Zeno Rogue
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d5c8aebf16
|
renamed binary:: to bt:: and binarytiling to bt::in()
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2019-12-14 12:05:01 +01:00 |
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Zeno Rogue
|
f772f9b7fd
|
replaced 'archimedean' with 'arcm::in()'
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2019-12-14 11:57:23 +01:00 |
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Zeno Rogue
|
0a9ec78c18
|
remplace euclid6, euclid4, 'euclid && \!archimedean && \!penrose' with standard_tiling(), euc::in(dimension, s7)
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2019-12-14 11:57:23 +01:00 |
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Zeno Rogue
|
26fb19e7a8
|
subdivided game.cpp; split movepcto into separate functions
|
2019-12-08 20:07:02 +01:00 |
|
Zeno Rogue
|
e8a39e6663
|
replaced euclid3:: with euc::
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2019-12-08 11:01:28 +01:00 |
|
Zeno Rogue
|
ddb5d07ff6
|
cleanup in Euclidean
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2019-12-08 10:59:09 +01:00 |
|
Zeno Rogue
|
f46967efb9
|
removed assignment of gp::loc to tie as Clang does not like it
|
2019-11-30 18:55:02 +01:00 |
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Zeno Rogue
|
5add972bdd
|
product:: using in_h2xe() and in_s2xe() more consistently
|
2019-11-30 18:06:48 +01:00 |
|
Zeno Rogue
|
d63b14da5c
|
PIU now works in the underlying map -- underlying geometry only is too fragile
|
2019-11-30 18:06:47 +01:00 |
|
Zeno Rogue
|
1cba452f07
|
rewritten the Euclidean geometry
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2019-11-30 18:06:47 +01:00 |
|
Zeno Rogue
|
610d6ee1b3
|
fixed the Haunted Woods unlock in OSM.
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2019-11-15 11:17:10 +01:00 |
|
Zeno Rogue
|
b95672fb26
|
fixed a crash when generating horocycles
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2019-11-14 19:50:12 +01:00 |
|
Zeno Rogue
|
ef9e2236ba
|
viewctr is no more... major reduction of redundancy/complexity
|
2019-11-14 00:26:50 +01:00 |
|
Zeno Rogue
|
5939d5e6d2
|
acid gull from Brownian no longer generates just after Safety
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2019-10-27 02:45:32 +02:00 |
|
Zeno Rogue
|
7246605329
|
do not do walls if walls not implemented
|
2019-10-12 13:47:41 +02:00 |
|
Zeno Rogue
|
51ffd708d0
|
camelot_monster() and emerald_monster() to prevent wandering monster generating incorrect monsters
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2019-10-10 13:49:35 +02:00 |
|
Zeno Rogue
|
43f629e9c4
|
inforder:: wall generation
|
2019-10-10 13:49:35 +02:00 |
|
Zeno Rogue
|
46d127401e
|
nih improvements
|
2019-10-02 19:22:43 +02:00 |
|
Zeno Rogue
|
d1bf6fef5e
|
replaced product::product_sphere()
|
2019-09-12 22:50:16 +02:00 |
|
Zeno Rogue
|
e8c7285cc2
|
product:: lands in S2xE
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2019-09-12 22:50:16 +02:00 |
|
Zeno Rogue
|
9647cbd47e
|
added #include hyper.h to all cpp files
|
2019-09-12 22:50:16 +02:00 |
|
Zeno Rogue
|
1e6970ca28
|
hybrid:: refactored the common parts of prod and sl2, also used them when applicable
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
136b931609
|
PSL(2,R)
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
a03eb0d913
|
fixed new geometry handling for Archimedean
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
d75b0cdb0b
|
product:: fix crashes because buildAnotherEquidistant called
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
313bfa2829
|
reptilecheat disables knights in Camelot
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
988adb8259
|
product:: horocycles now have base altitude
|
2019-09-12 22:50:14 +02:00 |
|
Zeno Rogue
|
f40072511b
|
product:: big stuff
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
437c4e4cdd
|
flag 'experimental' for new geometries
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
8b1c7bffe4
|
initial reformatting of comments for Doxygen
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
c2d56fb9bc
|
autohdr.h applied in more files
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
661743a19b
|
removed the obsolete *MovR functions
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
1eacccd587
|
solv:: fixed Temple generation
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
602e6f27db
|
generating various lands in Sol
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
632957b678
|
solv:: chaos mode did not work
|
2019-09-12 22:50:11 +02:00 |
|
Zeno Rogue
|
6bd4d748f0
|
factored elementalXY
|
2019-09-12 22:50:11 +02:00 |
|
Zeno Rogue
|
4f27b12ca2
|
nilv:: preliminary implementation
|
2019-09-12 22:50:11 +02:00 |
|
Zeno Rogue
|
18376d2a48
|
legacy in top_land
|
2019-09-12 22:50:11 +02:00 |
|
Zeno Rogue
|
05a01c280e
|
top_land no longer computes celldist if no top_land is used
|
2019-09-12 22:50:11 +02:00 |
|
Zeno Rogue
|
e1ec5dbf03
|
disabled Camelot in 3D fullgames
|
2019-09-12 22:50:11 +02:00 |
|
Zeno Rogue
|
017afc59f1
|
denser Crossroads in Sol
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
fff0cd1d3e
|
land improvements in Sol/Penrose/B4
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
b2e8a869cb
|
updir and expansion functions in binarytiling
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
cf496e8940
|
kite-and-dart tiling
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
946570da31
|
moved zpush from 3dmodels to hyperpoint
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
c039f229e3
|
better sky for R'Lyeh, Temple, and Ruined City
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
db38e0a271
|
dual:: narrower Crossroads IV
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
a49de4530f
|
dual:: added some missing gd->store's
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
2b1aebb9b4
|
chaosmode variants (CLI only for now)
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
c4469d9185
|
selecting a (horo)cyclic/equidistant-based land in the Experiments in Geometry while in standard geometry works now
|
2019-09-12 22:50:01 +02:00 |
|
Zeno Rogue
|
1c4d86e0e9
|
3D graphics in 2D (first commit)
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
c8e950cd40
|
added some missing CAP_ and MAXMDIM guards
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
e95fc386e1
|
fixed crashes in Camelot
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
f507b7cf55
|
fixed Orb of the Warp destroyed while refactoring
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
7c59f572ca
|
3d:: in Euclidean, lands are generated just like in Crystal
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
57f2891826
|
bounded Minefield now works according to the standard Minesweeper rules
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
0af9df16e4
|
3d:: Yendorian Forest
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
837ad2695c
|
fixed buildEquidistant in 3D
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
4399866100
|
3d:: walls no longer depend on pseudohept
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
67ba896be9
|
3d:: hororec:: nice Temple of Cthulhu
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
0a0627afc5
|
selecting horocyclic lands in standard geometry works
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
b9cbb28d66
|
3d:: nicer Temple of Cthulhu in horo-triangular
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
4591c2166e
|
3d:: binary:: land boundaries
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
22e65471f2
|
3d:: improved hyperbolic regular Temple
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
497f7f6c0f
|
3d:: reg3:: distances and alt-distances
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
78d88b5909
|
improved in the OO fashion: draw, relative_matrix, create_step, and several minor functions are now virtual in hrmap
|
2019-09-12 22:38:44 +02:00 |
|
Zeno Rogue
|
b17758c77f
|
3d:: Caribbean no longer freezes in rhombic
|
2019-09-12 22:38:43 +02:00 |
|
Zeno Rogue
|
b3920f76b0
|
3D:: Temple of Cthulhu in Euclidean
|
2019-09-12 22:38:43 +02:00 |
|
?
|
3ed2de8519
|
fixed irregular tilings on quotient spaces; new CLI parameters for irregular
|
2019-09-12 22:38:43 +02:00 |
|
?
|
6c763d5879
|
regular pattern on 3D Temple of Cthulhu
|
2019-09-12 22:38:40 +02:00 |
|
?
|
31037574f5
|
CAP_COMPLEX2 first
|
2019-09-12 22:38:39 +02:00 |
|
?
|
c5a771c888
|
CAP_FIELD part 1
|
2019-09-12 22:38:39 +02:00 |
|
?
|
b25730d5c9
|
geometry flags part 1
|
2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
73f1686439
|
no more Brown generation in PTM Ocean
|
2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
797a852b31
|
no more crashes in some Euclidean lands
|
2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
7c84d2e554
|
achievements/leaderboards for the new lands/modes
|
2019-09-12 22:38:38 +02:00 |
|
Zeno Rogue
|
5598bf3e08
|
brownian:: nicer finding, and theme/balance improvements
|
2019-09-12 22:38:38 +02:00 |
|
Zeno Rogue
|
6d392ce07e
|
westwall:: initial commit
|
2019-04-29 17:19:06 +02:00 |
|
Zeno Rogue
|
410c05554c
|
racing:: fixed some lands for racing
|
2019-04-29 17:19:05 +02:00 |
|
Zeno Rogue
|
d5ce7dc30b
|
racing:: improved Euclidean track generation
|
2019-04-29 17:19:05 +02:00 |
|
Zeno Rogue
|
74ad8ea135
|
brownian:: more serious work
|
2019-04-29 17:19:05 +02:00 |
|
Zeno Rogue
|
36034a1514
|
fixed some lands generating incorrectly
|
2019-02-08 16:56:23 +01:00 |
|
Zeno Rogue
|
5bf27db481
|
removed Lancers and PyroCultists from Camelot if getDistLimit is too low
|
2019-02-06 18:48:38 +01:00 |
|
Zeno Rogue
|
05df60ae70
|
more lands implemented for cylinders
|
2018-12-14 19:27:12 +01:00 |
|
Zeno Rogue
|
e16c4aada7
|
Hedgehog Warriors are replaced by Fire Cultists in non-3-valent Camelot
|
2018-12-14 19:27:11 +01:00 |
|
Zeno Rogue
|
000f271552
|
refactored buildCamelot as a separate function
|
2018-12-14 19:27:11 +01:00 |
|
Zeno Rogue
|
35b826645c
|
Euclidean Chaos Mode works not only in CR4
|
2018-12-11 22:10:53 +01:00 |
|
Zeno Rogue
|
bd479d3c41
|
fixed worldsize display and gp::area for S3==4
|
2018-12-11 22:10:53 +01:00 |
|
Zeno Rogue
|
e9920d8d57
|
Chaos mode not works in Euclidean
|
2018-12-11 22:10:53 +01:00 |
|
Zeno Rogue
|
460eb19881
|
implemented new geometries: cylinder and (only one for now) Mobius band
|
2018-12-11 22:10:53 +01:00 |
|
Zeno Rogue
|
ce390de0d2
|
fixed curr_dist and horocycles in Canvas for Euclidedan
|
2018-09-28 12:27:44 +02:00 |
|
Zeno Rogue
|
5e8a42629c
|
Canvas now includes celldistAlt
|
2018-09-27 22:11:37 +02:00 |
|
Zeno Rogue
|
dee2b23991
|
replaced chosenDown with a better set of functions
|
2018-09-27 21:53:07 +02:00 |
|
Zeno Rogue
|
7058ccf747
|
Merge pull request #60 from Quuxplusone/polarb50
polara50 and polarb50 now consistently return bool, not int
|
2018-09-24 00:24:50 +02:00 |
|
Zeno Rogue
|
7b4bdbea1c
|
fixed chosenDownId on irregular grids (use MODFIXER not S42)
|
2018-09-23 16:34:53 +02:00 |
|
Zeno Rogue
|
2587474115
|
fixed chosenDown for bitruncated a45 where there can be three parents
|
2018-09-23 16:34:53 +02:00 |
|
Zeno Rogue
|
cebfcf5196
|
separated function chosenDownId
|
2018-09-21 19:49:03 +02:00 |
|
Zeno Rogue
|
9bf8842124
|
expansion is now computed exactly and for most geometries
|
2018-09-12 04:23:15 +02:00 |
|
Arthur O'Dwyer
|
f84975d1d1
|
polara50 and polarb50 now consistently return bool, not int.
MSVC complains about constructions such as
bool polara50(int);
int polara50(cell *c) {
// ...
return polara50(someint);
}
|
2018-09-05 22:28:35 -07:00 |
|
Zeno Rogue
|
5dea01b934
|
Camelot a bit more frequent in CR4
|
2018-08-31 04:18:41 +02:00 |
|