Zeno Rogue
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80d14c0196
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add_action_push consistently; improved some menu hotkeys and ordering; improved some naming
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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54a32441a7
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restructured menus
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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1a770aaf37
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3d:: Escher can now be switched
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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7bdea22d2a
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3d:: the 't' key now targets the same target as the mouse
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2019-09-12 22:38:45 +02:00 |
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53bc4c0251
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3d:: mousewheel now can be used to move the camera forward/backward
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2019-09-12 22:38:42 +02:00 |
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357a3398cd
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mouse aiming in map/graph editor
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2019-09-12 22:38:42 +02:00 |
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5ff834e310
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3d:: qezc/1379/ijkl now move in the 'y' direction
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2019-09-12 22:38:42 +02:00 |
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26b5d55224
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3D:: 123 keys now switch perspectives
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2019-09-12 22:38:42 +02:00 |
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170648a367
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mouse aiming sensitivity is now configurable; set to 0 to disable
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2019-09-12 22:38:42 +02:00 |
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d83abeaebb
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3D:: disabled menu options which are not available in 3D
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2019-09-12 22:38:40 +02:00 |
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bc454d56cd
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3D:: movement in non-shmup
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2019-09-12 22:38:40 +02:00 |
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71f02d5dc2
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3d:: mouse aiming
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2019-09-12 22:38:40 +02:00 |
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6808c4e926
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smooth_scrolling now configurable
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2019-09-12 22:38:40 +02:00 |
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d08e58f404
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3d:: 2D/3D is now selectable at runtime
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2019-09-12 22:38:40 +02:00 |
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1f8510bc71
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smooth_movement option (not yet in menu)
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2019-09-12 22:38:40 +02:00 |
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5c7fd31446
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3D:: HOME moves view back instead of centering
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2019-09-12 22:38:40 +02:00 |
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e73d2f2f22
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some work on 3D view
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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8a6d3173bd
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more guards for CAP_SHOT/CAP_FILES
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2018-12-15 15:20:27 +01:00 |
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Zeno Rogue
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4e4fce922e
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added some missing CAP_ guards
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2018-12-15 15:17:06 +01:00 |
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Zeno Rogue
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f34fae5bd8
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SHIFT/CTRL/ALT keys no longer disable menus in web
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2018-12-14 19:30:23 +01:00 |
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Zeno Rogue
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4f9e9c2e47
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added sm::MAYDARK to some dialogs
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2018-12-14 19:30:22 +01:00 |
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Zeno Rogue
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8d1e341555
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web:: 'take screenshot' feature now creates a SVG file and opens it in a new window
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2018-12-14 19:30:22 +01:00 |
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Zeno Rogue
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c73b598d93
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screenshots are more configurable now
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2018-12-14 19:30:17 +01:00 |
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Zeno Rogue
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b256ac70af
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improved key handling: numpad works as directions with numlock off and numbers with numlock on; shift+5 works now; better key assignments in crystal rug
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2018-12-14 19:27:12 +01:00 |
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Zeno Rogue
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9b21b9c5a0
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improved key handling: shift+5 works now, and better key assignments in crystal rug
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2018-12-14 19:27:12 +01:00 |
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Zeno Rogue
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8e2727882e
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shmup:: rewritten shmup configuration in OOP style
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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d935febf09
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refactored some global and stereo:: variables into display_data structure
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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c3c465f742
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customizable colors for game objects
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2018-11-11 11:27:29 +01:00 |
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Zeno Rogue
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a9535878c4
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model orientation
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2018-10-23 16:58:19 +02:00 |
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Zeno Rogue
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a95aa0a2fa
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fixed keyboard movement in non-orientable geometries
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2018-09-10 18:46:09 +02:00 |
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Zeno Rogue
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f8d2b3308b
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web:: made sure that timetowait=0 in
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2018-09-06 00:48:11 +02:00 |
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Zeno Rogue
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35353fe70e
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faster graphics with MINIMIZE_GL_CALLS
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2018-09-04 23:27:27 +02:00 |
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Zeno Rogue
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6de0f0a8aa
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instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
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2018-08-28 17:17:34 +02:00 |
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Zeno Rogue
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e1c49a83fa
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fixed displayspin in syntetic
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2018-08-19 16:28:36 +02:00 |
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Zeno Rogue
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682f804576
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major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T>
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2018-08-18 00:46:45 +02:00 |
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Zeno Rogue
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9faa285814
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New file geometry2.cpp, with moved ggmatrix, relative_matrix, virtualRebase, and new get_corner_position family. Refactored in floorpatterns, textures, and grid to use get_corner_position family.
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2018-08-17 16:47:06 +02:00 |
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Zeno Rogue
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9433803b04
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fixed a compilation error with CAP_ORIENTATION
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2018-07-23 23:58:45 +02:00 |
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Zeno Rogue
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c70db33417
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improved mobile compass
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2018-07-23 16:17:49 +02:00 |
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Zeno Rogue
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e601533a37
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improved keyboard control in orthogonal projection of the sphere
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2018-07-23 16:17:49 +02:00 |
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Zeno Rogue
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6c0a052470
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device orientation-based scrolling on mobiles
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2018-07-23 16:17:49 +02:00 |
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Zeno Rogue
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b502b7025d
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improvements to the mobile compass: can be used in modes other than MOVE (long click to switch mode to MOVE anyway); better arrow scaling
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2018-07-22 15:54:44 +02:00 |
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Zeno Rogue
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329a2fa783
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fixed the compilation without CAP_COMMANDLINE or without CAP_SVG or fakemobile
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2018-07-22 12:50:03 +02:00 |
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Zeno Rogue
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59ab37d509
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improved vectodir and calcMousedest
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2018-07-16 20:06:09 +02:00 |
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Zeno Rogue
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f721c243d2
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removed DOSHMUP
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2018-07-09 20:38:20 +02:00 |
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Zeno Rogue
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9a1ec47034
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removed a call to rogueviz::processKey
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2018-07-09 19:00:47 +02:00 |
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Zeno Rogue
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770dd20613
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shift+f2 to shift+f4 can now disable HUD, FPS, and the map
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2018-07-09 18:10:28 +02:00 |
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Zeno Rogue
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63869c6d33
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renamed the size function to isize
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2018-06-22 14:47:24 +02:00 |
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Zeno Rogue
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35301f0a68
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movement animations now work in quotient geometries
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2018-06-17 17:51:26 +02:00 |
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Zeno Rogue
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4c619e60dd
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moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
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2018-06-11 01:58:31 +02:00 |
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Zeno Rogue
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98246d3066
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more cleanup in parameters, restartGame cleanup
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2018-06-11 00:58:38 +02:00 |
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