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HQ shot no longer increases the sight range (do this yourself)

This commit is contained in:
Zeno Rogue 2018-03-25 18:33:02 +02:00
parent 90fb2da71b
commit 36775cb45c

View File

@ -997,9 +997,9 @@ void saveHighQualityShot(const char *fname, const char *caption, int fade) {
resetbuffer rb;
int maxrange = getDistLimit() * 3/2;
// int maxrange = getDistLimit() * 3/2;
dynamicval<int> v3(sightrange, (cheater && sightrange < maxrange) ? maxrange : sightrange);
// dynamicval<int> v3(sightrange, (cheater && sightrange < maxrange) ? maxrange : sightrange);
if(cheater) doOvergenerate();