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Update sdodge.lua

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LDDestroier 2020-11-23 06:14:36 -05:00 committed by GitHub
parent 3d802fc3e8
commit ac8bfdfacc
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@ -139,7 +139,7 @@ local game = function()
if gm.hiscore < gm.score then --conglaturations
gm.hiscore = gm.score
end
sleep(0)
sleep(0.05)
end
end
@ -179,12 +179,12 @@ local showTitle = function()
term.clear()
paintutils.drawImage(sprite.guybig,math.floor(x),math.floor(y))
if t then t(true) end
sleep(0)
sleep(0.05)
until y <= -24
end
term.setBackgroundColor(colors.white)
term.clear()
sleep(0)
sleep(0.05)
term.setBackgroundColor(colors.black)
term.clear()
paintutils.drawImage(sprite.title,3,2)
@ -211,4 +211,4 @@ while true do
cleanExit()
break
end
end
end