Zeno Rogue
|
9565ce198f
|
fixed a crash on loading saved maps
|
2019-09-12 22:50:11 +02:00 |
|
Zeno Rogue
|
dd212d756b
|
fixed the monster color in the minimap for Dragons etc
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
f35e383214
|
fixed a crash in draw editor
|
2019-09-12 22:50:06 +02:00 |
|
Zeno Rogue
|
5519252fd0
|
added some missing CAP_* guards
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
949b0d60db
|
mapedtior:: fixed loading arcm maps
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
1c6e6bafb4
|
moved the parameters from geom3:: to videopar
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
e8417e5c51
|
dual:: mapeditor save feature works correctly
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
b6e303ec7d
|
MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
1b93ecd5a3
|
vernum uniformization
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
f7d580fa9c
|
replaced fts variants with a single fts
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
8518f97ded
|
text files are now read with scan(fhstream&...) functions and written with print(...) functions
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
d796635dfa
|
draw: 3d models now should appear correctly
|
2019-09-12 22:50:01 +02:00 |
|
Zeno Rogue
|
bfb0b3f070
|
quicker editing of 3d models
|
2019-09-12 22:50:01 +02:00 |
|
Zeno Rogue
|
bfdb292d5f
|
draw: fixed color changing
|
2019-09-12 22:50:01 +02:00 |
|
Zeno Rogue
|
89a4daaf53
|
draw: change grid position in 3D
|
2019-09-12 22:50:01 +02:00 |
|
Zeno Rogue
|
90b206dec3
|
draw: 'statue' displayed when editing statues; floors display 'pick something' in 3D
|
2019-09-12 22:50:01 +02:00 |
|
Zeno Rogue
|
995fea41b4
|
better point placing in 3D modeller
|
2019-09-12 22:50:01 +02:00 |
|
Zeno Rogue
|
b85f6e66b1
|
2d3d:: save always3 when saving map
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
3da6090320
|
dialog:: addBoolItem_action, addBoolItem_action_neg, addBoolItem_choice used when applicable
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
3ac1e45130
|
backward compatibility after changing NODIR
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
562f43dc1f
|
throw exception on rspin in 3D
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
1820919095
|
draw editor displays all coordinates in 3D
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
5fb9578000
|
3d:: draw:: fixed z-level changing
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
36b4b60d46
|
3d::draw:: added shading
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
80d14c0196
|
add_action_push consistently; improved some menu hotkeys and ordering; improved some naming
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
a52755bf50
|
some fixes due to weird action in git
|
2019-09-12 22:38:43 +02:00 |
|
?
|
699109ef2a
|
3d:: draw:: model from triangles
|
2019-09-12 22:38:43 +02:00 |
|
?
|
c46bedd23b
|
3d::draw:: crosshair
|
2019-09-12 22:38:42 +02:00 |
|
?
|
41ed04b2ee
|
3d:: basic adjustment of the graphics editor to 3D
|
2019-09-12 22:38:42 +02:00 |
|
?
|
f879a2c21c
|
draw:: z-level can now be set for each layer
|
2019-09-12 22:38:42 +02:00 |
|
?
|
4ac186437b
|
editable statues
|
2019-09-12 22:38:42 +02:00 |
|
?
|
cc98858aa0
|
added missing geometry guards to mapeditor
|
2019-09-12 22:38:42 +02:00 |
|
?
|
b0c21f0626
|
3d:: mapeditor works
|
2019-09-12 22:38:42 +02:00 |
|
?
|
99aa7e420b
|
CAP_POLY part 1
|
2019-09-12 22:38:39 +02:00 |
|
?
|
b25730d5c9
|
geometry flags part 1
|
2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
c80df92acb
|
text fixes, PL translation updated
|
2019-09-12 22:38:39 +02:00 |
|
?
|
a2c46eacc4
|
fixed unused variables
|
2019-02-08 18:05:57 +01:00 |
|
?
|
162542b616
|
parts pushed too fast
|
2019-02-08 17:39:46 +01:00 |
|
Zeno Rogue
|
6abb527854
|
added missing CAP_TEXTURE guards
|
2019-02-08 16:55:35 +01:00 |
|
Zeno Rogue
|
381071ab4c
|
10.5e loads the 11.0e format
|
2019-02-06 18:54:29 +01:00 |
|
Zeno Rogue
|
26fe57ef92
|
mapeditor:: an option to change new canvas cells without clearing the map
|
2019-02-06 18:48:53 +01:00 |
|
Zeno Rogue
|
44c3e2eb0a
|
mapeditor:: no more crashing on 'c'opying outside of map
|
2019-02-06 18:48:53 +01:00 |
|
Zeno Rogue
|
41ee2f4a7c
|
mapeditor saves color_formula
|
2019-02-06 18:48:53 +01:00 |
|
Zeno Rogue
|
daf9a5906a
|
mapeditor:: save more data: multiplayer positions, rosewaves, turncount (ocean waves), mutant ivy phase
|
2019-02-06 18:48:53 +01:00 |
|
Zeno Rogue
|
35043b5528
|
tortoise flags are now editable with Shift+G and saved into saved levels
|
2019-02-06 18:48:53 +01:00 |
|
Zeno Rogue
|
78adac4e10
|
an option to disable wandering monsters; settings (reptilecheat, autocheat, safety etc) configurable in map editor; save items/kills and some other settings
|
2019-02-06 18:48:53 +01:00 |
|
Zeno Rogue
|
645e4fa56c
|
shift+G screen is now editable
|
2019-02-06 18:48:52 +01:00 |
|
Zeno Rogue
|
7a589090d3
|
texture:: texture ghosts are now shown correctly
|
2019-02-06 18:48:52 +01:00 |
|
Zeno Rogue
|
b7dd69f99e
|
fix to geometry specifics saving
|
2018-12-15 14:16:57 +01:00 |
|
Zeno Rogue
|
4b89d1dfd7
|
fixed some bugs with modecode and save format
|
2018-12-14 21:35:46 +01:00 |
|