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fixed some lands generating incorrectly

This commit is contained in:
Zeno Rogue 2019-02-06 16:33:14 +01:00
parent 6abb527854
commit 36034a1514

View File

@ -704,6 +704,7 @@ void setLandWeird(cell *c) {
}
void setLandQuotient(cell *c) {
setland(c, specialland);
int fv = zebra40(c);
if(fv/4 == 4 || fv/4 == 6 || fv/4 == 5 || fv/4 == 10) fv ^= 2;
if(specialland == laWarpCoast)
@ -722,6 +723,7 @@ void setLandQuotient(cell *c) {
}
void setLandSphere(cell *c) {
setland(c, specialland);
if(specialland == laWarpCoast)
setland(c, getHemisphere(c, 0) > 0 ? laWarpCoast : laWarpSea);
if(specialland == laClearing)