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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-04 21:26:17 +00:00
Commit Graph

7076 Commits

Author SHA1 Message Date
Zeno Rogue
d22965a1da monster added: Hag 2021-05-17 14:18:45 +02:00
Zeno Rogue
7dfa614e6a removed incorrect implementation of 2.5D in gen_sample_list() 2021-05-12 20:20:40 +02:00
Zeno Rogue
891f163954 ray:: fixed crashes when rmap is destroyed while in use 2021-05-12 20:19:45 +02:00
Zeno Rogue
c6beebec79 fixed raycaster on (convex) 2.5D tes 2021-05-12 20:18:34 +02:00
Zeno Rogue
0678590e77 added MAXMDIM guard 2021-05-12 20:15:40 +02:00
Zeno Rogue
bdc4671be4 an option to disable label coloring 2021-05-12 20:15:06 +02:00
Zeno Rogue
8a6b7e5752 fixed linecross -- walls in 2.5D tes appear again 2021-05-12 20:14:33 +02:00
Zeno Rogue
bdc428e8b1 MAXMDIM guard 2021-05-09 02:25:41 +02:00
Zeno Rogue
196f8fc97d new shape shTinyArrow 2021-05-09 02:25:17 +02:00
Zeno Rogue
6504e949b9 no inner line drawn in rings 2021-05-09 02:25:05 +02:00
Zeno Rogue
4f7b01e0a6 shRing refactor 2021-05-09 02:23:33 +02:00
Zeno Rogue
61891c4eb8 implemented curses 2021-05-02 15:16:29 +02:00
Zeno Rogue
46683b06fe extra Orb shapes 2021-05-02 13:39:09 +02:00
Zeno Rogue
3003cda827 11.4k 2021-05-01 14:14:28 +02:00
Zeno Rogue
2135d1b798 reptilecheat makes Hunting empty 2021-05-01 14:14:28 +02:00
Zeno Rogue
605f0209b8 untrapped Prairie in no_walls 2021-05-01 14:14:28 +02:00
Zeno Rogue
957d1e49a5 fixed resetModes switching mode to incorrect land_structure 2021-05-01 14:14:28 +02:00
Zeno Rogue
27406ec801 Crossroads II and V are no longer generated in nowalls mode 2021-05-01 14:14:28 +02:00
Zeno Rogue
69c0b90169 fixed Camelot having inside lands in some ls modes, and also made it more likely to appear in nowalls 2021-05-01 14:14:28 +02:00
Zeno Rogue
4d7f117c0d temple etc is listed in bt::in() multiland if starting in it 2021-05-01 14:14:28 +02:00
Zeno Rogue
b8aaf5c09a in binary tilings, starting in a horocyclic land (not singleland) now generates a single horocycle 2021-05-01 14:14:28 +02:00
Zeno Rogue
ad235ee8e1 fixed wrong starting land in any_wall hybrid 2021-05-01 14:14:28 +02:00
Zeno Rogue
3146fdd02f hybrid:: draw_underlying_space no longer covers the screen in e2xe, and also fixed the orientation in product 2021-05-01 14:14:28 +02:00
Zeno Rogue
19e7b8aa29 fixed nicewalls in hybri 2021-05-01 14:14:28 +02:00
Zeno Rogue
6a43061ea6 Orb of Earth no longer marked useless in the Warped Coast 2021-05-01 10:44:49 +02:00
Zeno Rogue
1d2b0cf245 ray:: added reset_raycaster_map() function 2021-04-30 19:45:34 +02:00
Zeno Rogue
6e94d7346e fixed the E2xE raycaster 2021-04-30 19:45:22 +02:00
Zeno Rogue
639122e314 added faraway monster highlight as in @still-flow's pull request 2021-04-30 19:44:54 +02:00
Zeno Rogue
4cd43b3f27 fixed some issues with param_i and param_enum 2021-04-30 19:43:14 +02:00
Zeno Rogue
f6f1bbe5a8 fixed the Temple of Cthulhu in bin44 2021-04-30 15:05:10 +02:00
Zeno Rogue
e42d9dbe4f 11.4j fix (added to changelog) 2021-04-25 12:13:35 +02:00
Zeno Rogue
b2c1e82d17 fixed ASCII display without OpenGL 2021-04-25 12:03:06 +02:00
Zeno Rogue
ffe61e27bf 11.4j 2021-04-25 11:55:37 +02:00
Zeno Rogue
987b1a88da spawn sounds are not played for monsters entering vision 2021-04-25 11:45:58 +02:00
Zeno Rogue
0add1e5c0d land structure in menu does not display OFF if ineligible_starting_land 2021-04-25 11:33:40 +02:00
Zeno Rogue
3529fa8d84 do not destroy the Round Table in makeEmpty 2021-04-25 11:31:01 +02:00
Zeno Rogue
923f4522c3 fixed the Princess Challenge 2021-04-25 11:30:34 +02:00
Zeno Rogue
5f2c39a599 fixed Crossroads II 2021-04-25 11:30:26 +02:00
Zeno Rogue
acfacd498f horocycle refactor/bugfix 2021-04-25 11:30:10 +02:00
Zeno Rogue
a99be21653 clearing in gBinaryTiling 2021-04-25 11:10:09 +02:00
Zeno Rogue
42b440c1f4 11.4i 2021-04-23 21:52:18 +02:00
Zeno Rogue
44e127689d rogueviz::objmodel:: load faces with more than 3 vertices 2021-04-23 21:00:49 +02:00
Zeno Rogue
c8b26954c2 rogueviz::kohonen:: made kohrestrict cell order more deterministic 2021-04-23 21:00:15 +02:00
Zeno Rogue
7086c16c04 rogueviz::flocking:: added swarming (numerical precision visualization) 2021-04-23 20:58:49 +02:00
Zeno Rogue
ada99f6a35 rogueviz::presentation:: export draw_texture 2021-04-23 20:53:58 +02:00
Zeno Rogue
6c15ff6d70 rogueviz graph:: fix hilite 2021-04-23 20:53:25 +02:00
Zeno Rogue
d37895b051 rogueviz:: export brm_limit 2021-04-23 20:53:16 +02:00
Zeno Rogue
bdc5c7365f rogueviz::smoothcam:: various improvements 2021-04-23 20:52:53 +02:00
Zeno Rogue
2dba723eb3 fixed a crash trying to generate nowalls e.g. in {3,7} 2021-04-23 20:52:02 +02:00
Zeno Rogue
0da2c70674 fixed the Highlights & Achievements menu to set the correct land structure 2021-04-23 20:43:51 +02:00