Zeno Rogue
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c73b598d93
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screenshots are more configurable now
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2018-12-14 19:30:17 +01:00 |
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Zeno Rogue
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d935febf09
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refactored some global and stereo:: variables into display_data structure
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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549d86b15d
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arg:: shift_arg_formula used instead of argf
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2018-11-11 11:27:36 +01:00 |
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Zeno Rogue
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1ab460ffb1
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type color_t should now be consistently used for colors; reimplemented drawqueue in OO fashion
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2018-09-04 19:53:42 +02:00 |
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Zeno Rogue
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638032c47c
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fix fixed
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2018-09-02 15:55:37 +02:00 |
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Zeno Rogue
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b80583cf08
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hyperweb: loadTextureGL() now works correctly
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2018-09-02 15:11:24 +02:00 |
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Zeno Rogue
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a7f1e560c5
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subcodes can be (de)selected in the pattern selection
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2018-08-30 19:14:04 +02:00 |
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Zeno Rogue
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2c1b8c3b14
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texture remapping to dual/bitruncated Archimedean
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2018-08-30 17:54:04 +02:00 |
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Zeno Rogue
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6de0f0a8aa
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instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
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2018-08-28 17:17:34 +02:00 |
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Zeno Rogue
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1af2c04407
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enum class used for PPR
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2018-08-28 14:27:23 +02:00 |
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Zeno Rogue
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c17efce3b5
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PAT_TYPES now separate from PAT_NONE; PAT_* constants now use enum
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2018-08-28 04:05:32 +02:00 |
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Zeno Rogue
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baffb16e83
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fix XLAT(canvas) to XLATN
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2018-08-27 19:38:02 +02:00 |
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Zeno Rogue
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ff84f63abd
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Fixed mapediting floorshapes. Also works nicely for all geometries now. Enum used for shapegroups.
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2018-08-27 19:27:35 +02:00 |
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Zeno Rogue
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be6748cbb3
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Archimedean tilings are now saved correctly in map editor and texture mode
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2018-08-22 00:02:08 +02:00 |
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Zeno Rogue
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a4ced4a504
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color by sides; canvas coloring selectable from the texture menu
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2018-08-20 15:49:17 +02:00 |
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Zeno Rogue
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cd91148459
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arcm:: all patterns work
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2018-08-20 15:24:44 +02:00 |
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Zeno Rogue
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625144195c
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major cleanup of texture remapping
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2018-08-20 02:04:49 +02:00 |
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Zeno Rogue
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e1c49a83fa
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fixed displayspin in syntetic
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2018-08-19 16:28:36 +02:00 |
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Zeno Rogue
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5384ce3274
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synt:: patterns
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2018-08-19 15:15:47 +02:00 |
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Zeno Rogue
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682f804576
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major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T>
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2018-08-18 00:46:45 +02:00 |
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Zeno Rogue
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09fb882b71
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replaced shFullCross with an alternative which works in any geometry
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2018-08-17 16:48:26 +02:00 |
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Zeno Rogue
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9faa285814
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New file geometry2.cpp, with moved ggmatrix, relative_matrix, virtualRebase, and new get_corner_position family. Refactored in floorpatterns, textures, and grid to use get_corner_position family.
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2018-08-17 16:47:06 +02:00 |
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Zeno Rogue
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eb57d160d0
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binary_tiling_width parameter
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2018-08-14 10:18:18 +02:00 |
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Zeno Rogue
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12ce3a6a9b
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binary:: texture:: fixed some minor things
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2018-08-14 09:16:09 +02:00 |
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Zeno Rogue
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dac4f6fc75
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texture:: vid.stretch parameter applied correctly
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2018-08-14 09:15:17 +02:00 |
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Zeno Rogue
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4f3cc3783a
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binary tiling
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2018-08-09 19:28:53 +02:00 |
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Zeno Rogue
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d6c1f58adb
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texture:: textures were scrolled incorrectly after loading -> fixed
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2018-08-04 11:15:48 +02:00 |
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Zeno Rogue
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958c5e5a4b
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no HUD when texture saving
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2018-08-03 10:48:40 +02:00 |
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Zeno Rogue
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50d4378af4
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texture configs based on polygonal tilings now load correctly
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2018-08-03 10:47:47 +02:00 |
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Zeno Rogue
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7c16a9a32a
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texture aura option
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2018-08-03 10:47:20 +02:00 |
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Zeno Rogue
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7e1344a863
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singletype patterns now can be remapped to irregular grids
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2018-08-02 22:26:07 +02:00 |
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Zeno Rogue
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bd59b4e23a
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fixed singletype texture patterns
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2018-08-02 22:25:08 +02:00 |
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Zeno Rogue
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4ae3733659
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fix a potential crash bug
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2018-07-27 22:14:46 +02:00 |
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Zeno Rogue
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63869c6d33
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renamed the size function to isize
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2018-06-22 14:47:24 +02:00 |
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Zeno Rogue
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f699f73f1a
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texture:: undo clears pixels_to_draw; the number of pixels_to_draw displayed in the editor
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2018-06-17 12:06:01 +02:00 |
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Zeno Rogue
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3881a7dd97
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more cleanup with uniformizing the keys for 'back' and 'help'
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2018-06-13 00:00:01 +02:00 |
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Zeno Rogue
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56baba800b
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moved more includes to sysconfig.h
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2018-06-12 23:10:20 +02:00 |
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Zeno Rogue
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a40d64a8f6
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namespaces conform to an older standard
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2018-06-11 18:00:40 +02:00 |
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Zeno Rogue
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4c619e60dd
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moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
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2018-06-11 01:58:31 +02:00 |
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Zeno Rogue
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98246d3066
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more cleanup in parameters, restartGame cleanup
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2018-06-11 00:58:38 +02:00 |
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Zeno Rogue
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d3662a935d
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fix compiler warnings: catch(out_of_range&)
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2018-06-07 13:58:00 +02:00 |
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Zeno Rogue
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530c689c98
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RogueViz fixes
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2018-05-18 17:34:12 +02:00 |
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Zeno Rogue
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6a7a150028
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CAP_TEXTURE without CAP_EDIT, CAP_CONFIG and CAP_PNG (still seems not correct, though)
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2018-05-15 23:29:09 +02:00 |
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Zeno Rogue
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666ddb007e
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MAJOR REWRITE of floor patterns
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2018-05-07 20:13:56 +02:00 |
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Zeno Rogue
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c721851db1
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general non-special-floor cleanup; standard and full floors are now perfect in gp
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2018-05-04 02:46:44 +02:00 |
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Zeno Rogue
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09adfbdc45
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texture:: fixed some problems with saving
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2018-05-03 12:43:05 +02:00 |
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Zeno Rogue
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920a3a91fd
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fixed the 'cancel texture' option
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2018-05-03 12:15:58 +02:00 |
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Zeno Rogue
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43a22ca135
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texture:: fixed some situations where texture where not remapped after changing parameters
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2018-05-03 12:15:48 +02:00 |
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Zeno Rogue
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02ae1b442a
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spherical textures in cylindrical projections are now read in a better way
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2018-04-18 20:57:25 +02:00 |
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Zeno Rogue
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033c626dfc
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restartGame, wrong mode, and resetModes now use constants instead of magic char names
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2018-04-09 18:05:23 +02:00 |
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