Commit Graph

74 Commits

Author SHA1 Message Date
Zeno Rogue c8c1e3a346 irregular grids 2018-07-16 20:05:23 +02:00
Zeno Rogue 4320119d02 calc_relative_matrix now accepts hyperpoint as the direction hint 2018-07-16 20:02:33 +02:00
Zeno Rogue 5cd8f695a3 Goldberg-Coxeter construction for order-4 tilings (everything seems to work except distance calculations) 2018-07-10 04:13:35 +02:00
Zeno Rogue a7fa9d7525 hooks_draw no longer prevents other shmup::monsters from displaying 2018-07-09 21:14:52 +02:00
Zeno Rogue f721c243d2 removed DOSHMUP 2018-07-09 20:38:20 +02:00
Zeno Rogue d523ceabfd rogueviz::shmup:: all references to rogueviz in shmup replaced with handlers 2018-07-09 19:32:34 +02:00
Zeno Rogue 98ea11de86 fixed the warnings about comparing int and bool 2018-07-07 11:05:48 +02:00
Zeno Rogue f7ae00fd39 fixed calc_relative_matrix in field quotient geometry 2018-07-05 07:32:27 +02:00
Zeno Rogue c6412511f5 fixed a bug in leader movement by using pathdist; also made pathdist more robust 2018-06-28 11:42:25 +02:00
Zeno Rogue 63869c6d33 renamed the size function to isize 2018-06-22 14:47:24 +02:00
Zeno Rogue 8f8a259992 new quotient geometries 2018-06-22 01:48:46 +02:00
Zeno Rogue 35301f0a68 movement animations now work in quotient geometries 2018-06-17 17:51:26 +02:00
Zeno Rogue 3881a7dd97 more cleanup with uniformizing the keys for 'back' and 'help' 2018-06-13 00:00:01 +02:00
Zeno Rogue 44affc3e9d resolved conflicts introduced by merging zenorogue/hyperrogue#21 2018-06-12 23:28:06 +02:00
Zeno Rogue 4c619e60dd moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library 2018-06-11 01:58:31 +02:00
Zeno Rogue 98246d3066 more cleanup in parameters, restartGame cleanup 2018-06-11 00:58:38 +02:00
Zeno Rogue d3662a935d fix compiler warnings: catch(out_of_range&) 2018-06-07 13:58:00 +02:00
Zeno Rogue 319190b0dd fixed the shmup mode (was hiding tiles when monster appeared) 2018-05-26 10:40:17 +02:00
Zeno Rogue e5d5678900 fixed a bug in fixStorage 2018-05-22 20:40:52 +02:00
Zeno Rogue 530c689c98 RogueViz fixes 2018-05-18 17:34:12 +02:00
Zeno Rogue 586101e0d6 GP/Zebra no longer generates graphics incorrectly 2018-05-15 23:24:44 +02:00
Zeno Rogue 666ddb007e MAJOR REWRITE of floor patterns 2018-05-07 20:13:56 +02:00
Zeno Rogue 6cf86f9604 silence the clang warning about char index 2018-05-07 20:11:29 +02:00
Zeno Rogue 8cbabb285d do not exit the game if calc_relative_matrix fails on the sphere 2018-04-22 11:13:42 +02:00
Zeno Rogue 616a4fddc7 fixed bugs with ggmatrix and virtualRebase 2018-04-21 19:13:53 +02:00
Zeno Rogue edf4dd42cc fixed relative gmatrix computation in gp and line animation 2018-04-21 14:01:54 +02:00
Zeno Rogue 56fe281674 gp:: shmup:: fix to calc_relative_matrix (only _help was fixed) 2018-04-10 17:06:30 +02:00
Zeno Rogue 033c626dfc restartGame, wrong mode, and resetModes now use constants instead of magic char names 2018-04-09 18:05:23 +02:00
Zeno Rogue 830785990c renamed whirl to goldberg 2018-04-09 17:40:12 +02:00
Zeno Rogue 63f50a1136 whirl:: fix ggshmup and calc_relative_matrix (also seems to fix nonbitrunc in general) 2018-04-06 23:20:04 +02:00
Zeno Rogue ac37b6df99 more elegant cellwalkers 2018-03-24 12:59:01 +01:00
Zeno Rogue be06bd31ce Implemented the shmup versions of Ruined City and Jelly Kingdom. 2018-02-12 12:48:31 +01:00
Zeno Rogue 64adb6f0ea updated the header comments to 2018, also added the missing ones 2018-02-09 00:40:26 +01:00
Zeno Rogue b3f047ea6a reworked 3D vision 2018-02-03 13:41:49 +01:00
Zeno Rogue 22d3d2590f some work on the savemem feature 2018-01-26 01:45:49 +01:00
Zeno Rogue 5bf6d54c7d changed chamfered to bitruncated 2018-01-06 22:34:03 +01:00
Zeno Rogue 495dbba809 renamed 'truncated' to 'chamfered' 2018-01-04 18:39:04 +01:00
Zeno Rogue 11569c693d big change: more configuration for the torus (and also Klein bottle) 2017-12-28 16:46:10 +01:00
Zeno Rogue bf24550e82 magic adjustment of textures 2017-12-16 09:03:50 +01:00
Zeno Rogue 87b6b8b372 Snakes Nest v1 2017-12-05 19:43:45 +01:00
Zeno Rogue 5710c665da Hunting Dogs are now slower in coop Shmup 2017-12-03 20:14:38 +01:00
Zeno Rogue 5defb06d81 improved headers / conditional compilation 2017-12-02 00:31:36 +01:00
Zeno Rogue 18c58fdfde some fixes for shmup in new geometries (untested, might be still buggy) 2017-11-13 12:49:12 +01:00
Zeno Rogue 19f12e3068 HUD elements, including the compass, now drawn correctly in all pmodels 2017-11-13 11:08:06 +01:00
Zeno Rogue 800a37f646 realradius 2017-11-07 13:40:56 +01:00
Zeno Rogue 0ce82e23bd fixed the Compass in Gans/ortho projection 2017-11-07 13:09:57 +01:00
Arthur O'Dwyer 43cb9c0bf4 Change every "pop this menu" option text to the two words "go back".
And add translations for "go back", copied from the existing translations
for the word "return".
2017-10-30 18:48:14 -07:00
Arthur O'Dwyer dae6b9e3d3 Consistently use "space" for the "pop this menu" option in all submenus.
The "pop this menu" option's *text* is still highly variable among all
the different menus, which could make it hard to navigate, but at least
if you're using the keyboard it's now easy to "go back".

Plus, the rogueviz menu incorrectly reported "(v) exit menu" when actually
`v` was already in use by an earlier option. This is now fixed.
2017-10-30 18:48:14 -07:00
Zeno Rogue ae5938e1a4 renamed the variable 'purehepta' to 'nontruncated' 2017-10-30 12:24:41 +01:00
Zeno Rogue 00c9238bd6 more rearrangement 2017-10-29 12:46:57 +01:00