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mirror of https://github.com/LDDestroier/CC/ synced 2024-12-04 23:39:58 +00:00
Commit Graph

603 Commits

Author SHA1 Message Date
LDDestroier
4b2ecc6926
Added lines cleared count
Dunno how I forgot that before
2021-01-20 13:44:42 -05:00
LDDestroier
c4d262f257
Added a ton of features
Added in this commit:
+ Line clearing
+ Hold buffer
+ Queue
+ 7bag randomization
+ Game over from top-out
+ Probably something else that I'm forgetting (look I just want to update this damned file online)
2021-01-20 13:35:33 -05:00
LDDestroier
3f5378bac2
Add files via upload 2021-01-19 15:48:44 -05:00
LDDestroier
c904ce25e9
Added -E option for auto extractors
Auto extractors will now only self-delete if the output directory is the same path as the extractor itself.
Also, you can specify where an auto extractor will extract to with the -E [path] option.
2020-12-12 05:58:15 -05:00
LDDestroier
920def0ae7
Added docs link 2020-11-28 01:21:44 -05:00
LDDestroier
23757781c3
Create disknet.md 2020-11-28 01:21:00 -05:00
LDDestroier
b52041d20f
Added checkDelay to disknet table 2020-11-28 01:20:49 -05:00
LDDestroier
f7c4ad81a8
Update disknet.lua 2020-11-28 01:07:52 -05:00
LDDestroier
3be7099611
Changed CC:Tweaked check 2020-11-28 01:06:28 -05:00
LDDestroier
ba57e31c9a
Set default check delay to 0.2 from 0.05
This should make sure that hard drives are slightly less seared
2020-11-28 00:52:55 -05:00
LDDestroier
ac8bfdfacc
Update sdodge.lua 2020-11-23 06:14:36 -05:00
LDDestroier
3d802fc3e8
Replaced all sleep(0) with sleep(0.05)
CraftOS-PC handles sleep(0) as literally sleeping for no time, as opposed to how CC:Tweaked handles it by waiting 0.05 seconds (one tick).
2020-11-23 06:12:32 -05:00
LDDestroier
6ed5b927ff
Create disknet2.lua
Non-functional WIP.
2020-09-07 12:55:57 -04:00
LDDestroier
5bf57a3fd9
Added function to generate board from NFP image 2020-09-06 03:09:55 -04:00
LDDestroier
da712f158e
Create sboard.lua 2020-09-06 02:33:55 -04:00
LDDestroier
547d279838
Updated default control help page. 2020-09-03 22:19:56 -04:00
LDDestroier
35fa0c9ed3
Update ldris.lua 2020-09-03 22:18:41 -04:00
LDDestroier
5595998d12
I must remember to remove debug options... 2020-09-03 22:16:59 -04:00
LDDestroier
c599e1e7ff
Added All Clear detection, lock timer cap 2020-09-03 21:48:11 -04:00
LDDestroier
89e238d07b
Fixed compatibility for CC 1.41
Also, compatibility with os.loadAPI() has been added, in case you happen to have a version of CC that DOESN'T HAVE REQUIRE or DOESN'T LET DOFILE RETURN ANYTHING
2020-08-25 15:09:46 -04:00
LDDestroier
8546f2d807
Update ldris.lua 2020-07-17 19:25:16 -04:00
LDDestroier
8348cb6f57
Fixed T-spin detection, adjusted some timers
Lock timer can no longer be longer than 1.5 seconds.
New pieces will now spawn 1 unit upwards if they can't spawn in ordinarily.
Appearance delay is shorted to 0.05 seconds.
2020-07-17 19:19:48 -04:00
LDDestroier
df4969f13a
Create perlin-screensaver.lua 2020-07-06 02:23:29 -04:00
LDDestroier
78ae574e18
Update gitget.lua 2020-06-01 20:09:56 -04:00
LDDestroier
637f9f4250
Update gitget.lua 2020-06-01 16:46:42 -04:00
LDDestroier
2d63440f5c
Update gitget.lua 2020-06-01 15:42:22 -04:00
LDDestroier
1f4d5a2cc6
Create gitget.lua 2020-05-31 14:59:46 -04:00
LDDestroier
2e0c7b5da4
Update pain2.lua 2020-04-14 04:24:59 -04:00
LDDestroier
c2385693e7
Set line as SHIFT+Click of pencil tool
You can now also use '[' and ']' to change the color.
2020-04-14 02:09:08 -04:00
LDDestroier
0e2109f015
Completely rewrote 2020-04-14 01:28:31 -04:00
LDDestroier
baadd88bcd
Fixed typo of "miscTransformation"
It should have been "metaTransformation", oops
2020-04-13 19:45:35 -04:00
LDDestroier
29424e4420
Update ldris.lua 2020-04-12 02:29:20 -04:00
LDDestroier
47577d48d0
Checks other whitespace characters as transparent 2020-04-06 19:26:39 -04:00
LDDestroier
b8e4a61444
Added docs 2020-04-02 23:29:17 -04:00
LDDestroier
5fde0530fe
Create virtipheral.lua 2020-04-02 23:14:41 -04:00
LDDestroier
ba5287dd78
Fixed bad minification 2020-04-02 19:10:27 -04:00
LDDestroier
3a11d244f2
Improved intra-emulator communications
Using disknet between two emulators is much easier now, since all non-CCEmuX emulators will automatically synch their clock to the CCEmuX emulator.
The disk checking delay is also set by default to 0.05 seconds, instead of the ludicrous way it was before.
The files written to the disk are also minified slightly.
2020-04-02 18:47:11 -04:00
LDDestroier
d5fce05ffa
Fixed multiplayer graphical bug 2020-03-30 03:33:26 -04:00
LDDestroier
0e225b21f5
Fixed quitting while paused, added fade to dark 2020-03-29 23:23:06 -04:00
LDDestroier
eecfe5ec0c
Reduced game over duration 2020-03-29 22:32:06 -04:00
LDDestroier
4674858294
Update ldris.lua 2020-03-29 22:17:14 -04:00
LDDestroier
66c6f32ecd
Update ldris.lua 2020-03-29 21:19:35 -04:00
LDDestroier
4ac07a9404
Added TGM locking, T-spin detection, other
Every time you place a mino down, it will now darken slightly before spawning the next one.
2020-03-29 20:55:31 -04:00
LDDestroier
40f7245e8c
Add files via upload 2020-03-25 21:02:12 -04:00
LDDestroier
ef41f2931c
Added -P and -R
Now you have to add -P to add the `progdor2.lua` file is added, and -R to allow read-only files/folders to be in archives.
2020-03-25 20:55:15 -04:00
LDDestroier
b82df6741d
Update windont-shell.lua 2020-02-26 20:22:42 -05:00
LDDestroier
3c2a6b781b
Update windont-shell.lua 2020-02-26 20:18:38 -05:00
LDDestroier
079c4504cc
Update windont-shell.lua 2020-02-26 19:41:59 -05:00
LDDestroier
ba251ebbf4
Fixed a major oopsie 2020-02-26 18:34:53 -05:00
LDDestroier
7d17c201ed
Update windont.lua 2020-02-23 21:36:26 -05:00