binary:: texture:: fixed some minor things

This commit is contained in:
Zeno Rogue 2018-08-14 09:16:09 +02:00
parent dac4f6fc75
commit 12ce3a6a9b
1 changed files with 36 additions and 20 deletions

View File

@ -262,12 +262,40 @@ void texture_config::mapTextureTriangle(textureinfo &mi, const array<hyperpoint,
texture_triangle *edited_triangle;
textureinfo *edited_tinfo;
hyperpoint *compute_binary_vertices() {
ld yx = log(2) / 2;
ld yy = yx;
ld xx = 1 / sqrt(2)/2;
static hyperpoint vertices[8];
vertices[0] = get_horopoint(-yy, xx);
vertices[1] = get_horopoint(yy, 2*xx);
vertices[2] = get_horopoint(yy, xx);
vertices[3] = get_horopoint(yy, 0);
vertices[4] = get_horopoint(yy, -xx);
vertices[5] = get_horopoint(yy, -2*xx);
vertices[6] = get_horopoint(-yy, -xx);
vertices[7] = get_horopoint(-yy, 0);
return vertices;
}
int celltriangles(cell *c) {
if(binarytiling) return 8;
else return c->type;
}
array<hyperpoint, 3> findTextureTriangle(cell *c, patterns::patterninfo& si, int i) {
if(binarytiling) {
transmatrix M = shmup::ggmatrix(c);
auto vertices = compute_binary_vertices();
return make_array(M * C0, M * vertices[i], M * vertices[(i+1)%8]);
}
// auto si = getpatterninfo0(c);
transmatrix M = shmup::ggmatrix(c) * applyPatterndir(c, si);
ld z = ctof(c) ? rhexf : hexvdist;
hyperpoint h1 = spin(M_PI + M_PI * (2*i -1) / c->type) * xpush(z) * C0;
hyperpoint h2 = spin(M_PI + M_PI * (2*i +1) / c->type) * xpush(z) * C0;
hyperpoint h1 = spin(M_PI + M_PI * (2*i -1) / c->type) * xpush(z) * C0;
hyperpoint h2 = spin(M_PI + M_PI * (2*i +1) / c->type) * xpush(z) * C0;
return make_array(M * C0, M * h1, M * h2);
}
@ -276,7 +304,7 @@ int getTriangleID(cell *c, patterns::patterninfo& si, hyperpoint h) {
// auto si = getpatterninfo0(c);
ld quality = 1e10;
int best = 0;
for(int i=0; i<c->type; i++) {
for(int i=0; i<celltriangles(c); i++) {
auto t = findTextureTriangle(c, si, i);
ld q = intval(t[1], h) + intval(t[2], h);
if(q < quality) quality = q, best = i;
@ -324,20 +352,8 @@ void mapTexture(cell *c, textureinfo& mi, patterns::patterninfo &si, const trans
else if(binarytiling) {
mi.M = T;
mi.triangles.clear();
ld yx = log(2) / 2;
ld yy = yx;
ld xx = 1 / sqrt(2)/2;
hyperpoint vertices[8];
vertices[0] = get_horopoint(-yy, xx);
vertices[1] = get_horopoint(yy, 2*xx);
vertices[2] = get_horopoint(yy, xx);
vertices[3] = get_horopoint(yy, 0);
vertices[4] = get_horopoint(yy, -xx);
vertices[5] = get_horopoint(yy, -2*xx);
vertices[6] = get_horopoint(-yy, -xx);
vertices[7] = get_horopoint(-yy, 0);
auto vertices = compute_binary_vertices();
for(int i=0; i<8; i++) {
hyperpoint h1 = vertices[i];
@ -400,7 +416,7 @@ bool texture_config::apply(cell *c, const transmatrix &V, int col) {
set_floor(shFullFloor);
qfi.tinf = &mi;
qfi.spin = (gp::on || irr::on) ? Id : applyPatterndir(c, si);
qfi.spin = (gp::on || irr::on || binarytiling) ? Id : applyPatterndir(c, si);
if(grid_color) {
draw_floorshape(c, V, shFullFloor, 0, PPR_FLOOR);
@ -769,8 +785,8 @@ void mousemovement() {
newmove = false;
}
}
if(edited_tinfo && isize(edited_tinfo->triangles) == c->type) {
for(int i=0; i<c->type; i++)
if(edited_tinfo && isize(edited_tinfo->triangles) == celltriangles(c)) {
for(int i=0; i<celltriangles(c); i++)
edited_tinfo->triangles[i].tv = findTextureTriangle(c, si, i);
config.texture_tuned = true;
}