (player.getCommandSenderWorld() == world) {
player.connection.teleport(
pos.getX() + 0.5, pos.getY(), pos.getZ() + 0.5, 0, 0,
EnumSet.noneOf(RelativeMovement.class)
);
} else {
player.teleportTo(world,
pos.getX() + 0.5, pos.getY(), pos.getZ() + 0.5, 0, 0
);
}
return 1;
}))
.executes(c -> teleport(c.getSource(), getComputerArgument(c, "computer"))))
.then(command("queue")
.requires(UserLevel.ANYONE)
.requires(ModRegistry.Permissions.PERMISSION_QUEUE)
.arg(
RequiredArgumentBuilder.<CommandSourceStack, ComputersArgumentType.ComputersSupplier>argument("computer", manyComputers())
.suggests((context, builder) -> Suggestions.empty())
)
.argManyValue("args", StringArgumentType.string(), Collections.emptyList())
.executes((ctx, args) -> {
var computers = getComputersArgument(ctx, "computer");
var rest = args.toArray();
var queued = 0;
for (var computer : computers) {
if (computer.getFamily() == ComputerFamily.COMMAND && computer.isOn()) {
computer.queueEvent("computer_command", rest);
queued++;
}
}
return queued;
}))
.executes((c, a) -> queue(getComputersArgument(c, "computer"), a)))
.then(command("view")
.requires(UserLevel.OP)
.requires(ModRegistry.Permissions.PERMISSION_VIEW)
.arg("computer", oneComputer())
.executes(context -> {
var player = context.getSource().getPlayerOrException();
var computer = getComputerArgument(context, "computer");
new ComputerContainerData(computer, ItemStack.EMPTY).open(player, new MenuProvider() {
@Override
public Component getDisplayName() {
return Component.translatable("gui.computercraft.view_computer");
}
@Override
public AbstractContainerMenu createMenu(int id, Inventory player, Player entity) {
return new ViewComputerMenu(id, player, computer);
}
});
return 1;
}))
.executes(c -> view(c.getSource(), getComputerArgument(c, "computer"))))
.then(choice("track")
.then(command("start")
.requires(UserLevel.OWNER_OP)
.executes(context -> {
getMetricsInstance(context.getSource()).start();
var stopCommand = "/computercraft track stop";
context.getSource().sendSuccess(Component.translatable(
"commands.computercraft.track.start.stop",
link(text(stopCommand), stopCommand, Component.translatable("commands.computercraft.track.stop.action"))
), false);
return 1;
}))
.then(command("stop")
.requires(UserLevel.OWNER_OP)
.executes(context -> {
var timings = getMetricsInstance(context.getSource());
if (!timings.stop()) throw NOT_TRACKING_EXCEPTION.create();
displayTimings(context.getSource(), timings.getSnapshot(), new AggregatedMetric(Metrics.COMPUTER_TASKS, Aggregate.AVG), DEFAULT_FIELDS);
return 1;
}))
.requires(ModRegistry.Permissions.PERMISSION_TRACK)
.then(command("start").executes(c -> trackStart(c.getSource())))
.then(command("stop").executes(c -> trackStop(c.getSource())))
.then(command("dump")
.requires(UserLevel.OWNER_OP)
.argManyValue("fields", metric(), DEFAULT_FIELDS)
.executes((context, fields) -> {
AggregatedMetric sort;
if (fields.size() == 1 && DEFAULT_FIELDS.contains(fields.get(0))) {
sort = fields.get(0);
fields = DEFAULT_FIELDS;
} else {
sort = fields.get(0);
}
return displayTimings(context.getSource(), sort, fields);
})))
.executes((c, f) -> trackDump(c.getSource(), f))))
);
}
/**
* Display loaded computers to a table.
*
* @param source The thing that executed this command.
* @return The number of loaded computers.
*/
private static int dump(CommandSourceStack source) {
var table = new TableBuilder("DumpAll", "Computer", "On", "Position");
List<ServerComputer> computers = new ArrayList<>(ServerContext.get(source.getServer()).registry().getComputers());
Level world = source.getLevel();
var pos = BlockPos.containing(source.getPosition());
// Sort by nearby computers.
computers.sort((a, b) -> {
if (a.getLevel() == b.getLevel() && a.getLevel() == world) {
return Double.compare(a.getPosition().distSqr(pos), b.getPosition().distSqr(pos));
} else if (a.getLevel() == world) {
return -1;
} else if (b.getLevel() == world) {
return 1;
} else {
return Integer.compare(a.getInstanceID(), b.getInstanceID());
}
});
for (var computer : computers) {
table.row(
linkComputer(source, computer, computer.getID()),
bool(computer.isOn()),
linkPosition(source, computer)
);
}
table.display(source);
return computers.size();
}
/**
* Display additional information about a single computer.
*
* @param source The thing that executed this command.
* @param computer The computer we're dumping.
* @return The constant {@code 1}.
*/
private static int dumpComputer(CommandSourceStack source, ServerComputer computer) {
var table = new TableBuilder("Dump");
table.row(header("Instance"), text(Integer.toString(computer.getInstanceID())));
table.row(header("Id"), text(Integer.toString(computer.getID())));
table.row(header("Label"), text(computer.getLabel()));
table.row(header("On"), bool(computer.isOn()));
table.row(header("Position"), linkPosition(source, computer));
table.row(header("Family"), text(computer.getFamily().toString()));
for (var side : ComputerSide.values()) {
var peripheral = computer.getPeripheral(side);
if (peripheral != null) {
table.row(header("Peripheral " + side.getName()), text(peripheral.getType()));
}
}
table.display(source);
return 1;
}
/**
* Shutdown a list of computers.
*
* @param source The thing that executed this command.
* @param computers The computers to shutdown.
* @return The constant {@code 1}.
*/
private static int shutdown(CommandSourceStack source, Collection<ServerComputer> computers) {
var shutdown = 0;
for (var computer : computers) {
if (computer.isOn()) shutdown++;
computer.shutdown();
}
var didShutdown = shutdown;
source.sendSuccess(() -> Component.translatable("commands.computercraft.shutdown.done", didShutdown, computers.size()), false);
return shutdown;
}
/**
* Turn on a list of computers.
*
* @param source The thing that executed this command.
* @param computers The computers to turn on.
* @return The constant {@code 1}.
*/
private static int turnOn(CommandSourceStack source, Collection<ServerComputer> computers) {
var on = 0;
for (var computer : computers) {
if (!computer.isOn()) on++;
computer.turnOn();
}
var didOn = on;
source.sendSuccess(() -> Component.translatable("commands.computercraft.turn_on.done", didOn, computers.size()), false);
return on;
}
/**
* Teleport to a computer.
*
* @param source The thing that executed this command. This must be an entity, other types will throw an exception.
* @param computer The computer to teleport to.
* @return The constant {@code 1}.
*/
private static int teleport(CommandSourceStack source, ServerComputer computer) throws CommandSyntaxException {
var world = computer.getLevel();
var pos = Vec3.atBottomCenterOf(computer.getPosition());
source.getEntityOrException().teleportTo(world, pos.x(), pos.y(), pos.z(), EnumSet.noneOf(RelativeMovement.class), 0, 0);
return 1;
}
/**
* Queue a {@code computer_command} event on a command computer.
*
* @param computers The list of computers to queue on.
* @param args The arguments for this event.
* @return The number of computers this event was queued on.
*/
private static int queue(Collection<ServerComputer> computers, List<String> args) {
var rest = args.toArray();
var queued = 0;
for (var computer : computers) {
if (computer.getFamily() == ComputerFamily.COMMAND && computer.isOn()) {
computer.queueEvent("computer_command", rest);
queued++;
}
}
return queued;
}
/**
* Open a terminal for a computer.
*
* @param source The thing that executed this command.
* @param computer The computer to view.
* @return The constant {@code 1}.
*/
private static int view(CommandSourceStack source, ServerComputer computer) throws CommandSyntaxException {
var player = source.getPlayerOrException();
new ComputerContainerData(computer, ItemStack.EMPTY).open(player, new MenuProvider() {
@Override
public Component getDisplayName() {
return Component.translatable("gui.computercraft.view_computer");
}
@Override
public AbstractContainerMenu createMenu(int id, Inventory player, Player entity) {
return new ViewComputerMenu(id, player, computer);
}
});
return 1;
}
/**
* Start tracking metrics for the current player.
*
* @param source The thing that executed this command.
* @return The constant {@code 1}.
*/
private static int trackStart(CommandSourceStack source) {
getMetricsInstance(source).start();
var stopCommand = "/computercraft track stop";
source.sendSuccess(() -> Component.translatable(
"commands.computercraft.track.start.stop",
link(text(stopCommand), stopCommand, Component.translatable("commands.computercraft.track.stop.action"))
), false);
return 1;
}
/**
* Stop tracking metrics for the current player, displaying a table with the results.
*
* @param source The thing that executed this command.
* @return The constant {@code 1}.
*/
private static int trackStop(CommandSourceStack source) throws CommandSyntaxException {
var metrics = getMetricsInstance(source);
if (!metrics.stop()) throw NOT_TRACKING_EXCEPTION.create();
displayTimings(source, metrics.getSnapshot(), new AggregatedMetric(Metrics.COMPUTER_TASKS, Aggregate.AVG), DEFAULT_FIELDS);
return 1;
}
private static final List<AggregatedMetric> DEFAULT_FIELDS = Arrays.asList(
new AggregatedMetric(Metrics.COMPUTER_TASKS, Aggregate.COUNT),
new AggregatedMetric(Metrics.COMPUTER_TASKS, Aggregate.NONE),
new AggregatedMetric(Metrics.COMPUTER_TASKS, Aggregate.AVG)
);
/**
* Display the latest metrics for the current player.
*
* @param source The thing that executed this command.
* @param fields The fields to display in this table, defaulting to {@link #DEFAULT_FIELDS}.
* @return The constant {@code 1}.
*/
private static int trackDump(CommandSourceStack source, List<AggregatedMetric> fields) throws CommandSyntaxException {
AggregatedMetric sort;
if (fields.size() == 1 && DEFAULT_FIELDS.contains(fields.get(0))) {
sort = fields.get(0);
fields = DEFAULT_FIELDS;
} else {
sort = fields.get(0);
}
return displayTimings(source, getMetricsInstance(source).getTimings(), sort, fields);
}
// Additional helper functions.
private static Component linkComputer(CommandSourceStack source, @Nullable ServerComputer serverComputer, int computerId) {
var out = Component.literal("");
@@ -270,23 +345,25 @@ public final class CommandComputerCraft {
out.append(" (id " + computerId + ")");
// And, if we're a player, some useful links
if (serverComputer != null && UserLevel.OP.test(source) && isPlayer(source)) {
out
.append(" ")
.append(link(
if (serverComputer != null && isPlayer(source)) {
if (ModRegistry.Permissions.PERMISSION_TP.test(source)) {
out.append(" ").append(link(
text("\u261b"),
"/computercraft tp " + serverComputer.getInstanceID(),
Component.translatable("commands.computercraft.tp.action")
))
.append(" ")
.append(link(
));
}
if (ModRegistry.Permissions.PERMISSION_VIEW.test(source)) {
out.append(" ").append(link(
text("\u20e2"),
"/computercraft view " + serverComputer.getInstanceID(),
Component.translatable("commands.computercraft.view.action")
));
}
}
if (UserLevel.OWNER.test(source) && isPlayer(source)) {
if (isPlayer(source) && UserLevel.isOwner(source)) {
var linkPath = linkStorage(source, computerId);
if (linkPath != null) out.append(" ").append(linkPath);
}
@@ -295,7 +372,7 @@ public final class CommandComputerCraft {
}
private static Component linkPosition(CommandSourceStack context, ServerComputer computer) {
if (UserLevel.OP.test(context)) {
if (ModRegistry.Permissions.PERMISSION_TP.test(context)) {
return link(
position(computer.getPosition()),
"/computercraft tp " + computer.getInstanceID(),
@@ -322,16 +399,6 @@ public final class CommandComputerCraft {
return ServerContext.get(source.getServer()).metrics().getMetricsInstance(entity instanceof Player ? entity.getUUID() : SYSTEM_UUID);
}
private static final List<AggregatedMetric> DEFAULT_FIELDS = Arrays.asList(
new AggregatedMetric(Metrics.COMPUTER_TASKS, Aggregate.COUNT),
new AggregatedMetric(Metrics.COMPUTER_TASKS, Aggregate.NONE),
new AggregatedMetric(Metrics.COMPUTER_TASKS, Aggregate.AVG)
);
private static int displayTimings(CommandSourceStack source, AggregatedMetric sortField, List<AggregatedMetric> fields) throws CommandSyntaxException {
return displayTimings(source, getMetricsInstance(source).getTimings(), sortField, fields);
}
private static int displayTimings(CommandSourceStack source, List<ComputerMetrics> timings, AggregatedMetric sortField, List<AggregatedMetric> fields) throws CommandSyntaxException {
if (timings.isEmpty()) throw NO_TIMINGS_EXCEPTION.create();

View File

@@ -10,7 +10,6 @@ import com.mojang.brigadier.suggestion.SuggestionsBuilder;
import dan200.computercraft.shared.platform.PlatformHelper;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.SharedSuggestionProvider;
import net.minecraft.server.level.ServerPlayer;
import java.util.Arrays;
import java.util.Locale;
@@ -22,8 +21,8 @@ public final class CommandUtils {
}
public static boolean isPlayer(CommandSourceStack output) {
var sender = output.getEntity();
return sender instanceof ServerPlayer player && !PlatformHelper.get().isFakePlayer(player);
var player = output.getPlayer();
return player != null && !PlatformHelper.get().isFakePlayer(player);
}
@SuppressWarnings("unchecked")

View File

@@ -18,9 +18,6 @@ public final class Exceptions {
static final SimpleCommandExceptionType NOT_TRACKING_EXCEPTION = translated("commands.computercraft.track.stop.not_enabled");
static final SimpleCommandExceptionType NO_TIMINGS_EXCEPTION = translated("commands.computercraft.track.dump.no_timings");
static final SimpleCommandExceptionType TP_NOT_THERE = translated("commands.computercraft.tp.not_there");
static final SimpleCommandExceptionType TP_NOT_PLAYER = translated("commands.computercraft.tp.not_player");
public static final SimpleCommandExceptionType ARGUMENT_EXPECTED = translated("argument.computercraft.argument_expected");
private static SimpleCommandExceptionType translated(String key) {

View File

@@ -5,7 +5,7 @@
package dan200.computercraft.shared.command;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.world.entity.player.Player;
import net.minecraft.server.level.ServerPlayer;
import java.util.function.Predicate;
@@ -13,11 +13,6 @@ import java.util.function.Predicate;
* The level a user must be at in order to execute a command.
*/
public enum UserLevel implements Predicate<CommandSourceStack> {
/**
* Only can be used by the owner of the server: namely the server console or the player in SSP.
*/
OWNER,
/**
* Can only be used by ops.
*/
@@ -35,7 +30,6 @@ public enum UserLevel implements Predicate<CommandSourceStack> {
public int toLevel() {
return switch (this) {
case OWNER -> 4;
case OP, OWNER_OP -> 2;
case ANYONE -> 0;
};
@@ -44,39 +38,26 @@ public enum UserLevel implements Predicate<CommandSourceStack> {
@Override
public boolean test(CommandSourceStack source) {
if (this == ANYONE) return true;
if (this == OWNER) return isOwner(source);
if (this == OWNER_OP && isOwner(source)) return true;
return source.hasPermission(toLevel());
}
/**
* Take the union of two {@link UserLevel}s.
* <p>
* This satisfies the property that for all sources {@code s}, {@code a.test(s) || b.test(s) == (a b).test(s)}.
*
* @param left The first user level to take the union of.
* @param right The second user level to take the union of.
* @return The union of two levels.
*/
public static UserLevel union(UserLevel left, UserLevel right) {
if (left == right) return left;
// x ANYONE = ANYONE
if (left == ANYONE || right == ANYONE) return ANYONE;
// x OWNER = OWNER
if (left == OWNER) return right;
if (right == OWNER) return left;
// At this point, we have x != y and x, y { OP, OWNER_OP }.
return OWNER_OP;
public boolean test(ServerPlayer source) {
if (this == ANYONE) return true;
if (this == OWNER_OP && isOwner(source)) return true;
return source.hasPermissions(toLevel());
}
private static boolean isOwner(CommandSourceStack source) {
public static boolean isOwner(CommandSourceStack source) {
var server = source.getServer();
var sender = source.getEntity();
var player = source.getPlayer();
return server.isDedicatedServer()
? source.getEntity() == null && source.hasPermission(4) && source.getTextName().equals("Server")
: sender instanceof Player player && server.isSingleplayerOwner(player.getGameProfile());
: player != null && server.isSingleplayerOwner(player.getGameProfile());
}
public static boolean isOwner(ServerPlayer player) {
var server = player.getServer();
return server != null && server.isSingleplayerOwner(player.getGameProfile());
}
}

View File

@@ -44,7 +44,8 @@ public class CommandBuilder<S> implements CommandNodeBuilder<S, Command<S>> {
}
public CommandBuilder<S> requires(Predicate<S> predicate) {
requires = requires == null ? predicate : requires.and(predicate);
if (requires != null) throw new IllegalStateException("Requires already set");
requires = predicate;
return this;
}

View File

@@ -10,7 +10,6 @@ import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import com.mojang.brigadier.tree.CommandNode;
import com.mojang.brigadier.tree.LiteralCommandNode;
import dan200.computercraft.shared.command.UserLevel;
import net.minecraft.ChatFormatting;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.network.chat.ClickEvent;
@@ -31,6 +30,7 @@ import static dan200.computercraft.shared.command.text.ChatHelpers.coloured;
*/
public final class HelpingArgumentBuilder extends LiteralArgumentBuilder<CommandSourceStack> {
private final Collection<HelpingArgumentBuilder> children = new ArrayList<>();
private @Nullable Predicate<CommandSourceStack> requirement;
private HelpingArgumentBuilder(String literal) {
super(literal);
@@ -41,26 +41,20 @@ public final class HelpingArgumentBuilder extends LiteralArgumentBuilder<Command
}
@Override
public LiteralArgumentBuilder<CommandSourceStack> requires(Predicate<CommandSourceStack> requirement) {
throw new IllegalStateException("Cannot use requires on a HelpingArgumentBuilder");
public HelpingArgumentBuilder requires(Predicate<CommandSourceStack> requirement) {
this.requirement = requirement;
return this;
}
@Override
public Predicate<CommandSourceStack> getRequirement() {
// The requirement of this node is the union of all child's requirements.
if (requirement != null) return requirement;
var requirements = Stream.concat(
children.stream().map(ArgumentBuilder::getRequirement),
getArguments().stream().map(CommandNode::getRequirement)
).toList();
// If all requirements are a UserLevel, take the union of those instead.
var userLevel = UserLevel.OWNER;
for (var requirement : requirements) {
if (!(requirement instanceof UserLevel level)) return x -> requirements.stream().anyMatch(y -> y.test(x));
userLevel = UserLevel.union(userLevel, level);
}
return userLevel;
return x -> requirements.stream().anyMatch(y -> y.test(x));
}
@Override
@@ -153,14 +147,14 @@ public final class HelpingArgumentBuilder extends LiteralArgumentBuilder<Command
@Override
public int run(CommandContext<CommandSourceStack> context) {
context.getSource().sendSuccess(getHelp(context, assertNonNull(node), id, command), false);
context.getSource().sendSuccess(() -> getHelp(context, assertNonNull(node), id, command), false);
return 0;
}
}
private static Command<CommandSourceStack> helpForChild(CommandNode<CommandSourceStack> node, String id, String command) {
return context -> {
context.getSource().sendSuccess(getHelp(context, node, id + "." + node.getName().replace('-', '_'), command + " " + node.getName()), false);
context.getSource().sendSuccess(() -> getHelp(context, node, id + "." + node.getName().replace('-', '_'), command + " " + node.getName()), false);
return 0;
};
}
@@ -181,7 +175,7 @@ public final class HelpingArgumentBuilder extends LiteralArgumentBuilder<Command
.append(Component.translatable("commands." + id + ".desc"));
for (var child : node.getChildren()) {
if (!child.getRequirement().test(context.getSource()) || !(child instanceof LiteralCommandNode)) {
if (!child.canUse(context.getSource()) || !(child instanceof LiteralCommandNode)) {
continue;
}

View File

@@ -37,6 +37,6 @@ public class ServerTableFormatter implements TableFormatter {
@Override
public void writeLine(String label, Component component) {
source.sendSuccess(component, false);
source.sendSuccess(() -> component, false);
}
}

View File

@@ -18,11 +18,6 @@ public class DefaultBundledRedstoneProvider implements BundledRedstoneProvider {
public static int getDefaultBundledRedstoneOutput(Level world, BlockPos pos, Direction side) {
var block = world.getBlockState(pos).getBlock();
if (block instanceof IBundledRedstoneBlock generic) {
if (generic.getBundledRedstoneConnectivity(world, pos, side)) {
return generic.getBundledRedstoneOutput(world, pos, side);
}
}
return -1;
return block instanceof IBundledRedstoneBlock bundledBlock ? bundledBlock.getBundledRedstoneOutput(world, pos, side) : -1;
}
}

View File

@@ -9,7 +9,5 @@ import net.minecraft.core.Direction;
import net.minecraft.world.level.Level;
public interface IBundledRedstoneBlock {
boolean getBundledRedstoneConnectivity(Level world, BlockPos pos, Direction side);
int getBundledRedstoneOutput(Level world, BlockPos pos, Direction side);
}

View File

@@ -168,7 +168,7 @@ public class CommandAPI implements ILuaAPI {
/**
* Get information about a range of blocks.
* <p>
* This returns the same information as @{getBlockInfo}, just for multiple
* This returns the same information as [`getBlockInfo`], just for multiple
* blocks at once.
* <p>
* Blocks are traversed by ascending y level, followed by z and x - the returned
@@ -225,7 +225,7 @@ public class CommandAPI implements ILuaAPI {
* Get some basic information about a block.
* <p>
* The returned table contains the current name, metadata and block state (as
* with @{turtle.inspect}). If there is a tile entity for that block, its NBT
* with [`turtle.inspect`]). If there is a tile entity for that block, its NBT
* will also be returned.
*
* @param x The x position of the block to query.

View File

@@ -32,7 +32,7 @@ import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityTicker;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.storage.loot.LootContext;
import net.minecraft.world.level.storage.loot.LootParams;
import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
@@ -92,11 +92,6 @@ public abstract class AbstractComputerBlock<T extends AbstractComputerBlockEntit
return getDirectSignal(state, world, pos, incomingSide);
}
@Override
public boolean getBundledRedstoneConnectivity(Level world, BlockPos pos, Direction side) {
return true;
}
@Override
public int getBundledRedstoneOutput(Level world, BlockPos pos, Direction side) {
var entity = world.getBlockEntity(pos);
@@ -138,13 +133,12 @@ public abstract class AbstractComputerBlock<T extends AbstractComputerBlockEntit
var tile = world.getBlockEntity(pos);
if (tile instanceof AbstractComputerBlockEntity computer) {
var context = new LootContext.Builder(serverWorld)
.withRandom(world.random)
var context = new LootParams.Builder(serverWorld)
.withParameter(LootContextParams.ORIGIN, Vec3.atCenterOf(pos))
.withParameter(LootContextParams.TOOL, player.getMainHandItem())
.withParameter(LootContextParams.THIS_ENTITY, player)
.withParameter(LootContextParams.BLOCK_ENTITY, tile)
.withDynamicDrop(DROP, (ctx, out) -> out.accept(getItem(computer)));
.withDynamicDrop(DROP, out -> out.accept(getItem(computer)));
for (var item : state.getDrops(context)) {
popResource(world, pos, item);
}

View File

@@ -0,0 +1,23 @@
// SPDX-FileCopyrightText: 2023 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.shared.computer.blocks;
import dan200.computercraft.shared.computer.core.ComputerFamily;
import dan200.computercraft.shared.platform.RegistryEntry;
import net.minecraft.world.level.block.GameMasterBlock;
import net.minecraft.world.level.block.entity.BlockEntityType;
/**
* A subclass of {@link ComputerBlock} which implements {@link GameMasterBlock}, to prevent players breaking it without
* permission.
*
* @param <T> The type of the computer block entity.
* @see dan200.computercraft.shared.computer.items.CommandComputerItem
*/
public class CommandComputerBlock<T extends CommandComputerBlockEntity> extends ComputerBlock<T> implements GameMasterBlock {
public CommandComputerBlock(Properties settings, ComputerFamily family, RegistryEntry<BlockEntityType<T>> type) {
super(settings, family, type);
}
}

View File

@@ -104,11 +104,15 @@ public class CommandComputerBlockEntity extends ComputerBlockEntity {
if (server == null || !server.isCommandBlockEnabled()) {
player.displayClientMessage(Component.translatable("advMode.notEnabled"), true);
return false;
} else if (Config.commandRequireCreative ? !player.canUseGameMasterBlocks() : !server.getPlayerList().isOp(player.getGameProfile())) {
} else if (!canUseCommandBlock(player)) {
player.displayClientMessage(Component.translatable("advMode.notAllowed"), true);
return false;
}
return true;
}
private static boolean canUseCommandBlock(Player player) {
return Config.commandRequireCreative ? player.canUseGameMasterBlocks() : player.hasPermissions(2);
}
}

View File

@@ -64,13 +64,7 @@ public abstract class AbstractComputerItem extends BlockItem implements ICompute
@Override
public @Nullable Mount createDataMount(ItemStack stack, ServerLevel level) {
var family = getFamily();
if (family != ComputerFamily.COMMAND) {
var id = getComputerID(stack);
if (id >= 0) {
return ComputerCraftAPI.createSaveDirMount(level.getServer(), "computer/" + id, Config.computerSpaceLimit);
}
}
return null;
var id = getComputerID(stack);
return id >= 0 ? ComputerCraftAPI.createSaveDirMount(level.getServer(), "computer/" + id, Config.computerSpaceLimit) : null;
}
}

View File

@@ -0,0 +1,38 @@
// SPDX-FileCopyrightText: 2023 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.shared.computer.items;
import dan200.computercraft.api.filesystem.Mount;
import dan200.computercraft.shared.computer.blocks.ComputerBlock;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.block.state.BlockState;
import org.jetbrains.annotations.Nullable;
/**
* A {@link ComputerItem} which prevents players placing it without permission.
*
* @see net.minecraft.world.item.GameMasterBlockItem
* @see dan200.computercraft.shared.computer.blocks.CommandComputerBlock
*/
public class CommandComputerItem extends ComputerItem {
public CommandComputerItem(ComputerBlock<?> block, Properties settings) {
super(block, settings);
}
@Override
protected @Nullable BlockState getPlacementState(BlockPlaceContext context) {
// Prohibit players placing this block in survival or when not opped.
var player = context.getPlayer();
return player != null && !player.canUseGameMasterBlocks() ? null : super.getPlacementState(context);
}
@Override
public @Nullable Mount createDataMount(ItemStack stack, ServerLevel level) {
// Don't allow command computers to be mounted in disk drives.
return null;
}
}

View File

@@ -141,7 +141,7 @@ public final class ComputerMBean implements DynamicMBean, ComputerMetricsObserve
}
}
private static class Counter {
private static final class Counter {
final AtomicLong value = new AtomicLong();
final AtomicLong count = new AtomicLong();
}

View File

@@ -5,18 +5,10 @@
package dan200.computercraft.shared.computer.terminal;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.ByteBufInputStream;
import io.netty.buffer.ByteBufOutputStream;
import io.netty.buffer.Unpooled;
import net.minecraft.network.FriendlyByteBuf;
import javax.annotation.Nullable;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.io.UncheckedIOException;
import java.util.zip.GZIPInputStream;
import java.util.zip.GZIPOutputStream;
/**
* A snapshot of a terminal's state.
@@ -31,20 +23,10 @@ public class TerminalState {
public final int width;
public final int height;
private final boolean compress;
@Nullable
private final ByteBuf buffer;
private @Nullable ByteBuf compressed;
public TerminalState(@Nullable NetworkedTerminal terminal) {
this(terminal, true);
}
public TerminalState(@Nullable NetworkedTerminal terminal, boolean compress) {
this.compress = compress;
if (terminal == null) {
colour = false;
width = height = 0;
@@ -61,14 +43,13 @@ public class TerminalState {
public TerminalState(FriendlyByteBuf buf) {
colour = buf.readBoolean();
compress = buf.readBoolean();
if (buf.readBoolean()) {
width = buf.readVarInt();
height = buf.readVarInt();
var length = buf.readVarInt();
buffer = readCompressed(buf, length, compress);
buffer = buf.readBytes(length);
} else {
width = height = 0;
buffer = null;
@@ -77,16 +58,13 @@ public class TerminalState {
public void write(FriendlyByteBuf buf) {
buf.writeBoolean(colour);
buf.writeBoolean(compress);
buf.writeBoolean(buffer != null);
if (buffer != null) {
buf.writeVarInt(width);
buf.writeVarInt(height);
var sendBuffer = getCompressed();
buf.writeVarInt(sendBuffer.readableBytes());
buf.writeBytes(sendBuffer, sendBuffer.readerIndex(), sendBuffer.readableBytes());
buf.writeVarInt(buffer.readableBytes());
buf.writeBytes(buffer, buffer.readerIndex(), buffer.readableBytes());
}
}
@@ -110,40 +88,4 @@ public class TerminalState {
terminal.read(new FriendlyByteBuf(buffer));
return terminal;
}
private ByteBuf getCompressed() {
if (buffer == null) throw new NullPointerException("buffer");
if (!compress) return buffer;
if (compressed != null) return compressed;
var compressed = Unpooled.buffer();
try (OutputStream stream = new GZIPOutputStream(new ByteBufOutputStream(compressed))) {
stream.write(buffer.array(), buffer.arrayOffset(), buffer.readableBytes());
} catch (IOException e) {
throw new UncheckedIOException(e);
}
return this.compressed = compressed;
}
private static ByteBuf readCompressed(ByteBuf buf, int length, boolean compress) {
if (compress) {
var buffer = Unpooled.buffer();
try (InputStream stream = new GZIPInputStream(new ByteBufInputStream(buf, length))) {
var swap = new byte[8192];
while (true) {
var bytes = stream.read(swap);
if (bytes == -1) break;
buffer.writeBytes(swap, 0, bytes);
}
} catch (IOException e) {
throw new UncheckedIOException(e);
}
return buffer;
} else {
var buffer = Unpooled.buffer(length);
buf.readBytes(buffer, length);
return buffer;
}
}
}

View File

@@ -26,6 +26,10 @@ class AddressRuleConfig {
private static final AddressRule REJECT_ALL = AddressRule.parse("*", OptionalInt.empty(), Action.DENY.toPartial());
private static final Set<String> knownKeys = Set.of(
"host", "action", "max_download", "max_upload", "max_websocket_message", "use_proxy"
);
public static List<UnmodifiableConfig> defaultRules() {
return List.of(
makeRule(config -> {
@@ -88,9 +92,20 @@ class AddressRuleConfig {
var port = unboxOptInt(get(builder, "port", Number.class));
var maxUpload = unboxOptLong(get(builder, "max_upload", Number.class).map(Number::longValue));
var maxDownload = unboxOptLong(get(builder, "max_download", Number.class).map(Number::longValue));
var websocketMessage = unboxOptInt(get(builder, "websocket_message", Number.class).map(Number::intValue));
var websocketMessage = unboxOptInt(
get(builder, "max_websocket_message", Number.class)
// Fallback to (incorrect) websocket_message option.
.or(() -> get(builder, "websocket_message", Number.class))
.map(Number::intValue)
);
var useProxy = get(builder, "use_proxy", Boolean.class);
// Find unknown keys and warn about them.
var unknownKeys = builder.entrySet().stream().map(UnmodifiableConfig.Entry::getKey).filter(x -> !knownKeys.contains(x)).toList();
if (!unknownKeys.isEmpty()) {
LOG.warn("Unknown config {} {} in address rule.", unknownKeys.size() == 1 ? "option" : "options", String.join(", ", unknownKeys));
}
var options = new PartialOptions(
action,
maxUpload,

View File

@@ -116,6 +116,7 @@ public class ItemDetails {
* @param enchants The enchantment map to add it to.
* @see EnchantmentHelper
*/
@SuppressWarnings("NonApiType")
private static void addEnchantments(ListTag rawEnchants, ArrayList<Map<String, Object>> enchants) {
if (rawEnchants.isEmpty()) return;

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