Zeno Rogue
|
5fa60f6a5e
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rixed the incorrect size in shCaveSeabed
|
2018-04-09 15:56:08 +02:00 |
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Zeno Rogue
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7b4061829e
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draw textured spheres correctly
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2018-04-06 12:19:36 +02:00 |
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Zeno Rogue
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0941411ffc
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.. to last commit
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2018-04-06 00:33:03 +02:00 |
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Zeno Rogue
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882ec6f695
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whirl:: redrockfloor[3][3], better rotation in octagonal
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2018-04-04 18:01:32 +02:00 |
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Zeno Rogue
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4ca146549c
|
whirl:: warp works
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2018-04-04 15:05:12 +02:00 |
|
Zeno Rogue
|
cf6bd4ee4a
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whirl:: more floor patterns working
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2018-04-04 13:50:21 +02:00 |
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Zeno Rogue
|
baaa0c5e0a
|
whirl:: R'Lyeh pattern
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2018-04-04 13:12:23 +02:00 |
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Zeno Rogue
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ccb7bf9efb
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whirl:: Crystal World and Caves tiling work
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2018-04-04 12:46:40 +02:00 |
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Zeno Rogue
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22a92059b6
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whirl
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2018-04-03 23:39:18 +02:00 |
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Zeno Rogue
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229f717678
|
split sight/game/generation range; bonuses instead of absolute values
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2018-04-03 23:34:47 +02:00 |
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Zeno Rogue
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fa7822fdf8
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3D effects in the new models. Also made the 3D effects in old models 'correct'
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2018-03-27 04:01:30 +02:00 |
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Zeno Rogue
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7c84280b73
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four new models, Mercator improved
|
2018-03-26 19:06:47 +02:00 |
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Zeno Rogue
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b8d2d0d878
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one missing patch from export
|
2018-03-24 15:21:22 +01:00 |
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Zeno Rogue
|
d3c9bfdd92
|
improved the quality of 3D models from conformal menu
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2018-03-24 15:15:30 +01:00 |
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Zeno Rogue
|
2c09c5ee56
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structurized textures.cpp
|
2018-03-17 21:12:46 +01:00 |
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Zeno Rogue
|
3a3c031081
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fixed Android slowdown
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2018-03-08 20:25:14 +01:00 |
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Zeno Rogue
|
2eaddae6ee
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linewidth cleanup, SVG output should now work for spheres
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2018-02-26 13:19:23 +01:00 |
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Zeno Rogue
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07dc1d4616
|
a DIRTY compile option to render in quick but dirty way
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2018-02-26 13:18:41 +01:00 |
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Zeno Rogue
|
182d101903
|
fixed slightly wrong placement when stereo is off
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2018-02-26 13:18:20 +01:00 |
|
Zeno Rogue
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97aa318f79
|
force_sphere_outline, fixed sphere outline in SVG
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2018-02-26 13:17:06 +01:00 |
|
Zeno Rogue
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0412ea7b7c
|
glhr::id is now a constant; streamlined applymatrix
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2018-02-20 11:30:39 +01:00 |
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Zeno Rogue
|
babb8fbde4
|
removed the EUCSCALE parameter for consistency
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2018-02-20 11:15:08 +01:00 |
|
Zeno Rogue
|
b75f3e5575
|
fixed lines
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2018-02-11 23:30:19 +01:00 |
|
Zeno Rogue
|
cab8a0a38f
|
Works online now!
|
2018-02-11 19:08:17 +01:00 |
|
Zeno Rogue
|
1391a7fe4d
|
more shader cleanup
|
2018-02-10 18:21:19 +01:00 |
|
Zeno Rogue
|
87cbdc6c57
|
fixed spherical display in OpenGL
|
2018-02-09 04:30:17 +01:00 |
|
Zeno Rogue
|
120797d7ce
|
uniformizing vertex attribute arrays
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2018-02-09 01:46:14 +01:00 |
|
Zeno Rogue
|
64adb6f0ea
|
updated the header comments to 2018, also added the missing ones
|
2018-02-09 00:40:26 +01:00 |
|
Zeno Rogue
|
4966bde3d4
|
started work on shaders.cpp
|
2018-02-09 00:29:20 +01:00 |
|
Zeno Rogue
|
2a59ff7ab2
|
CAP_TOUR guards added, more exported in hyper.h, general cleanup
|
2018-02-08 22:27:12 +01:00 |
|
Zeno Rogue
|
6c5ce655bb
|
converted if sequences to case instructions
|
2018-02-05 01:17:11 +01:00 |
|
Zeno Rogue
|
b3f047ea6a
|
reworked 3D vision
|
2018-02-03 13:41:49 +01:00 |
|
Zeno Rogue
|
980d05a585
|
prettypoly function
|
2018-02-01 14:30:13 +01:00 |
|
Zeno Rogue
|
2afe841a50
|
improved Worm/Tentacle/Snake graphics
|
2018-01-11 23:18:02 +01:00 |
|
Zeno Rogue
|
5bf6d54c7d
|
changed chamfered to bitruncated
|
2018-01-06 22:34:03 +01:00 |
|
Zeno Rogue
|
0dd5ed1505
|
made the code compile with C++11 (not requiring C++14)
|
2018-01-05 17:18:37 +01:00 |
|
Zeno Rogue
|
495dbba809
|
renamed 'truncated' to 'chamfered'
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2018-01-04 18:39:04 +01:00 |
|
Zeno Rogue
|
9bfb1ecddf
|
graphics/theming for Jelly/Ruins
|
2018-01-04 15:46:06 +01:00 |
|
Zeno Rogue
|
2bb46d36fa
|
Switch floor tiles for more geometries
|
2018-01-04 14:02:58 +01:00 |
|
Zeno Rogue
|
3b95a9e94f
|
floor riles for Ruins and Switch
|
2018-01-04 13:48:31 +01:00 |
|
Zeno Rogue
|
1a841aaa4a
|
graphics for Crusher/Slaying
|
2018-01-03 22:32:34 +01:00 |
|
Zeno Rogue
|
a8460b1ac7
|
Theming Ruins. Implemented Orb of Slaying (also cleaning up some kill/stun/Vizier code).
|
2018-01-03 21:49:14 +01:00 |
|
Zeno Rogue
|
5a2ae1a865
|
simplified cellgroups
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2017-12-22 21:37:30 +01:00 |
|
Zeno Rogue
|
d32232d9cb
|
fixed Mercator with textures and NANs
|
2017-12-21 17:07:21 +01:00 |
|
Zeno Rogue
|
4287355c11
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fixed the rendering of textured spheres
|
2017-12-21 14:59:16 +01:00 |
|
Zeno Rogue
|
57a5337b9f
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CAP_TEXTURE can be off; right-size textures loaded without scaling; SPF_FULLSYM
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2017-12-21 11:36:07 +01:00 |
|
Zeno Rogue
|
49bd1a0b2b
|
a menu for changing pattern geometries
|
2017-12-19 14:35:34 +01:00 |
|
Zeno Rogue
|
168d35cb17
|
drawing textures without OpenGL
|
2017-12-19 00:39:11 +01:00 |
|
Zeno Rogue
|
5185f0e186
|
more work on Euclidean Squares
|
2017-12-18 19:04:37 +01:00 |
|
Zeno Rogue
|
6c4538df69
|
further work on textures
|
2017-12-14 02:53:29 +01:00 |
|
Zeno Rogue
|
f18d51d4df
|
removed the debug strings regarding geometry
|
2017-12-09 20:02:36 +01:00 |
|
Zeno Rogue
|
9933f373d2
|
improvements to patterns; codenumbers also display directions
|
2017-12-09 08:06:41 +01:00 |
|
Zeno Rogue
|
635d1f911c
|
Refactoring: moved all the remaining pattern code from mapeditor to pattern2
|
2017-12-09 03:48:30 +01:00 |
|
Zeno Rogue
|
ecf631976f
|
texture mode -- first commit
|
2017-12-09 02:20:10 +01:00 |
|
Zeno Rogue
|
b6604b942a
|
fixed the POLY_INVERSE flag for user-drawn shapes
|
2017-12-03 18:44:51 +01:00 |
|
Zeno Rogue
|
f2af1d63f6
|
field pattern on Euclidean does torus instead of crashing
|
2017-12-03 16:12:20 +01:00 |
|
Zeno Rogue
|
dfb0f6e1c1
|
a4* flags are now global; cleaner polygon case implementation
|
2017-12-03 10:43:37 +01:00 |
|
Zeno Rogue
|
c0fca6e665
|
fixed the basic floor in nontruncated four hexagons
|
2017-12-03 09:54:02 +01:00 |
|
Zeno Rogue
|
5defb06d81
|
improved headers / conditional compilation
|
2017-12-02 00:31:36 +01:00 |
|
Zeno Rogue
|
d8a647d972
|
brightness behind the sphere configurable; works a bit better with transparency now
|
2017-11-13 12:23:42 +01:00 |
|
Zeno Rogue
|
3e9ef122aa
|
fixed high parts disappearing in pmodels of sphere
|
2017-11-13 11:38:38 +01:00 |
|
Zeno Rogue
|
a19d4d568b
|
refactored mdEqui
|
2017-11-13 11:26:21 +01:00 |
|
Zeno Rogue
|
672f4d7b9e
|
lines behind sphere are now drawn (darker); better 'behind' colors when background color changes
|
2017-11-13 01:59:07 +01:00 |
|
Zeno Rogue
|
9debf3c848
|
fixed line drawing on spheres
|
2017-11-13 01:52:39 +01:00 |
|
Zeno Rogue
|
68f4eb537a
|
in spherical equi-models, use the correct circle as the boundary, instead of the whole screen
|
2017-11-13 01:30:09 +01:00 |
|
Zeno Rogue
|
46e222711c
|
fixed bugs in OverFloor and CloudSeabed in standard geometry
|
2017-11-08 22:35:01 +01:00 |
|
Zeno Rogue
|
96243d143f
|
Mercator projection works now; fixed equidistant/equiarea on sphere
|
2017-11-07 16:37:39 +01:00 |
|
Zeno Rogue
|
a9a45c1d74
|
less precision of sphere in mobile
|
2017-11-07 13:03:21 +01:00 |
|
Zeno Rogue
|
441e328e4b
|
fixed Sphere display with eyedistance
|
2017-11-07 03:27:53 +01:00 |
|
Zeno Rogue
|
64a37d3ba2
|
polygons a bit cleaner, use S7 and S3 not g*
|
2017-11-06 23:38:15 +01:00 |
|
Zeno Rogue
|
483e335db8
|
fixed glitches in Warp+Mirror
|
2017-11-06 23:11:40 +01:00 |
|
Zeno Rogue
|
ca782dcfc9
|
queuestr should produce frames more correctly now
|
2017-11-06 21:15:30 +01:00 |
|
Zeno Rogue
|
1e4df087c2
|
don't display 'bad end'
|
2017-11-03 19:34:51 +01:00 |
|
Zeno Rogue
|
37135fa48a
|
fixed compiler warning
|
2017-11-01 02:29:52 +01:00 |
|
Zeno Rogue
|
5bb9d545b0
|
fixed some missing ends; fixed many spherical glitches
|
2017-11-01 01:02:40 +01:00 |
|
Zeno Rogue
|
2fce7ed478
|
improved some sizes
|
2017-10-31 01:07:51 +01:00 |
|
Zeno Rogue
|
04a04916a6
|
fixed the tortoise floor
|
2017-10-30 23:58:34 +01:00 |
|
Zeno Rogue
|
77233040b4
|
fixed shPeaceRing and shHeptaRing
|
2017-10-30 22:47:59 +01:00 |
|
Zeno Rogue
|
142e39ec4d
|
fixed OverFloor[0] in standard geometry
|
2017-10-30 19:11:04 +01:00 |
|
Zeno Rogue
|
ae5938e1a4
|
renamed the variable 'purehepta' to 'nontruncated'
|
2017-10-30 12:24:41 +01:00 |
|
Zeno Rogue
|
48361cc5e4
|
actually ivy fixed now
|
2017-10-30 09:50:49 +01:00 |
|
Zeno Rogue
|
cdd8b6983b
|
fixed seabeds, overgrown, shadows, ivy fixed
|
2017-10-30 09:50:29 +01:00 |
|
Zeno Rogue
|
36fe4c670b
|
more work on the Crystal World
|
2017-10-30 09:05:16 +01:00 |
|
Zeno Rogue
|
c593c426b6
|
Fixed some incorrect pgen-images in new geometries
|
2017-10-30 00:10:48 +01:00 |
|
Zeno Rogue
|
3ede3601ea
|
started working on the 'Dual Land'
|
2017-10-29 23:54:26 +01:00 |
|
Zeno Rogue
|
e9696e73c2
|
Euclidean fixes, Big Triangle
|
2017-10-29 23:12:33 +01:00 |
|
Zeno Rogue
|
b214f3e97e
|
more fixes, mainly to Euclidean
|
2017-10-29 17:12:40 +01:00 |
|
Zeno Rogue
|
e8fc2f6674
|
fixed a bug which reduced the quality of graphics
|
2017-10-29 14:40:59 +01:00 |
|
Zeno Rogue
|
00c9238bd6
|
more rearrangement
|
2017-10-29 12:46:57 +01:00 |
|
Zeno Rogue
|
016ade10c6
|
lots of work on the new geometries
|
2017-10-29 01:57:34 +02:00 |
|
Zeno Rogue
|
ac37df87a5
|
more work on new geometries
|
2017-10-28 10:04:28 +02:00 |
|
Zeno Rogue
|
0b7b415f19
|
fixed sidewall ordering yet again
|
2017-10-27 20:11:19 +02:00 |
|
Zeno Rogue
|
8a44a09de5
|
octagonal geometry and 10.0g
|
2017-10-27 20:07:58 +02:00 |
|
Zeno Rogue
|
9f48dcf3f6
|
added an option to disable background particles and to change font size on desktop
|
2017-10-17 21:26:21 +02:00 |
|
Zeno Rogue
|
ee14b3035f
|
changes to compile on Android/iOS
|
2017-10-17 20:36:36 +02:00 |
|
Zeno Rogue
|
9dc49fa297
|
nicer bridges over mercury
|
2017-10-17 12:54:59 +02:00 |
|
Zeno Rogue
|
a45b32d2c8
|
two glitches fixed in Halloween
|
2017-10-15 19:55:56 +02:00 |
|
Zeno Rogue
|
c5e2da9626
|
fixed bshape on some compilers
|
2017-10-14 19:58:46 +02:00 |
|
Zeno Rogue
|
5c3d89e4b5
|
Graphical effects for the side-orbs.
|
2017-10-12 12:05:12 +02:00 |
|
Zeno Rogue
|
362abea781
|
themed Alchemy2 as Volcanic Wasteland
|
2017-10-08 11:12:03 +02:00 |
|
Zeno Rogue
|
7567c34705
|
fixed Hall of Mirrors in PTM, added mercury rivers, improved wall sorting
|
2017-10-07 11:06:52 +02:00 |
|
Zeno Rogue
|
96bc0fbd65
|
more Terracotta theming
|
2017-10-07 00:34:10 +02:00 |
|
Zeno Rogue
|
62de2588cf
|
'u' loads the current monster image; Jiang Shi shape
|
2017-10-04 22:27:51 +02:00 |
|
Zeno Rogue
|
6d3fcf0a5d
|
more work into Terracotta Army
|
2017-10-04 21:26:26 +02:00 |
|
Zeno Rogue
|
d18ce8fa96
|
minwidth, svg improvements
|
2017-09-30 11:28:35 +02:00 |
|
Zeno Rogue
|
85c46220f6
|
10.0m, and some unfinished features for 10.1 ;)
|
2017-09-03 21:12:44 +02:00 |
|
Zeno Rogue
|
cc03560389
|
10.0d
|
2017-07-25 00:21:36 +02:00 |
|
Zeno Rogue
|
8cb8e2a3ec
|
updated to 10.0c
|
2017-07-23 01:33:27 +02:00 |
|
Zeno Rogue
|
ce5650a81f
|
10.0
|
2017-07-16 23:00:55 +02:00 |
|
Zeno Rogue
|
22c9217219
|
work in progress for 10.0
|
2017-07-04 15:38:33 +02:00 |
|
Zeno Rogue
|
7c66469394
|
other changes in 9.4n
|
2017-06-18 18:52:15 +02:00 |
|
Zeno Rogue
|
adcb05f256
|
a HUD for square screens; graphical images in HUD
|
2017-05-29 00:16:17 +02:00 |
|
Zeno Rogue
|
1c99cd647e
|
commited changes from 9.4i and some extra
|
2017-05-27 21:40:40 +02:00 |
|
Zeno Rogue
|
c52625e7ca
|
Updated to 9.4g (mostly tutorial fixes)
|
2017-04-14 20:12:23 +02:00 |
|
Zeno Rogue
|
645a64e8c9
|
expansion, ctrl+E cheat, fix with distance calculation
|
2017-04-04 11:13:15 +02:00 |
|
Zeno Rogue
|
51f2ff9d4a
|
fixes for Pandora
|
2017-03-25 02:10:15 +01:00 |
|
Zeno Rogue
|
58e053f183
|
Updated the source files to 9.4c
|
2017-03-23 11:53:57 +01:00 |
|
Eryk Kopczyński
|
3237ff455e
|
Updated to 8.3j
|
2016-08-26 11:58:03 +02:00 |
|
Zeno Rogue
|
19055633b0
|
Updated HyperRogue sources to 7.4f.
|
2016-01-02 11:09:13 +01:00 |
|
Alexandre Moine
|
9b11f1b6c5
|
Initialization with hyperrogue-66
|
2015-08-08 15:57:52 +02:00 |
|