?
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1fcf58e17a
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3D:: shader variants for R3 and S3
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2019-09-12 22:38:40 +02:00 |
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?
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0ea37718f0
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shaderside projection for DIM==3
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2019-09-12 22:38:39 +02:00 |
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?
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56d628d4d8
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adjusting for 3D part II
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2019-09-12 22:38:39 +02:00 |
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?
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e73d2f2f22
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some work on 3D view
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2019-09-12 22:38:39 +02:00 |
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?
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99aa7e420b
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CAP_POLY part 1
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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952f1c44fe
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minor fixes to color handling
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2019-02-06 18:54:29 +01:00 |
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Zeno Rogue
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a1225228d8
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fixed halfplane model orientation shaderside
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2018-11-22 22:10:27 +01:00 |
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Zeno Rogue
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0ed74b12c4
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fixed the rendering of Hypersian Rug
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2018-11-20 19:01:10 +01:00 |
|
Zeno Rogue
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e25bc8e455
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glhr:: shaderside projection for the half-plane model
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2018-11-19 20:53:35 +01:00 |
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Zeno Rogue
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50a86d1e88
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glhr:: shader-side band now ignores depth
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2018-11-18 18:26:56 +01:00 |
|
Zeno Rogue
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eec70d7265
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fixed subscreen computations
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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d935febf09
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refactored some global and stereo:: variables into display_data structure
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
|
680dca90c8
|
shaderside projection
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2018-11-18 18:26:55 +01:00 |
|
Zeno Rogue
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d1d2a300c4
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refactored the degree constant
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2018-11-11 11:25:59 +01:00 |
|
Zeno Rogue
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5978830e01
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filled model drawing (for some models)
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2018-11-11 11:25:59 +01:00 |
|
Zeno Rogue
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804b489ebf
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improved hemisphere model; nicer handling of ballangle
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2018-10-28 03:09:06 +01:00 |
|
Zeno Rogue
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cbb53cfe68
|
Joukowsky transform, and better inverted Poincare
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2018-10-28 03:09:06 +01:00 |
|
Zeno Rogue
|
8a37a43547
|
improved hyperboloid model
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2018-10-23 20:08:57 +02:00 |
|
Zeno Rogue
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099349cafd
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with CAP_FONT text works better on white background
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2018-09-05 15:41:40 +02:00 |
|
Zeno Rogue
|
f9d0a90ac9
|
some fixes
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2018-09-04 23:50:50 +02:00 |
|
Zeno Rogue
|
78fc8e04b0
|
faster text with MINIMIZE_GL_CALLS
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2018-09-04 23:27:51 +02:00 |
|
Zeno Rogue
|
35353fe70e
|
faster graphics with MINIMIZE_GL_CALLS
|
2018-09-04 23:27:27 +02:00 |
|
Zeno Rogue
|
1ab460ffb1
|
type color_t should now be consistently used for colors; reimplemented drawqueue in OO fashion
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2018-09-04 19:53:42 +02:00 |
|
Zeno Rogue
|
6b43a7972f
|
CUSTOM_CAPTION can be configured (used in pentagonal exploration)
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2018-09-03 16:33:01 +02:00 |
|
Zeno Rogue
|
e14b83d400
|
removed the debug text in syntetic
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2018-08-18 17:53:06 +02:00 |
|
Zeno Rogue
|
5e2a65a781
|
vertical stretch parameter is now available in all models; more details in equi-area
|
2018-08-01 04:01:16 +02:00 |
|
Zeno Rogue
|
4d2f79ba95
|
rewritten the system to display 3D. This fixes the spherical display not working in stereo mode, and is more clean.
|
2018-07-22 00:39:57 +02:00 |
|
Zeno Rogue
|
30cb9158cb
|
moved svg and PNG screenshot to a new file screenshots.cpp; moved some commandline arguments from commandline.cpp to their respective modules
|
2018-07-19 23:46:58 +02:00 |
|
Zeno Rogue
|
508c63d731
|
calls to rogueviz::mark and rogueviz::fixparam from HR main are now replaced by hooks
|
2018-07-09 18:59:12 +02:00 |
|
Zeno Rogue
|
770dd20613
|
shift+f2 to shift+f4 can now disable HUD, FPS, and the map
|
2018-07-09 18:10:28 +02:00 |
|
Arthur O'Dwyer
|
62db7ee250
|
Eliminate VLAs for the benefit of MSVC.
|
2018-06-29 14:13:59 -07:00 |
|
Zeno Rogue
|
63869c6d33
|
renamed the size function to isize
|
2018-06-22 14:47:24 +02:00 |
|
Zeno Rogue
|
4c619e60dd
|
moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
|
2018-06-11 01:58:31 +02:00 |
|
Zeno Rogue
|
98246d3066
|
more cleanup in parameters, restartGame cleanup
|
2018-06-11 00:58:38 +02:00 |
|
Zeno Rogue
|
1ec6e53cbc
|
HQ shot no longer disable cheat
|
2018-04-21 12:01:53 +02:00 |
|
Zeno Rogue
|
848a135135
|
cleaner sightrange
|
2018-04-11 13:16:40 +02:00 |
|
Zeno Rogue
|
229f717678
|
split sight/game/generation range; bonuses instead of absolute values
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2018-04-03 23:34:47 +02:00 |
|
Zeno Rogue
|
36775cb45c
|
HQ shot no longer increases the sight range (do this yourself)
|
2018-03-25 18:33:02 +02:00 |
|
Zeno Rogue
|
14c67bef0b
|
cleanup of conformal/history menu
|
2018-03-25 14:04:40 +02:00 |
|
Zeno Rogue
|
d3c9bfdd92
|
improved the quality of 3D models from conformal menu
|
2018-03-24 15:15:30 +01:00 |
|
Zeno Rogue
|
74cc23f1c2
|
hemisphere model
|
2018-03-24 13:26:16 +01:00 |
|
Zeno Rogue
|
f9aa220931
|
realradius() in Euclidean now acknowledges vid.alpha and sightrange
|
2018-03-02 13:02:10 +01:00 |
|
Zeno Rogue
|
166ad63180
|
fixed the HQ screenshot feature
|
2018-02-20 22:10:53 +01:00 |
|
Zeno Rogue
|
59eb2bfd75
|
SDL_GL_SWAP_CONTROL only on desktop
|
2018-02-20 21:10:26 +01:00 |
|
Zeno Rogue
|
3b19ae2bbd
|
a commandline option to disable vsync
|
2018-02-20 11:41:55 +01:00 |
|
Zeno Rogue
|
0412ea7b7c
|
glhr::id is now a constant; streamlined applymatrix
|
2018-02-20 11:30:39 +01:00 |
|
Zeno Rogue
|
7ac883c1c2
|
compile without CAP_INV
|
2018-02-11 21:39:08 +01:00 |
|
Zeno Rogue
|
cab8a0a38f
|
Works online now!
|
2018-02-11 19:08:17 +01:00 |
|
Zeno Rogue
|
d01d772669
|
more changes to make it work on iOS
|
2018-02-11 02:19:49 +01:00 |
|
Zeno Rogue
|
660af7827f
|
Further OpenGL cleanup. Also fixed the problems with incorrect mouse control.
|
2018-02-09 03:40:46 +01:00 |
|
Zeno Rogue
|
120797d7ce
|
uniformizing vertex attribute arrays
|
2018-02-09 01:46:14 +01:00 |
|
Zeno Rogue
|
64adb6f0ea
|
updated the header comments to 2018, also added the missing ones
|
2018-02-09 00:40:26 +01:00 |
|
Zeno Rogue
|
4966bde3d4
|
started work on shaders.cpp
|
2018-02-09 00:29:20 +01:00 |
|
Zeno Rogue
|
e5f1670702
|
moved glError so that it is available without GLFONT
|
2018-02-03 20:03:16 +01:00 |
|
Zeno Rogue
|
0a7c07fa7d
|
more changes to make Rug work on Android
|
2018-02-03 19:19:27 +01:00 |
|
Zeno Rogue
|
ad172724e8
|
made it compile with RUG on emscripten (at least it should -- it does not work for me because of an emscripten bug apparently)
|
2018-02-03 14:31:17 +01:00 |
|
Zeno Rogue
|
b3f047ea6a
|
reworked 3D vision
|
2018-02-03 13:41:49 +01:00 |
|
Zeno Rogue
|
8e8ece7162
|
refactored drawing to a texture; HQ shots can now be saved using OpenGL
|
2018-02-01 13:42:47 +01:00 |
|
Zeno Rogue
|
8a97571cb4
|
renamed ZZ to qpixel_pixel_outside
|
2017-12-22 21:24:08 +01:00 |
|
Zeno Rogue
|
20ef4b1c9f
|
let's keep pngres = 2000
|
2017-12-19 00:38:24 +01:00 |
|
Zeno Rogue
|
386031ec13
|
changed default pngres to 2048, so that it makes good textures
|
2017-12-18 23:39:50 +01:00 |
|
Zeno Rogue
|
6635810f35
|
some extra commandline options
|
2017-12-14 02:50:28 +01:00 |
|
Zeno Rogue
|
c3da6e5cc2
|
fadeout works again
|
2017-12-02 00:19:34 +01:00 |
|
Zeno Rogue
|
19f12e3068
|
HUD elements, including the compass, now drawn correctly in all pmodels
|
2017-11-13 11:08:06 +01:00 |
|
Zeno Rogue
|
800a37f646
|
realradius
|
2017-11-07 13:40:56 +01:00 |
|
Zeno Rogue
|
64a3191946
|
added hooks to saveHQShot
|
2017-11-01 00:54:13 +01:00 |
|
Zeno Rogue
|
f841264676
|
reduced highqual's sightrange for the new geometries
|
2017-10-31 01:08:46 +01:00 |
|
Zeno Rogue
|
9f48dcf3f6
|
added an option to disable background particles and to change font size on desktop
|
2017-10-17 21:26:21 +02:00 |
|
Zeno Rogue
|
32edc68a6d
|
added Halloween to start menu and fixed it in quit menu; message log
|
2017-10-09 10:51:16 +02:00 |
|
Zeno Rogue
|
7384f5ca34
|
new message styles
|
2017-10-08 14:49:49 +02:00 |
|
Zeno Rogue
|
73841570ea
|
disable multisampling in case of problems
|
2017-09-04 20:42:56 +02:00 |
|
Zeno Rogue
|
496060d0b4
|
limited messages displayed to 5
|
2017-08-13 21:21:57 +02:00 |
|
Zeno Rogue
|
7c82c3e5a3
|
fixes to make the Emscripten web version compile correctly
|
2017-08-13 20:49:38 +02:00 |
|
Zeno Rogue
|
130fefa4c4
|
10.0g
|
2017-08-06 14:50:16 +02:00 |
|
Zeno Rogue
|
cc03560389
|
10.0d
|
2017-07-25 00:21:36 +02:00 |
|
Zeno Rogue
|
8cb8e2a3ec
|
updated to 10.0c
|
2017-07-23 01:33:27 +02:00 |
|
Zeno Rogue
|
ce5650a81f
|
10.0
|
2017-07-16 23:00:55 +02:00 |
|
Zeno Rogue
|
94efef5d65
|
further work for 10.0
|
2017-07-12 18:03:53 +02:00 |
|
Zeno Rogue
|
069f7b0caf
|
Major refactoring, multisampling
|
2017-07-10 20:47:38 +02:00 |
|